mirror of
https://github.com/openjdk/jdk.git
synced 2025-08-25 22:04:51 +02:00
8187443: Forest Consolidation: Move files to unified layout
Reviewed-by: darcy, ihse
This commit is contained in:
parent
270fe13182
commit
3789983e89
56923 changed files with 3 additions and 15727 deletions
658
src/hotspot/share/asm/codeBuffer.hpp
Normal file
658
src/hotspot/share/asm/codeBuffer.hpp
Normal file
|
@ -0,0 +1,658 @@
|
|||
/*
|
||||
* Copyright (c) 1997, 2016, Oracle and/or its affiliates. All rights reserved.
|
||||
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
||||
*
|
||||
* This code is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License version 2 only, as
|
||||
* published by the Free Software Foundation.
|
||||
*
|
||||
* This code is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
* version 2 for more details (a copy is included in the LICENSE file that
|
||||
* accompanied this code).
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License version
|
||||
* 2 along with this work; if not, write to the Free Software Foundation,
|
||||
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*
|
||||
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
|
||||
* or visit www.oracle.com if you need additional information or have any
|
||||
* questions.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef SHARE_VM_ASM_CODEBUFFER_HPP
|
||||
#define SHARE_VM_ASM_CODEBUFFER_HPP
|
||||
|
||||
#include "code/oopRecorder.hpp"
|
||||
#include "code/relocInfo.hpp"
|
||||
#include "utilities/align.hpp"
|
||||
#include "utilities/debug.hpp"
|
||||
#include "utilities/macros.hpp"
|
||||
|
||||
class CodeStrings;
|
||||
class PhaseCFG;
|
||||
class Compile;
|
||||
class BufferBlob;
|
||||
class CodeBuffer;
|
||||
class Label;
|
||||
|
||||
class CodeOffsets: public StackObj {
|
||||
public:
|
||||
enum Entries { Entry,
|
||||
Verified_Entry,
|
||||
Frame_Complete, // Offset in the code where the frame setup is (for forte stackwalks) is complete
|
||||
OSR_Entry,
|
||||
Exceptions, // Offset where exception handler lives
|
||||
Deopt, // Offset where deopt handler lives
|
||||
DeoptMH, // Offset where MethodHandle deopt handler lives
|
||||
UnwindHandler, // Offset to default unwind handler
|
||||
max_Entries };
|
||||
|
||||
// special value to note codeBlobs where profile (forte) stack walking is
|
||||
// always dangerous and suspect.
|
||||
|
||||
enum { frame_never_safe = -1 };
|
||||
|
||||
private:
|
||||
int _values[max_Entries];
|
||||
|
||||
public:
|
||||
CodeOffsets() {
|
||||
_values[Entry ] = 0;
|
||||
_values[Verified_Entry] = 0;
|
||||
_values[Frame_Complete] = frame_never_safe;
|
||||
_values[OSR_Entry ] = 0;
|
||||
_values[Exceptions ] = -1;
|
||||
_values[Deopt ] = -1;
|
||||
_values[DeoptMH ] = -1;
|
||||
_values[UnwindHandler ] = -1;
|
||||
}
|
||||
|
||||
int value(Entries e) { return _values[e]; }
|
||||
void set_value(Entries e, int val) { _values[e] = val; }
|
||||
};
|
||||
|
||||
// This class represents a stream of code and associated relocations.
|
||||
// There are a few in each CodeBuffer.
|
||||
// They are filled concurrently, and concatenated at the end.
|
||||
class CodeSection VALUE_OBJ_CLASS_SPEC {
|
||||
friend class CodeBuffer;
|
||||
public:
|
||||
typedef int csize_t; // code size type; would be size_t except for history
|
||||
|
||||
private:
|
||||
address _start; // first byte of contents (instructions)
|
||||
address _mark; // user mark, usually an instruction beginning
|
||||
address _end; // current end address
|
||||
address _limit; // last possible (allocated) end address
|
||||
relocInfo* _locs_start; // first byte of relocation information
|
||||
relocInfo* _locs_end; // first byte after relocation information
|
||||
relocInfo* _locs_limit; // first byte after relocation information buf
|
||||
address _locs_point; // last relocated position (grows upward)
|
||||
bool _locs_own; // did I allocate the locs myself?
