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574 lines
30 KiB
Java
574 lines
30 KiB
Java
/*
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* Copyright (c) 2022, 2025, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation. Oracle designates this
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* particular file as subject to the "Classpath" exception as provided
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* by Oracle in the LICENSE file that accompanied this code.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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/**
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* <h2>Provides classfile parsing, generation, and transformation library.</h2>
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* The {@code java.lang.classfile} package contains API models for reading,
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* writing, and modifying Java class files, as specified in Chapter {@jvms 4} of
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* the <cite>Java Virtual Machine Specification</cite>. This package, {@link
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* java.lang.classfile.attribute}, {@link java.lang.classfile.constantpool},
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* and {@link java.lang.classfile.instruction} form the Class-File API.
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*
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* <h2>Reading classfiles</h2>
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* The main class for reading classfiles is {@link ClassModel}; we
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* convert bytes into a {@link ClassModel} with {@link
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* ClassFile#parse(byte[])}:
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*
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* {@snippet lang=java :
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* ClassModel cm = ClassFile.of().parse(bytes);
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* }
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*
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* There are several additional overloads of {@code parse} that let you specify
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* various processing options.
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* <p>
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* A {@link ClassModel} is an immutable description of a class
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* file. It provides accessor methods to get at class metadata (e.g., {@link
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* ClassModel#thisClass()}, {@link ClassModel#flags()}),
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* as well as subordinate classfile entities ({@link ClassModel#fields()},
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* {@link ClassModel#attributes()}). A {@link
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* ClassModel} is inflated lazily; most parts of the classfile are
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* not parsed until they are actually needed. Due to the laziness, these models
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* may not be thread safe. Additionally, invocations to accessor methods on
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* models may lead to {@link IllegalArgumentException} due to malformed {@code
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* class} file format, as parsing happens lazily.
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* <p>
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* We can enumerate the names of the fields and methods in a class by:
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* {@snippet lang="java" class="PackageSnippets" region="enumerateFieldsMethods1"}
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* <p>
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* When we enumerate the methods, we get a {@link MethodModel} for each method; like a
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* {@code ClassModel}, it gives us access to method metadata and
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* the ability to descend into subordinate entities such as the bytecodes of the
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* method body. In this way, a {@code ClassModel} is the root of a
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* tree, with children for fields, methods, and attributes, and {@code MethodModel} in
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* turn has its own children (attributes, {@code CodeModel}, etc.)
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* <p>
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* Methods like {@link ClassModel#methods} allows us to traverse the class structure
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* explicitly, going straight to the parts we are interested in. This is useful
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* for certain kinds of analysis, but if we wanted to process the whole
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* classfile, we may want something more organized. A {@link
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* ClassModel} also provides us with a view of the classfile as a
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* series of class <em>elements</em>, which may include methods, fields, attributes,
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* and more, and which can be distinguished with pattern matching. We could
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* rewrite the above example as:
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* {@snippet lang="java" class="PackageSnippets" region="enumerateFieldsMethods2"}
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* <p>
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* The models returned as elements from traversing {@code ClassModel} can in
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* turn be sources of elements. If we wanted to
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* traverse a classfile and enumerate all the classes for which we access fields
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* and methods, we can pick out the class elements that describe methods, then
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* in turn pick out the method elements that describe the code attribute, and
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* finally pick out the code elements that describe field access and invocation
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* instructions:
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* {@snippet lang="java" class="PackageSnippets" region="gatherDependencies1"}
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* <p>
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* This same query could alternately be processed as a stream pipeline over
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* class elements:
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* {@snippet lang="java" class="PackageSnippets" region="gatherDependencies2"}
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*
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* <h3>Models and elements</h3>
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* The view of classfiles presented by this API is framed in terms of
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* <em>models</em> and <em>elements</em>. Models represent complex structures,
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* such as classes, methods, fields, record elements, or the code body of a
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* method. Models can be explored either via random-access navigation (such as
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* the {@link ClassModel#methods()} accessor) or as a linear
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* sequence of <em>elements</em>. (Elements can in turn also be models; a {@link
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* FieldModel} is also an element of a class.) For each model type
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* (e.g., {@link MethodModel}), there is a corresponding element
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* type ({@link MethodElement}). Models and elements are immutable
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* and are inflated lazily so creating a model does not necessarily require
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* processing its entire content.
