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8220465: Use shadow regions for faster ParallelGC full GCs
Reviewed-by: sjohanss, tschatzl
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parent
026eac269c
commit
7eadf5b372
4 changed files with 326 additions and 40 deletions
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@ -25,6 +25,7 @@
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#ifndef SHARE_GC_PARALLEL_PSCOMPACTIONMANAGER_HPP
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#define SHARE_GC_PARALLEL_PSCOMPACTIONMANAGER_HPP
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#include "gc/parallel/psParallelCompact.hpp"
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#include "gc/shared/taskqueue.hpp"
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#include "memory/allocation.hpp"
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#include "utilities/stack.hpp"
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@ -77,6 +78,7 @@ class ParCompactionManager : public CHeapObj<mtGC> {
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private:
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OverflowTaskQueue<oop, mtGC> _marking_stack;
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ObjArrayTaskQueue _objarray_stack;
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size_t _next_shadow_region;
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// Is there a way to reuse the _marking_stack for the
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// saving empty regions? For now just create a different
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@ -85,6 +87,14 @@ private:
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static ParMarkBitMap* _mark_bitmap;
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// Contains currently free shadow regions. We use it in
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// a LIFO fashion for better data locality and utilization.
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static GrowableArray<size_t>* _shadow_region_array;
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// Provides mutual exclusive access of _shadow_region_array.
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// See pop/push_shadow_region_mt_safe() below
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static Monitor* _shadow_region_monitor;
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Action _action;
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HeapWord* _last_query_beg;
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@ -109,6 +119,19 @@ private:
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// marking stack and overflow stack directly.
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public:
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static const size_t InvalidShadow = ~0;
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static size_t pop_shadow_region_mt_safe(PSParallelCompact::RegionData* region_ptr);
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static void push_shadow_region_mt_safe(size_t shadow_region);
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static void push_shadow_region(size_t shadow_region);
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static void remove_all_shadow_regions();
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inline size_t next_shadow_region() { return _next_shadow_region; }
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inline void set_next_shadow_region(size_t record) { _next_shadow_region = record; }
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inline size_t move_next_shadow_region_by(size_t workers) {
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_next_shadow_region += workers;
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return next_shadow_region();
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}
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void reset_bitmap_query_cache() {
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_last_query_beg = NULL;
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_last_query_obj = NULL;
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