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542
hotspot/src/share/vm/asm/codeBuffer.hpp
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542
hotspot/src/share/vm/asm/codeBuffer.hpp
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/*
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* Copyright 1997-2006 Sun Microsystems, Inc. All Rights Reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
|
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
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* version 2 for more details (a copy is included in the LICENSE file that
|
||||
* accompanied this code).
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*
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||||
* You should have received a copy of the GNU General Public License version
|
||||
* 2 along with this work; if not, write to the Free Software Foundation,
|
||||
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
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* CA 95054 USA or visit www.sun.com if you need additional information or
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* have any questions.
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*
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*/
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class CodeComments;
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class AbstractAssembler;
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class MacroAssembler;
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class PhaseCFG;
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class Compile;
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class BufferBlob;
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class CodeBuffer;
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class CodeOffsets: public StackObj {
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public:
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enum Entries { Entry,
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Verified_Entry,
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Frame_Complete, // Offset in the code where the frame setup is (for forte stackwalks) is complete
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OSR_Entry,
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Exceptions, // Offset where exception handler lives
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Deopt, // Offset where deopt handler lives
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max_Entries };
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// special value to note codeBlobs where profile (forte) stack walking is
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// always dangerous and suspect.
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enum { frame_never_safe = -1 };
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private:
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int _values[max_Entries];
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public:
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CodeOffsets() {
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_values[Entry] = 0;
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_values[Verified_Entry] = 0;
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_values[Frame_Complete] = frame_never_safe;
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_values[OSR_Entry] = 0;
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_values[Exceptions] = -1;
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_values[Deopt] = -1;
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}
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int value(Entries e) { return _values[e]; }
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void set_value(Entries e, int val) { _values[e] = val; }
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};
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// This class represents a stream of code and associated relocations.
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// There are a few in each CodeBuffer.
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// They are filled concurrently, and concatenated at the end.
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class CodeSection VALUE_OBJ_CLASS_SPEC {
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friend class CodeBuffer;
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public:
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typedef int csize_t; // code size type; would be size_t except for history
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private:
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address _start; // first byte of contents (instructions)
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address _mark; // user mark, usually an instruction beginning
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address _end; // current end address
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address _limit; // last possible (allocated) end address
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relocInfo* _locs_start; // first byte of relocation information
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relocInfo* _locs_end; // first byte after relocation information
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relocInfo* _locs_limit; // first byte after relocation information buf
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address _locs_point; // last relocated position (grows upward)
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bool _locs_own; // did I allocate the locs myself?
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bool _frozen; // no more expansion of this section
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char _index; // my section number (SECT_INST, etc.)
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CodeBuffer* _outer; // enclosing CodeBuffer
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// (Note: _locs_point used to be called _last_reloc_offset.)
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CodeSection() {
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_start = NULL;
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_mark = NULL;
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_end = NULL;
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_limit = NULL;
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_locs_start = NULL;
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_locs_end = NULL;
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_locs_limit = NULL;
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_locs_point = NULL;
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_locs_own = false;
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_frozen = false;
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debug_only(_index = -1);
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debug_only(_outer = (CodeBuffer*)badAddress);
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}
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void initialize_outer(CodeBuffer* outer, int index) {
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_outer = outer;
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_index = index;
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}
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void initialize(address start, csize_t size = 0) {
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assert(_start == NULL, "only one init step, please");
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_start = start;
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_mark = NULL;
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_end = start;
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_limit = start + size;
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_locs_point = start;
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}
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void initialize_locs(int locs_capacity);
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void expand_locs(int new_capacity);
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void initialize_locs_from(const CodeSection* source_cs);
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// helper for CodeBuffer::expand()
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void take_over_code_from(CodeSection* cs) {
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_start = cs->_start;
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_mark = cs->_mark;
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_end = cs->_end;
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_limit = cs->_limit;
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_locs_point = cs->_locs_point;
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}
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public:
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address start() const { return _start; }
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address mark() const { return _mark; }
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address end() const { return _end; }
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address limit() const { return _limit; }
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csize_t size() const { return (csize_t)(_end - _start); }
