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1849 lines
69 KiB
Java
1849 lines
69 KiB
Java
/*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation. Oracle designates this
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* particular file as subject to the "Classpath" exception as provided
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* by Oracle in the LICENSE file that accompanied this code.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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/*
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* This file is available under and governed by the GNU General Public
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* License version 2 only, as published by the Free Software Foundation.
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* However, the following notice accompanied the original version of this
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* file:
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*
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* Written by Doug Lea with assistance from members of JCP JSR-166
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* Expert Group and released to the public domain, as explained at
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* http://creativecommons.org/publicdomain/zero/1.0/
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*/
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package java.util.concurrent.locks;
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import java.lang.invoke.MethodHandles;
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import java.lang.invoke.VarHandle;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.Date;
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import java.util.concurrent.TimeUnit;
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import java.util.concurrent.locks.AbstractQueuedSynchronizer.Node;
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/**
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* A version of {@link AbstractQueuedSynchronizer} in
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* which synchronization state is maintained as a {@code long}.
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* This class has exactly the same structure, properties, and methods
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* as {@code AbstractQueuedSynchronizer} with the exception
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* that all state-related parameters and results are defined
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* as {@code long} rather than {@code int}. This class
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* may be useful when creating synchronizers such as
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* multilevel locks and barriers that require
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* 64 bits of state.
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*
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* <p>See {@link AbstractQueuedSynchronizer} for usage
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* notes and examples.
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*
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* @since 1.6
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* @author Doug Lea
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*/
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public abstract class AbstractQueuedLongSynchronizer
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extends AbstractOwnableSynchronizer
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implements java.io.Serializable {
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private static final long serialVersionUID = 7373984972572414692L;
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/*
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To keep sources in sync, the remainder of this source file is
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exactly cloned from AbstractQueuedSynchronizer, replacing class
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name and changing ints related with sync state to longs. Please
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keep it that way.
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*/
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/**
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* Creates a new {@code AbstractQueuedLongSynchronizer} instance
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* with initial synchronization state of zero.
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*/
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protected AbstractQueuedLongSynchronizer() { }
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/**
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* Head of the wait queue, lazily initialized. Except for
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* initialization, it is modified only via method setHead. Note:
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* If head exists, its waitStatus is guaranteed not to be
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* CANCELLED.
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*/
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private transient volatile Node head;
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/**
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* Tail of the wait queue, lazily initialized. Modified only via
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* method enq to add new wait node.
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*/
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private transient volatile Node tail;
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/**
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* The synchronization state.
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*/
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private volatile long state;
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/**
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* Returns the current value of synchronization state.
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* This operation has memory semantics of a {@code volatile} read.
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* @return current state value
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*/
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protected final long getState() {
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return state;
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}
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/**
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* Sets the value of synchronization state.
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* This operation has memory semantics of a {@code volatile} write.
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* @param newState the new state value
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*/
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protected final void setState(long newState) {
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// See JDK-8180620: Clarify VarHandle mixed-access subtleties
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STATE.setVolatile(this, newState);
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}
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/**
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* Atomically sets synchronization state to the given updated
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* value if the current state value equals the expected value.
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* This operation has memory semantics of a {@code volatile} read
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* and write.
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*
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* @param expect the expected value
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* @param update the new value
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* @return {@code true} if successful. False return indicates that the actual
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* value was not equal to the expected value.
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*/
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protected final boolean compareAndSetState(long expect, long update) {
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return STATE.compareAndSet(this, expect, update);
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}
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// Queuing utilities
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/**
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* The number of nanoseconds for which it is faster to spin
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* rather than to use timed park. A rough estimate suffices
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* to improve responsiveness with very short timeouts.
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*/
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static final long SPIN_FOR_TIMEOUT_THRESHOLD = 1000L;
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/**
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* Inserts node into queue, initializing if necessary. See picture above.
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* @param node the node to insert
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* @return node's predecessor
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*/
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private Node enq(Node node) {
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for (;;) {
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Node oldTail = tail;
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if (oldTail != null) {
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node.setPrevRelaxed(oldTail);
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if (compareAndSetTail(oldTail, node)) {
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oldTail.next = node;
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return oldTail;
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}
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} else {
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initializeSyncQueue();
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}
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}
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}
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/**
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* Creates and enqueues node for current thread and given mode.
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*
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* @param mode Node.EXCLUSIVE for exclusive, Node.SHARED for shared
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* @return the new node
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*/
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private Node addWaiter(Node mode) {
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Node node = new Node(mode);
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for (;;) {
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Node oldTail = tail;
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if (oldTail != null) {
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node.setPrevRelaxed(oldTail);
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if (compareAndSetTail(oldTail, node)) {
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oldTail.next = node;
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return node;
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}
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} else {
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initializeSyncQueue();
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}
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}
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}
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/**
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* Sets head of queue to be node, thus dequeuing. Called only by
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* acquire methods. Also nulls out unused fields for sake of GC
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* and to suppress unnecessary signals and traversals.
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*
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* @param node the node
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*/
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private void setHead(Node node) {
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head = node;
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node.thread = null;
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node.prev = null;
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}
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/**
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* Wakes up node's successor, if one exists.
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*
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* @param node the node
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*/
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private void unparkSuccessor(Node node) {
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/*
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* If status is negative (i.e., possibly needing signal) try
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* to clear in anticipation of signalling. It is OK if this
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* fails or if status is changed by waiting thread.
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*/
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int ws = node.waitStatus;
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if (ws < 0)
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node.compareAndSetWaitStatus(ws, 0);
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/*
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* Thread to unpark is held in successor, which is normally
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* just the next node. But if cancelled or apparently null,
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* traverse backwards from tail to find the actual
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* non-cancelled successor.
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*/
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Node s = node.next;
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if (s == null || s.waitStatus > 0) {
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s = null;
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for (Node p = tail; p != node && p != null; p = p.prev)
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if (p.waitStatus <= 0)
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s = p;
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}
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if (s != null)
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LockSupport.unpark(s.thread);
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}
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/**
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* Release action for shared mode -- signals successor and ensures
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* propagation. (Note: For exclusive mode, release just amounts
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* to calling unparkSuccessor of head if it needs signal.)
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*/
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private void doReleaseShared() {
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/*
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* Ensure that a release propagates, even if there are other
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* in-progress acquires/releases. This proceeds in the usual
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* way of trying to unparkSuccessor of head if it needs
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* signal. But if it does not, status is set to PROPAGATE to
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* ensure that upon release, propagation continues.
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* Additionally, we must loop in case a new node is added
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* while we are doing this. Also, unlike other uses of
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* unparkSuccessor, we need to know if CAS to reset status
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* fails, if so rechecking.
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*/
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for (;;) {
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Node h = head;
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if (h != null && h != tail) {
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int ws = h.waitStatus;
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if (ws == Node.SIGNAL) {
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if (!h.compareAndSetWaitStatus(Node.SIGNAL, 0))
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continue; // loop to recheck cases
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unparkSuccessor(h);
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}
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else if (ws == 0 &&
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!h.compareAndSetWaitStatus(0, Node.PROPAGATE))
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continue; // loop on failed CAS
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}
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if (h == head) // loop if head changed
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break;
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}
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}
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/**
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* Sets head of queue, and checks if successor may be waiting
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* in shared mode, if so propagating if either propagate > 0 or
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* PROPAGATE status was set.
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*
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* @param node the node
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* @param propagate the return value from a tryAcquireShared
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*/
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private void setHeadAndPropagate(Node node, long propagate) {
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Node h = head; // Record old head for check below
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setHead(node);
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/*
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* Try to signal next queued node if:
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* Propagation was indicated by caller,
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* or was recorded (as h.waitStatus either before
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* or after setHead) by a previous operation
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* (note: this uses sign-check of waitStatus because
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* PROPAGATE status may transition to SIGNAL.)
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* and
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* The next node is waiting in shared mode,
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* or we don't know, because it appears null
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*
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* The conservatism in both of these checks may cause
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* unnecessary wake-ups, but only when there are multiple
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* racing acquires/releases, so most need signals now or soon
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* anyway.
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*/
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if (propagate > 0 || h == null || h.waitStatus < 0 ||
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(h = head) == null || h.waitStatus < 0) {
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Node s = node.next;
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if (s == null || s.isShared())
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doReleaseShared();
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}
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}
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// Utilities for various versions of acquire
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/**
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* Cancels an ongoing attempt to acquire.
