mirror of
https://github.com/openjdk/jdk.git
synced 2025-08-27 14:54:52 +02:00
8000617: It should be possible to allocate memory without the VM dying
Reviewed-by: coleenp, kamg
This commit is contained in:
parent
228b4f6d7f
commit
953bec36ab
7 changed files with 87 additions and 33 deletions
|
@ -92,6 +92,26 @@ void* ResourceObj::operator new(size_t size, allocation_type type, MEMFLAGS flag
|
|||
return res;
|
||||
}
|
||||
|
||||
void* ResourceObj::operator new(size_t size, const std::nothrow_t& nothrow_constant,
|
||||
allocation_type type, MEMFLAGS flags) {
|
||||
//should only call this with std::nothrow, use other operator new() otherwise
|
||||
address res;
|
||||
switch (type) {
|
||||
case C_HEAP:
|
||||
res = (address)AllocateHeap(size, flags, CALLER_PC, AllocFailStrategy::RETURN_NULL);
|
||||
DEBUG_ONLY(if (res!= NULL) set_allocation_type(res, C_HEAP);)
|
||||
break;
|
||||
case RESOURCE_AREA:
|
||||
// new(size) sets allocation type RESOURCE_AREA.
|
||||
res = (address)operator new(size, std::nothrow);
|
||||
break;
|
||||
default:
|
||||
ShouldNotReachHere();
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
|
||||
void ResourceObj::operator delete(void* p) {
|
||||
assert(((ResourceObj *)p)->allocated_on_C_heap(),
|
||||
"delete only allowed for C_HEAP objects");
|
||||
|
@ -506,7 +526,7 @@ void Arena::signal_out_of_memory(size_t sz, const char* whence) const {
|
|||
}
|
||||
|
||||
// Grow a new Chunk
|
||||
void* Arena::grow( size_t x ) {
|
||||
void* Arena::grow(size_t x, AllocFailType alloc_failmode) {
|
||||
// Get minimal required size. Either real big, or even bigger for giant objs
|
||||
size_t len = MAX2(x, (size_t) Chunk::size);
|
||||
|
||||
|
@ -514,8 +534,11 @@ void* Arena::grow( size_t x ) {
|
|||
_chunk = new (len) Chunk(len);
|
||||
|
||||
if (_chunk == NULL) {
|
||||
if (alloc_failmode == AllocFailStrategy::EXIT_OOM) {
|
||||
signal_out_of_memory(len * Chunk::aligned_overhead_size(), "Arena::grow");
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
if (k) k->set_next(_chunk); // Append new chunk to end of linked list
|
||||
else _first = _chunk;
|
||||
_hwm = _chunk->bottom(); // Save the cached hwm, max
|
||||
|
@ -529,13 +552,16 @@ void* Arena::grow( size_t x ) {
|
|||
|
||||
|
||||
// Reallocate storage in Arena.
|
||||
void *Arena::Arealloc(void* old_ptr, size_t old_size, size_t new_size) {
|
||||
void *Arena::Arealloc(void* old_ptr, size_t old_size, size_t new_size, AllocFailType alloc_failmode) {
|
||||
assert(new_size >= 0, "bad size");
|
||||
if (new_size == 0) return NULL;
|
||||
#ifdef ASSERT
|
||||
if (UseMallocOnly) {
|
||||
// always allocate a new object (otherwise we'll free this one twice)
|
||||
char* copy = (char*)Amalloc(new_size);
|
||||
char* copy = (char*)Amalloc(new_size, alloc_failmode);
|
||||
if (copy == NULL) {
|
||||
return NULL;
|
||||
}
|
||||
size_t n = MIN2(old_size, new_size);
|
||||
if (n > 0) memcpy(copy, old_ptr, n);
|
||||
Afree(old_ptr,old_size); // Mostly done to keep stats accurate
|
||||
|
@ -561,7 +587,10 @@ void *Arena::Arealloc(void* old_ptr, size_t old_size, size_t new_size) {
|
|||
}
|
||||
|
||||
// Oops, got to relocate guts
|
||||
void *new_ptr = Amalloc(new_size);
|
||||
void *new_ptr = Amalloc(new_size, alloc_failmode);
|
||||
if (new_ptr == NULL) {
|
||||
return NULL;
|
||||
}
|
||||
memcpy( new_ptr, c_old, old_size );
|
||||
Afree(c_old,old_size); // Mostly done to keep stats accurate
|
||||
return new_ptr;
|
||||
|
|
|
@ -53,6 +53,12 @@
|
|||
#endif
|
||||
#endif
|
||||
|
||||
class AllocFailStrategy {
|
||||
public:
|
||||
enum AllocFailEnum { EXIT_OOM, RETURN_NULL };
|
||||
};
|
||||
typedef AllocFailStrategy::AllocFailEnum AllocFailType;
|
||||
|
||||
// All classes in the virtual machine must be subclassed
|
||||
// by one of the following allocation classes:
|
||||
//
|
||||
|
@ -315,7 +321,8 @@ protected:
|
|||
Chunk *_first; // First chunk
|
||||
Chunk *_chunk; // current chunk
|
||||
char *_hwm, *_max; // High water mark and max in current chunk
|
||||
void* grow(size_t x); // Get a new Chunk of at least size x
|
||||
// Get a new Chunk of at least size x
|
||||
void* grow(size_t x, AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM);
|
||||
size_t _size_in_bytes; // Size of arena (used for native memory tracking)
|
||||
|
||||
NOT_PRODUCT(static julong _bytes_allocated;) // total #bytes allocated since start
|
||||
|
@ -350,14 +357,14 @@ protected:
|
|||
void operator delete(void* p);
|
||||
|
||||
// Fast allocate in the arena. Common case is: pointer test + increment.