|
||||
bool _frozen; // no more expansion of this section
|
||||
bool _scratch_emit; // Buffer is used for scratch emit, don't relocate.
|
||||
char _index; // my section number (SECT_INST, etc.)
|
||||
CodeBuffer* _outer; // enclosing CodeBuffer
|
||||
|
||||
// (Note: _locs_point used to be called _last_reloc_offset.)
|
||||
|
||||
CodeSection() {
|
||||
_start = NULL;
|
||||
_mark = NULL;
|
||||
_end = NULL;
|
||||
_limit = NULL;
|
||||
_locs_start = NULL;
|
||||
_locs_end = NULL;
|
||||
_locs_limit = NULL;
|
||||
_locs_point = NULL;
|
||||
_locs_own = false;
|
||||
_frozen = false;
|
||||
_scratch_emit = false;
|
||||
debug_only(_index = (char)-1);
|
||||
debug_only(_outer = (CodeBuffer*)badAddress);
|
||||
}
|
||||
|
||||
void initialize_outer(CodeBuffer* outer, int index) {
|
||||
_outer = outer;
|
||||
_index = index;
|
||||
}
|
||||
|
||||
void initialize(address start, csize_t size = 0) {
|
||||
assert(_start == NULL, "only one init step, please");
|
||||
_start = start;
|
||||
_mark = NULL;
|
||||
_end = start;
|
||||
|
||||
_limit = start + size;
|
||||
_locs_point = start;
|
||||
}
|
||||
|
||||
void initialize_locs(int locs_capacity);
|
||||
void expand_locs(int new_capacity);
|
||||
void initialize_locs_from(const CodeSection* source_cs);
|
||||
|
||||
// helper for CodeBuffer::expand()
|
||||
void take_over_code_from(CodeSection* cs) {
|
||||
_start = cs->_start;
|
||||
_mark = cs->_mark;
|
||||
_end = cs->_end;
|
||||
_limit = cs->_limit;
|
||||
_locs_point = cs->_locs_point;
|
||||
}
|
||||
|
||||
public:
|
||||
address start() const { return _start; }
|
||||
address mark() const { return _mark; }
|
||||
address end() const { return _end; }
|
||||
address limit() const { return _limit; }
|
||||
csize_t size() const { return (csize_t)(_end - _start); }
|
||||
csize_t mark_off() const { assert(_mark != NULL, "not an offset");
|
||||
return (csize_t)(_mark - _start); }
|
||||
csize_t capacity() const { return (csize_t)(_limit - _start); }
|
||||
csize_t remaining() const { return (csize_t)(_limit - _end); }
|
||||
|
||||
relocInfo* locs_start() const { return _locs_start; }
|
||||
relocInfo* locs_end() const { return _locs_end; }
|
||||
int locs_count() const { return (int)(_locs_end - _locs_start); }
|
||||
relocInfo* locs_limit() const { return _locs_limit; }
|
||||
address locs_point() const { return _locs_point; }
|
||||
csize_t locs_point_off() const{ return (csize_t)(_locs_point - _start); }
|
||||
csize_t locs_capacity() const { return (csize_t)(_locs_limit - _locs_start); }
|
||||
csize_t locs_remaining()const { return (csize_t)(_locs_limit - _locs_end); }
|
||||
|
||||
int index() const { return _index; }
|
||||
bool is_allocated() const { return _start != NULL; }
|
||||
bool is_empty() const { return _start == _end; }
|
||||
bool is_frozen() const { return _frozen; }
|
||||
bool has_locs() const { return _locs_end != NULL; }
|
||||
|
||||
// Mark scratch buffer.