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*
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* <h3>The constant pool</h3>
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* Much of the interesting content in a classfile lives in the <em>constant
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* pool</em>. {@link ClassModel} provides a lazily-inflated,
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* read-only view of the constant pool via {@link ClassModel#constantPool()}.
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* Descriptions of classfile content is often exposed in the form of various
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* subtypes of {@link PoolEntry}, such as {@link
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* ClassEntry} or {@link Utf8Entry}.
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* <p>
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* Constant pool entries are also exposed through models and elements; in the
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* above traversal example, the {@link InvokeInstruction}
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* element exposed a method for {@code owner} that corresponds to a {@code
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* Constant_Class_info} entry in the constant pool.
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*
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* <h3>Attributes</h3>
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* Much of the contents of a classfile is stored in attributes; attributes are
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* found on classes, methods, fields, record components, and on the {@code Code}
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* attribute. Most attributes are surfaced as elements; for example, {@link
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* SignatureAttribute} is a {@link
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* ClassElement}, {@link MethodElement}, and {@link
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* FieldElement} since it can appear in all of those places, and is
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* included when iterating the elements of the corresponding model.
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* <p>
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* Some attributes are not surfaced as elements; these are attributes that are
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* tightly coupled to -- and logically part of -- other parts of the class file.
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* These include the {@code BootstrapMethods}, {@code LineNumberTable}, {@code
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* StackMapTable}, {@code LocalVariableTable}, and {@code
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* LocalVariableTypeTable} attributes. These are processed by the library and
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* treated as part of the structure they are coupled to (the entries of the
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* {@code BootstrapMethods} attribute are treated as part of the constant pool;
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* line numbers and local variable metadata are modeled as elements of {@link
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* CodeModel}.)
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* <p>
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* The {@code Code} attribute, in addition to being modeled as a {@link
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* MethodElement}, is also a model in its own right ({@link
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* CodeModel}) due to its complex structure.
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* <p>
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* Each standard attribute has an interface (in {@code java.lang.classfile.attribute})
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* which exposes the contents of the attribute and provides factories to
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* construct the attribute. For example, the {@code Signature} attribute is
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* defined by the {@link SignatureAttribute} class, and
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* provides accessors for {@link SignatureAttribute#signature()}
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* as well as factories taking {@link Utf8Entry} or
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* {@link String}.
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*
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* <h3>Custom attributes</h3>
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* Attributes are converted between their classfile form and their corresponding
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* object form via an {@link AttributeMapper}. An {@code
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* AttributeMapper} provides the
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* {@link AttributeMapper#readAttribute(AttributedElement,
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* ClassReader, int)} method for mapping from the classfile format
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* to an attribute instance, and the
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* {@link AttributeMapper#writeAttribute(BufWriter,
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* Attribute)} method for mapping back to the classfile format. It also
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* contains metadata including the attribute name, the set of classfile entities
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* where the attribute is applicable, and whether multiple attributes of the
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* same kind are allowed on a single entity.
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* <p>
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* There are built-in attribute mappers (in {@link Attributes}) for
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* each of the attribute types defined in section {@jvms 4.7} of <cite>The Java Virtual
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* Machine Specification</cite>, as well as several common nonstandard attributes used by the
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* JDK such as {@code CharacterRangeTable}.
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* <p>
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* Unrecognized attributes are delivered as elements of type {@link
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* UnknownAttribute}, which provide access only to the
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* {@code byte[]} contents of the attribute.
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* <p>
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* For nonstandard attributes, user-provided attribute mappers can be specified
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* through the use of the {@link
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* ClassFile.AttributeMapperOption#of(Function)}}
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* classfile option. Implementations of custom attributes should extend {@link
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* CustomAttribute}.