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*
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* @param node the node
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*/
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private void cancelAcquire(Node node) {
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// Ignore if node doesn't exist
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if (node == null)
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return;
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node.thread = null;
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// Skip cancelled predecessors
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Node pred = node.prev;
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while (pred.waitStatus > 0)
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node.prev = pred = pred.prev;
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// predNext is the apparent node to unsplice. CASes below will
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// fail if not, in which case, we lost race vs another cancel
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// or signal, so no further action is necessary.
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Node predNext = pred.next;
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// Can use unconditional write instead of CAS here.
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// After this atomic step, other Nodes can skip past us.
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// Before, we are free of interference from other threads.
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node.waitStatus = Node.CANCELLED;
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// If we are the tail, remove ourselves.
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if (node == tail && compareAndSetTail(node, pred)) {
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pred.compareAndSetNext(predNext, null);
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} else {
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// If successor needs signal, try to set pred's next-link
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// so it will get one. Otherwise wake it up to propagate.
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int ws;
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if (pred != head &&
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((ws = pred.waitStatus) == Node.SIGNAL ||
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(ws <= 0 && pred.compareAndSetWaitStatus(ws, Node.SIGNAL))) &&
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pred.thread != null) {
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Node next = node.next;
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if (next != null && next.waitStatus <= 0)
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pred.compareAndSetNext(predNext, next);
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} else {
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unparkSuccessor(node);
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}
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node.next = node; // help GC
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}
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}
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/**
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* Checks and updates status for a node that failed to acquire.
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* Returns true if thread should block. This is the main signal
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* control in all acquire loops. Requires that pred == node.prev.
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*
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* @param pred node's predecessor holding status
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* @param node the node
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* @return {@code true} if thread should block
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*/
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private static boolean shouldParkAfterFailedAcquire(Node pred, Node node) {
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int ws = pred.waitStatus;
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if (ws == Node.SIGNAL)
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/*
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* This node has already set status asking a release
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* to signal it, so it can safely park.
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*/
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return true;
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if (ws > 0) {
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/*
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* Predecessor was cancelled. Skip over predecessors and
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* indicate retry.
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*/
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do {
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node.prev = pred = pred.prev;
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} while (pred.waitStatus > 0);
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pred.next = node;
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} else {
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/*
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* waitStatus must be 0 or PROPAGATE. Indicate that we
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* need a signal, but don't park yet. Caller will need to
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* retry to make sure it cannot acquire before parking.
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*/
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pred.compareAndSetWaitStatus(ws, Node.SIGNAL);
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}
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return false;
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}
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/**
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* Convenience method to interrupt current thread.
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*/
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static void selfInterrupt() {
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Thread.currentThread().interrupt();
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}
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/**
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* Convenience method to park and then check if interrupted.
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*
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* @return {@code true} if interrupted
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*/
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private final boolean parkAndCheckInterrupt() {
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LockSupport.park(this);
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return Thread.interrupted();
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}
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/*
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* Various flavors of acquire, varying in exclusive/shared and
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* control modes. Each is mostly the same, but annoyingly
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* different. Only a little bit of factoring is possible due to
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* interactions of exception mechanics (including ensuring that we
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* cancel if tryAcquire throws exception) and other control, at
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* least not without hurting performance too much.
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*/
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/**
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* Acquires in exclusive uninterruptible mode for thread already in
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* queue. Used by condition wait methods as well as acquire.
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*
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* @param node the node
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* @param arg the acquire argument
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* @return {@code true} if interrupted while waiting
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*/
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final boolean acquireQueued(final Node node, long arg) {
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try {
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boolean interrupted = false;
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for (;;) {
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final Node p = node.predecessor();
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if (p == head && tryAcquire(arg)) {
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setHead(node);
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p.next = null; // help GC
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return interrupted;
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}
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if (shouldParkAfterFailedAcquire(p, node) &&
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parkAndCheckInterrupt())
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interrupted = true;
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}
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} catch (Throwable t) {
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cancelAcquire(node);
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throw t;
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}
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}
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/**
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* Acquires in exclusive interruptible mode.
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* @param arg the acquire argument
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*/
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private void doAcquireInterruptibly(long arg)
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throws InterruptedException {
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final Node node = addWaiter(Node.EXCLUSIVE);
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try {
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for (;;) {
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final Node p = node.predecessor();
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if (p == head && tryAcquire(arg)) {
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setHead(node);
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p.next = null; // help GC
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return;
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}
|
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if (shouldParkAfterFailedAcquire(p, node) &&
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parkAndCheckInterrupt())
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throw new InterruptedException();
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}
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} catch (Throwable t) {
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cancelAcquire(node);
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throw t;
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}
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}
|
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|
|
/**
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* Acquires in exclusive timed mode.
|
|
*
|
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* @param arg the acquire argument
|
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* @param nanosTimeout max wait time
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* @return {@code true} if acquired
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*/
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|
private boolean doAcquireNanos(long arg, long nanosTimeout)
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throws InterruptedException {
|
|
if (nanosTimeout <= 0L)
|
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return false;
|
|
final long deadline = System.nanoTime() + nanosTimeout;
|
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final Node node = addWaiter(Node.EXCLUSIVE);
|
|
try {
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|
for (;;) {
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final Node p = node.predecessor();
|
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if (p == head && tryAcquire(arg)) {
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|
setHead(node);
|
|
p.next = null; // help GC
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|
return true;
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|
}
|
|
nanosTimeout = deadline - System.nanoTime();
|
|
if (nanosTimeout <= 0L) {
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cancelAcquire(node);
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return false;
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}
|
|
if (shouldParkAfterFailedAcquire(p, node) &&
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nanosTimeout > SPIN_FOR_TIMEOUT_THRESHOLD)
|
|
LockSupport.parkNanos(this, nanosTimeout);
|
|
if (Thread.interrupted())
|
|
throw new InterruptedException();
|
|
}
|
|
} catch (Throwable t) {
|
|
cancelAcquire(node);
|
|
throw t;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Acquires in shared uninterruptible mode.
|
|
* @param arg the acquire argument
|
|
*/
|
|
private void doAcquireShared(long arg) {
|
|
final Node node = addWaiter(Node.SHARED);
|
|
try {
|
|
boolean interrupted = false;
|
|
for (;;) {
|
|
final Node p = node.predecessor();
|
|
if (p == head) {
|
|
long r = tryAcquireShared(arg);
|
|
if (r >= 0) {
|
|
setHeadAndPropagate(node, r);
|
|
p.next = null; // help GC
|
|
if (interrupted)
|
|
selfInterrupt();
|
|
return;
|
|
}
|
|
}
|
|
if (shouldParkAfterFailedAcquire(p, node) &&
|
|
parkAndCheckInterrupt())
|
|
interrupted = true;
|
|
}
|
|
} catch (Throwable t) {
|
|
cancelAcquire(node);
|
|
throw t;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Acquires in shared interruptible mode.
|
|
* @param arg the acquire argument
|
|
*/
|
|
private void doAcquireSharedInterruptibly(long arg)
|
|
throws InterruptedException {
|
|
final Node node = addWaiter(Node.SHARED);
|
|
try {
|
|
for (;;) {
|
|
final Node p = node.predecessor();
|
|
if (p == head) {
|
|
long r = tryAcquireShared(arg);
|
|
if (r >= 0) {
|
|
setHeadAndPropagate(node, r);
|
|
p.next = null; // help GC
|
|
return;
|
|
}
|
|
}
|
|
if (shouldParkAfterFailedAcquire(p, node) &&
|
|
parkAndCheckInterrupt())
|
|
throw new InterruptedException();
|
|
}
|
|
} catch (Throwable t) {
|
|
cancelAcquire(node);
|
|
throw t;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Acquires in shared timed mode.
|
|
*
|
|
* @param arg the acquire argument
|
|
* @param nanosTimeout max wait time
|
|
* @return {@code true} if acquired
|
|
*/
|
|
private boolean doAcquireSharedNanos(long arg, long nanosTimeout)
|
|
throws InterruptedException {
|
|
if (nanosTimeout <= 0L)
|
|
return false;
|
|
final long deadline = System.nanoTime() + nanosTimeout;
|
|
final Node node = addWaiter(Node.SHARED);
|
|
try {
|
|
for (;;) {
|
|
final Node p = node.predecessor();
|
|
if (p == head) {
|
|
long r = tryAcquireShared(arg);
|
|
if (r >= 0) {
|
|
setHeadAndPropagate(node, r);
|
|
p.next = null; // help GC
|
|
return true;
|
|
}
|
|
}
|
|
nanosTimeout = deadline - System.nanoTime();
|
|
if (nanosTimeout <= 0L) {
|
|
cancelAcquire(node);
|
|
return false;
|
|
}
|
|
if (shouldParkAfterFailedAcquire(p, node) &&
|
|
nanosTimeout > SPIN_FOR_TIMEOUT_THRESHOLD)
|
|
LockSupport.parkNanos(this, nanosTimeout);
|
|
if (Thread.interrupted())
|
|
throw new InterruptedException();
|
|
}
|
|
} catch (Throwable t) {
|
|
cancelAcquire(node);
|
|
throw t;
|
|
}
|
|
}
|
|
|
|
// Main exported methods
|
|
|
|
/**
|
|
* Attempts to acquire in exclusive mode. This method should query
|
|
* if the state of the object permits it to be acquired in the
|
|
* exclusive mode, and if so to acquire it.
