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8078023: verify_no_cset_oops found reclaimed humongous object in SATB buffer
Removed no longer valid checking of SATB buffers Reviewed-by: jmasa, pliden
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5 changed files with 45 additions and 130 deletions
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@ -3806,14 +3806,9 @@ G1CollectedHeap::do_collection_pause_at_safepoint(double target_pause_time_ms) {
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assert(check_cset_fast_test(), "Inconsistency in the InCSetState table.");
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_cm->note_start_of_gc();
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// We should not verify the per-thread SATB buffers given that
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// we have not filtered them yet (we'll do so during the
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// GC). We also call this after finalize_cset() to
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// We call this after finalize_cset() to
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// ensure that the CSet has been finalized.
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_cm->verify_no_cset_oops(true /* verify_stacks */,
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true /* verify_enqueued_buffers */,
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false /* verify_thread_buffers */,
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true /* verify_fingers */);
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_cm->verify_no_cset_oops();
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if (_hr_printer.is_active()) {
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HeapRegion* hr = g1_policy()->collection_set();
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@ -3836,16 +3831,6 @@ G1CollectedHeap::do_collection_pause_at_safepoint(double target_pause_time_ms) {
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// Actually do the work...
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evacuate_collection_set(evacuation_info);
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// We do this to mainly verify the per-thread SATB buffers
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// (which have been filtered by now) since we didn't verify
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// them earlier. No point in re-checking the stacks / enqueued
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// buffers given that the CSet has not changed since last time
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// we checked.
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_cm->verify_no_cset_oops(false /* verify_stacks */,
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false /* verify_enqueued_buffers */,
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true /* verify_thread_buffers */,
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true /* verify_fingers */);
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free_collection_set(g1_policy()->collection_set(), evacuation_info);
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eagerly_reclaim_humongous_regions();
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@ -3928,10 +3913,7 @@ G1CollectedHeap::do_collection_pause_at_safepoint(double target_pause_time_ms) {
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// We redo the verification but now wrt to the new CSet which
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// has just got initialized after the previous CSet was freed.
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_cm->verify_no_cset_oops(true /* verify_stacks */,
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true /* verify_enqueued_buffers */,
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true /* verify_thread_buffers */,
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true /* verify_fingers */);
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_cm->verify_no_cset_oops();
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_cm->note_end_of_gc();
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// This timing is only used by the ergonomics to handle our pause target.
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