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*
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* <h3 id="options">Options</h3>
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* <p>
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* {@link ClassFile#of(ClassFile.Option[])}
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* accepts a list of options. {@link ClassFile.Option} is a base interface
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* for some statically enumerated options, as well as factories for more complex options,
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* including:
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* <ul>
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* <li>{@link ClassFile.AttributeMapperOption#of(Function)}
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* -- specify format of custom attributes</li>
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* <li>{@link ClassFile.AttributesProcessingOption}
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* -- unrecognized or problematic original attributes (default is {@code PASS_ALL_ATTRIBUTES})</li>
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* <li>{@link ClassFile.ClassHierarchyResolverOption#of(ClassHierarchyResolver)}
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* -- specify a custom class hierarchy resolver used by stack map generation</li>
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* <li>{@link ClassFile.ConstantPoolSharingOption}}
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* -- share constant pool when transforming (default is {@code SHARED_POOL})</li>
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* <li>{@link ClassFile.DeadCodeOption}}
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* -- patch out unreachable code (default is {@code PATCH_DEAD_CODE})</li>
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* <li>{@link ClassFile.DeadLabelsOption}}
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* -- filter unresolved labels (default is {@code FAIL_ON_DEAD_LABELS})</li>
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* <li>{@link ClassFile.DebugElementsOption}
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* -- processing of debug information, such as local variable metadata (default is {@code PASS_DEBUG}) </li>
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* <li>{@link ClassFile.LineNumbersOption}
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* -- processing of line numbers (default is {@code PASS_LINE_NUMBERS}) </li>
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* <li>{@link ClassFile.ShortJumpsOption}
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* -- automatically rewrite short jumps to long when necessary (default is {@code FIX_SHORT_JUMPS})</li>
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* <li>{@link ClassFile.StackMapsOption}
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* -- generate stackmaps (default is {@code STACK_MAPS_WHEN_REQUIRED})</li>
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* </ul>
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* <p>
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* {@link ClassFile.AttributeMapperOption} and {@link ClassFile.ClassHierarchyResolverOption}
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* are critical to the correctness of {@code class} file parsing and generation.
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* The attribute mapper is required to parse custom attributes. A correct
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* resolver is required to generate {@code class} files that refer to classes
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* not available to the system class loader in its bytecode, or in corner cases,
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* when generation wishes to avoid loading system classes, such as in agents.
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* <p>
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* Most options allow you to request that certain parts of the classfile be
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* skipped during traversal, such as debug information or unrecognized
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* attributes. Some options allow you to suppress generation of portions of the
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* classfile, such as stack maps. Many of these options are to access
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* performance tradeoffs; processing debug information and line numbers has a
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* cost (both in writing and reading.) If you don't need this information, you
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* can suppress it with options to gain some performance.
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*
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* <h2>Writing classfiles</h2>
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* ClassFile generation is accomplished through <em>builders</em>. For each
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* entity type that has a model, there is also a corresponding builder type;
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* classes are built through {@link ClassBuilder}, methods through
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* {@link MethodBuilder}, etc.
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* <p>
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* Rather than creating builders directly, builders are provided as an argument
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* to a user-provided lambda. To generate the familiar "hello world" program,
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* we ask for a class builder, and use that class builder to create method
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* builders for the constructor and {@code main} method, and in turn use the
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* method builders to create a {@code Code} attribute and use the code builders
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* to generate the instructions:
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* {@snippet lang="java" class="PackageSnippets" region="helloWorld1"}
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* <p>
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* The convenience methods {@code ClassBuilder.buildMethodBody} allows us to ask
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* {@link ClassBuilder} to create code builders to build method bodies directly,
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* skipping the method builder custom lambda:
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* {@snippet lang="java" class="PackageSnippets" region="helloWorld2"}
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* <p>
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* Builders often support multiple ways of expressing the same entity at
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* different levels of abstraction. For example, the {@code invokevirtual}
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* instruction invoking {@code println} could have been generated with {@link
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* CodeBuilder#invokevirtual(ClassDesc,
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* String, MethodTypeDesc) CodeBuilder.invokevirtual}, {@link
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* CodeBuilder#invoke(Opcode,
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* ClassDesc, String, MethodTypeDesc,
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* boolean) CodeBuilder.invoke}, or {@link
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* CodeBuilder#with(ClassFileElement)
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* CodeBuilder.with}.
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* <p>
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* The convenience method {@code CodeBuilder.invokevirtual} behaves as if it calls
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* the convenience method {@code CodeBuilder.invoke}, which in turn behaves
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* as if it calls method {@code CodeBuilder.with}. This composing of method calls on the
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* builder enables the composing of transforms (as described later).
