/* * Copyright (c) 2022, 2023, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package java.lang.foreign; import jdk.internal.access.JavaLangAccess; import jdk.internal.access.SharedSecrets; import jdk.internal.foreign.MemorySessionImpl; import jdk.internal.foreign.Utils; import jdk.internal.javac.Restricted; import jdk.internal.loader.BuiltinClassLoader; import jdk.internal.loader.NativeLibrary; import jdk.internal.loader.RawNativeLibraries; import jdk.internal.reflect.CallerSensitive; import jdk.internal.reflect.Reflection; import java.lang.invoke.MethodHandles; import java.nio.file.Path; import java.util.Objects; import java.util.Optional; import java.util.function.BiFunction; /** * A symbol lookup retrieves the address of a symbol in one or more libraries. * A symbol is a named entity, such as a function or a global variable. *

* A symbol lookup is created with respect to a particular library (or libraries). Subsequently, the {@link SymbolLookup#find(String)} * method takes the name of a symbol and returns the address of the symbol in that library. *

* The address of a symbol is modelled as a zero-length {@linkplain MemorySegment memory segment}. The segment can be used in different ways: *

* *

Obtaining a symbol lookup

* * The factory methods {@link #libraryLookup(String, Arena)} and {@link #libraryLookup(Path, Arena)} * create a symbol lookup for a library known to the operating system. The library is specified by either its name or a path. * The library is loaded if not already loaded. The symbol lookup, which is known as a library lookup, and its * lifetime is controlled by an {@linkplain Arena arena}. For instance, if the provided arena is a * confined arena, the library associated with the symbol lookup is unloaded when the confined arena * is {@linkplain Arena#close() closed}: * * {@snippet lang = java: * try (Arena arena = Arena.ofConfined()) { * SymbolLookup libGL = SymbolLookup.libraryLookup("libGL.so", arena); // libGL.so loaded here * MemorySegment glGetString = libGL.find("glGetString").orElseThrow(); * ... * } // libGL.so unloaded here *} *

* If a library was previously loaded through JNI, i.e., by {@link System#load(String)} * or {@link System#loadLibrary(String)}, then the library was also associated with a particular class loader. The factory * method {@link #loaderLookup()} creates a symbol lookup for all the libraries associated with the caller's class loader: * * {@snippet lang=java : * System.loadLibrary("GL"); // libGL.so loaded here * ... * SymbolLookup libGL = SymbolLookup.loaderLookup(); * MemorySegment glGetString = libGL.find("glGetString").orElseThrow(); * } * * This symbol lookup, which is known as a loader lookup, is dynamic with respect to the libraries associated * with the class loader. If other libraries are subsequently loaded through JNI and associated with the class loader, * then the loader lookup will expose their symbols automatically. *

* Note that a loader lookup only exposes symbols in libraries that were previously loaded through JNI, i.e., * by {@link System#load(String)} or {@link System#loadLibrary(String)}. A loader lookup does not expose symbols in libraries * that were loaded in the course of creating a library lookup: * * {@snippet lang = java: * libraryLookup("libGL.so", arena).find("glGetString").isPresent(); // true * loaderLookup().find("glGetString").isPresent(); // false *} * * Note also that a library lookup for library {@code L} exposes symbols in {@code L} even if {@code L} was previously loaded * through JNI (the association with a class loader is immaterial to the library lookup): * * {@snippet lang = java: * System.loadLibrary("GL"); // libGL.so loaded here * libraryLookup("libGL.so", arena).find("glGetString").isPresent(); // true *} * *