|
||||
void* Amalloc(size_t x) {
|
||||
void* Amalloc(size_t x, AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM) {
|
||||
assert(is_power_of_2(ARENA_AMALLOC_ALIGNMENT) , "should be a power of 2");
|
||||
x = ARENA_ALIGN(x);
|
||||
debug_only(if (UseMallocOnly) return malloc(x);)
|
||||
check_for_overflow(x, "Arena::Amalloc");
|
||||
NOT_PRODUCT(inc_bytes_allocated(x);)
|
||||
if (_hwm + x > _max) {
|
||||
return grow(x);
|
||||
return grow(x, alloc_failmode);
|
||||
} else {
|
||||
char *old = _hwm;
|
||||
_hwm += x;
|
||||
|
@ -365,13 +372,13 @@ protected:
|
|||
}
|
||||
}
|
||||
// Further assume size is padded out to words
|
||||
void *Amalloc_4(size_t x) {
|
||||
void *Amalloc_4(size_t x, AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM) {
|
||||
assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" );
|
||||
debug_only(if (UseMallocOnly) return malloc(x);)
|
||||
check_for_overflow(x, "Arena::Amalloc_4");
|
||||
NOT_PRODUCT(inc_bytes_allocated(x);)
|
||||
if (_hwm + x > _max) {
|
||||
return grow(x);
|
||||
return grow(x, alloc_failmode);
|
||||
} else {
|
||||
char *old = _hwm;
|
||||
_hwm += x;
|
||||
|
@ -381,7 +388,7 @@ protected:
|
|||
|
||||
// Allocate with 'double' alignment. It is 8 bytes on sparc.
|
||||
// In other cases Amalloc_D() should be the same as Amalloc_4().
|
||||
void* Amalloc_D(size_t x) {
|
||||
void* Amalloc_D(size_t x, AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM) {
|
||||
assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" );
|
||||
debug_only(if (UseMallocOnly) return malloc(x);)
|
||||
#if defined(SPARC) && !defined(_LP64)
|
||||
|
@ -392,7 +399,7 @@ protected:
|
|||
check_for_overflow(x, "Arena::Amalloc_D");
|
||||
NOT_PRODUCT(inc_bytes_allocated(x);)
|
||||
if (_hwm + x > _max) {
|
||||
return grow(x); // grow() returns a result aligned >= 8 bytes.
|
||||
return grow(x, alloc_failmode); // grow() returns a result aligned >= 8 bytes.