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* <p>
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* Unless otherwise noted, passing a {@code null} argument to a constructor
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* or method of any Class-File API class or interface will cause a {@link
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* NullPointerException} to be thrown. Additionally,
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* invoking a method with an array or collection containing a {@code null} element
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* will cause a {@code NullPointerException}, unless otherwise specified. </p>
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*
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* <h3>Symbolic information</h3>
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* To describe symbolic information for classes and types, the API uses the
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* nominal descriptor abstractions from {@link java.lang.constant} such as {@link
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* ClassDesc} and {@link MethodTypeDesc},
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* which is less error-prone than using raw strings.
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* <p>
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* If a constant pool entry has a nominal representation then it provides a
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* method returning the corresponding nominal descriptor type e.g.
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* method {@link ClassEntry#asSymbol} returns
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* {@code ClassDesc}.
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* <p>
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* Where appropriate builders provide two methods for building an element with
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* symbolic information, one accepting nominal descriptors, and the other
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* accepting constant pool entries.
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*
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* <h3>Consistency checks, syntax checks and verification</h3>
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* No consistency checks are performed while building or transforming classfiles
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* (except for null arguments checks). All builders and classfile elements factory
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* methods accepts the provided information without implicit validation.
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* However, fatal inconsistencies (like for example invalid code sequence or
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* unresolved labels) affects internal tools and may cause exceptions later in
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* the classfile building process. These fatal exceptions are thrown as
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* {@link IllegalArgumentException}.
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* <p>
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* Using nominal descriptors assures the right serial form is applied by the
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* ClassFile API library based on the actual context. Also these nominal
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* descriptors are validated during their construction, so it is not possible to
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* create them with invalid content by mistake. Following example pass class
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* name to the {@link ClassDesc#of} method for validation
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* and the library performs automatic conversion to the right internal form of
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* the class name when serialized in the constant pool as a class entry.
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* {@snippet lang=java :
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* var validClassEntry = constantPoolBuilder.classEntry(ClassDesc.of("mypackage.MyClass"));
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* }
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* <p>
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* On the other hand it is possible to use builders methods and factories accepting
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* constant pool entries directly. Constant pool entries can be constructed also
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* directly from raw values, with no additional conversions or validations.
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* Following example uses intentionally wrong class name form and it is applied
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* without any validation or conversion.
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* {@snippet lang=java :
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* var invalidClassEntry = constantPoolBuilder.classEntry(
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* constantPoolBuilder.utf8Entry("mypackage.MyClass"));
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* }
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* <p>
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* More complex verification of a classfile can be achieved by invocation of
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* {@link ClassFile#verify}.
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*
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* <h2>Transforming classfiles</h2>
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* ClassFile Processing APIs are most frequently used to combine reading and
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* writing into transformation, where a classfile is read, localized changes are
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* made, but much of the classfile is passed through unchanged. For each kind
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* of builder, {@code XxxBuilder} has a method {@code with(XxxElement)} so that
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* elements that we wish to pass through unchanged can be handed directly back
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* to the builder.
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* <p>
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* If we wanted to strip out methods whose names starts with "debug", we could
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* get an existing {@link ClassModel}, build a new classfile that
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* provides a {@link ClassBuilder}, iterate the elements of the
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* original {@link ClassModel}, and pass through all of them to
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* the builder except the methods we want to drop:
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* {@snippet lang="java" class="PackageSnippets" region="stripDebugMethods1"}
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* <p>
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* This hands every class element, except for those corresponding to methods
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* whose names start with {@code debug}, back to the builder. Transformations
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* can of course be more complicated, diving into method bodies and instructions
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* and transforming those as well, but the same structure is repeated at every
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* level, since every entity has corresponding model, builder, and element
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* abstractions.