|
|
*
|
|
* <p>This method is always invoked by the thread performing
|
|
* acquire. If this method reports failure, the acquire method
|
|
* may queue the thread, if it is not already queued, until it is
|
|
* signalled by a release from some other thread. This can be used
|
|
* to implement method {@link Lock#tryLock()}.
|
|
*
|
|
* <p>The default
|
|
* implementation throws {@link UnsupportedOperationException}.
|
|
*
|
|
* @param arg the acquire argument. This value is always the one
|
|
* passed to an acquire method, or is the value saved on entry
|
|
* to a condition wait. The value is otherwise uninterpreted
|
|
* and can represent anything you like.
|
|
* @return {@code true} if successful. Upon success, this object has
|
|
* been acquired.
|
|
* @throws IllegalMonitorStateException if acquiring would place this
|
|
* synchronizer in an illegal state. This exception must be
|
|
* thrown in a consistent fashion for synchronization to work
|
|
* correctly.
|
|
* @throws UnsupportedOperationException if exclusive mode is not supported
|
|
*/
|
|
protected boolean tryAcquire(long arg) {
|
|
throw new UnsupportedOperationException();
|
|
}
|
|
|
|
/**
|
|
* Attempts to set the state to reflect a release in exclusive
|
|
* mode.
|
|
*
|
|
* <p>This method is always invoked by the thread performing release.
|
|
*
|
|
* <p>The default implementation throws
|
|
* {@link UnsupportedOperationException}.
|
|
*
|
|
* @param arg the release argument. This value is always the one
|
|
* passed to a release method, or the current state value upon
|
|
* entry to a condition wait. The value is otherwise
|
|
* uninterpreted and can represent anything you like.
|
|
* @return {@code true} if this object is now in a fully released
|
|
* state, so that any waiting threads may attempt to acquire;
|
|
* and {@code false} otherwise.
|
|
* @throws IllegalMonitorStateException if releasing would place this
|
|
* synchronizer in an illegal state. This exception must be
|
|
* thrown in a consistent fashion for synchronization to work
|
|
* correctly.
|
|
* @throws UnsupportedOperationException if exclusive mode is not supported
|
|
*/
|
|
protected boolean tryRelease(long arg) {
|
|
throw new UnsupportedOperationException();
|
|
}
|
|
|
|
/**
|
|
* Attempts to acquire in shared mode. This method should query if
|
|
* the state of the object permits it to be acquired in the shared
|
|
* mode, and if so to acquire it.
|
|
*
|
|
* <p>This method is always invoked by the thread performing
|
|
* acquire. If this method reports failure, the acquire method
|
|
* may queue the thread, if it is not already queued, until it is
|
|
* signalled by a release from some other thread.
|
|
*
|
|
* <p>The default implementation throws {@link
|
|
* UnsupportedOperationException}.
|
|
*
|
|
* @param arg the acquire argument. This value is always the one
|
|
* passed to an acquire method, or is the value saved on entry
|
|
* to a condition wait. The value is otherwise uninterpreted
|
|
* and can represent anything you like.
|
|
* @return a negative value on failure; zero if acquisition in shared
|
|
* mode succeeded but no subsequent shared-mode acquire can
|
|
* succeed; and a positive value if acquisition in shared
|
|
* mode succeeded and subsequent shared-mode acquires might
|
|
* also succeed, in which case a subsequent waiting thread
|
|
* must check availability. (Support for three different
|
|
* return values enables this method to be used in contexts
|
|
* where acquires only sometimes act exclusively.) Upon
|
|
* success, this object has been acquired.
|
|
* @throws IllegalMonitorStateException if acquiring would place this
|
|
* synchronizer in an illegal state. This exception must be
|
|
* thrown in a consistent fashion for synchronization to work
|
|
* correctly.
|
|
* @throws UnsupportedOperationException if shared mode is not supported
|
|
*/
|
|
protected long tryAcquireShared(long arg) {
|
|
throw new UnsupportedOperationException();
|
|
}
|
|
|
|
/**
|
|
* Attempts to set the state to reflect a release in shared mode.
|
|
*
|
|
* <p>This method is always invoked by the thread performing release.
|
|
*
|
|
* <p>The default implementation throws
|
|
* {@link UnsupportedOperationException}.
|
|
*
|
|
* @param arg the release argument. This value is always the one
|
|
* passed to a release method, or the current state value upon
|
|
* entry to a condition wait. The value is otherwise
|
|
* uninterpreted and can represent anything you like.
|
|
* @return {@code true} if this release of shared mode may permit a
|
|
* waiting acquire (shared or exclusive) to succeed; and
|
|
* {@code false} otherwise
|
|
* @throws IllegalMonitorStateException if releasing would place this
|
|
* synchronizer in an illegal state. This exception must be
|
|
* thrown in a consistent fashion for synchronization to work
|
|
* correctly.
|
|
* @throws UnsupportedOperationException if shared mode is not supported
|
|
*/
|
|
protected boolean tryReleaseShared(long arg) {
|
|
throw new UnsupportedOperationException();
|
|
}
|
|
|
|
/**
|
|
* Returns {@code true} if synchronization is held exclusively with
|
|
* respect to the current (calling) thread. This method is invoked
|
|
* upon each call to a non-waiting {@link ConditionObject} method.
|
|
* (Waiting methods instead invoke {@link #release}.)
|
|
*
|
|
* <p>The default implementation throws {@link
|
|
* UnsupportedOperationException}. This method is invoked
|
|
* internally only within {@link ConditionObject} methods, so need
|
|
* not be defined if conditions are not used.
|
|
*
|
|
* @return {@code true} if synchronization is held exclusively;
|
|
* {@code false} otherwise
|
|
* @throws UnsupportedOperationException if conditions are not supported
|
|
*/
|
|
protected boolean isHeldExclusively() {
|
|
throw new UnsupportedOperationException();
|
|
}
|
|
|
|
/**
|
|
* Acquires in exclusive mode, ignoring interrupts. Implemented
|
|
* by invoking at least once {@link #tryAcquire},
|
|
* returning on success. Otherwise the thread is queued, possibly
|
|
* repeatedly blocking and unblocking, invoking {@link
|
|
* #tryAcquire} until success. This method can be used
|
|
* to implement method {@link Lock#lock}.
|
|
*
|
|
* @param arg the acquire argument. This value is conveyed to
|
|
* {@link #tryAcquire} but is otherwise uninterpreted and
|
|
* can represent anything you like.
|
|
*/
|
|
public final void acquire(long arg) {
|
|
if (!tryAcquire(arg) &&
|
|
acquireQueued(addWaiter(Node.EXCLUSIVE), arg))
|
|
selfInterrupt();
|
|
}
|
|
|
|
/**
|
|
* Acquires in exclusive mode, aborting if interrupted.
|
|
* Implemented by first checking interrupt status, then invoking
|
|
* at least once {@link #tryAcquire}, returning on
|
|
* success. Otherwise the thread is queued, possibly repeatedly
|
|
* blocking and unblocking, invoking {@link #tryAcquire}
|
|
* until success or the thread is interrupted. This method can be
|
|
* used to implement method {@link Lock#lockInterruptibly}.
|
|
*
|
|
* @param arg the acquire argument. This value is conveyed to
|
|
* {@link #tryAcquire} but is otherwise uninterpreted and
|
|
* can represent anything you like.