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csize_t mark_off() const { assert(_mark != NULL, "not an offset");
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return (csize_t)(_mark - _start); }
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csize_t capacity() const { return (csize_t)(_limit - _start); }
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csize_t remaining() const { return (csize_t)(_limit - _end); }
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relocInfo* locs_start() const { return _locs_start; }
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relocInfo* locs_end() const { return _locs_end; }
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int locs_count() const { return (int)(_locs_end - _locs_start); }
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relocInfo* locs_limit() const { return _locs_limit; }
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address locs_point() const { return _locs_point; }
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csize_t locs_point_off() const{ return (csize_t)(_locs_point - _start); }
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csize_t locs_capacity() const { return (csize_t)(_locs_limit - _locs_start); }
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csize_t locs_remaining()const { return (csize_t)(_locs_limit - _locs_end); }
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int index() const { return _index; }
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bool is_allocated() const { return _start != NULL; }
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bool is_empty() const { return _start == _end; }
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bool is_frozen() const { return _frozen; }
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bool has_locs() const { return _locs_end != NULL; }
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CodeBuffer* outer() const { return _outer; }
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// is a given address in this section? (2nd version is end-inclusive)
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bool contains(address pc) const { return pc >= _start && pc < _end; }
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bool contains2(address pc) const { return pc >= _start && pc <= _end; }
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bool allocates(address pc) const { return pc >= _start && pc < _limit; }
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bool allocates2(address pc) const { return pc >= _start && pc <= _limit; }
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void set_end(address pc) { assert(allocates2(pc),""); _end = pc; }
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void set_mark(address pc) { assert(contains2(pc),"not in codeBuffer");
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_mark = pc; }
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void set_mark_off(int offset) { assert(contains2(offset+_start),"not in codeBuffer");
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_mark = offset + _start; }
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void set_mark() { _mark = _end; }
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void clear_mark() { _mark = NULL; }
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void set_locs_end(relocInfo* p) {
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assert(p <= locs_limit(), "locs data fits in allocated buffer");
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_locs_end = p;
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}
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void set_locs_point(address pc) {
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assert(pc >= locs_point(), "relocation addr may not decrease");
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assert(allocates2(pc), "relocation addr must be in this section");
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_locs_point = pc;
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}
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// Share a scratch buffer for relocinfo. (Hacky; saves a resource allocation.)
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void initialize_shared_locs(relocInfo* buf, int length);
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// Manage labels and their addresses.
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address target(Label& L, address branch_pc);
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// Emit a relocation.
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void relocate(address at, RelocationHolder const& rspec, int format = 0);
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void relocate(address at, relocInfo::relocType rtype, int format = 0) {
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if (rtype != relocInfo::none)
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relocate(at, Relocation::spec_simple(rtype), format);
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}
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// alignment requirement for starting offset
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// Requirements are that the instruction area and the
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// stubs area must start on CodeEntryAlignment, and
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// the ctable on sizeof(jdouble)
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int alignment() const { return MAX2((int)sizeof(jdouble), (int)CodeEntryAlignment); }
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// Slop between sections, used only when allocating temporary BufferBlob buffers.
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static csize_t end_slop() { return MAX2((int)sizeof(jdouble), (int)CodeEntryAlignment); }
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csize_t align_at_start(csize_t off) const { return (csize_t) align_size_up(off, alignment()); }
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// Mark a section frozen. Assign its remaining space to
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// the following section. It will never expand after this point.
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inline void freeze(); // { _outer->freeze_section(this); }
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// Ensure there's enough space left in the current section.
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// Return true if there was an expansion.
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bool maybe_expand_to_ensure_remaining(csize_t amount);
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#ifndef PRODUCT
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void decode();
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void dump();
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void print(const char* name);
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#endif //PRODUCT
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};
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class CodeComment;
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class CodeComments VALUE_OBJ_CLASS_SPEC {
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private:
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#ifndef PRODUCT
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CodeComment* _comments;
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#endif
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public:
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CodeComments() {
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#ifndef PRODUCT
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_comments = NULL;
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#endif
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}
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void add_comment(intptr_t offset, const char * comment) PRODUCT_RETURN;
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void print_block_comment(outputStream* stream, intptr_t offset) PRODUCT_RETURN;
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void assign(CodeComments& other) PRODUCT_RETURN;
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void free() PRODUCT_RETURN;
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};
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// A CodeBuffer describes a memory space into which assembly
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// code is generated. This memory space usually occupies the
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// interior of a single BufferBlob, but in some cases it may be
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// an arbitrary span of memory, even outside the code cache.
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//
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// A code buffer comes in two variants:
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//
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// (1) A CodeBuffer referring to an already allocated piece of memory:
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// This is used to direct 'static' code generation (e.g. for interpreter
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// or stubroutine generation, etc.). This code comes with NO relocation
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// information.