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* <p>
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* Transformation can be viewed as a "flatMap" operation on the sequence of
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* elements; for every element, we could pass it through unchanged, drop it, or
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* replace it with one or more elements. Because transformation is such a
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* common operation on classfiles, each model type has a corresponding {@code
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* XxxTransform} type (which describes a transform on a sequence of {@code
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* XxxElement}) and each builder type has {@code transformYyy} methods for transforming
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* its child models. A transform is simply a functional interface that takes a
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* builder and an element, and an implementation "flatMap"s elements
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* into the builder. We could express the above as:
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* {@snippet lang="java" class="PackageSnippets" region="stripDebugMethods2"}
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* <p>
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* {@code ClassTransform.dropping} convenience method allow us to simplify the same
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* transformation construction and express the above as:
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* {@snippet lang="java" class="PackageSnippets" region="stripDebugMethods3"}
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*
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* <h3>Lifting transforms</h3>
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* While the example using transformations are only slightly shorter, the
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* advantage of expressing transformation in this way is that the transform
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* operations can be more easily combined. Suppose we want to redirect
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* invocations of static methods on {@code Foo} to the corresponding method on
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* {@code Bar} instead. We could express this as a transformation on {@link
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* CodeElement}:
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* {@snippet lang="java" class="PackageSnippets" region="fooToBarTransform"}
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* <p>
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* We can then <em>lift</em> this transformation on code elements into a
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* transformation on method elements. This intercepts method elements that
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* correspond to a {@code Code} attribute, dives into its code elements, and
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* applies the code transform to them, and passes other method elements through
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* unchanged:
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* {@snippet lang=java :
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* MethodTransform mt = MethodTransform.transformingCode(fooToBar);
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* }
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* <p>
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* and further lift the transform on method elements into one on class
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* elements:
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* {@snippet lang=java :
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* ClassTransform ct = ClassTransform.transformingMethods(mt);
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* }
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* <p>
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* or lift the code transform into the class transform directly:
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* {@snippet lang=java :
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* ClassTransform ct = ClassTransform.transformingMethodBodiess(fooToBar);
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* }
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* <p>
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* and then transform the classfile:
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* {@snippet lang=java :
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* var cc = ClassFile.of();
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* byte[] newBytes = cc.transform(cc.parse(bytes), ct);
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* }
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* <p>
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* This is much more concise (and less error-prone) than the equivalent
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* expressed by traversing the classfile structure directly:
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* {@snippet lang="java" class="PackageSnippets" region="fooToBarUnrolled"}
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*
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* <h3>Composing transforms</h3>
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* Transforms on the same type of element can be composed in sequence, where the
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* output of the first is fed to the input of the second. Suppose we want to
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* instrument all method calls, where we print the name of a method before
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* calling it:
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* {@snippet lang="java" class="PackageSnippets" region="instrumentCallsTransform"}
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* <p>
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* Then we can compose {@code fooToBar} and {@code instrumentCalls} with {@link
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* CodeTransform#andThen(CodeTransform)}:
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*
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* {@snippet lang=java :
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* var cc = ClassFile.of();
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* byte[] newBytes = cc.transform(cc.parse(bytes),
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* ClassTransform.transformingMethods(
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* MethodTransform.transformingCode(
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* fooToBar.andThen(instrumentCalls))));
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* }
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*
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* Transform {@code instrumentCalls} will receive all code elements produced by
|
|
* transform {@code forToBar}, either those code elements from the original classfile
|
|
* or replacements (replacing static invocations to {@code Foo} with those to {@code Bar}).
|
|
*
|
|
* <h3>Constant pool sharing</h3>
|
|
* Transformation doesn't merely handle the logistics of reading, transforming
|
|
* elements, and writing. Most of the time when we are transforming a
|
|
* classfile, we are making relatively minor changes. To optimize such cases,
|
|
* transformation seeds the new classfile with a copy of the constant pool from
|
|
* the original classfile; this enables significant optimizations (methods and
|
|
* attributes that are not transformed can be processed by bulk-copying their
|
|
* bytes, rather than parsing them and regenerating their contents.) If
|
|
* constant pool sharing is not desired it can be suppressed
|
|
* with the {@link ClassFile.ConstantPoolSharingOption} option.
|
|
* Such suppression may be beneficial when transformation removes many elements,
|
|
* resulting in many unreferenced constant pool entries.