* Finally, each {@link Linker} provides a symbol lookup for libraries that are commonly used on the OS and processor * combination supported by that {@link Linker}. This symbol lookup, which is known as a default lookup, * helps clients to quickly find addresses of well-known symbols. For example, a {@link Linker} for Linux/x64 might choose to * expose symbols in {@code libc} through the default lookup: * * {@snippet lang = java: * Linker nativeLinker = Linker.nativeLinker(); * SymbolLookup stdlib = nativeLinker.defaultLookup(); * MemorySegment malloc = stdlib.find("malloc").orElseThrow(); *} * * @since 22 */ @FunctionalInterface public interface SymbolLookup { /** * Returns the address of the symbol with the given name. * @param name the symbol name. * @return a zero-length memory segment whose address indicates the address of the symbol, if found. */ Optional find(String name); /** * {@return a composed symbol lookup that returns result of finding the symbol with this lookup if found, * otherwise returns the result of finding the symbol with the other lookup} * * @apiNote This method could be used to chain multiple symbol lookups together, e.g. so that symbols could * be retrieved, in order, from multiple libraries: * {@snippet lang = java: * var lookup = SymbolLookup.libraryLookup("foo", arena) * .or(SymbolLookup.libraryLookup("bar", arena)) * .or(SymbolLookup.loaderLookup()); *} * The above code creates a symbol lookup that first searches for symbols in the "foo" library. If no symbol is found * in "foo" then "bar" is searched. Finally, if a symbol is not found in neither "foo" nor "bar", the {@linkplain * SymbolLookup#loaderLookup() loader lookup} is used. * * @param other the symbol lookup that should be used to look for symbols not found in this lookup. */ default SymbolLookup or(SymbolLookup other) { Objects.requireNonNull(other); return name -> find(name).or(() -> other.find(name)); } /** * Returns a symbol lookup for symbols in the libraries associated with the caller's class loader. *

* A library is associated with a class loader {@code CL} when the library is loaded via an invocation of * {@link System#load(String)} or {@link System#loadLibrary(String)} from code in a class defined by {@code CL}. * If that code makes further invocations of {@link System#load(String)} or {@link System#loadLibrary(String)}, * then more libraries are loaded and associated with {@code CL}. The symbol lookup returned by this method is always * current: it reflects all the libraries associated with the relevant class loader, even if they were loaded after * this method returned. *

* Libraries associated with a class loader are unloaded when the class loader becomes * unreachable. The symbol lookup * returned by this method is associated with an automatic {@linkplain MemorySegment.Scope scope} which keeps the caller's * class loader reachable. Therefore, libraries associated with the caller's class loader are kept loaded * (and their symbols available) as long as a loader lookup for that class loader, or any of the segments * obtained by it, is reachable. *

* In cases where this method is called from a context where there is no caller frame on the stack * (e.g. when called directly from a JNI attached thread), the caller's class loader defaults to the * {@linkplain ClassLoader#getSystemClassLoader system class loader}. * * @return a symbol lookup for symbols in the libraries associated with the caller's class loader. * @see System#load(String) * @see System#loadLibrary(String) */ @CallerSensitive static SymbolLookup loaderLookup() { Class caller = Reflection.getCallerClass(); // If there's no caller class, fallback to system loader ClassLoader loader = caller != null ? caller.getClassLoader() : ClassLoader.getSystemClassLoader(); Arena loaderArena;// builtin loaders never go away if ((loader == null || loader instanceof BuiltinClassLoader)) { loaderArena = Arena.global(); } else { MemorySessionImpl session = MemorySessionImpl.createHeap(loader); loaderArena = session.asArena(); } return name -> { Objects.requireNonNull(name); if (Utils.containsNullChars(name)) return Optional.empty(); JavaLangAccess javaLangAccess = SharedSecrets.getJavaLangAccess(); // note: ClassLoader::findNative supports a null loader long addr = javaLangAccess.findNative(loader, name); return addr == 0L ? Optional.empty() : Optional.of(MemorySegment.ofAddress(addr) .reinterpret(loaderArena, null)); }; } /** * Loads a library with the given name (if not already loaded) and creates a symbol lookup for symbols in that library. * The lifetime of the returned library lookup is controlled by the provided arena. * For instance, if the provided arena is a confined arena, the library * associated with the returned lookup will be unloaded when the provided confined arena is * {@linkplain Arena#close() closed}. *