|
||||
void set_scratch_emit() { _scratch_emit = true; }
|
||||
bool scratch_emit() { return _scratch_emit; }
|
||||
|
||||
CodeBuffer* outer() const { return _outer; }
|
||||
|
||||
// is a given address in this section? (2nd version is end-inclusive)
|
||||
bool contains(address pc) const { return pc >= _start && pc < _end; }
|
||||
bool contains2(address pc) const { return pc >= _start && pc <= _end; }
|
||||
bool allocates(address pc) const { return pc >= _start && pc < _limit; }
|
||||
bool allocates2(address pc) const { return pc >= _start && pc <= _limit; }
|
||||
|
||||
void set_end(address pc) { assert(allocates2(pc), "not in CodeBuffer memory: " INTPTR_FORMAT " <= " INTPTR_FORMAT " <= " INTPTR_FORMAT, p2i(_start), p2i(pc), p2i(_limit)); _end = pc; }
|
||||
void set_mark(address pc) { assert(contains2(pc), "not in codeBuffer");
|
||||
_mark = pc; }
|
||||
void set_mark_off(int offset) { assert(contains2(offset+_start),"not in codeBuffer");
|
||||
_mark = offset + _start; }
|
||||
void set_mark() { _mark = _end; }
|
||||
void clear_mark() { _mark = NULL; }
|
||||
|
||||
void set_locs_end(relocInfo* p) {
|
||||
assert(p <= locs_limit(), "locs data fits in allocated buffer");
|
||||
_locs_end = p;
|
||||
}
|
||||
void set_locs_point(address pc) {
|
||||
assert(pc >= locs_point(), "relocation addr may not decrease");
|
||||
assert(allocates2(pc), "relocation addr must be in this section");
|
||||
_locs_point = pc;
|
||||
}
|
||||
|
||||
// Code emission
|
||||
void emit_int8 ( int8_t x) { *((int8_t*) end()) = x; set_end(end() + sizeof(int8_t)); }
|
||||
void emit_int16( int16_t x) { *((int16_t*) end()) = x; set_end(end() + sizeof(int16_t)); }
|
||||
void emit_int32( int32_t x) { *((int32_t*) end()) = x; set_end(end() + sizeof(int32_t)); }
|
||||
void emit_int64( int64_t x) { *((int64_t*) end()) = x; set_end(end() + sizeof(int64_t)); }
|
||||
|
||||
void emit_float( jfloat x) { *((jfloat*) end()) = x; set_end(end() + sizeof(jfloat)); }
|
||||
void emit_double(jdouble x) { *((jdouble*) end()) = x; set_end(end() + sizeof(jdouble)); }
|
||||
void emit_address(address x) { *((address*) end()) = x; set_end(end() + sizeof(address)); }
|
||||
|
||||
// Share a scratch buffer for relocinfo. (Hacky; saves a resource allocation.)
|
||||
void initialize_shared_locs(relocInfo* buf, int length);
|
||||
|
||||
// Manage labels and their addresses.
|
||||
address target(Label& L, address branch_pc);
|
||||
|
||||
// Emit a relocation.
|
||||
void relocate(address at, RelocationHolder const& rspec, int format = 0);
|
||||
void relocate(address at, relocInfo::relocType rtype, int format = 0, jint method_index = 0);
|
||||
|
||||
// alignment requirement for starting offset
|
||||
// Requirements are that the instruction area and the
|
||||
// stubs area must start on CodeEntryAlignment, and
|
||||
// the ctable on sizeof(jdouble)
|
||||
int alignment() const { return MAX2((int)sizeof(jdouble), (int)CodeEntryAlignment); }
|
||||
|
||||
// Slop between sections, used only when allocating temporary BufferBlob buffers.
|
||||
static csize_t end_slop() { return MAX2((int)sizeof(jdouble), (int)CodeEntryAlignment); }
|
||||
|
||||
csize_t align_at_start(csize_t off) const { return (csize_t) align_up(off, alignment()); }
|
||||
|
||||
// Mark a section frozen. Assign its remaining space to
|
||||
// the following section. It will never expand after this point.
