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8195100: Use a low latency hashtable for SymbolTable
Used concurrentHashTable, similar to stringTable Reviewed-by: coleenp, kbarrett, iklam, pliden
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parent
9cea96184f
commit
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26 changed files with 1094 additions and 798 deletions
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@ -1,5 +1,5 @@
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/*
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* Copyright (c) 1997, 2017, Oracle and/or its affiliates. All rights reserved.
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* Copyright (c) 1997, 2018, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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@ -26,23 +26,11 @@
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#define SHARE_VM_CLASSFILE_SYMBOLTABLE_HPP
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#include "memory/allocation.hpp"
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#include "memory/padded.hpp"
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#include "oops/symbol.hpp"
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#include "utilities/concurrentHashTable.hpp"
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#include "utilities/hashtable.hpp"
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// The symbol table holds all Symbol*s and corresponding interned strings.
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// Symbol*s and literal strings should be canonicalized.
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//
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// The interned strings are created lazily.
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//
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// It is implemented as an open hash table with a fixed number of buckets.
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//
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// %note:
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// - symbolTableEntrys are allocated in blocks to reduce the space overhead.
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class BoolObjectClosure;
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class outputStream;
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class SerializeClosure;
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// TempNewSymbol acts as a handle class in a handle/body idiom and is
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// responsible for proper resource management of the body (which is a Symbol*).
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// The body is resource managed by a reference counting scheme.
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@ -59,7 +47,7 @@ class SerializeClosure;
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class TempNewSymbol : public StackObj {
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Symbol* _temp;
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public:
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public:
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TempNewSymbol() : _temp(NULL) {}
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// Conversion from a Symbol* to a TempNewSymbol.
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@ -97,35 +85,69 @@ class TempNewSymbol : public StackObj {
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};
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template <class T, class N> class CompactHashtable;
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class CompactSymbolTableWriter;
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class SerializeClosure;
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class SymbolTable : public RehashableHashtable<Symbol*, mtSymbol> {
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class SymbolTableConfig;
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typedef ConcurrentHashTable<Symbol*,
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SymbolTableConfig, mtSymbol> SymbolTableHash;
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class SymbolTableCreateEntry;
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class SymbolTable : public CHeapObj<mtSymbol> {
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friend class VMStructs;
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friend class Symbol;
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friend class ClassFileParser;
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friend class SymbolTableConfig;
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friend class SymbolTableCreateEntry;
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private:
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static void delete_symbol(Symbol* sym);
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void grow(JavaThread* jt);
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void clean_dead_entries(JavaThread* jt);
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// The symbol table
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static SymbolTable* _the_table;
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// Set if one bucket is out of balance due to hash algorithm deficiency
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static bool _needs_rehashing;
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static bool _lookup_shared_first;
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// Shared symbol table.
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static CompactHashtable<Symbol*, char> _shared_table;
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static volatile bool _lookup_shared_first;
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static volatile bool _alt_hash;
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// For statistics
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static int _symbols_removed;
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static int _symbols_counted;
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volatile size_t _symbols_removed;
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volatile size_t _symbols_counted;
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// shared symbol table.
