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8038399: Remove dead oop_iterate MemRegion variants from SharedHeap, Generation and Space classes
Reviewed-by: tschatzl, stefank
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parent
102943d1f2
commit
74235d9630
11 changed files with 5 additions and 155 deletions
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@ -81,31 +81,6 @@ class GenRemSet;
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class CardTableRS;
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class DirtyCardToOopClosure;
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// An oop closure that is circumscribed by a filtering memory region.
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class SpaceMemRegionOopsIterClosure: public ExtendedOopClosure {
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private:
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ExtendedOopClosure* _cl;
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MemRegion _mr;
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protected:
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template <class T> void do_oop_work(T* p) {
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if (_mr.contains(p)) {
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_cl->do_oop(p);
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}
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}
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public:
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SpaceMemRegionOopsIterClosure(ExtendedOopClosure* cl, MemRegion mr):
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_cl(cl), _mr(mr) {}
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virtual void do_oop(oop* p);
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virtual void do_oop(narrowOop* p);
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virtual bool do_metadata() {
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// _cl is of type ExtendedOopClosure instead of OopClosure, so that we can check this.
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assert(!_cl->do_metadata(), "I've checked all call paths, this shouldn't happen.");
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return false;
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}
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virtual void do_klass(Klass* k) { ShouldNotReachHere(); }
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virtual void do_class_loader_data(ClassLoaderData* cld) { ShouldNotReachHere(); }
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};
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// A Space describes a heap area. Class Space is an abstract
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// base class.
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//
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@ -221,11 +196,6 @@ class Space: public CHeapObj<mtGC> {
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// applications of the closure are not included in the iteration.
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virtual void oop_iterate(ExtendedOopClosure* cl);
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// Same as above, restricted to the intersection of a memory region and
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// the space. Fields in objects allocated by applications of the closure
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// are not included in the iteration.
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virtual void oop_iterate(MemRegion mr, ExtendedOopClosure* cl) = 0;
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// Iterate over all objects in the space, calling "cl.do_object" on
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// each. Objects allocated by applications of the closure are not
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// included in the iteration.
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@ -866,7 +836,6 @@ class ContiguousSpace: public CompactibleSpace {
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// Iteration
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void oop_iterate(ExtendedOopClosure* cl);
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void oop_iterate(MemRegion mr, ExtendedOopClosure* cl);
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void object_iterate(ObjectClosure* blk);
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// For contiguous spaces this method will iterate safely over objects
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// in the space (i.e., between bottom and top) when at a safepoint.
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