8155672: Remove instanceKlassHandles and KlassHandles

Use unhandled pointers for Klass and InstanceKlass, remove handles with no implementation.

Reviewed-by: dholmes, lfoltan, vlivanov, sspitsyn
This commit is contained in:
Coleen Phillimore 2017-03-15 10:25:37 -04:00
parent 7bca463789
commit 4b9562288f
152 changed files with 1892 additions and 2112 deletions

View file

@ -1,5 +1,5 @@
/*
* Copyright (c) 1997, 2016, Oracle and/or its affiliates. All rights reserved.
* Copyright (c) 1997, 2017, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
@ -46,26 +46,26 @@
#include "utilities/copy.hpp"
#include "utilities/macros.hpp"
ObjArrayKlass* ObjArrayKlass::allocate(ClassLoaderData* loader_data, int n, KlassHandle klass_handle, Symbol* name, TRAPS) {
ObjArrayKlass* ObjArrayKlass::allocate(ClassLoaderData* loader_data, int n, Klass* k, Symbol* name, TRAPS) {
assert(ObjArrayKlass::header_size() <= InstanceKlass::header_size(),
"array klasses must be same size as InstanceKlass");
int size = ArrayKlass::static_size(ObjArrayKlass::header_size());
return new (loader_data, size, THREAD) ObjArrayKlass(n, klass_handle, name);
return new (loader_data, size, THREAD) ObjArrayKlass(n, k, name);
}
Klass* ObjArrayKlass::allocate_objArray_klass(ClassLoaderData* loader_data,
int n, KlassHandle element_klass, TRAPS) {
int n, Klass* element_klass, TRAPS) {
// Eagerly allocate the direct array supertype.
KlassHandle super_klass = KlassHandle();
Klass* super_klass = NULL;
if (!Universe::is_bootstrapping() || SystemDictionary::Object_klass_loaded()) {
KlassHandle element_super (THREAD, element_klass->super());
if (element_super.not_null()) {
Klass* element_super = element_klass->super();
if (element_super != NULL) {
// The element type has a direct super. E.g., String[] has direct super of Object[].
super_klass = KlassHandle(THREAD, element_super->array_klass_or_null());
bool supers_exist = super_klass.not_null();
super_klass = element_super->array_klass_or_null();
bool supers_exist = super_klass != NULL;
// Also, see if the element has secondary supertypes.
// We need an array type for each.
Array<Klass*>* element_supers = element_klass->secondary_supers();
@ -78,34 +78,30 @@ Klass* ObjArrayKlass::allocate_objArray_klass(ClassLoaderData* loader_data,
}
if (!supers_exist) {
// Oops. Not allocated yet. Back out, allocate it, and retry.
KlassHandle ek;
Klass* ek = NULL;
{
MutexUnlocker mu(MultiArray_lock);
MutexUnlocker mc(Compile_lock); // for vtables
Klass* sk = element_super->array_klass(CHECK_0);
super_klass = KlassHandle(THREAD, sk);
super_klass = element_super->array_klass(CHECK_0);
for( int i = element_supers->length()-1; i >= 0; i-- ) {
KlassHandle elem_super (THREAD, element_supers->at(i));
Klass* elem_super = element_supers->at(i);
elem_super->array_klass(CHECK_0);
}
// Now retry from the beginning
Klass* klass_oop = element_klass->array_klass(n, CHECK_0);
// Create a handle because the enclosing brace, when locking
// can cause a gc. Better to have this function return a Handle.
ek = KlassHandle(THREAD, klass_oop);
ek = element_klass->array_klass(n, CHECK_0);
} // re-lock
return ek();
return ek;
}
} else {
// The element type is already Object. Object[] has direct super of Object.
super_klass = KlassHandle(THREAD, SystemDictionary::Object_klass());
super_klass = SystemDictionary::Object_klass();
}
}
// Create type name for klass.
Symbol* name = NULL;
if (!element_klass->is_instance_klass() ||
(name = InstanceKlass::cast(element_klass())->array_name()) == NULL) {
(name = InstanceKlass::cast(element_klass)->array_name()) == NULL) {
ResourceMark rm(THREAD);
char *name_str = element_klass->name()->as_C_string();
@ -124,7 +120,7 @@ Klass* ObjArrayKlass::allocate_objArray_klass(ClassLoaderData* loader_data,
new_str[idx++] = '\0';
name = SymbolTable::new_permanent_symbol(new_str, CHECK_0);
if (element_klass->is_instance_klass()) {
InstanceKlass* ik = InstanceKlass::cast(element_klass());
InstanceKlass* ik = InstanceKlass::cast(element_klass);
ik->set_array_name(name);
}
}
@ -146,9 +142,9 @@ Klass* ObjArrayKlass::allocate_objArray_klass(ClassLoaderData* loader_data,
return oak;
}
ObjArrayKlass::ObjArrayKlass(int n, KlassHandle element_klass, Symbol* name) : ArrayKlass(name) {
ObjArrayKlass::ObjArrayKlass(int n, Klass* element_klass, Symbol* name) : ArrayKlass(name) {
this->set_dimension(n);
this->set_element_klass(element_klass());
this->set_element_klass(element_klass);
// decrement refcount because object arrays are not explicitly freed. The
// InstanceKlass array_name() keeps the name counted while the klass is
// loaded.
@ -156,9 +152,9 @@ ObjArrayKlass::ObjArrayKlass(int n, KlassHandle element_klass, Symbol* name) : A
Klass* bk;
if (element_klass->is_objArray_klass()) {
bk = ObjArrayKlass::cast(element_klass())->bottom_klass();
bk = ObjArrayKlass::cast(element_klass)->bottom_klass();
} else {
bk = element_klass();
bk = element_klass;
}
assert(bk != NULL && (bk->is_instance_klass() || bk->is_typeArray_klass()), "invalid bottom klass");
this->set_bottom_klass(bk);
@ -178,8 +174,7 @@ objArrayOop ObjArrayKlass::allocate(int length, TRAPS) {
if (length >= 0) {
if (length <= arrayOopDesc::max_array_length(T_OBJECT)) {
int size = objArrayOopDesc::object_size(length);
KlassHandle h_k(THREAD, this);
return (objArrayOop)CollectedHeap::array_allocate(h_k, size, length, THREAD);
return (objArrayOop)CollectedHeap::array_allocate(this, size, length, THREAD);
} else {
report_java_out_of_memory("Requested array size exceeds VM limit");
JvmtiExport::post_array_size_exhausted();
@ -196,14 +191,14 @@ oop ObjArrayKlass::multi_allocate(int rank, jint* sizes, TRAPS) {
int length = *sizes;
// Call to lower_dimension uses this pointer, so most be called before a
// possible GC
KlassHandle h_lower_dimension(THREAD, lower_dimension());
Klass* ld_klass = lower_dimension();
// If length < 0 allocate will throw an exception.
objArrayOop array = allocate(length, CHECK_NULL);
objArrayHandle h_array (THREAD, array);
if (rank > 1) {
if (length != 0) {
for (int index = 0; index < length; index++) {
ArrayKlass* ak = ArrayKlass::cast(h_lower_dimension());
ArrayKlass* ak = ArrayKlass::cast(ld_klass);
oop sub_array = ak->multi_allocate(rank-1, &sizes[1], CHECK_NULL);
h_array->obj_at_put(index, sub_array);
}