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8188047: Add SplittableRandom.nextBytes
Reviewed-by: martin, psandoz
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parent
925bc58717
commit
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4 changed files with 123 additions and 1 deletions
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@ -398,6 +398,26 @@ public final class SplittableRandom {
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return new SplittableRandom(nextLong(), mixGamma(nextSeed()));
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}
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/**
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* Fills a user-supplied byte array with generated pseudorandom bytes.
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*
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* @param bytes the byte array to fill with pseudorandom bytes
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* @throws NullPointerException if bytes is null
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* @since 10
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*/
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public void nextBytes(byte[] bytes) {
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int i = 0;
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int len = bytes.length;
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for (int words = len >> 3; words--> 0; ) {
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long rnd = nextLong();
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for (int n = 8; n--> 0; rnd >>>= Byte.SIZE)
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bytes[i++] = (byte)rnd;
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}
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if (i < len)
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for (long rnd = nextLong(); i < len; rnd >>>= Byte.SIZE)
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bytes[i++] = (byte)rnd;
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}
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/**
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* Returns a pseudorandom {@code int} value.
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*
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@ -1039,7 +1039,10 @@ public class ThreadLocalRandom extends Random {
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*/
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private static final long SEEDER_INCREMENT = 0xbb67ae8584caa73bL;
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// Constants from SplittableRandom
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/**
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* The least non-zero value returned by nextDouble(). This value
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* is scaled by a random value of 53 bits to produce a result.
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*/
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private static final double DOUBLE_UNIT = 0x1.0p-53; // 1.0 / (1L << 53)
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private static final float FLOAT_UNIT = 0x1.0p-24f; // 1.0f / (1 << 24)
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