|
|
* @throws InterruptedException if the current thread is interrupted
|
|
*/
|
|
public final void acquireInterruptibly(long arg)
|
|
throws InterruptedException {
|
|
if (Thread.interrupted())
|
|
throw new InterruptedException();
|
|
if (!tryAcquire(arg))
|
|
doAcquireInterruptibly(arg);
|
|
}
|
|
|
|
/**
|
|
* Attempts to acquire in exclusive mode, aborting if interrupted,
|
|
* and failing if the given timeout elapses. Implemented by first
|
|
* checking interrupt status, then invoking at least once {@link
|
|
* #tryAcquire}, returning on success. Otherwise, the thread is
|
|
* queued, possibly repeatedly blocking and unblocking, invoking
|
|
* {@link #tryAcquire} until success or the thread is interrupted
|
|
* or the timeout elapses. This method can be used to implement
|
|
* method {@link Lock#tryLock(long, TimeUnit)}.
|
|
*
|
|
* @param arg the acquire argument. This value is conveyed to
|
|
* {@link #tryAcquire} but is otherwise uninterpreted and
|
|
* can represent anything you like.
|
|
* @param nanosTimeout the maximum number of nanoseconds to wait
|
|
* @return {@code true} if acquired; {@code false} if timed out
|
|
* @throws InterruptedException if the current thread is interrupted
|
|
*/
|
|
public final boolean tryAcquireNanos(long arg, long nanosTimeout)
|
|
throws InterruptedException {
|
|
if (Thread.interrupted())
|
|
throw new InterruptedException();
|
|
return tryAcquire(arg) ||
|
|
doAcquireNanos(arg, nanosTimeout);
|
|
}
|
|
|
|
/**
|
|
* Releases in exclusive mode. Implemented by unblocking one or
|
|
* more threads if {@link #tryRelease} returns true.
|
|
* This method can be used to implement method {@link Lock#unlock}.
|
|
*
|
|
* @param arg the release argument. This value is conveyed to
|
|
* {@link #tryRelease} but is otherwise uninterpreted and
|
|
* can represent anything you like.
|
|
* @return the value returned from {@link #tryRelease}
|
|
*/
|
|
public final boolean release(long arg) {
|
|
if (tryRelease(arg)) {
|
|
Node h = head;
|
|
if (h != null && h.waitStatus != 0)
|
|
unparkSuccessor(h);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Acquires in shared mode, ignoring interrupts. Implemented by
|
|
* first invoking at least once {@link #tryAcquireShared},
|
|
* returning on success. Otherwise the thread is queued, possibly
|
|
* repeatedly blocking and unblocking, invoking {@link
|
|
* #tryAcquireShared} until success.
|
|
*
|
|
* @param arg the acquire argument. This value is conveyed to
|
|
* {@link #tryAcquireShared} but is otherwise uninterpreted
|
|
* and can represent anything you like.
|
|
*/
|
|
public final void acquireShared(long arg) {
|
|
if (tryAcquireShared(arg) < 0)
|
|
doAcquireShared(arg);
|
|
}
|
|
|
|
/**
|
|
* Acquires in shared mode, aborting if interrupted. Implemented
|
|
* by first checking interrupt status, then invoking at least once
|
|
* {@link #tryAcquireShared}, returning on success. Otherwise the
|
|
* thread is queued, possibly repeatedly blocking and unblocking,
|
|
* invoking {@link #tryAcquireShared} until success or the thread
|
|
* is interrupted.
|
|
* @param arg the acquire argument.
|
|
* This value is conveyed to {@link #tryAcquireShared} but is
|
|
* otherwise uninterpreted and can represent anything
|
|
* you like.
|
|
* @throws InterruptedException if the current thread is interrupted
|
|
*/
|
|
public final void acquireSharedInterruptibly(long arg)
|
|
throws InterruptedException {
|
|
if (Thread.interrupted())
|
|
throw new InterruptedException();
|
|
if (tryAcquireShared(arg) < 0)
|
|
doAcquireSharedInterruptibly(arg);
|
|
}
|
|
|
|
/**
|
|
* Attempts to acquire in shared mode, aborting if interrupted, and
|
|
* failing if the given timeout elapses. Implemented by first
|
|
* checking interrupt status, then invoking at least once {@link
|
|
* #tryAcquireShared}, returning on success. Otherwise, the
|
|
* thread is queued, possibly repeatedly blocking and unblocking,
|
|
* invoking {@link #tryAcquireShared} until success or the thread
|
|
* is interrupted or the timeout elapses.
|
|
*
|
|
* @param arg the acquire argument. This value is conveyed to
|
|
* {@link #tryAcquireShared} but is otherwise uninterpreted
|
|
* and can represent anything you like.
|
|
* @param nanosTimeout the maximum number of nanoseconds to wait
|
|
* @return {@code true} if acquired; {@code false} if timed out
|
|
* @throws InterruptedException if the current thread is interrupted
|
|
*/
|
|
public final boolean tryAcquireSharedNanos(long arg, long nanosTimeout)
|
|
throws InterruptedException {
|
|
if (Thread.interrupted())
|
|
throw new InterruptedException();
|
|
return tryAcquireShared(arg) >= 0 ||
|
|
doAcquireSharedNanos(arg, nanosTimeout);
|
|
}
|
|
|
|
/**
|
|
* Releases in shared mode. Implemented by unblocking one or more
|
|
* threads if {@link #tryReleaseShared} returns true.
|
|
*
|
|
* @param arg the release argument. This value is conveyed to
|
|
* {@link #tryReleaseShared} but is otherwise uninterpreted
|
|
* and can represent anything you like.
|
|
* @return the value returned from {@link #tryReleaseShared}
|
|
*/
|
|
public final boolean releaseShared(long arg) {
|
|
if (tryReleaseShared(arg)) {
|
|
doReleaseShared();
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// Queue inspection methods
|
|
|
|
/**
|
|
* Queries whether any threads are waiting to acquire. Note that
|
|
* because cancellations due to interrupts and timeouts may occur
|
|
* at any time, a {@code true} return does not guarantee that any
|
|
* other thread will ever acquire.
|
|
*
|
|
* <p>In this implementation, this operation returns in
|
|
* constant time.
|
|
*
|
|
* @return {@code true} if there may be other threads waiting to acquire
|
|
*/
|
|
public final boolean hasQueuedThreads() {
|
|
return head != tail;
|
|
}
|
|
|
|
/**
|
|
* Queries whether any threads have ever contended to acquire this
|
|
* synchronizer; that is, if an acquire method has ever blocked.
|
|
*
|
|
* <p>In this implementation, this operation returns in
|
|
* constant time.
|
|
*
|
|
* @return {@code true} if there has ever been contention
|
|
*/
|
|
public final boolean hasContended() {
|
|
return head != null;
|
|
}
|
|
|
|
/**
|
|
* Returns the first (longest-waiting) thread in the queue, or
|
|
* {@code null} if no threads are currently queued.
|
|
*
|
|
* <p>In this implementation, this operation normally returns in
|
|
* constant time, but may iterate upon contention if other threads are
|
|
* concurrently modifying the queue.
|
|
*
|
|
* @return the first (longest-waiting) thread in the queue, or
|
|
* {@code null} if no threads are currently queued
|
|
*/
|
|
public final Thread getFirstQueuedThread() {
|
|
// handle only fast path, else relay
|
|
return (head == tail) ? null : fullGetFirstQueuedThread();
|
|
}
|
|
|
|
/**
|
|
* Version of getFirstQueuedThread called when fastpath fails.
|
|
*/
|
|
private Thread fullGetFirstQueuedThread() {
|
|
/*
|
|
* The first node is normally head.next. Try to get its
|
|
* thread field, ensuring consistent reads: If thread
|
|
* field is nulled out or s.prev is no longer head, then
|
|
* some other thread(s) concurrently performed setHead in
|
|
* between some of our reads. We try this twice before
|
|
* resorting to traversal.
|
|
*/
|
|
Node h, s;
|
|
Thread st;
|
|
if (((h = head) != null && (s = h.next) != null &&
|
|
s.prev == head && (st = s.thread) != null) ||
|
|
((h = head) != null && (s = h.next) != null &&
|
|
s.prev == head && (st = s.thread) != null))
|
|
return st;
|
|
|
|
/*
|
|
* Head's next field might not have been set yet, or may have
|
|
* been unset after setHead. So we must check to see if tail
|
|
* is actually first node. If not, we continue on, safely
|
|
* traversing from tail back to head to find first,
|
|
* guaranteeing termination.
|
|
*/
|
|
|
|
Thread firstThread = null;
|
|
for (Node p = tail; p != null && p != head; p = p.prev) {
|
|
Thread t = p.thread;
|
|
if (t != null)
|
|
firstThread = t;
|
|
}
|
|
return firstThread;
|
|
}
|
|
|
|
/**
|
|
* Returns true if the given thread is currently queued.
|
|
*
|
|
* <p>This implementation traverses the queue to determine
|
|
* presence of the given thread.
|
|
*
|
|
* @param thread the thread
|
|
* @return {@code true} if the given thread is on the queue
|
|
* @throws NullPointerException if the thread is null
|
|
*/
|
|
public final boolean isQueued(Thread thread) {
|
|
if (thread == null)
|
|
throw new NullPointerException();
|
|
for (Node p = tail; p != null; p = p.prev)
|
|
if (p.thread == thread)
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Returns {@code true} if the apparent first queued thread, if one
|
|
* exists, is waiting in exclusive mode. If this method returns
|
|
* {@code true}, and the current thread is attempting to acquire in
|
|
* shared mode (that is, this method is invoked from {@link
|
|
* #tryAcquireShared}) then it is guaranteed that the current thread
|
|
* is not the first queued thread. Used only as a heuristic in
|
|
* ReentrantReadWriteLock.
|
|
*/
|
|
final boolean apparentlyFirstQueuedIsExclusive() {
|
|
Node h, s;
|
|
return (h = head) != null &&
|
|
(s = h.next) != null &&
|
|
!s.isShared() &&
|
|
s.thread != null;
|
|
}
|
|
|
|
/**
|
|
* Queries whether any threads have been waiting to acquire longer
|
|
* than the current thread.
|
|
*
|
|
* <p>An invocation of this method is equivalent to (but may be
|
|
* more efficient than):
|
|
* <pre> {@code
|
|
* getFirstQueuedThread() != Thread.currentThread()
|
|
* && hasQueuedThreads()}</pre>
|
|
*
|
|
* <p>Note that because cancellations due to interrupts and
|
|
* timeouts may occur at any time, a {@code true} return does not
|
|
* guarantee that some other thread will acquire before the current
|
|
* thread. Likewise, it is possible for another thread to win a
|
|
* race to enqueue after this method has returned {@code false},
|
|
* due to the queue being empty.
|
|
*
|
|
* <p>This method is designed to be used by a fair synchronizer to
|
|
* avoid <a href="AbstractQueuedSynchronizer.html#barging">barging</a>.
|
|
* Such a synchronizer's {@link #tryAcquire} method should return
|
|
* {@code false}, and its {@link #tryAcquireShared} method should
|
|
* return a negative value, if this method returns {@code true}
|
|
* (unless this is a reentrant acquire). For example, the {@code
|
|
* tryAcquire} method for a fair, reentrant, exclusive mode
|
|
* synchronizer might look like this:
|
|
*
|
|
* <pre> {@code
|
|
* protected boolean tryAcquire(int arg) {
|
|
* if (isHeldExclusively()) {
|
|
* // A reentrant acquire; increment hold count
|
|
* return true;
|
|
* } else if (hasQueuedPredecessors()) {
|
|
* return false;
|
|
* } else {
|
|
* // try to acquire normally
|
|
* }
|
|
* }}</pre>
|
|
*
|
|
* @return {@code true} if there is a queued thread preceding the
|
|
* current thread, and {@code false} if the current thread
|
|
* is at the head of the queue or the queue is empty
|
|
* @since 1.7
|
|
*/
|
|
public final boolean hasQueuedPredecessors() {
|
|
// The correctness of this depends on head being initialized
|
|
// before tail and on head.next being accurate if the current
|
|
// thread is first in queue.
|
|
Node t = tail; // Read fields in reverse initialization order
|
|
Node h = head;
|
|
Node s;
|
|
return h != t &&
|
|
((s = h.next) == null || s.thread != Thread.currentThread());
|
|
}
|
|
|
|
|
|
// Instrumentation and monitoring methods
|
|
|
|
/**
|
|
* Returns an estimate of the number of threads waiting to
|
|
* acquire. The value is only an estimate because the number of
|
|
* threads may change dynamically while this method traverses
|
|
* internal data structures. This method is designed for use in
|
|
* monitoring system state, not for synchronization control.
|
|
*
|
|
* @return the estimated number of threads waiting to acquire
|
|
*/
|
|
public final int getQueueLength() {
|
|
int n = 0;
|
|
for (Node p = tail; p != null; p = p.prev) {
|
|
if (p.thread != null)
|
|
++n;
|
|
}
|
|
return n;
|
|
}
|
|
|
|
/**
|
|
* Returns a collection containing threads that may be waiting to
|
|
* acquire. Because the actual set of threads may change
|
|
* dynamically while constructing this result, the returned
|
|
* collection is only a best-effort estimate. The elements of the
|
|
* returned collection are in no particular order. This method is
|
|
* designed to facilitate construction of subclasses that provide
|
|
* more extensive monitoring facilities.
|
|
*
|
|
* @return the collection of threads
|
|
*/
|
|
public final Collection<Thread> getQueuedThreads() {
|
|
ArrayList<Thread> list = new ArrayList<>();
|
|
for (Node p = tail; p != null; p = p.prev) {
|
|
Thread t = p.thread;
|
|
if (t != null)
|
|
list.add(t);
|
|
}
|
|
return list;
|
|
}
|
|
|
|
/**
|
|
* Returns a collection containing threads that may be waiting to
|
|
* acquire in exclusive mode. This has the same properties
|
|
* as {@link #getQueuedThreads} except that it only returns
|
|
* those threads waiting due to an exclusive acquire.
|
|
*
|
|
* @return the collection of threads
|
|
*/
|
|
public final Collection<Thread> getExclusiveQueuedThreads() {
|
|
ArrayList<Thread> list = new ArrayList<>();
|
|
for (Node p = tail; p != null; p = p.prev) {
|
|
if (!p.isShared()) {
|
|
Thread t = p.thread;
|
|
if (t != null)
|
|
list.add(t);
|
|
}
|
|
}
|
|
return list;
|
|
}
|
|
|
|
/**
|
|
* Returns a collection containing threads that may be waiting to
|
|
* acquire in shared mode. This has the same properties
|
|
* as {@link #getQueuedThreads} except that it only returns
|
|
* those threads waiting due to a shared acquire.
|
|
*
|
|
* @return the collection of threads
|
|
*/
|
|
public final Collection<Thread> getSharedQueuedThreads() {
|
|
ArrayList<Thread> list = new ArrayList<>();
|
|
for (Node p = tail; p != null; p = p.prev) {
|
|
if (p.isShared()) {
|
|
Thread t = p.thread;
|
|
if (t != null)
|
|
list.add(t);
|
|
}
|
|
}
|
|
return list;
|
|
}
|
|
|
|
/**
|
|
* Returns a string identifying this synchronizer, as well as its state.
|
|
* The state, in brackets, includes the String {@code "State ="}
|
|
* followed by the current value of {@link #getState}, and either
|
|
* {@code "nonempty"} or {@code "empty"} depending on whether the
|
|
* queue is empty.
|
|
*
|
|
* @return a string identifying this synchronizer, as well as its state
|
|
*/
|
|
public String toString() {
|
|
return super.toString()
|
|
+ "[State = " + getState() + ", "
|
|
+ (hasQueuedThreads() ? "non" : "") + "empty queue]";
|
|
}
|
|
|
|
|
|
// Internal support methods for Conditions
|
|
|
|
/**
|
|
* Returns true if a node, always one that was initially placed on
|
|
* a condition queue, is now waiting to reacquire on sync queue.
|
|
* @param node the node
|
|
* @return true if is reacquiring
|
|
*/
|
|
final boolean isOnSyncQueue(Node node) {
|
|
if (node.waitStatus == Node.CONDITION || node.prev == null)
|
|
return false;
|
|
if (node.next != null) // If has successor, it must be on queue
|
|
return true;
|
|
/*
|
|
* node.prev can be non-null, but not yet on queue because
|
|
* the CAS to place it on queue can fail. So we have to
|
|
* traverse from tail to make sure it actually made it. It
|
|
* will always be near the tail in calls to this method, and
|
|
* unless the CAS failed (which is unlikely), it will be
|
|
* there, so we hardly ever traverse much.
|
|
*/
|
|
return findNodeFromTail(node);
|
|
}
|
|
|
|
/**
|
|
* Returns true if node is on sync queue by searching backwards from tail.
|
|
* Called only when needed by isOnSyncQueue.
|
|
* @return true if present
|
|
*/
|
|
private boolean findNodeFromTail(Node node) {
|
|
// We check for node first, since it's likely to be at or near tail.
|
|
// tail is known to be non-null, so we could re-order to "save"
|
|
// one null check, but we leave it this way to help the VM.
|
|
for (Node p = tail;;) {
|
|
if (p == node)
|
|
return true;
|
|
if (p == null)
|
|
return false;
|
|
p = p.prev;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Transfers a node from a condition queue onto sync queue.
|
|
* Returns true if successful.
|
|
* @param node the node
|
|
* @return true if successfully transferred (else the node was
|
|
* cancelled before signal)
|
|
*/
|
|
final boolean transferForSignal(Node node) {
|
|
/*
|
|
* If cannot change waitStatus, the node has been cancelled.
|
|
*/
|
|
if (!node.compareAndSetWaitStatus(Node.CONDITION, 0))
|
|
return false;
|
|
|
|
/*
|
|
* Splice onto queue and try to set waitStatus of predecessor to
|
|
* indicate that thread is (probably) waiting. If cancelled or
|
|
* attempt to set waitStatus fails, wake up to resync (in which
|
|
* case the waitStatus can be transiently and harmlessly wrong).
|
|
*/
|
|
Node p = enq(node);
|
|
int ws = p.waitStatus;
|
|
if (ws > 0 || !p.compareAndSetWaitStatus(ws, Node.SIGNAL))
|
|
LockSupport.unpark(node.thread);
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Transfers node, if necessary, to sync queue after a cancelled wait.
|
|
* Returns true if thread was cancelled before being signalled.
|
|
*
|
|
* @param node the node
|
|
* @return true if cancelled before the node was signalled
|
|
*/
|
|
final boolean transferAfterCancelledWait(Node node) {
|
|
if (node.compareAndSetWaitStatus(Node.CONDITION, 0)) {
|
|
enq(node);
|
|
return true;
|
|
}
|
|
/*
|
|
* If we lost out to a signal(), then we can't proceed
|
|
* until it finishes its enq(). Cancelling during an
|
|
* incomplete transfer is both rare and transient, so just
|
|
* spin.
|
|
*/
|
|
while (!isOnSyncQueue(node))
|
|
Thread.yield();
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Invokes release with current state value; returns saved state.
|
|
* Cancels node and throws exception on failure.
|
|
* @param node the condition node for this wait
|
|
* @return previous sync state
|
|
*/
|
|
final long fullyRelease(Node node) {
|
|
try {
|
|
long savedState = getState();
|
|
if (release(savedState))
|
|
return savedState;
|
|
throw new IllegalMonitorStateException();
|
|
} catch (Throwable t) {
|
|
node.waitStatus = Node.CANCELLED;
|
|
throw t;
|
|
}
|
|
}
|
|
|
|
// Instrumentation methods for conditions
|
|
|
|
/**
|
|
* Queries whether the given ConditionObject
|
|
* uses this synchronizer as its lock.
|
|
*
|
|
* @param condition the condition
|
|
* @return {@code true} if owned
|
|
* @throws NullPointerException if the condition is null
|
|
*/
|
|
public final boolean owns(ConditionObject condition) {
|
|
return condition.isOwnedBy(this);
|
|
}
|
|
|
|
/**
|
|
* Queries whether any threads are waiting on the given condition
|
|
* associated with this synchronizer. Note that because timeouts
|
|
* and interrupts may occur at any time, a {@code true} return
|
|
* does not guarantee that a future {@code signal} will awaken
|
|
* any threads. This method is designed primarily for use in
|
|
* monitoring of the system state.
|
|
*
|
|
* @param condition the condition
|
|
* @return {@code true} if there are any waiting threads
|
|
* @throws IllegalMonitorStateException if exclusive synchronization
|
|
* is not held
|
|
* @throws IllegalArgumentException if the given condition is
|
|
* not associated with this synchronizer
|
|
* @throws NullPointerException if the condition is null
|
|
*/
|
|
public final boolean hasWaiters(ConditionObject condition) {
|
|
if (!owns(condition))
|
|
throw new IllegalArgumentException("Not owner");
|
|
return condition.hasWaiters();
|
|
}
|
|
|
|
/**
|
|
* Returns an estimate of the number of threads waiting on the
|
|
* given condition associated with this synchronizer. Note that
|
|
* because timeouts and interrupts may occur at any time, the
|
|
* estimate serves only as an upper bound on the actual number of
|
|
* waiters. This method is designed for use in monitoring system
|
|
* state, not for synchronization control.
|
|
*
|
|
* @param condition the condition
|
|
* @return the estimated number of waiting threads
|
|
* @throws IllegalMonitorStateException if exclusive synchronization
|
|
* is not held
|
|
* @throws IllegalArgumentException if the given condition is
|
|
* not associated with this synchronizer
|
|
* @throws NullPointerException if the condition is null
|
|
*/
|
|
public final int getWaitQueueLength(ConditionObject condition) {
|
|
if (!owns(condition))
|
|
throw new IllegalArgumentException("Not owner");
|
|
return condition.getWaitQueueLength();
|
|
}
|
|
|
|
/**
|
|
* Returns a collection containing those threads that may be
|
|
* waiting on the given condition associated with this
|
|
* synchronizer. Because the actual set of threads may change
|
|
* dynamically while constructing this result, the returned
|
|
* collection is only a best-effort estimate. The elements of the
|
|
* returned collection are in no particular order.
|
|
*
|
|
* @param condition the condition
|
|
* @return the collection of threads
|
|
* @throws IllegalMonitorStateException if exclusive synchronization
|
|
* is not held
|
|
* @throws IllegalArgumentException if the given condition is
|
|
* not associated with this synchronizer
|
|
* @throws NullPointerException if the condition is null
|
|
*/
|
|
public final Collection<Thread> getWaitingThreads(ConditionObject condition) {
|
|
if (!owns(condition))
|
|
throw new IllegalArgumentException("Not owner");
|
|
return condition.getWaitingThreads();
|
|
}
|
|
|
|
/**
|
|
* Condition implementation for a {@link
|
|
* AbstractQueuedLongSynchronizer} serving as the basis of a {@link
|
|
* Lock} implementation.
|
|
*
|
|
* <p>Method documentation for this class describes mechanics,
|
|
* not behavioral specifications from the point of view of Lock
|
|
* and Condition users. Exported versions of this class will in
|
|
* general need to be accompanied by documentation describing
|
|
* condition semantics that rely on those of the associated
|
|
* {@code AbstractQueuedLongSynchronizer}.
|
|
*
|
|
* <p>This class is Serializable, but all fields are transient,
|
|
* so deserialized conditions have no waiters.
|
|
*
|
|
* @since 1.6
|
|
*/
|
|
public class ConditionObject implements Condition, java.io.Serializable {
|
|
private static final long serialVersionUID = 1173984872572414699L;
|
|
/** First node of condition queue. */
|
|
private transient Node firstWaiter;
|
|
/** Last node of condition queue. */
|
|
private transient Node lastWaiter;
|
|
|
|
/**
|
|
* Creates a new {@code ConditionObject} instance.
|
|
*/
|
|
public ConditionObject() { }
|
|
|
|
// Internal methods
|
|
|
|
/**
|
|
* Adds a new waiter to wait queue.
|
|
* @return its new wait node
|
|
*/
|
|
private Node addConditionWaiter() {
|
|
Node t = lastWaiter;
|
|
// If lastWaiter is cancelled, clean out.
|
|
if (t != null && t.waitStatus != Node.CONDITION) {
|
|
unlinkCancelledWaiters();
|
|
t = lastWaiter;
|
|
}
|
|
|
|
Node node = new Node(Node.CONDITION);
|
|
|
|
if (t == null)
|
|
firstWaiter = node;
|
|
else
|
|
t.nextWaiter = node;
|
|
lastWaiter = node;
|
|
return node;
|
|
}
|
|
|
|
/**
|
|
* Removes and transfers nodes until hit non-cancelled one or
|
|
* null. Split out from signal in part to encourage compilers
|
|
* to inline the case of no waiters.
|
|
* @param first (non-null) the first node on condition queue
|
|
*/
|
|
private void doSignal(Node first) {
|
|
do {
|
|
if ( (firstWaiter = first.nextWaiter) == null)
|
|
lastWaiter = null;
|
|
first.nextWaiter = null;
|
|
} while (!transferForSignal(first) &&
|
|
(first = firstWaiter) != null);
|
|
}
|
|
|
|
/**
|
|
* Removes and transfers all nodes.
|
|
* @param first (non-null) the first node on condition queue
|
|
*/
|
|
private void doSignalAll(Node first) {
|
|
lastWaiter = firstWaiter = null;
|
|
do {
|
|
Node next = first.nextWaiter;
|
|
first.nextWaiter = null;
|
|
transferForSignal(first);
|
|
first = next;
|
|
} while (first != null);
|
|
}
|
|
|
|
/**
|
|
* Unlinks cancelled waiter nodes from condition queue.
|
|
* Called only while holding lock. This is called when
|
|
* cancellation occurred during condition wait, and upon
|
|
* insertion of a new waiter when lastWaiter is seen to have
|
|
* been cancelled. This method is needed to avoid garbage
|
|
* retention in the absence of signals. So even though it may
|
|
* require a full traversal, it comes into play only when
|
|
* timeouts or cancellations occur in the absence of
|
|
* signals. It traverses all nodes rather than stopping at a
|
|
* particular target to unlink all pointers to garbage nodes
|
|
* without requiring many re-traversals during cancellation
|
|
* storms.
|
|
*/
|
|
private void unlinkCancelledWaiters() {
|
|
Node t = firstWaiter;
|
|
Node trail = null;
|
|
while (t != null) {
|
|
Node next = t.nextWaiter;
|
|
if (t.waitStatus != Node.CONDITION) {
|
|
t.nextWaiter = null;
|
|
if (trail == null)
|
|
firstWaiter = next;
|
|
else
|
|
trail.nextWaiter = next;
|
|
if (next == null)
|
|
lastWaiter = trail;
|
|
}
|
|
else
|
|
trail = t;
|
|
t = next;
|
|
}
|
|
}
|
|
|
|
// public methods
|
|
|
|
/**
|
|
* Moves the longest-waiting thread, if one exists, from the
|
|
* wait queue for this condition to the wait queue for the
|
|
* owning lock.
|
|
*
|
|
* @throws IllegalMonitorStateException if {@link #isHeldExclusively}
|
|
* returns {@code false}
|
|
*/
|
|
public final void signal() {
|
|
if (!isHeldExclusively())
|
|
throw new IllegalMonitorStateException();
|
|
Node first = firstWaiter;
|
|
if (first != null)
|
|
doSignal(first);
|
|
}
|
|
|
|
/**
|
|
* Moves all threads from the wait queue for this condition to
|
|
* the wait queue for the owning lock.
|
|
*
|
|
* @throws IllegalMonitorStateException if {@link #isHeldExclusively}
|
|
* returns {@code false}
|
|
*/
|
|
public final void signalAll() {
|
|
if (!isHeldExclusively())
|
|
throw new IllegalMonitorStateException();
|
|
Node first = firstWaiter;
|
|
if (first != null)
|
|
doSignalAll(first);
|
|
}
|
|
|
|
/**
|
|
* Implements uninterruptible condition wait.
|
|
* <ol>
|
|
* <li>Save lock state returned by {@link #getState}.
|
|
* <li>Invoke {@link #release} with saved state as argument,
|
|
* throwing IllegalMonitorStateException if it fails.
|
|
* <li>Block until signalled.
|
|
* <li>Reacquire by invoking specialized version of
|
|
* {@link #acquire} with saved state as argument.
|
|
* </ol>
|
|
*/
|
|
public final void awaitUninterruptibly() {
|
|
Node node = addConditionWaiter();
|
|
long savedState = fullyRelease(node);
|
|
boolean interrupted = false;
|
|
while (!isOnSyncQueue(node)) {
|
|
LockSupport.park(this);
|
|
if (Thread.interrupted())
|
|
interrupted = true;
|
|
}
|
|
if (acquireQueued(node, savedState) || interrupted)
|
|
selfInterrupt();
|
|
}
|
|
|
|
/*
|
|
* For interruptible waits, we need to track whether to throw
|
|
* InterruptedException, if interrupted while blocked on
|
|
* condition, versus reinterrupt current thread, if
|
|
* interrupted while blocked waiting to re-acquire.
|
|
*/
|
|
|
|
/** Mode meaning to reinterrupt on exit from wait */
|
|
private static final int REINTERRUPT = 1;
|
|
/** Mode meaning to throw InterruptedException on exit from wait */
|
|
private static final int THROW_IE = -1;
|
|
|
|
/**
|
|
* Checks for interrupt, returning THROW_IE if interrupted
|
|
* before signalled, REINTERRUPT if after signalled, or
|
|
* 0 if not interrupted.
|
|
*/
|
|
private int checkInterruptWhileWaiting(Node node) {
|
|
return Thread.interrupted() ?
|
|
(transferAfterCancelledWait(node) ? THROW_IE : REINTERRUPT) :
|
|
0;
|
|
}
|
|
|
|
/**
|
|
* Throws InterruptedException, reinterrupts current thread, or
|
|
* does nothing, depending on mode.
|
|
*/
|
|
private void reportInterruptAfterWait(int interruptMode)
|
|
throws InterruptedException {
|
|
if (interruptMode == THROW_IE)
|
|
throw new InterruptedException();
|
|
else if (interruptMode == REINTERRUPT)
|
|
selfInterrupt();
|
|
}
|
|
|
|
/**
|
|
* Implements interruptible condition wait.
|
|
* <ol>
|
|
* <li>If current thread is interrupted, throw InterruptedException.
|
|
* <li>Save lock state returned by {@link #getState}.
|
|
* <li>Invoke {@link #release} with saved state as argument,
|
|
* throwing IllegalMonitorStateException if it fails.
|
|
* <li>Block until signalled or interrupted.
|
|
* <li>Reacquire by invoking specialized version of
|
|
* {@link #acquire} with saved state as argument.
|
|
* <li>If interrupted while blocked in step 4, throw InterruptedException.
|
|
* </ol>
|
|
*/
|
|
public final void await() throws InterruptedException {
|
|
if (Thread.interrupted())
|
|
throw new InterruptedException();
|
|
Node node = addConditionWaiter();
|
|
long savedState = fullyRelease(node);
|
|
int interruptMode = 0;
|
|
while (!isOnSyncQueue(node)) {
|
|
LockSupport.park(this);
|
|
if ((interruptMode = checkInterruptWhileWaiting(node)) != 0)
|
|
break;
|
|
}
|
|
if (acquireQueued(node, savedState) && interruptMode != THROW_IE)
|
|
interruptMode = REINTERRUPT;
|
|
if (node.nextWaiter != null) // clean up if cancelled
|
|
unlinkCancelledWaiters();
|
|
if (interruptMode != 0)
|
|
reportInterruptAfterWait(interruptMode);
|
|
}
|
|
|
|
/**
|
|
* Implements timed condition wait.
|
|
* <ol>
|
|
* <li>If current thread is interrupted, throw InterruptedException.
|
|
* <li>Save lock state returned by {@link #getState}.
|
|
* <li>Invoke {@link #release} with saved state as argument,
|
|
* throwing IllegalMonitorStateException if it fails.
|
|
* <li>Block until signalled, interrupted, or timed out.
|
|
* <li>Reacquire by invoking specialized version of
|
|
* {@link #acquire} with saved state as argument.
|
|
* <li>If interrupted while blocked in step 4, throw InterruptedException.
|
|
* </ol>
|
|
*/
|
|
public final long awaitNanos(long nanosTimeout)
|
|
throws InterruptedException {
|
|
if (Thread.interrupted())
|
|
throw new InterruptedException();
|
|
// We don't check for nanosTimeout <= 0L here, to allow
|
|
// awaitNanos(0) as a way to "yield the lock".
|
|
final long deadline = System.nanoTime() + nanosTimeout;
|
|
long initialNanos = nanosTimeout;
|
|
Node node = addConditionWaiter();
|
|
long savedState = fullyRelease(node);
|
|
int interruptMode = 0;
|
|
while (!isOnSyncQueue(node)) {
|
|
if (nanosTimeout <= 0L) {
|
|
transferAfterCancelledWait(node);
|
|
break;
|
|
}
|
|
if (nanosTimeout > SPIN_FOR_TIMEOUT_THRESHOLD)
|
|
LockSupport.parkNanos(this, nanosTimeout);
|
|
if ((interruptMode = checkInterruptWhileWaiting(node)) != 0)
|
|
break;
|
|
nanosTimeout = deadline - System.nanoTime();
|
|
}
|
|
if (acquireQueued(node, savedState) && interruptMode != THROW_IE)
|
|
interruptMode = REINTERRUPT;
|
|
if (node.nextWaiter != null)
|
|
unlinkCancelledWaiters();
|
|
if (interruptMode != 0)
|
|
reportInterruptAfterWait(interruptMode);
|
|
long remaining = deadline - System.nanoTime(); // avoid overflow
|
|
return (remaining <= initialNanos) ? remaining : Long.MIN_VALUE;
|
|
}
|
|
|
|
/**
|
|
* Implements absolute timed condition wait.
|
|
* <ol>
|
|
* <li>If current thread is interrupted, throw InterruptedException.
|
|
* <li>Save lock state returned by {@link #getState}.
|
|
* <li>Invoke {@link #release} with saved state as argument,
|
|
* throwing IllegalMonitorStateException if it fails.
|
|
* <li>Block until signalled, interrupted, or timed out.
|
|
* <li>Reacquire by invoking specialized version of
|
|
* {@link #acquire} with saved state as argument.
|
|
* <li>If interrupted while blocked in step 4, throw InterruptedException.
|
|
* <li>If timed out while blocked in step 4, return false, else true.
|
|
* </ol>
|
|
*/
|
|
public final boolean awaitUntil(Date deadline)
|
|
throws InterruptedException {
|
|
long abstime = deadline.getTime();
|
|
if (Thread.interrupted())
|
|
throw new InterruptedException();
|
|
Node node = addConditionWaiter();
|
|
long savedState = fullyRelease(node);
|
|
boolean timedout = false;
|
|
int interruptMode = 0;
|
|
while (!isOnSyncQueue(node)) {
|
|
if (System.currentTimeMillis() >= abstime) {
|
|
timedout = transferAfterCancelledWait(node);
|
|
break;
|
|
}
|
|
LockSupport.parkUntil(this, abstime);
|
|
if ((interruptMode = checkInterruptWhileWaiting(node)) != 0)
|
|
break;
|
|
}
|
|
if (acquireQueued(node, savedState) && interruptMode != THROW_IE)
|
|
interruptMode = REINTERRUPT;
|
|
if (node.nextWaiter != null)
|
|
unlinkCancelledWaiters();
|
|
if (interruptMode != 0)
|
|
reportInterruptAfterWait(interruptMode);
|
|
return !timedout;
|
|
}
|
|
|
|
/**
|
|
* Implements timed condition wait.
|
|
* <ol>
|
|
* <li>If current thread is interrupted, throw InterruptedException.
|
|
* <li>Save lock state returned by {@link #getState}.
|
|
* <li>Invoke {@link #release} with saved state as argument,
|
|
* throwing IllegalMonitorStateException if it fails.
|
|
* <li>Block until signalled, interrupted, or timed out.
|
|
* <li>Reacquire by invoking specialized version of
|
|
* {@link #acquire} with saved state as argument.
|
|
* <li>If interrupted while blocked in step 4, throw InterruptedException.
|
|
* <li>If timed out while blocked in step 4, return false, else true.
|
|
* </ol>
|
|
*/
|
|
public final boolean await(long time, TimeUnit unit)
|
|
throws InterruptedException {
|
|
long nanosTimeout = unit.toNanos(time);
|
|
if (Thread.interrupted())
|
|
throw new InterruptedException();
|
|
// We don't check for nanosTimeout <= 0L here, to allow
|
|
// await(0, unit) as a way to "yield the lock".
|
|
final long deadline = System.nanoTime() + nanosTimeout;
|
|
Node node = addConditionWaiter();
|
|
long savedState = fullyRelease(node);
|
|
boolean timedout = false;
|
|
int interruptMode = 0;
|
|
while (!isOnSyncQueue(node)) {
|
|
if (nanosTimeout <= 0L) {
|
|
timedout = transferAfterCancelledWait(node);
|
|
break;
|
|
}
|
|
if (nanosTimeout > SPIN_FOR_TIMEOUT_THRESHOLD)
|
|
LockSupport.parkNanos(this, nanosTimeout);
|
|
if ((interruptMode = checkInterruptWhileWaiting(node)) != 0)
|
|
break;
|
|
nanosTimeout = deadline - System.nanoTime();
|
|
}
|
|
if (acquireQueued(node, savedState) && interruptMode != THROW_IE)
|
|
interruptMode = REINTERRUPT;
|
|
if (node.nextWaiter != null)
|
|
unlinkCancelledWaiters();
|
|
if (interruptMode != 0)
|
|
reportInterruptAfterWait(interruptMode);
|
|
return !timedout;
|
|
}
|
|
|
|
// support for instrumentation
|
|
|
|
/**
|
|
* Returns true if this condition was created by the given
|
|
* synchronization object.
|
|
*
|
|
* @return {@code true} if owned
|
|
*/
|
|
final boolean isOwnedBy(AbstractQueuedLongSynchronizer sync) {
|
|
return sync == AbstractQueuedLongSynchronizer.this;
|
|
}
|
|
|
|
/**
|
|
* Queries whether any threads are waiting on this condition.
|
|
* Implements {@link AbstractQueuedLongSynchronizer#hasWaiters(ConditionObject)}.
|
|
*
|
|
* @return {@code true} if there are any waiting threads
|
|
* @throws IllegalMonitorStateException if {@link #isHeldExclusively}
|
|
* returns {@code false}
|
|
*/
|
|
protected final boolean hasWaiters() {
|
|
if (!isHeldExclusively())
|
|
throw new IllegalMonitorStateException();
|
|
for (Node w = firstWaiter; w != null; w = w.nextWaiter) {
|
|
if (w.waitStatus == Node.CONDITION)
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Returns an estimate of the number of threads waiting on
|
|
* this condition.
|
|
* Implements {@link AbstractQueuedLongSynchronizer#getWaitQueueLength(ConditionObject)}.
|
|
*
|
|
* @return the estimated number of waiting threads
|
|
* @throws IllegalMonitorStateException if {@link #isHeldExclusively}
|
|
* returns {@code false}
|
|
*/
|
|
protected final int getWaitQueueLength() {
|
|
if (!isHeldExclusively())
|
|
throw new IllegalMonitorStateException();
|
|
int n = 0;
|
|
for (Node w = firstWaiter; w != null; w = w.nextWaiter) {
|
|
if (w.waitStatus == Node.CONDITION)
|
|
++n;
|
|
}
|
|
return n;
|
|
}
|
|
|
|
/**
|
|
* Returns a collection containing those threads that may be
|
|
* waiting on this Condition.
|
|
* Implements {@link AbstractQueuedLongSynchronizer#getWaitingThreads(ConditionObject)}.
|
|
*
|
|
* @return the collection of threads
|
|
* @throws IllegalMonitorStateException if {@link #isHeldExclusively}
|
|
* returns {@code false}
|
|
*/
|
|
protected final Collection<Thread> getWaitingThreads() {
|
|
if (!isHeldExclusively())
|
|
throw new IllegalMonitorStateException();
|
|
ArrayList<Thread> list = new ArrayList<>();
|
|
for (Node w = firstWaiter; w != null; w = w.nextWaiter) {
|
|
if (w.waitStatus == Node.CONDITION) {
|
|
Thread t = w.thread;
|
|
if (t != null)
|
|
list.add(t);
|
|
}
|
|
}
|
|
return list;
|
|
}
|
|
}
|
|
|
|
// VarHandle mechanics
|
|
private static final VarHandle STATE;
|
|
private static final VarHandle HEAD;
|
|
private static final VarHandle TAIL;
|
|
|
|
static {
|
|
try {
|
|
MethodHandles.Lookup l = MethodHandles.lookup();
|
|
STATE = l.findVarHandle(AbstractQueuedLongSynchronizer.class, "state", long.class);
|
|
HEAD = l.findVarHandle(AbstractQueuedLongSynchronizer.class, "head", Node.class);
|
|
TAIL = l.findVarHandle(AbstractQueuedLongSynchronizer.class, "tail", Node.class);
|
|
} catch (ReflectiveOperationException e) {
|
|
throw new Error(e);
|
|
}
|
|
|
|
// Reduce the risk of rare disastrous classloading in first call to
|
|
// LockSupport.park: https://bugs.openjdk.java.net/browse/JDK-8074773
|
|
Class<?> ensureLoaded = LockSupport.class;
|
|
}
|
|
|
|
/**
|
|
* Initializes head and tail fields on first contention.
|
|
*/
|
|
private final void initializeSyncQueue() {
|
|
Node h;
|
|
if (HEAD.compareAndSet(this, null, (h = new Node())))
|
|
tail = h;
|
|
}
|
|
|
|
/**
|
|
* CASes tail field.
|
|
*/
|
|
private final boolean compareAndSetTail(Node expect, Node update) {
|
|
return TAIL.compareAndSet(this, expect, update);
|
|
}
|
|
}
|