8214097: Rework thread initialization and teardown logic

Reviewed-by: rehn, mgronlun, dcubed, kbarrett
This commit is contained in:
David Holmes 2018-12-27 21:17:11 -05:00
parent 575f633a96
commit 526f854cc1
10 changed files with 184 additions and 66 deletions

View file

@ -213,8 +213,12 @@ void JavaThread::smr_delete() {
// Base class for all threads: VMThread, WatcherThread, ConcurrentMarkSweepThread,
// JavaThread
DEBUG_ONLY(Thread* Thread::_starting_thread = NULL;)
Thread::Thread() {
DEBUG_ONLY(_run_state = PRE_CALL_RUN;)
// stack and get_thread
set_stack_base(NULL);
set_stack_size(0);
@ -314,11 +318,11 @@ Thread::Thread() {
if (barrier_set != NULL) {
barrier_set->on_thread_create(this);
} else {
#ifdef ASSERT
static bool initial_thread_created = false;
assert(!initial_thread_created, "creating thread before barrier set");
initial_thread_created = true;
#endif // ASSERT
// Only the main thread should be created before the barrier set
// and that happens just before Thread::current is set. No other thread
// can attach as the VM is not created yet, so they can't execute this code.
// If the main thread creates other threads before the barrier set that is an error.
assert(Thread::current_or_null() == NULL, "creating thread before barrier set");
}
}
@ -368,9 +372,16 @@ void Thread::register_thread_stack_with_NMT() {
#endif // INCLUDE_NMT
void Thread::call_run() {
DEBUG_ONLY(_run_state = CALL_RUN;)
// At this point, Thread object should be fully initialized and
// Thread::current() should be set.
assert(Thread::current_or_null() != NULL, "current thread is unset");
assert(Thread::current_or_null() == this, "current thread is wrong");
// Perform common initialization actions
register_thread_stack_with_NMT();
JFR_ONLY(Jfr::on_thread_start(this);)
@ -380,25 +391,42 @@ void Thread::call_run() {
os::current_thread_id(), p2i(stack_base() - stack_size()),
p2i(stack_base()), stack_size()/1024);
// Perform <ChildClass> initialization actions
DEBUG_ONLY(_run_state = PRE_RUN;)
this->pre_run();
// Invoke <ChildClass>::run()
DEBUG_ONLY(_run_state = RUN;)
this->run();
// Returned from <ChildClass>::run(). Thread finished.
// Note: at this point the thread object may already have deleted itself.
// So from here on do not dereference *this*.
// Perform common tear-down actions
// If a thread has not deleted itself ("delete this") as part of its
// termination sequence, we have to ensure thread-local-storage is
// cleared before we actually terminate. No threads should ever be
// deleted asynchronously with respect to their termination.
if (Thread::current_or_null_safe() != NULL) {
assert(Thread::current_or_null_safe() == this, "current thread is wrong");
Thread::clear_thread_current();
}
assert(Thread::current_or_null() != NULL, "current thread is unset");
assert(Thread::current_or_null() == this, "current thread is wrong");
// Perform <ChildClass> tear-down actions
DEBUG_ONLY(_run_state = POST_RUN;)
this->post_run();
// Note: at this point the thread object may already have deleted itself,
// so from here on do not dereference *this*. Not all thread types currently
// delete themselves when they terminate. But no thread should ever be deleted
// asynchronously with respect to its termination - that is what _run_state can
// be used to check.
assert(Thread::current_or_null() == NULL, "current thread still present");
}
Thread::~Thread() {
// Attached threads will remain in PRE_CALL_RUN, as will threads that don't actually
// get started due to errors etc. Any active thread should at least reach post_run
// before it is deleted (usually in post_run()).
assert(_run_state == PRE_CALL_RUN ||
_run_state == POST_RUN, "Active Thread deleted before post_run(): "
"_run_state=%d", (int)_run_state);
// Notify the barrier set that a thread is being destroyed. Note that a barrier
// set might not be available if we encountered errors during bootstrapping.
BarrierSet* const barrier_set = BarrierSet::barrier_set();
@ -445,9 +473,10 @@ Thread::~Thread() {
// osthread() can be NULL, if creation of thread failed.
if (osthread() != NULL) os::free_thread(osthread());
// clear Thread::current if thread is deleting itself.
// Clear Thread::current if thread is deleting itself and it has not
// already been done. This must be done before the memory is deallocated.
// Needed to ensure JNI correctly detects non-attached threads.
if (this == Thread::current()) {
if (this == Thread::current_or_null()) {
Thread::clear_thread_current();
}
@ -1051,7 +1080,10 @@ bool Thread::is_lock_owned(address adr) const {
}
bool Thread::set_as_starting_thread() {
assert(_starting_thread == NULL, "already initialized: "
"_starting_thread=" INTPTR_FORMAT, p2i(_starting_thread));