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//
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// (2) A CodeBuffer referring to a piece of memory allocated when the
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// CodeBuffer is allocated. This is used for nmethod generation.
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//
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// The memory can be divided up into several parts called sections.
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// Each section independently accumulates code (or data) an relocations.
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// Sections can grow (at the expense of a reallocation of the BufferBlob
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// and recopying of all active sections). When the buffered code is finally
|
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// written to an nmethod (or other CodeBlob), the contents (code, data,
|
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// and relocations) of the sections are padded to an alignment and concatenated.
|
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// Instructions and data in one section can contain relocatable references to
|
||||
// addresses in a sibling section.
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||||
|
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class CodeBuffer: public StackObj {
|
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friend class CodeSection;
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private:
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// CodeBuffers must be allocated on the stack except for a single
|
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// special case during expansion which is handled internally. This
|
||||
// is done to guarantee proper cleanup of resources.
|
||||
void* operator new(size_t size) { return ResourceObj::operator new(size); }
|
||||
void operator delete(void* p) { ResourceObj::operator delete(p); }
|
||||
|
||||
public:
|
||||
typedef int csize_t; // code size type; would be size_t except for history
|
||||
enum {
|
||||
// Here is the list of all possible sections, in order of ascending address.
|
||||
SECT_INSTS, // Executable instructions.
|
||||
SECT_STUBS, // Outbound trampolines for supporting call sites.
|
||||
SECT_CONSTS, // Non-instruction data: Floats, jump tables, etc.
|
||||
SECT_LIMIT, SECT_NONE = -1
|
||||
};
|
||||
|
||||
private:
|
||||
enum {
|
||||
sect_bits = 2, // assert (SECT_LIMIT <= (1<<sect_bits))
|
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sect_mask = (1<<sect_bits)-1
|
||||
};
|
||||
|
||||
const char* _name;
|
||||
|
||||
CodeSection _insts; // instructions (the main section)
|
||||
CodeSection _stubs; // stubs (call site support), deopt, exception handling
|
||||
CodeSection _consts; // constants, jump tables
|
||||
|
||||
CodeBuffer* _before_expand; // dead buffer, from before the last expansion
|
||||
|
||||
BufferBlob* _blob; // optional buffer in CodeCache for generated code
|
||||
address _total_start; // first address of combined memory buffer
|
||||
csize_t _total_size; // size in bytes of combined memory buffer
|
||||
|
||||
OopRecorder* _oop_recorder;
|
||||
CodeComments _comments;
|
||||
OopRecorder _default_oop_recorder; // override with initialize_oop_recorder
|
||||
Arena* _overflow_arena;
|
||||
|
||||
address _decode_begin; // start address for decode
|
||||
address decode_begin();
|
||||
|
||||
void initialize_misc(const char * name) {
|
||||
// all pointers other than code_start/end and those inside the sections
|
||||
assert(name != NULL, "must have a name");
|
||||
_name = name;
|
||||
_before_expand = NULL;
|
||||
_blob = NULL;
|
||||
_oop_recorder = NULL;
|
||||
_decode_begin = NULL;
|
||||
_overflow_arena = NULL;
|
||||
}
|
||||
|
||||
void initialize(address code_start, csize_t code_size) {
|
||||
_insts.initialize_outer(this, SECT_INSTS);
|
||||
_stubs.initialize_outer(this, SECT_STUBS);
|
||||
_consts.initialize_outer(this, SECT_CONSTS);
|
||||
_total_start = code_start;
|
||||
_total_size = code_size;
|
||||
// Initialize the main section:
|
||||
_insts.initialize(code_start, code_size);
|
||||
assert(!_stubs.is_allocated(), "no garbage here");
|
||||
assert(!_consts.is_allocated(), "no garbage here");
|
||||
_oop_recorder = &_default_oop_recorder;
|
||||
}
|
||||
|
||||
void initialize_section_size(CodeSection* cs, csize_t size);
|
||||
|
||||
void freeze_section(CodeSection* cs);
|
||||
|
||||
// helper for CodeBuffer::expand()
|
||||
void take_over_code_from(CodeBuffer* cs);
|
||||
|
||||
#ifdef ASSERT
|
||||
// ensure sections are disjoint, ordered, and contained in the blob
|
||||
bool verify_section_allocation();
|
||||
#endif
|
||||
|
||||
// copies combined relocations to the blob, returns bytes copied
|
||||
// (if target is null, it is a dry run only, just for sizing)
|
||||
csize_t copy_relocations_to(CodeBlob* blob) const;
|
||||
|
||||
// copies combined code to the blob (assumes relocs are already in there)
|
||||
void copy_code_to(CodeBlob* blob);
|
||||
|
||||
// moves code sections to new buffer (assumes relocs are already in there)
|
||||
void relocate_code_to(CodeBuffer* cb) const;
|
||||
|
||||
// set up a model of the final layout of my contents
|
||||
void compute_final_layout(CodeBuffer* dest) const;
|
||||
|
||||
// Expand the given section so at least 'amount' is remaining.