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static CompactHashtable<Symbol*, char> _shared_table;
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SymbolTableHash* _local_table;
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size_t _current_size;
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volatile bool _has_work;
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// Set if one bucket is out of balance due to hash algorithm deficiency
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volatile bool _needs_rehashing;
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Symbol* allocate_symbol(const u1* name, int len, bool c_heap, TRAPS); // Assumes no characters larger than 0x7F
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volatile size_t _items_count;
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volatile size_t _uncleaned_items_count;
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double get_load_factor();
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double get_dead_factor();
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void check_concurrent_work();
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void trigger_concurrent_work();
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static void item_added();
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static void item_removed();
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static void set_item_clean_count(size_t ncl);
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static void mark_item_clean_count();
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SymbolTable();
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Symbol* allocate_symbol(const char* name, int len, bool c_heap, TRAPS); // Assumes no characters larger than 0x7F
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Symbol* do_lookup(const char* name, int len, uintx hash);
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Symbol* do_add_if_needed(const char* name, int len, uintx hash, bool heap, TRAPS);
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// Adding elements
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Symbol* basic_add(int index, u1* name, int len, unsigned int hashValue,
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bool c_heap, TRAPS);
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bool basic_add(ClassLoaderData* loader_data,
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const constantPoolHandle& cp, int names_count,
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const char** names, int* lengths, int* cp_indices,
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unsigned int* hashValues, TRAPS);
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static void add(ClassLoaderData* loader_data,
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const constantPoolHandle& cp, int names_count,
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const char** names, int* lengths, int* cp_indices,
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unsigned int* hashValues, TRAPS);
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static void new_symbols(ClassLoaderData* loader_data,
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const constantPoolHandle& cp, int names_count,
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@ -136,15 +158,8 @@ private:
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}
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static Symbol* lookup_shared(const char* name, int len, unsigned int hash);
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Symbol* lookup_dynamic(int index, const char* name, int len, unsigned int hash);
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Symbol* lookup(int index, const char* name, int len, unsigned int hash);
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SymbolTable()
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: RehashableHashtable<Symbol*, mtSymbol>(SymbolTableSize, sizeof (HashtableEntry<Symbol*, mtSymbol>)) {}
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SymbolTable(HashtableBucket<mtSymbol>* t, int number_of_entries)
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: RehashableHashtable<Symbol*, mtSymbol>(SymbolTableSize, sizeof (HashtableEntry<Symbol*, mtSymbol>), t,
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number_of_entries) {}
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Symbol* lookup_dynamic(const char* name, int len, unsigned int hash);
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Symbol* lookup_common(const char* name, int len, unsigned int hash);
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// Arena for permanent symbols (null class loader) that are never unloaded
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static Arena* _arena;
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@ -152,88 +167,45 @@ private:
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static void initialize_symbols(int arena_alloc_size = 0);
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static volatile int _parallel_claimed_idx;
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void concurrent_work(JavaThread* jt);
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void print_table_statistics(outputStream* st, const char* table_name);
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void try_rehash_table();
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bool do_rehash();
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typedef SymbolTable::BucketUnlinkContext BucketUnlinkContext;
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// Release any dead symbols. Unlinked bucket entries are collected in the given
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// context to be freed later.
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// This allows multiple threads to work on the table at once.
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static void buckets_unlink(int start_idx, int end_idx, BucketUnlinkContext* context);
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public:
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// The symbol table
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static SymbolTable* the_table() { return _the_table; }
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size_t table_size();
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enum {
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symbol_alloc_batch_size = 8,
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// Pick initial size based on java -version size measurements
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symbol_alloc_arena_size = 360*K
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symbol_alloc_arena_size = 360*K // TODO (revisit)
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};
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// The symbol table
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static SymbolTable* the_table() { return _the_table; }
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// Size of one bucket in the string table. Used when checking for rollover.
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static uint bucket_size() { return sizeof(HashtableBucket<mtSymbol>); }
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static void create_table() {
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assert(_the_table == NULL, "One symbol table allowed.");
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_the_table = new SymbolTable();
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initialize_symbols(symbol_alloc_arena_size);
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}
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static unsigned int hash_symbol(const char* s, int len);
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static unsigned int hash_shared_symbol(const char* s, int len);
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static void unlink() {
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do_check_concurrent_work();
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}
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static void do_check_concurrent_work();
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static void do_concurrent_work(JavaThread* jt);
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static bool has_work() { return the_table()->_has_work; }
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// Probing
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static Symbol* lookup(const char* name, int len, TRAPS);
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// lookup only, won't add. Also calculate hash.
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static Symbol* lookup_only(const char* name, int len, unsigned int& hash);
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// Only copy to C string to be added if lookup failed.