// NOTE: this must be called inside the main thread.
DEBUG_ONLY(_starting_thread = this;)
return os::create_main_thread((JavaThread*)this);
}
@ -1254,27 +1286,48 @@ void NonJavaThread::Iterator::step() {
}
NonJavaThread::NonJavaThread() : Thread(), _next(NULL) {
// Add this thread to _the_list.
assert(BarrierSet::barrier_set() != NULL, "NonJavaThread created too soon!");
}
NonJavaThread::~NonJavaThread() { }
void NonJavaThread::add_to_the_list() {
MutexLockerEx lock(NonJavaThreadsList_lock, Mutex::_no_safepoint_check_flag);
_next = _the_list._head;
OrderAccess::release_store(&_the_list._head, this);
}
NonJavaThread::~NonJavaThread() {
JFR_ONLY(Jfr::on_thread_exit(this);)
// Remove this thread from _the_list.
void NonJavaThread::remove_from_the_list() {
MutexLockerEx lock(NonJavaThreadsList_lock, Mutex::_no_safepoint_check_flag);
NonJavaThread* volatile* p = &_the_list._head;
for (NonJavaThread* t = *p; t != NULL; p = &t->_next, t = *p) {
if (t == this) {
*p = this->_next;
// Wait for any in-progress iterators.
// Wait for any in-progress iterators. Concurrent synchronize is
// not allowed, so do it while holding the list lock.
_the_list._protect.synchronize();
break;
}
}
}
void NonJavaThread::pre_run() {
assert(BarrierSet::barrier_set() != NULL, "invariant");
add_to_the_list();
// This is slightly odd in that NamedThread is a subclass, but
// in fact name() is defined in Thread
assert(this->name() != NULL, "thread name was not set before it was started");
this->set_native_thread_name(this->name());
}
void NonJavaThread::post_run() {
JFR_ONLY(Jfr::on_thread_exit(this);)
remove_from_the_list();
// Ensure thread-local-storage is cleared before termination.
Thread::clear_thread_current();
}
// NamedThread -- non-JavaThread subclasses with multiple
// uniquely named instances should derive from this.
NamedThread::NamedThread() :
@ -1301,10 +1354,6 @@ void NamedThread::set_name(const char* format, ...) {
va_end(ap);
}
void NamedThread::initialize_named_thread() {
set_native_thread_name(name());
}
void NamedThread::print_on(outputStream* st) const {
st->print("\"%s\" ", name());
Thread::print_on(st);
@ -1401,7 +1450,6 @@ int WatcherThread::sleep() const {
void WatcherThread::run() {
assert(this == watcher_thread(), "just checking");
this->set_native_thread_name(this->name());
this->set_active_handles(JNIHandleBlock::allocate_block());
while (true) {
assert(watcher_thread() == Thread::current(), "thread consistency check");
@ -1757,19 +1805,30 @@ JavaThread::~JavaThread() {
}
// The first routine called by a new Java thread
// First JavaThread specific code executed by a new Java thread.
void JavaThread::pre_run() {
// empty - see comments in run()
}
// The main routine called by a new Java thread. This isn't overridden
// by subclasses, instead different subclasses define a different "entry_point"
// which defines the actual logic for that kind of thread.
void JavaThread::run() {
// initialize thread-local alloc buffer related fields
this->initialize_tlab();
// used to test validity of stack trace backs
// Used to test validity of stack trace backs.
// This can't be moved into pre_run() else we invalidate
// the requirement that thread_main_inner is lower on
// the stack. Consequently all the initialization logic
// stays here in run() rather than pre_run().
this->record_base_of_stack_pointer();
this->create_stack_guard_pages();
this->cache_global_variables();
// Thread is now sufficient initialized to be handled by the safepoint code as being
// Thread is now sufficiently initialized to be handled by the safepoint code as being
// in the VM. Change thread state from _thread_new to _thread_in_vm
ThreadStateTransition::transition_and_fence(this, _thread_new, _thread_in_vm);
@ -1788,13 +1847,10 @@ void JavaThread::run() {
}
// We call another function to do the rest so we are sure that the stack addresses used
// from there will be lower than the stack base just computed
// from there will be lower than the stack base just computed.
thread_main_inner();
// Note, thread is no longer valid at this point!
}
void JavaThread::thread_main_inner() {
assert(JavaThread::current() == this, "sanity check");
assert(this->threadObj() != NULL, "just checking");
@ -1814,10 +1870,16 @@ void JavaThread::thread_main_inner() {
DTRACE_THREAD_PROBE(stop, this);
this->exit(false);
this->smr_delete();
// Cleanup is handled in post_run()
}
// Shared teardown for all JavaThreads
void JavaThread::post_run() {
this->exit(false);
// Defer deletion to here to ensure 'this' is still referenceable in call_run
// for any shared tear-down.
this->smr_delete();
}
static void ensure_join(JavaThread* thread) {
// We do not need to grab the Threads_lock, since we are operating on ourself.