|
||||
inline void freeze(); // { _outer->freeze_section(this); }
|
||||
|
||||
// Ensure there's enough space left in the current section.
|
||||
// Return true if there was an expansion.
|
||||
bool maybe_expand_to_ensure_remaining(csize_t amount);
|
||||
|
||||
#ifndef PRODUCT
|
||||
void decode();
|
||||
void dump();
|
||||
void print(const char* name);
|
||||
#endif //PRODUCT
|
||||
};
|
||||
|
||||
class CodeString;
|
||||
class CodeStrings VALUE_OBJ_CLASS_SPEC {
|
||||
private:
|
||||
#ifndef PRODUCT
|
||||
CodeString* _strings;
|
||||
#ifdef ASSERT
|
||||
// Becomes true after copy-out, forbids further use.
|
||||
bool _defunct; // Zero bit pattern is "valid", see memset call in decode_env::decode_env
|
||||
#endif
|
||||
static const char* _prefix; // defaults to " ;; "
|
||||
#endif
|
||||
|
||||
CodeString* find(intptr_t offset) const;
|
||||
CodeString* find_last(intptr_t offset) const;
|
||||
|
||||
void set_null_and_invalidate() {
|
||||
#ifndef PRODUCT
|
||||
_strings = NULL;
|
||||
#ifdef ASSERT
|
||||
_defunct = true;
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
public:
|
||||
CodeStrings() {
|
||||
#ifndef PRODUCT
|
||||
_strings = NULL;
|
||||
#ifdef ASSERT
|
||||
_defunct = false;
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
bool is_null() {
|
||||
#ifdef ASSERT
|
||||
return _strings == NULL;
|
||||
#else
|
||||
return true;
|
||||
#endif
|
||||
}
|
||||
|
||||
const char* add_string(const char * string) PRODUCT_RETURN_(return NULL;);
|
||||
|
||||
void add_comment(intptr_t offset, const char * comment) PRODUCT_RETURN;
|
||||
void print_block_comment(outputStream* stream, intptr_t offset) const PRODUCT_RETURN;
|
||||
// MOVE strings from other to this; invalidate other.
|
||||
void assign(CodeStrings& other) PRODUCT_RETURN;
|
||||
// COPY strings from other to this; leave other valid.
|
||||
void copy(CodeStrings& other) PRODUCT_RETURN;
|
||||
// FREE strings; invalidate this.
|
||||
void free() PRODUCT_RETURN;
|
||||
// Guarantee that _strings are used at most once; assign and free invalidate a buffer.
|
||||
inline void check_valid() const {
|
||||
#ifdef ASSERT
|
||||
assert(!_defunct, "Use of invalid CodeStrings");
|
||||
#endif
|
||||
}
|
||||
|
||||
static void set_prefix(const char *prefix) {
|
||||
#ifndef PRODUCT
|
||||
_prefix = prefix;
|
||||
#endif
|
||||
}
|
||||
};
|
||||
|
||||
// A CodeBuffer describes a memory space into which assembly
|
||||
// code is generated. This memory space usually occupies the
|
||||
// interior of a single BufferBlob, but in some cases it may be
|
||||
// an arbitrary span of memory, even outside the code cache.
|
||||
//
|
||||
// A code buffer comes in two variants:
|
||||
//
|
||||
// (1) A CodeBuffer referring to an already allocated piece of memory:
|
||||
// This is used to direct 'static' code generation (e.g. for interpreter
|
||||
// or stubroutine generation, etc.). This code comes with NO relocation
|
||||
// information.
|
||||
//
|
||||
// (2) A CodeBuffer referring to a piece of memory allocated when the
|
||||
// CodeBuffer is allocated. This is used for nmethod generation.
|
||||
//
|
||||
// The memory can be divided up into several parts called sections.