|
||||
} else {
|
||||
char *old = _hwm;
|
||||
_hwm += x;
|
||||
|
@ -412,7 +419,8 @@ protected:
|
|||
if (((char*)ptr) + size == _hwm) _hwm = (char*)ptr;
|
||||
}
|
||||
|
||||
void *Arealloc( void *old_ptr, size_t old_size, size_t new_size );
|
||||
void *Arealloc( void *old_ptr, size_t old_size, size_t new_size,
|
||||
AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM);
|
||||
|
||||
// Move contents of this arena into an empty arena
|
||||
Arena *move_contents(Arena *empty_arena);
|
||||
|
@ -458,9 +466,12 @@ private:
|
|||
|
||||
|
||||
//%note allocation_1
|
||||
extern char* resource_allocate_bytes(size_t size);
|
||||
extern char* resource_allocate_bytes(Thread* thread, size_t size);
|
||||
extern char* resource_reallocate_bytes( char *old, size_t old_size, size_t new_size);
|
||||
extern char* resource_allocate_bytes(size_t size,
|
||||
AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM);
|
||||
extern char* resource_allocate_bytes(Thread* thread, size_t size,
|
||||
AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM);
|
||||
extern char* resource_reallocate_bytes( char *old, size_t old_size, size_t new_size,
|
||||
AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM);
|
||||
extern void resource_free_bytes( char *old, size_t size );
|
||||
|
||||
//----------------------------------------------------------------------
|
||||
|
@ -496,6 +507,8 @@ class ResourceObj ALLOCATION_SUPER_CLASS_SPEC {
|
|||
|
||||
public:
|
||||
void* operator new(size_t size, allocation_type type, MEMFLAGS flags);
|
||||
void* operator new(size_t size, const std::nothrow_t& nothrow_constant,
|
||||
allocation_type type, MEMFLAGS flags);
|
||||
void* operator new(size_t size, Arena *arena) {
|
||||
address res = (address)arena->Amalloc(size);
|
||||
DEBUG_ONLY(set_allocation_type(res, ARENA);)
|
||||
|
@ -506,6 +519,13 @@ class ResourceObj ALLOCATION_SUPER_CLASS_SPEC {
|
|||
DEBUG_ONLY(set_allocation_type(res, RESOURCE_AREA);)
|
||||
return res;
|
||||
}
|
||||
|
||||
void* operator new(size_t size, const std::nothrow_t& nothrow_constant) {
|
||||
address res = (address)resource_allocate_bytes(size, AllocFailStrategy::RETURN_NULL);
|
||||
DEBUG_ONLY(if (res != NULL) set_allocation_type(res, RESOURCE_AREA);)
|
||||
return res;
|
||||
}
|
||||
|
||||
void operator delete(void* p);
|
||||
};
|
||||
|
||||
|
|
|
@ -48,7 +48,8 @@ inline void inc_stat_counter(volatile julong* dest, julong add_value) {
|
|||
#endif
|
||||
|
||||
// allocate using malloc; will fail if no memory available
|
||||
inline char* AllocateHeap(size_t size, MEMFLAGS flags, address pc = 0) {
|
||||
inline char* AllocateHeap(size_t size, MEMFLAGS flags, address pc = 0,
|
||||
AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM) {
|
||||
if (pc == 0) {
|
||||
pc = CURRENT_PC;
|
||||
}
|
||||
|
@ -56,16 +57,17 @@ inline char* AllocateHeap(size_t size, MEMFLAGS flags, address pc = 0) {
|
|||
#ifdef ASSERT
|
||||
if (PrintMallocFree) trace_heap_malloc(size, "AllocateHeap", p);
|
||||
#endif
|
||||
if (p == NULL) vm_exit_out_of_memory(size, "AllocateHeap");
|
||||
if (p == NULL && alloc_failmode == AllocFailStrategy::EXIT_OOM) vm_exit_out_of_memory(size, "AllocateHeap");
|
||||
return p;
|
||||
}
|
||||
|
||||
inline char* ReallocateHeap(char *old, size_t size, MEMFLAGS flags) {
|
||||
inline char* ReallocateHeap(char *old, size_t size, MEMFLAGS flags,
|
||||
AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM) {
|
||||
char* p = (char*) os::realloc(old, size, flags, CURRENT_PC);
|
||||
#ifdef ASSERT
|
||||
if (PrintMallocFree) trace_heap_malloc(size, "ReallocateHeap", p);
|
||||
#endif
|
||||
if (p == NULL) vm_exit_out_of_memory(size, "ReallocateHeap");
|
||||
if (p == NULL && alloc_failmode == AllocFailStrategy::EXIT_OOM) vm_exit_out_of_memory(size, "ReallocateHeap");
|
||||
return p;
|
||||
}
|
||||
|
||||
|
@ -91,11 +93,13 @@ template <MEMFLAGS F> void* CHeapObj<F>::operator new(size_t size,
|
|||
template <MEMFLAGS F> void* CHeapObj<F>::operator new (size_t size,
|
||||
const std::nothrow_t& nothrow_constant, address caller_pc) {
|
||||
#ifdef ASSERT
|
||||