|
||||
// Creates a new, larger BufferBlob, and rewrites the code & relocs.
|
||||
void expand(CodeSection* which_cs, csize_t amount);
|
||||
|
||||
// Helper for expand.
|
||||
csize_t figure_expanded_capacities(CodeSection* which_cs, csize_t amount, csize_t* new_capacity);
|
||||
|
||||
public:
|
||||
// (1) code buffer referring to pre-allocated instruction memory
|
||||
CodeBuffer(address code_start, csize_t code_size);
|
||||
|
||||
// (2) code buffer allocating codeBlob memory for code & relocation
|
||||
// info but with lazy initialization. The name must be something
|
||||
// informative.
|
||||
CodeBuffer(const char* name) {
|
||||
initialize_misc(name);
|
||||
}
|
||||
|
||||
|
||||
// (3) code buffer allocating codeBlob memory for code & relocation
|
||||
// info. The name must be something informative and code_size must
|
||||
// include both code and stubs sizes.
|
||||
CodeBuffer(const char* name, csize_t code_size, csize_t locs_size) {
|
||||
initialize_misc(name);
|
||||
initialize(code_size, locs_size);
|
||||
}
|
||||
|
||||
~CodeBuffer();
|
||||
|
||||
// Initialize a CodeBuffer constructed using constructor 2. Using
|
||||
// constructor 3 is equivalent to calling constructor 2 and then
|
||||
// calling this method. It's been factored out for convenience of
|
||||
// construction.
|
||||
void initialize(csize_t code_size, csize_t locs_size);
|
||||
|
||||
CodeSection* insts() { return &_insts; }
|
||||
CodeSection* stubs() { return &_stubs; }
|
||||
CodeSection* consts() { return &_consts; }
|
||||
|
||||
// present sections in order; return NULL at end; insts is #0, etc.
|
||||
CodeSection* code_section(int n) {
|
||||
// This makes the slightly questionable but portable assumption that
|
||||
// the various members (_insts, _stubs, etc.) are adjacent in the
|
||||
// layout of CodeBuffer.
|
||||
CodeSection* cs = &_insts + n;
|
||||
assert(cs->index() == n || !cs->is_allocated(), "sanity");
|
||||
return cs;
|
||||
}
|
||||
const CodeSection* code_section(int n) const { // yucky const stuff
|
||||
return ((CodeBuffer*)this)->code_section(n);
|
||||
}
|
||||
static const char* code_section_name(int n);
|
||||
int section_index_of(address addr) const;
|
||||
bool contains(address addr) const {
|
||||
// handy for debugging
|
||||
return section_index_of(addr) > SECT_NONE;
|
||||
}
|
||||
|
||||
// A stable mapping between 'locators' (small ints) and addresses.
|
||||
static int locator_pos(int locator) { return locator >> sect_bits; }
|
||||
static int locator_sect(int locator) { return locator & sect_mask; }
|
||||
static int locator(int pos, int sect) { return (pos << sect_bits) | sect; }
|
||||
int locator(address addr) const;
|
||||
address locator_address(int locator) const;
|
||||
|
||||
// Properties
|
||||
const char* name() const { return _name; }
|
||||
CodeBuffer* before_expand() const { return _before_expand; }
|
||||
BufferBlob* blob() const { return _blob; }
|
||||
void set_blob(BufferBlob* blob);
|
||||
void free_blob(); // Free the blob, if we own one.
|
||||
|
||||
// Properties relative to the insts section:
|
||||
address code_begin() const { return _insts.start(); }
|
||||
address code_end() const { return _insts.end(); }
|
||||
void set_code_end(address end) { _insts.set_end(end); }
|
||||
address code_limit() const { return _insts.limit(); }
|
||||
address inst_mark() const { return _insts.mark(); }
|
||||
void set_inst_mark() { _insts.set_mark(); }
|
||||
void clear_inst_mark() { _insts.clear_mark(); }
|
||||
|
||||
// is there anything in the buffer other than the current section?