|
||||
// Each section independently accumulates code (or data) an relocations.
|
||||
// Sections can grow (at the expense of a reallocation of the BufferBlob
|
||||
// and recopying of all active sections). When the buffered code is finally
|
||||
// written to an nmethod (or other CodeBlob), the contents (code, data,
|
||||
// and relocations) of the sections are padded to an alignment and concatenated.
|
||||
// Instructions and data in one section can contain relocatable references to
|
||||
// addresses in a sibling section.
|
||||
|
||||
class CodeBuffer: public StackObj {
|
||||
friend class CodeSection;
|
||||
|
||||
private:
|
||||
// CodeBuffers must be allocated on the stack except for a single
|
||||
// special case during expansion which is handled internally. This
|
||||
// is done to guarantee proper cleanup of resources.
|
||||
void* operator new(size_t size) throw() { return ResourceObj::operator new(size); }
|
||||
void operator delete(void* p) { ShouldNotCallThis(); }
|
||||
|
||||
public:
|
||||
typedef int csize_t; // code size type; would be size_t except for history
|
||||
enum {
|
||||
// Here is the list of all possible sections. The order reflects
|
||||
// the final layout.
|
||||
SECT_FIRST = 0,
|
||||
SECT_CONSTS = SECT_FIRST, // Non-instruction data: Floats, jump tables, etc.
|
||||
SECT_INSTS, // Executable instructions.
|
||||
SECT_STUBS, // Outbound trampolines for supporting call sites.
|
||||
SECT_LIMIT, SECT_NONE = -1
|
||||
};
|
||||
|
||||
private:
|
||||
enum {
|
||||
sect_bits = 2, // assert (SECT_LIMIT <= (1<<sect_bits))
|
||||
sect_mask = (1<<sect_bits)-1
|
||||
};
|
||||
|
||||
const char* _name;
|
||||
|
||||
CodeSection _consts; // constants, jump tables
|
||||
CodeSection _insts; // instructions (the main section)
|
||||
CodeSection _stubs; // stubs (call site support), deopt, exception handling
|
||||
|
||||
CodeBuffer* _before_expand; // dead buffer, from before the last expansion
|
||||
|
||||
BufferBlob* _blob; // optional buffer in CodeCache for generated code
|
||||
address _total_start; // first address of combined memory buffer
|
||||
csize_t _total_size; // size in bytes of combined memory buffer
|
||||
|
||||
OopRecorder* _oop_recorder;
|
||||
CodeStrings _code_strings;
|
||||
OopRecorder _default_oop_recorder; // override with initialize_oop_recorder
|
||||
Arena* _overflow_arena;
|
||||
|
||||
address _last_membar; // used to merge consecutive memory barriers
|
||||
|
||||
address _decode_begin; // start address for decode
|
||||
address decode_begin();
|
||||
|
||||
void initialize_misc(const char * name) {
|
||||
// all pointers other than code_start/end and those inside the sections
|
||||
assert(name != NULL, "must have a name");
|
||||
_name = name;
|
||||
_before_expand = NULL;
|
||||
_blob = NULL;
|
||||
_oop_recorder = NULL;
|
||||
_decode_begin = NULL;
|
||||
_overflow_arena = NULL;
|
||||
_code_strings = CodeStrings();
|
||||
_last_membar = NULL;
|
||||
}
|
||||
|
||||
void initialize(address code_start, csize_t code_size) {
|
||||
_consts.initialize_outer(this, SECT_CONSTS);
|
||||
_insts.initialize_outer(this, SECT_INSTS);
|
||||
_stubs.initialize_outer(this, SECT_STUBS);
|
||||
_total_start = code_start;
|
||||
_total_size = code_size;
|
||||
// Initialize the main section:
|
||||
_insts.initialize(code_start, code_size);
|
||||