* This method is restricted. * Restricted methods are unsafe, and, if used incorrectly, their use might crash * the JVM or, worse, silently result in memory corruption. * * @implNote The process of resolving a library name is OS-specific. For instance, in a POSIX-compliant OS, * the library name is resolved according to the specification of the {@code dlopen} function for that OS. * In Windows, the library name is resolved according to the specification of the {@code LoadLibrary} function. * * @param name the name of the library in which symbols should be looked up. * @param arena the arena associated with symbols obtained from the returned lookup. * @return a new symbol lookup suitable to find symbols in a library with the given name. * @throws IllegalStateException if {@code arena.scope().isAlive() == false} * @throws WrongThreadException if {@code arena} is a confined arena, and this method is called from a * thread {@code T}, other than the arena's owner thread. * @throws IllegalArgumentException if {@code name} does not identify a valid library. * @throws IllegalCallerException If the caller is in a module that does not have native access enabled. */ @CallerSensitive @Restricted static SymbolLookup libraryLookup(String name, Arena arena) { Reflection.ensureNativeAccess(Reflection.getCallerClass(), SymbolLookup.class, "libraryLookup"); if (Utils.containsNullChars(name)) { throw new IllegalArgumentException("Cannot open library: " + name); } return libraryLookup(name, RawNativeLibraries::load, arena); } /** * Loads a library from the given path (if not already loaded) and creates a symbol lookup for symbols * in that library. The lifetime of the returned library lookup is controlled by the provided arena. * For instance, if the provided arena is a confined arena, the library * associated with the returned lookup will be unloaded when the provided confined arena is * {@linkplain Arena#close() closed}. *

* This method is restricted. * Restricted methods are unsafe, and, if used incorrectly, their use might crash * the JVM or, worse, silently result in memory corruption. * * @implNote On Linux, the functionalities provided by this factory method and the returned symbol lookup are * implemented using the {@code dlopen}, {@code dlsym} and {@code dlclose} functions. * @param path the path of the library in which symbols should be looked up. * @param arena the arena associated with symbols obtained from the returned lookup. * @return a new symbol lookup suitable to find symbols in a library with the given path. * @throws IllegalStateException if {@code arena.scope().isAlive() == false} * @throws WrongThreadException if {@code arena} is a confined arena, and this method is called from a * thread {@code T}, other than the arena's owner thread. * @throws IllegalArgumentException if {@code path} does not point to a valid library. * @throws IllegalCallerException If the caller is in a module that does not have native access enabled. */ @CallerSensitive @Restricted static SymbolLookup libraryLookup(Path path, Arena arena) { Reflection.ensureNativeAccess(Reflection.getCallerClass(), SymbolLookup.class, "libraryLookup"); return libraryLookup(path, RawNativeLibraries::load, arena); } private static SymbolLookup libraryLookup(Z libDesc, BiFunction loadLibraryFunc, Arena libArena) { Objects.requireNonNull(libDesc); Objects.requireNonNull(libArena); // attempt to load native library from path or name RawNativeLibraries nativeLibraries = RawNativeLibraries.newInstance(MethodHandles.lookup()); NativeLibrary library = loadLibraryFunc.apply(nativeLibraries, libDesc); if (library == null) { throw new IllegalArgumentException("Cannot open library: " + libDesc); } // register hook to unload library when 'libScope' becomes not alive MemorySessionImpl.toMemorySession(libArena).addOrCleanupIfFail(new MemorySessionImpl.ResourceList.ResourceCleanup() { @Override public void cleanup() { nativeLibraries.unload(library); } }); return name -> { Objects.requireNonNull(name); if (Utils.containsNullChars(name)) return Optional.empty(); long addr = library.find(name); return addr == 0L ? Optional.empty() : Optional.of(MemorySegment.ofAddress(addr) .reinterpret(libArena, null)); }; } }