|
|
*
|
|
* <h3>Transformation handling of unknown classfile elements</h3>
|
|
* Custom classfile transformations might be unaware of classfile elements
|
|
* introduced by future JDK releases. To achieve deterministic stability,
|
|
* classfile transforms interested in consuming all classfile elements should be
|
|
* implemented strictly to throw exceptions if running on a newer JDK, if the
|
|
* transformed class file is a newer version, or if a new and unknown classfile
|
|
* element appears. As for example in the following strict compatibility-checking
|
|
* transformation snippets:
|
|
* {@snippet lang="java" class="PackageSnippets" region="strictTransform1"}
|
|
* {@snippet lang="java" class="PackageSnippets" region="strictTransform2"}
|
|
* {@snippet lang="java" class="PackageSnippets" region="strictTransform3"}
|
|
* <p>
|
|
* Conversely, classfile transforms that are only interested in consuming a portion
|
|
* of classfile elements do not need to concern with new and unknown classfile
|
|
* elements and may pass them through. Following example shows such future-proof
|
|
* code transformation:
|
|
* {@snippet lang="java" class="PackageSnippets" region="benevolentTransform"}
|
|
*
|
|
* <h2>API conventions</h2>
|
|
* <p>
|
|
* The API is largely derived from a <a href="#data_model"><em>data model</em></a>
|
|
* for the classfile format, which defines each element kind (which includes models and
|
|
* attributes) and its properties. For each element kind, there is a
|
|
* corresponding interface to describe that element, and factory methods to
|
|
* create that element. Some element kinds also have convenience methods on the
|
|
* corresponding builder (e.g., {@link
|
|
* CodeBuilder#invokevirtual(ClassDesc,
|
|
* String, MethodTypeDesc)}).
|
|
* <p>
|
|
* Most symbolic information in elements is represented by constant pool entries
|
|
* (for example, the owner of a field is represented by a {@link
|
|
* ClassEntry}.) Factories and builders also
|
|
* accept nominal descriptors from {@link java.lang.constant} (e.g., {@link
|
|
* ClassDesc}.)
|
|
*
|
|
* <h2><a id="data_model"></a>Data model</h2>
|
|
* We define each kind of element by its name, an optional arity indicator (zero
|
|
* or more, zero or one, exactly one), and a list of components. The elements
|
|
* of a class are fields, methods, and the attributes that can appear on
|
|
* classes:
|
|
*
|
|
* {@snippet lang="text" :
|
|
* ClassElement =
|
|
* FieldModel*(UtfEntry name, Utf8Entry descriptor)
|
|
* | MethodModel*(UtfEntry name, Utf8Entry descriptor)
|
|
* | ModuleAttribute?(int flags, ModuleEntry moduleName, UtfEntry moduleVersion,
|
|
* List<ModuleRequireInfo> requires, List<ModuleOpenInfo> opens,
|
|
* List<ModuleExportInfo> exports, List<ModuleProvidesInfo> provides,
|
|
* List<ClassEntry> uses)
|
|
* | ModulePackagesAttribute?(List<PackageEntry> packages)
|
|
* | ModuleTargetAttribute?(Utf8Entry targetPlatform)
|
|
* | ModuleHashesAttribute?(Utf8Entry algorithm, List<HashInfo> hashes)
|
|
* | ModuleResolutionAttribute?(int resolutionFlags)
|
|
* | SourceFileAttribute?(Utf8Entry sourceFile)
|
|
* | SourceDebugExtensionsAttribute?(byte[] contents)
|
|
* | CompilationIDAttribute?(Utf8Entry compilationId)
|
|
* | SourceIDAttribute?(Utf8Entry sourceId)
|
|
* | NestHostAttribute?(ClassEntry nestHost)
|
|
* | NestMembersAttribute?(List<ClassEntry> nestMembers)
|
|
* | RecordAttribute?(List<RecordComponent> components)
|
|
* | EnclosingMethodAttribute?(ClassEntry className, NameAndTypeEntry method)
|
|
* | InnerClassesAttribute?(List<InnerClassInfo> classes)
|
|
* | PermittedSubclassesAttribute?(List<ClassEntry> permittedSubclasses)
|
|
* | DeclarationElement*
|
|
* }
|
|
*
|
|
* where {@code DeclarationElement} are the elements that are common to all declarations
|
|
* (classes, methods, fields) and so are factored out:
|
|
*
|
|
* {@snippet lang="text" :
|
|
* DeclarationElement =
|
|
* SignatureAttribute?(Utf8Entry signature)
|
|
* | SyntheticAttribute?()
|
|
* | DeprecatedAttribute?()
|
|
* | RuntimeInvisibleAnnotationsAttribute?(List<Annotation> annotations)
|
|
* | RuntimeVisibleAnnotationsAttribute?(List<Annotation> annotations)
|
|
* | CustomAttribute*
|
|
* | UnknownAttribute*
|
|
* }
|
|
*
|
|
* Fields and methods are models with their own elements. The elements of fields
|
|
* and methods are fairly simple; most of the complexity of methods lives in the
|
|
* {@link CodeModel} (which models the {@code Code} attribute
|
|
* along with the code-related attributes: stack map table, local variable table,
|
|
* line number table, etc.)