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// adds new symbol if not found
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static Symbol* lookup(const Symbol* sym, int begin, int end, TRAPS);
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static void release(Symbol* sym);
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// Look up the address of the literal in the SymbolTable for this Symbol*
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static Symbol** lookup_symbol_addr(Symbol* sym);
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// jchar (UTF16) version of lookups
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static Symbol* lookup_unicode(const jchar* name, int len, TRAPS);
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static Symbol* lookup_only_unicode(const jchar* name, int len, unsigned int& hash);
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static void add(ClassLoaderData* loader_data,
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const constantPoolHandle& cp, int names_count,
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const char** names, int* lengths, int* cp_indices,
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unsigned int* hashValues, TRAPS);
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// Release any dead symbols
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static void unlink() {
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int processed = 0;
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int removed = 0;
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unlink(&processed, &removed);
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}
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static void unlink(int* processed, int* removed);
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// Release any dead symbols, possibly parallel version
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static void possibly_parallel_unlink(int* processed, int* removed);
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// iterate over symbols
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static void symbols_do(SymbolClosure *cl);
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static void metaspace_pointers_do(MetaspaceClosure* it);
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// Symbol creation
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static Symbol* new_symbol(const char* utf8_buffer, int length, TRAPS) {
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assert(utf8_buffer != NULL, "just checking");
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return lookup(utf8_buffer, length, THREAD);
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}
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static Symbol* new_symbol(const char* name, TRAPS) {
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return new_symbol(name, (int)strlen(name), THREAD);
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}
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static Symbol* new_symbol(const Symbol* sym, int begin, int end, TRAPS) {
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assert(begin <= end && end <= sym->utf8_length(), "just checking");
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return lookup(sym, begin, end, THREAD);
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}
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// Create a symbol in the arena for symbols that are not deleted
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static Symbol* new_permanent_symbol(const char* name, TRAPS);
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// Symbol lookup
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static Symbol* lookup(int index, const char* name, int len, TRAPS);
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// Needed for preloading classes in signatures when compiling.
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// Returns the symbol is already present in symbol table, otherwise
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// NULL. NO ALLOCATION IS GUARANTEED!
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return lookup_only_unicode(name, len, ignore_hash);
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}
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// Histogram
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static void print_histogram() PRODUCT_RETURN;
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static void print() PRODUCT_RETURN;
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// Symbol creation
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static Symbol* new_symbol(const char* utf8_buffer, int length, TRAPS) {
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assert(utf8_buffer != NULL, "just checking");
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return lookup(utf8_buffer, length, THREAD);
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}
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static Symbol* new_symbol(const char* name, TRAPS) {
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return new_symbol(name, (int)strlen(name), THREAD);
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}
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static Symbol* new_symbol(const Symbol* sym, int begin, int end, TRAPS) {
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assert(begin <= end && end <= sym->utf8_length(), "just checking");
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return lookup(sym, begin, end, THREAD);
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}
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// Create a symbol in the arena for symbols that are not deleted
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static Symbol* new_permanent_symbol(const char* name, TRAPS);
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// Debugging
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static void verify();
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static void dump(outputStream* st, bool verbose=false);
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static void read(const char* filename, TRAPS);
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// Rehash the string table if it gets out of balance
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static void rehash_table();
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static bool needs_rehashing()
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{ return SymbolTable::the_table()->_needs_rehashing; }
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// Heap dumper and CDS
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static void symbols_do(SymbolClosure *cl);
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// Sharing
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static void write_to_archive();
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static void serialize(SerializeClosure* soc);
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static u4 encode_shared(Symbol* sym);
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static Symbol* decode_shared(u4 offset);
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private:
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static void copy_shared_symbol_table(CompactSymbolTableWriter* ch_table);
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public:
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static void write_to_archive() NOT_CDS_RETURN;
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static void serialize(SerializeClosure* soc) NOT_CDS_RETURN;
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static void metaspace_pointers_do(MetaspaceClosure* it);
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// Rehash the symbol table if it gets out of balance
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static void rehash_table();
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static bool needs_rehashing() { return _needs_rehashing; }
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// Parallel chunked scanning
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static void clear_parallel_claimed_index() { _parallel_claimed_idx = 0; }
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static int parallel_claimed_index() { return _parallel_claimed_idx; }
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// Jcmd
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static void dump(outputStream* st, bool verbose=false);
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// Debugging
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static void verify();
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static void read(const char* filename, TRAPS);
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// Histogram
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static void print_histogram() PRODUCT_RETURN;
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};
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#endif // SHARE_VM_CLASSFILE_SYMBOLTABLE_HPP
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