assert(!_stubs.is_allocated(), "no garbage here");
|
||||
assert(!_consts.is_allocated(), "no garbage here");
|
||||
_oop_recorder = &_default_oop_recorder;
|
||||
}
|
||||
|
||||
void initialize_section_size(CodeSection* cs, csize_t size);
|
||||
|
||||
void freeze_section(CodeSection* cs);
|
||||
|
||||
// helper for CodeBuffer::expand()
|
||||
void take_over_code_from(CodeBuffer* cs);
|
||||
|
||||
// ensure sections are disjoint, ordered, and contained in the blob
|
||||
void verify_section_allocation();
|
||||
|
||||
// copies combined relocations to the blob, returns bytes copied
|
||||
// (if target is null, it is a dry run only, just for sizing)
|
||||
csize_t copy_relocations_to(CodeBlob* blob) const;
|
||||
|
||||
// copies combined code to the blob (assumes relocs are already in there)
|
||||
void copy_code_to(CodeBlob* blob);
|
||||
|
||||
// moves code sections to new buffer (assumes relocs are already in there)
|
||||
void relocate_code_to(CodeBuffer* cb) const;
|
||||
|
||||
// set up a model of the final layout of my contents
|
||||
void compute_final_layout(CodeBuffer* dest) const;
|
||||
|
||||
// Expand the given section so at least 'amount' is remaining.
|
||||
// Creates a new, larger BufferBlob, and rewrites the code & relocs.
|
||||
void expand(CodeSection* which_cs, csize_t amount);
|
||||
|
||||
// Helper for expand.
|
||||
csize_t figure_expanded_capacities(CodeSection* which_cs, csize_t amount, csize_t* new_capacity);
|
||||
|
||||
public:
|
||||
// (1) code buffer referring to pre-allocated instruction memory
|
||||
CodeBuffer(address code_start, csize_t code_size) {
|
||||
assert(code_start != NULL, "sanity");
|
||||
initialize_misc("static buffer");
|
||||
initialize(code_start, code_size);
|
||||
verify_section_allocation();
|
||||
}
|
||||
|
||||
// (2) CodeBuffer referring to pre-allocated CodeBlob.
|
||||
CodeBuffer(CodeBlob* blob);
|
||||
|
||||
// (3) code buffer allocating codeBlob memory for code & relocation
|
||||
// info but with lazy initialization. The name must be something
|
||||
// informative.
|
||||
CodeBuffer(const char* name) {
|
||||
initialize_misc(name);
|
||||
}
|
||||
|
||||
// (4) code buffer allocating codeBlob memory for code & relocation
|
||||
// info. The name must be something informative and code_size must
|
||||
// include both code and stubs sizes.
|
||||
CodeBuffer(const char* name, csize_t code_size, csize_t locs_size) {
|
||||
initialize_misc(name);
|
||||
initialize(code_size, locs_size);
|
||||
}
|
||||
|
||||
~CodeBuffer();
|
||||
|
||||
// Initialize a CodeBuffer constructed using constructor 3. Using
|
||||
// constructor 4 is equivalent to calling constructor 3 and then
|
||||
// calling this method. It's been factored out for convenience of
|
||||
// construction.
|
||||
void initialize(csize_t code_size, csize_t locs_size);
|
||||
|
||||
CodeSection* consts() { return &_consts; }
|
||||
CodeSection* insts() { return &_insts; }
|
||||
CodeSection* stubs() { return &_stubs; }
|
||||
|
||||
const CodeSection* insts() const { return &_insts; }
|
||||
|
||||
// present sections in order; return NULL at end; consts is #0, etc.
|
||||
CodeSection* code_section(int n) {
|
||||
// This makes the slightly questionable but portable assumption
|
||||
// that the various members (_consts, _insts, _stubs, etc.) are
|
||||
// adjacent in the layout of CodeBuffer.