|
|
*
|
|
* {@snippet lang="text" :
|
|
* FieldElement =
|
|
* DeclarationElement
|
|
* | ConstantValueAttribute?(ConstantValueEntry constant)
|
|
*
|
|
* MethodElement =
|
|
* DeclarationElement
|
|
* | CodeModel?()
|
|
* | AnnotationDefaultAttribute?(ElementValue defaultValue)
|
|
* | MethodParametersAttribute?(List<MethodParameterInfo> parameters)
|
|
* | ExceptionsAttribute?(List<ClassEntry> exceptions)
|
|
* }
|
|
*
|
|
* {@link CodeModel} is unique in that its elements are <em>ordered</em>.
|
|
* Elements of {@code Code} include ordinary bytecodes, as well as a number of pseudo-instructions
|
|
* representing branch targets, line number metadata, local variable metadata, and
|
|
* catch blocks.
|
|
*
|
|
* {@snippet lang="text" :
|
|
* CodeElement = Instruction | PseudoInstruction
|
|
*
|
|
* Instruction =
|
|
* LoadInstruction(TypeKind type, int slot)
|
|
* | StoreInstruction(TypeKind type, int slot)
|
|
* | IncrementInstruction(int slot, int constant)
|
|
* | BranchInstruction(Opcode opcode, Label target)
|
|
* | LookupSwitchInstruction(Label defaultTarget, List<SwitchCase> cases)
|
|
* | TableSwitchInstruction(Label defaultTarget, int low, int high,
|
|
* List<SwitchCase> cases)
|
|
* | ReturnInstruction(TypeKind kind)
|
|
* | ThrowInstruction()
|
|
* | FieldInstruction(Opcode opcode, FieldRefEntry field)
|
|
* | InvokeInstruction(Opcode opcode, MemberRefEntry method, boolean isInterface)
|
|
* | InvokeDynamicInstruction(InvokeDynamicEntry invokedynamic)
|
|
* | NewObjectInstruction(ClassEntry className)
|
|
* | NewReferenceArrayInstruction(ClassEntry componentType)
|
|
* | NewPrimitiveArrayInstruction(TypeKind typeKind)
|
|
* | NewMultiArrayInstruction(ClassEntry componentType, int dims)
|
|
* | ArrayLoadInstruction(Opcode opcode)
|
|
* | ArrayStoreInstruction(Opcode opcode)
|
|
* | TypeCheckInstruction(Opcode opcode, ClassEntry className)
|
|
* | ConvertInstruction(TypeKind from, TypeKind to)
|
|
* | OperatorInstruction(Opcode opcode)
|
|
* | ConstantInstruction(ConstantDesc constant)
|
|
* | StackInstruction(Opcode opcode)
|
|
* | MonitorInstruction(Opcode opcode)
|
|
* | NopInstruction()
|
|
*
|
|
* PseudoInstruction =
|
|
* | LabelTarget(Label label)
|
|
* | LineNumber(int line)
|
|
* | ExceptionCatch(Label tryStart, Label tryEnd, Label handler, ClassEntry exception)
|
|
* | LocalVariable(int slot, UtfEntry name, Utf8Entry type, Label startScope, Label endScope)
|
|
* | LocalVariableType(int slot, Utf8Entry name, Utf8Entry type, Label startScope, Label endScope)
|
|
* | CharacterRange(int rangeStart, int rangeEnd, int flags, Label startScope, Label endScope)
|
|
* }
|
|
*
|
|
* @since 24
|
|
*/
|
|
package java.lang.classfile;
|
|
|
|
import java.lang.classfile.attribute.SignatureAttribute;
|
|
import java.lang.classfile.attribute.UnknownAttribute;
|
|
import java.lang.classfile.constantpool.ClassEntry;
|
|
import java.lang.classfile.constantpool.PoolEntry;
|
|
import java.lang.classfile.constantpool.Utf8Entry;
|
|
import java.lang.classfile.instruction.InvokeInstruction;
|
|
import java.lang.constant.ClassDesc;
|
|
import java.lang.constant.MethodTypeDesc;
|
|
import java.util.function.Function;
|