void* p = os::malloc(size, F, (caller_pc != 0 ? caller_pc : CALLER_PC));
|
||||
void* p = (void*)AllocateHeap(size, F, (caller_pc != 0 ? caller_pc : CALLER_PC),
|
||||
AllocFailStrategy::RETURN_NULL);
|
||||
if (PrintMallocFree) trace_heap_malloc(size, "CHeapObj-new", p);
|
||||
return p;
|
||||
#else
|
||||
return os::malloc(size, F, (caller_pc != 0 ? caller_pc : CALLER_PC));
|
||||
return (void *) AllocateHeap(size, F, (caller_pc != 0 ? caller_pc : CALLER_PC),
|
||||
AllocFailStrategy::RETURN_NULL);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
|
|
@ -45,15 +45,15 @@ debug_only(int ResourceArea::_warned;) // to suppress multiple warnings
|
|||
// The following routines are declared in allocation.hpp and used everywhere:
|
||||
|
||||
// Allocation in thread-local resource area
|
||||
extern char* resource_allocate_bytes(size_t size) {
|
||||
return Thread::current()->resource_area()->allocate_bytes(size);
|
||||
extern char* resource_allocate_bytes(size_t size, AllocFailType alloc_failmode) {
|
||||
return Thread::current()->resource_area()->allocate_bytes(size, alloc_failmode);
|
||||
}
|
||||
extern char* resource_allocate_bytes(Thread* thread, size_t size) {
|
||||
return thread->resource_area()->allocate_bytes(size);
|
||||
extern char* resource_allocate_bytes(Thread* thread, size_t size, AllocFailType alloc_failmode) {
|
||||
return thread->resource_area()->allocate_bytes(size, alloc_failmode);
|
||||
}
|
||||
|
||||
extern char* resource_reallocate_bytes( char *old, size_t old_size, size_t new_size){
|
||||
return (char*)Thread::current()->resource_area()->Arealloc(old, old_size, new_size);
|
||||
extern char* resource_reallocate_bytes( char *old, size_t old_size, size_t new_size, AllocFailType alloc_failmode){
|
||||
return (char*)Thread::current()->resource_area()->Arealloc(old, old_size, new_size, alloc_failmode);
|
||||
}
|
||||
|
||||
extern void resource_free_bytes( char *old, size_t size ) {
|
||||
|
|
|
@ -68,7 +68,7 @@ public:
|
|||
debug_only(_nesting = 0;);
|
||||
}
|
||||
|
||||
char* allocate_bytes(size_t size) {
|
||||
char* allocate_bytes(size_t size, AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM) {
|
||||
#ifdef ASSERT
|
||||
if (_nesting < 1 && !_warned++)
|
||||
fatal("memory leak: allocating without ResourceMark");
|
||||
|
@ -78,7 +78,7 @@ public:
|
|||
return (*save = (char*)os::malloc(size, mtThread));
|
||||
}
|
||||
#endif
|
||||
return (char*)Amalloc(size);
|
||||
return (char*)Amalloc(size, alloc_failmode);
|
||||
}
|
||||
|
||||
debug_only(int nesting() const { return _nesting; });
|
||||
|
|
|
@ -177,7 +177,8 @@ void* Thread::allocate(size_t size, bool throw_excpt, MEMFLAGS flags) {
|
|||
const int alignment = markOopDesc::biased_lock_alignment;
|
||||
size_t aligned_size = size + (alignment - sizeof(intptr_t));
|
||||
void* real_malloc_addr = throw_excpt? AllocateHeap(aligned_size, flags, CURRENT_PC)
|
||||
: os::malloc(aligned_size, flags, CURRENT_PC);
|
||||
: AllocateHeap(aligned_size, flags, CURRENT_PC,
|
||||
AllocFailStrategy::RETURN_NULL);
|
||||
void* aligned_addr = (void*) align_size_up((intptr_t) real_malloc_addr, alignment);
|
||||
assert(((uintptr_t) aligned_addr + (uintptr_t) size) <=
|
||||
((uintptr_t) real_malloc_addr + (uintptr_t) aligned_size),
|
||||
|
@ -191,7 +192,7 @@ void* Thread::allocate(size_t size, bool throw_excpt, MEMFLAGS flags) {
|
|||
return aligned_addr;
|
||||
} else {
|
||||
return throw_excpt? AllocateHeap(size, flags, CURRENT_PC)
|
||||
: os::malloc(size, flags, CURRENT_PC);
|
||||
: AllocateHeap(size, flags, CURRENT_PC, AllocFailStrategy::RETURN_NULL);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -110,7 +110,7 @@ class Thread: public ThreadShadow {
|
|||
void* _real_malloc_address;
|
||||
public:
|
||||
void* operator new(size_t size) { return allocate(size, true); }
|
||||
void* operator new(size_t size, std::nothrow_t& nothrow_constant) { return allocate(size, false); }
|
||||
void* operator new(size_t size, const std::nothrow_t& nothrow_constant) { return allocate(size, false); }
|
||||
void operator delete(void* p);
|
||||
|
||||
protected:
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue