Updated RestartCommand, Fixed claim and homes finally

This commit is contained in:
DaTTV 2025-02-23 16:02:36 +01:00
parent e185f70437
commit 088ce798c6
3 changed files with 36 additions and 45 deletions

View file

@ -58,23 +58,18 @@ public void onEnable() {
BlazeSMP.instance = this;
isEndOpen = getConfig().getBoolean("isEndOpen", false);
this.getServer().getScheduler().runTaskLater(this, () -> {
this.log.info("Enabling BlazeSMP...");
this.getServer().getScheduler().runTaskLater(this, () -> {
this.log.info("Loading Homes...");
this.homes = new Homes();
this.homes.load();
this.log.info("Loaded Homes!");
}, 20L);
this.getServer().getScheduler().runTaskLater(this, () -> {
this.log.info("Loading Clans...");
this.clans = new Clans();
this.clans.loadAllClans();
this.log.info("Loaded Clans!");
}, 40L);
this.log.info("Registering Commands...");
new ClanCommand().register();
@ -109,6 +104,7 @@ public void onEnable() {
this.log.info("Started Timer tasks!");
this.log.info("Enabled BlazeSMP!");
}, 20L);
}
@Override

View file

@ -53,18 +53,15 @@ public class ClaimCommand extends SimpleCommand {
int MAX_CLAIMS = 50;
if (playerClaims.size() >= MAX_CLAIMS) {
player.sendMessage(MiniMessage.miniMessage().deserialize(L4M4.get("error.max_claims_reached")));
System.out.println("Claim denied: max claims reached");
} else {
Chunk playerChunk = player.getLocation().getChunk();
if (clans.isChunkClaimed(playerChunk)) {
player.sendMessage(MiniMessage.miniMessage().deserialize(L4M4.get("error.chunk_already_claimed")));
System.out.println("Claim denied: chunk already claimed");
} else {
// claim too close to spawn 8 chunks
// claim too close to spawn 152 blocks in all directions
if (Math.abs(player.getX()) < 152.0 && Math.abs(player.getZ()) < 152.0) {
player.sendMessage(MiniMessage.miniMessage().deserialize(L4M4.get("error.chunk_too_close_to_spawn")));
System.out.println("Claim denied: chunk too close to spawn");
return true;
}
playerClaims.add(playerChunk);
@ -73,7 +70,6 @@ public class ClaimCommand extends SimpleCommand {
clans.setClanChunks(playerClan, existingClaims);
playerClan.save();
clans.saveAllClans();
System.out.println("Chunk claimed successfully");
}
}
return true;
@ -90,10 +86,8 @@ public class ClaimCommand extends SimpleCommand {
clans.setClanChunks(playerClan, existingClaims);
playerClan.save();
clans.saveAllClans();
System.out.println("Chunk unclaimed successfully");
} else {
player.sendMessage(MiniMessage.miniMessage().deserialize(L4M4.get("error.chunk_not_owned")));
System.out.println("Unclaim denied: chunk not owned");
}
return true;
}

View file

@ -3,6 +3,7 @@ package me.freezy.plugins.papermc.blazesmp.command;
import me.freezy.plugins.papermc.blazesmp.BlazeSMP;
import me.freezy.plugins.papermc.blazesmp.command.util.SimpleCommand;
import me.freezy.plugins.papermc.blazesmp.module.manager.L4M4;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.minimessage.MiniMessage;
import org.bukkit.Bukkit;
import org.bukkit.command.Command;
@ -31,9 +32,9 @@ public class RestartCommand extends SimpleCommand {
}
String reason = String.join(" ", args);
String kickMessage = MiniMessage.miniMessage().deserialize(reason).toString();
Component kickMessage = MiniMessage.miniMessage().deserialize(reason);
Bukkit.getOnlinePlayers().forEach(player -> player.kickPlayer(kickMessage));
Bukkit.getOnlinePlayers().forEach(player -> player.kick(kickMessage));
Bukkit.getScheduler().runTaskLater(BlazeSMP.getInstance(), Bukkit::shutdown, 60L); // 3 seconds later (60 ticks)