|
||||
CodeSection* cs = &_consts + n;
|
||||
assert(cs->index() == n || !cs->is_allocated(), "sanity");
|
||||
return cs;
|
||||
}
|
||||
const CodeSection* code_section(int n) const { // yucky const stuff
|
||||
return ((CodeBuffer*)this)->code_section(n);
|
||||
}
|
||||
static const char* code_section_name(int n);
|
||||
int section_index_of(address addr) const;
|
||||
bool contains(address addr) const {
|
||||
// handy for debugging
|
||||
return section_index_of(addr) > SECT_NONE;
|
||||
}
|
||||
|
||||
// A stable mapping between 'locators' (small ints) and addresses.
|
||||
static int locator_pos(int locator) { return locator >> sect_bits; }
|
||||
static int locator_sect(int locator) { return locator & sect_mask; }
|
||||
static int locator(int pos, int sect) { return (pos << sect_bits) | sect; }
|
||||
int locator(address addr) const;
|
||||
address locator_address(int locator) const;
|
||||
|
||||
// Heuristic for pre-packing the taken/not-taken bit of a predicted branch.
|
||||
bool is_backward_branch(Label& L);
|
||||
|
||||
// Properties
|
||||
const char* name() const { return _name; }
|
||||
void set_name(const char* name) { _name = name; }
|
||||
CodeBuffer* before_expand() const { return _before_expand; }
|
||||
BufferBlob* blob() const { return _blob; }
|
||||
void set_blob(BufferBlob* blob);
|
||||
void free_blob(); // Free the blob, if we own one.
|
||||
|
||||
// Properties relative to the insts section:
|
||||
address insts_begin() const { return _insts.start(); }
|
||||
address insts_end() const { return _insts.end(); }
|
||||
void set_insts_end(address end) { _insts.set_end(end); }
|
||||
address insts_limit() const { return _insts.limit(); }
|
||||
address insts_mark() const { return _insts.mark(); }
|
||||
void set_insts_mark() { _insts.set_mark(); }
|
||||
void clear_insts_mark() { _insts.clear_mark(); }
|
||||
|
||||
// is there anything in the buffer other than the current section?
|
||||
bool is_pure() const { return insts_size() == total_content_size(); }
|
||||
|
||||
// size in bytes of output so far in the insts sections
|
||||
csize_t insts_size() const { return _insts.size(); }
|
||||
|
||||
// same as insts_size(), except that it asserts there is no non-code here
|
||||
csize_t pure_insts_size() const { assert(is_pure(), "no non-code");
|
||||
return insts_size(); }
|
||||
// capacity in bytes of the insts sections
|
||||
csize_t insts_capacity() const { return _insts.capacity(); }
|
||||
|
||||
// number of bytes remaining in the insts section
|
||||
csize_t insts_remaining() const { return _insts.remaining(); }
|
||||
|
||||
// is a given address in the insts section? (2nd version is end-inclusive)
|
||||
bool insts_contains(address pc) const { return _insts.contains(pc); }
|
||||
bool insts_contains2(address pc) const { return _insts.contains2(pc); }
|
||||
|
||||
// Record any extra oops required to keep embedded metadata alive
|
||||
void finalize_oop_references(const methodHandle& method);
|
||||
|
||||
// Allocated size in all sections, when aligned and concatenated
|
||||
// (this is the eventual state of the content in its final
|
||||
// CodeBlob).
|
||||
csize_t total_content_size() const;
|
||||
|
||||
// Combined offset (relative to start of first section) of given
|
||||
// section, as eventually found in the final CodeBlob.
|
||||
csize_t total_offset_of(const CodeSection* cs) const;
|
||||
|
||||
// allocated size of all relocation data, including index, rounded up
|
||||
csize_t total_relocation_size() const;
|
||||
|
||||
csize_t copy_relocations_to(address buf, csize_t buf_limit, bool only_inst) const;
|
||||
|
||||
// allocated size of any and all recorded oops
|
||||
csize_t total_oop_size() const {
|
||||
OopRecorder* recorder = oop_recorder();
|
||||
return (recorder == NULL)? 0: recorder->oop_size();
|
||||
}
|
||||
|
||||
// allocated size of any and all recorded metadata
|
||||
csize_t total_metadata_size() const {
|
||||
OopRecorder* recorder = oop_recorder();
|
||||
return (recorder == NULL)? 0: recorder->metadata_size();
|
||||
}
|
||||
|
||||
// Configuration functions, called immediately after the CB is constructed.
