6937142: G1: improvements to debugging output (S-M)

Various fixes to the G1 debugging output.

Reviewed-by: johnc, iveresov
This commit is contained in:
Antonios Printezis 2010-03-30 15:43:03 -04:00
parent f5197d0d36
commit 9b4fc8fc23
5 changed files with 133 additions and 88 deletions

View file

@ -652,11 +652,24 @@ public:
// we do nothing.
void markAndGrayObjectIfNecessary(oop p);
// This iterates over the marking bitmap (either prev or next) and
// prints out all objects that are marked on the bitmap and indicates
// whether what they point to is also marked or not. It also iterates
// the objects over TAMS (either prev or next).
void print_reachable(bool use_prev_marking, const char* str);
// It iterates over the heap and for each object it comes across it
// will dump the contents of its reference fields, as well as
// liveness information for the object and its referents. The dump
// will be written to a file with the following name:
// G1PrintReachableBaseFile + "." + str. use_prev_marking decides
// whether the prev (use_prev_marking == true) or next
// (use_prev_marking == false) marking information will be used to
// determine the liveness of each object / referent. If all is true,
// all objects in the heap will be dumped, otherwise only the live
// ones. In the dump the following symbols / abbreviations are used:
// M : an explicitly live object (its bitmap bit is set)
// > : an implicitly live object (over tams)
// O : an object outside the G1 heap (typically: in the perm gen)
// NOT : a reference field whose referent is not live
// AND MARKED : indicates that an object is both explicitly and
// implicitly live (it should be one or the other, not both)
void print_reachable(const char* str,
bool use_prev_marking, bool all) PRODUCT_RETURN;
// Clear the next marking bitmap (will be called concurrently).
void clearNextBitmap();