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8025856: Fix typos in the GC code
Fix about 440 typos in comments in the VM code Reviewed-by: mgerdin, tschatzl, coleenp, kmo, jcoomes
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4c7c3f0613
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81ba2e32c0
150 changed files with 524 additions and 545 deletions
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@ -378,19 +378,19 @@ class ConcurrentMark: public CHeapObj<mtGC> {
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friend class G1CMDrainMarkingStackClosure;
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protected:
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ConcurrentMarkThread* _cmThread; // the thread doing the work
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G1CollectedHeap* _g1h; // the heap.
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uint _parallel_marking_threads; // the number of marking
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// threads we're use
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uint _max_parallel_marking_threads; // max number of marking
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// threads we'll ever use
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double _sleep_factor; // how much we have to sleep, with
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ConcurrentMarkThread* _cmThread; // The thread doing the work
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G1CollectedHeap* _g1h; // The heap
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uint _parallel_marking_threads; // The number of marking
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// threads we're using
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uint _max_parallel_marking_threads; // Max number of marking
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// threads we'll ever use
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double _sleep_factor; // How much we have to sleep, with
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// respect to the work we just did, to
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// meet the marking overhead goal
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double _marking_task_overhead; // marking target overhead for
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double _marking_task_overhead; // Marking target overhead for
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// a single task
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// same as the two above, but for the cleanup task
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// Same as the two above, but for the cleanup task
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double _cleanup_sleep_factor;
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double _cleanup_task_overhead;
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@ -399,8 +399,8 @@ protected:
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// Concurrent marking support structures
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CMBitMap _markBitMap1;
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CMBitMap _markBitMap2;
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CMBitMapRO* _prevMarkBitMap; // completed mark bitmap
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CMBitMap* _nextMarkBitMap; // under-construction mark bitmap
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CMBitMapRO* _prevMarkBitMap; // Completed mark bitmap
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CMBitMap* _nextMarkBitMap; // Under-construction mark bitmap
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BitMap _region_bm;
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BitMap _card_bm;
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@ -409,43 +409,43 @@ protected:
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HeapWord* _heap_start;
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HeapWord* _heap_end;
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// Root region tracking and claiming.
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// Root region tracking and claiming
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CMRootRegions _root_regions;
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// For gray objects
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CMMarkStack _markStack; // Grey objects behind global finger.
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HeapWord* volatile _finger; // the global finger, region aligned,
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CMMarkStack _markStack; // Grey objects behind global finger
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HeapWord* volatile _finger; // The global finger, region aligned,
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// always points to the end of the
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// last claimed region
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// marking tasks
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uint _max_worker_id;// maximum worker id
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uint _active_tasks; // task num currently active
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CMTask** _tasks; // task queue array (max_worker_id len)
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CMTaskQueueSet* _task_queues; // task queue set
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ParallelTaskTerminator _terminator; // for termination
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// Marking tasks
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uint _max_worker_id;// Maximum worker id
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uint _active_tasks; // Task num currently active
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CMTask** _tasks; // Task queue array (max_worker_id len)
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CMTaskQueueSet* _task_queues; // Task queue set
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ParallelTaskTerminator _terminator; // For termination
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// Two sync barriers that are used to synchronise tasks when an
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// Two sync barriers that are used to synchronize tasks when an
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// overflow occurs. The algorithm is the following. All tasks enter
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// the first one to ensure that they have all stopped manipulating
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// the global data structures. After they exit it, they re-initialise
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// their data structures and task 0 re-initialises the global data
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// the global data structures. After they exit it, they re-initialize
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// their data structures and task 0 re-initializes the global data
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// structures. Then, they enter the second sync barrier. This
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// ensure, that no task starts doing work before all data
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// structures (local and global) have been re-initialised. When they
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// structures (local and global) have been re-initialized. When they
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// exit it, they are free to start working again.
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WorkGangBarrierSync _first_overflow_barrier_sync;
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WorkGangBarrierSync _second_overflow_barrier_sync;
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// this is set by any task, when an overflow on the global data
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// structures is detected.
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// This is set by any task, when an overflow on the global data
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// structures is detected
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volatile bool _has_overflown;
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// true: marking is concurrent, false: we're in remark
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// True: marking is concurrent, false: we're in remark
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volatile bool _concurrent;
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// set at the end of a Full GC so that marking aborts
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// Set at the end of a Full GC so that marking aborts
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volatile bool _has_aborted;
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// used when remark aborts due to an overflow to indicate that
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// Used when remark aborts due to an overflow to indicate that
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// another concurrent marking phase should start
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volatile bool _restart_for_overflow;
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@ -455,10 +455,10 @@ protected:
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// time of remark.
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volatile bool _concurrent_marking_in_progress;
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// verbose level
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// Verbose level
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CMVerboseLevel _verbose_level;
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// All of these times are in ms.
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// All of these times are in ms
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NumberSeq _init_times;
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NumberSeq _remark_times;
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NumberSeq _remark_mark_times;
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@ -467,7 +467,7 @@ protected:
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double _total_counting_time;
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double _total_rs_scrub_time;
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double* _accum_task_vtime; // accumulated task vtime
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double* _accum_task_vtime; // Accumulated task vtime
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FlexibleWorkGang* _parallel_workers;
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@ -487,7 +487,7 @@ protected:
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void reset_marking_state(bool clear_overflow = true);
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// We do this after we're done with marking so that the marking data
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// structures are initialised to a sensible and predictable state.
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// structures are initialized to a sensible and predictable state.
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void set_non_marking_state();
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// Called to indicate how many threads are currently active.
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@ -497,14 +497,14 @@ protected:
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// mark or remark) and how many threads are currently active.
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void set_concurrency_and_phase(uint active_tasks, bool concurrent);
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// prints all gathered CM-related statistics
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// Prints all gathered CM-related statistics
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void print_stats();
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bool cleanup_list_is_empty() {
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return _cleanup_list.is_empty();
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}
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// accessor methods
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// Accessor methods
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uint parallel_marking_threads() const { return _parallel_marking_threads; }
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uint max_parallel_marking_threads() const { return _max_parallel_marking_threads;}
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double sleep_factor() { return _sleep_factor; }
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@ -542,7 +542,7 @@ protected:
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// frequently.
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HeapRegion* claim_region(uint worker_id);
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// It determines whether we've run out of regions to scan.
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// It determines whether we've run out of regions to scan
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bool out_of_regions() { return _finger == _heap_end; }
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// Returns the task with the given id
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@ -816,7 +816,7 @@ public:
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inline bool do_yield_check(uint worker_i = 0);
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inline bool should_yield();
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// Called to abort the marking cycle after a Full GC takes palce.
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// Called to abort the marking cycle after a Full GC takes place.
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void abort();
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bool has_aborted() { return _has_aborted; }
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@ -933,11 +933,11 @@ public:
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// Similar to the above routine but there are times when we cannot
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// safely calculate the size of obj due to races and we, therefore,
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// pass the size in as a parameter. It is the caller's reponsibility
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// pass the size in as a parameter. It is the caller's responsibility
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// to ensure that the size passed in for obj is valid.
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inline bool par_mark_and_count(oop obj, size_t word_size, uint worker_id);
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// Unconditionally mark the given object, and unconditinally count
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// Unconditionally mark the given object, and unconditionally count
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// the object in the counting structures for worker id 0.
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// Should *not* be called from parallel code.
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inline bool mark_and_count(oop obj, HeapRegion* hr);
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