|
||||
bool is_pure() const { return code_size() == total_code_size(); }
|
||||
|
||||
// size in bytes of output so far in the insts sections
|
||||
csize_t code_size() const { return _insts.size(); }
|
||||
|
||||
// same as code_size(), except that it asserts there is no non-code here
|
||||
csize_t pure_code_size() const { assert(is_pure(), "no non-code");
|
||||
return code_size(); }
|
||||
// capacity in bytes of the insts sections
|
||||
csize_t code_capacity() const { return _insts.capacity(); }
|
||||
|
||||
// number of bytes remaining in the insts section
|
||||
csize_t code_remaining() const { return _insts.remaining(); }
|
||||
|
||||
// is a given address in the insts section? (2nd version is end-inclusive)
|
||||
bool code_contains(address pc) const { return _insts.contains(pc); }
|
||||
bool code_contains2(address pc) const { return _insts.contains2(pc); }
|
||||
|
||||
// allocated size of code in all sections, when aligned and concatenated
|
||||
// (this is the eventual state of the code in its final CodeBlob)
|
||||
csize_t total_code_size() const;
|
||||
|
||||
// combined offset (relative to start of insts) of given address,
|
||||
// as eventually found in the final CodeBlob
|
||||
csize_t total_offset_of(address addr) const;
|
||||
|
||||
// allocated size of all relocation data, including index, rounded up
|
||||
csize_t total_relocation_size() const;
|
||||
|
||||
// allocated size of any and all recorded oops
|
||||
csize_t total_oop_size() const {
|
||||
OopRecorder* recorder = oop_recorder();
|
||||
return (recorder == NULL)? 0: recorder->oop_size();
|
||||
}
|
||||
|
||||
// Configuration functions, called immediately after the CB is constructed.
|
||||
// The section sizes are subtracted from the original insts section.
|
||||
// Note: Call them in reverse section order, because each steals from insts.
|
||||
void initialize_consts_size(csize_t size) { initialize_section_size(&_consts, size); }
|
||||
void initialize_stubs_size(csize_t size) { initialize_section_size(&_stubs, size); }
|
||||
// Override default oop recorder.
|
||||
void initialize_oop_recorder(OopRecorder* r);
|
||||
|
||||
OopRecorder* oop_recorder() const { return _oop_recorder; }
|
||||
CodeComments& comments() { return _comments; }
|
||||
|
||||
// Code generation
|
||||
void relocate(address at, RelocationHolder const& rspec, int format = 0) {
|
||||
_insts.relocate(at, rspec, format);
|
||||
}
|
||||
void relocate(address at, relocInfo::relocType rtype, int format = 0) {
|
||||
_insts.relocate(at, rtype, format);
|
||||
}
|
||||
|
||||
// Management of overflow storage for binding of Labels.
|
||||
GrowableArray<int>* create_patch_overflow();
|
||||
|
||||
// NMethod generation
|
||||
void copy_code_and_locs_to(CodeBlob* blob) {
|
||||
assert(blob != NULL, "sane");
|
||||
copy_relocations_to(blob);
|
||||
copy_code_to(blob);
|
||||
}
|
||||
void copy_oops_to(CodeBlob* blob) {
|
||||
if (!oop_recorder()->is_unused()) {
|
||||
oop_recorder()->copy_to(blob);
|
||||
}
|
||||
}
|
||||
|
||||
// Transform an address from the code in this code buffer to a specified code buffer
|
||||
address transform_address(const CodeBuffer &cb, address addr) const;
|
||||
|
||||
void block_comment(intptr_t offset, const char * comment) PRODUCT_RETURN;
|
||||
|
||||
#ifndef PRODUCT
|
||||
public:
|
||||
// Printing / Decoding
|
||||
// decodes from decode_begin() to code_end() and sets decode_begin to end
|
||||
void decode();
|
||||
void decode_all(); // decodes all the code
|
||||
void skip_decode(); // sets decode_begin to code_end();
|
||||
void print();
|
||||
#endif
|
||||
|
||||
|
||||
// The following header contains architecture-specific implementations
|
||||
#include "incls/_codeBuffer_pd.hpp.incl"
|
||||
};
|
||||
|
||||
|
||||
inline void CodeSection::freeze() {
|
||||
_outer->freeze_section(this);
|
||||
}
|
||||
|
||||
inline bool CodeSection::maybe_expand_to_ensure_remaining(csize_t amount) {
|
||||
if (remaining() < amount) { _outer->expand(this, amount); return true; }
|
||||
return false;
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue