fix: dont error when invalid asset for miscTestBuilds

This commit is contained in:
xHyroM 2022-07-12 19:53:24 +02:00
parent 4e76ddea17
commit 633e7abe1e
6 changed files with 26 additions and 10 deletions

View file

@ -1,4 +1,5 @@
export default (assets) => {
import { exit } from '../index.js';
export default (assets, miscTestBuilds) => {
let arch;
switch (process.arch) {
case 'arm64':
@ -12,6 +13,12 @@ export default (assets) => {
}
if (!['linux', 'darwin'].some(platform => process.platform === platform))
throw new Error(`Unsupported platform ${process.platform}.`);
const assetName = `bun-${process.platform}-${arch}.zip`;
const asset = assets.find(asset => asset.name === assetName);
if (!asset) {
exit(`Invalid asset ${assetName}`, miscTestBuilds);
process.exit();
}
return {
name: `bun-${process.platform}-${arch}`,
asset: assets.find(asset => asset.name === `bun-${process.platform}-${arch}.zip`),

View file

@ -4,8 +4,8 @@ import { addPath, info } from '@actions/core';
import getAsset from './getAsset.js';
import { join } from 'path';
import { homedir } from 'os';
export default async (release) => {
const asset = getAsset(release.assets);
export default async (release, miscTestBuilds) => {
const asset = getAsset(release.assets, miscTestBuilds);
const path = join(homedir(), '.bun', 'bin', asset.name);
const cache = find('bun', release.version) || await restoreCache([path], `bun-${process.platform}-${asset.name}-${release.version}`);
if (cache) {