6990754: Use native memory and reference counting to implement SymbolTable

Move symbols from permgen into C heap and reference count them

Reviewed-by: never, acorn, jmasa, stefank
This commit is contained in:
Coleen Phillimore 2011-01-27 16:11:27 -08:00
parent 950858350d
commit 7b4f8073f0
223 changed files with 3783 additions and 3641 deletions

View file

@ -31,7 +31,7 @@
class LoaderConstraintEntry;
class LoaderConstraintTable : public Hashtable {
class LoaderConstraintTable : public Hashtable<klassOop> {
friend class VMStructs;
private:
@ -40,39 +40,39 @@ private:
_nof_buckets = 1009 // number of buckets in hash table
};
LoaderConstraintEntry** find_loader_constraint(symbolHandle name,
LoaderConstraintEntry** find_loader_constraint(Symbol* name,
Handle loader);
public:
LoaderConstraintTable(int nof_buckets);
LoaderConstraintEntry* new_entry(unsigned int hash, symbolOop name,
LoaderConstraintEntry* new_entry(unsigned int hash, Symbol* name,
klassOop klass, int num_loaders,
int max_loaders);
void free_entry(LoaderConstraintEntry *entry);
LoaderConstraintEntry* bucket(int i) {
return (LoaderConstraintEntry*)Hashtable::bucket(i);
return (LoaderConstraintEntry*)Hashtable<klassOop>::bucket(i);
}
LoaderConstraintEntry** bucket_addr(int i) {
return (LoaderConstraintEntry**)Hashtable::bucket_addr(i);
return (LoaderConstraintEntry**)Hashtable<klassOop>::bucket_addr(i);
}
// GC support
void oops_do(OopClosure* f);
void always_strong_classes_do(OopClosure* blk);
// Check class loader constraints
bool add_entry(symbolHandle name, klassOop klass1, Handle loader1,
bool add_entry(Symbol* name, klassOop klass1, Handle loader1,
klassOop klass2, Handle loader2);
// Note: The main entry point for this module is via SystemDictionary.
// SystemDictionary::check_signature_loaders(symbolHandle signature,
// SystemDictionary::check_signature_loaders(Symbol* signature,
// Handle loader1, Handle loader2,
// bool is_method, TRAPS)
klassOop find_constrained_klass(symbolHandle name, Handle loader);
klassOop find_constrained_klass(Symbol* name, Handle loader);
// Class loader constraints
@ -83,7 +83,7 @@ public:
LoaderConstraintEntry** pp2, klassOop klass);
bool check_or_update(instanceKlassHandle k, Handle loader,
symbolHandle name);
Symbol* name);
void purge_loader_constraints(BoolObjectClosure* is_alive);
@ -94,34 +94,36 @@ public:
#endif
};
class LoaderConstraintEntry : public HashtableEntry {
class LoaderConstraintEntry : public HashtableEntry<klassOop> {
friend class VMStructs;
private:
symbolOop _name; // class name
Symbol* _name; // class name
int _num_loaders;
int _max_loaders;
oop* _loaders; // initiating loaders
public:
klassOop klass() { return (klassOop)literal(); }
klassOop* klass_addr() { return (klassOop*)literal_addr(); }
klassOop klass() { return literal(); }
klassOop* klass_addr() { return literal_addr(); }
void set_klass(klassOop k) { set_literal(k); }
LoaderConstraintEntry* next() {
return (LoaderConstraintEntry*)HashtableEntry::next();
return (LoaderConstraintEntry*)HashtableEntry<klassOop>::next();
}
LoaderConstraintEntry** next_addr() {
return (LoaderConstraintEntry**)HashtableEntry::next_addr();
return (LoaderConstraintEntry**)HashtableEntry<klassOop>::next_addr();
}
void set_next(LoaderConstraintEntry* next) {
HashtableEntry::set_next(next);
HashtableEntry<klassOop>::set_next(next);
}
symbolOop name() { return _name; }
symbolOop* name_addr() { return &_name; }
void set_name(symbolOop name) { _name = name; }
Symbol* name() { return _name; }
void set_name(Symbol* name) {
_name = name;
if (name != NULL) name->increment_refcount();
}
int num_loaders() { return _num_loaders; }
void set_num_loaders(int i) { _num_loaders = i; }