|
||||
// The section sizes are subtracted from the original insts section.
|
||||
// Note: Call them in reverse section order, because each steals from insts.
|
||||
void initialize_consts_size(csize_t size) { initialize_section_size(&_consts, size); }
|
||||
void initialize_stubs_size(csize_t size) { initialize_section_size(&_stubs, size); }
|
||||
// Override default oop recorder.
|
||||
void initialize_oop_recorder(OopRecorder* r);
|
||||
|
||||
OopRecorder* oop_recorder() const { return _oop_recorder; }
|
||||
CodeStrings& strings() { return _code_strings; }
|
||||
|
||||
address last_membar() const { return _last_membar; }
|
||||
void set_last_membar(address a) { _last_membar = a; }
|
||||
void clear_last_membar() { set_last_membar(NULL); }
|
||||
|
||||
void free_strings() {
|
||||
if (!_code_strings.is_null()) {
|
||||
_code_strings.free(); // sets _strings Null as a side-effect.
|
||||
}
|
||||
}
|
||||
|
||||
// Code generation
|
||||
void relocate(address at, RelocationHolder const& rspec, int format = 0) {
|
||||
_insts.relocate(at, rspec, format);
|
||||
}
|
||||
void relocate(address at, relocInfo::relocType rtype, int format = 0) {
|
||||
_insts.relocate(at, rtype, format);
|
||||
}
|
||||
|
||||
// Management of overflow storage for binding of Labels.
|
||||
GrowableArray<int>* create_patch_overflow();
|
||||
|
||||
// NMethod generation
|
||||
void copy_code_and_locs_to(CodeBlob* blob) {
|
||||
assert(blob != NULL, "sane");
|
||||
copy_relocations_to(blob);
|
||||
copy_code_to(blob);
|
||||
}
|
||||
void copy_values_to(nmethod* nm) {
|
||||
if (!oop_recorder()->is_unused()) {
|
||||
oop_recorder()->copy_values_to(nm);
|
||||
}
|
||||
}
|
||||
|
||||
// Transform an address from the code in this code buffer to a specified code buffer
|
||||
address transform_address(const CodeBuffer &cb, address addr) const;
|
||||
|
||||
void block_comment(intptr_t offset, const char * comment) PRODUCT_RETURN;
|
||||
const char* code_string(const char* str) PRODUCT_RETURN_(return NULL;);
|
||||
|
||||
// Log a little info about section usage in the CodeBuffer
|
||||
void log_section_sizes(const char* name);
|
||||
|
||||
#ifndef PRODUCT
|
||||
public:
|
||||
// Printing / Decoding
|
||||
// decodes from decode_begin() to code_end() and sets decode_begin to end
|
||||
void decode();
|
||||
void decode_all(); // decodes all the code
|
||||
void skip_decode(); // sets decode_begin to code_end();
|
||||
void print();
|
||||
#endif
|
||||
|
||||
|
||||
// The following header contains architecture-specific implementations
|
||||
#include CPU_HEADER(codeBuffer)
|
||||
|
||||
};
|
||||
|
||||
|
||||
inline void CodeSection::freeze() {
|
||||
_outer->freeze_section(this);
|
||||
}
|
||||
|
||||
inline bool CodeSection::maybe_expand_to_ensure_remaining(csize_t amount) {
|
||||
if (remaining() < amount) { _outer->expand(this, amount); return true; }
|
||||
return false;
|
||||
}
|
||||
|
||||
#endif // SHARE_VM_ASM_CODEBUFFER_HPP
|
Loading…
Add table
Add a link
Reference in a new issue