jdk/src/java.base/share/classes/java/util/concurrent/ForkJoinPool.java

4002 lines
175 KiB
Java

/*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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/*
* This file is available under and governed by the GNU General Public
* License version 2 only, as published by the Free Software Foundation.
* However, the following notice accompanied the original version of this
* file:
*
* Written by Doug Lea with assistance from members of JCP JSR-166
* Expert Group and released to the public domain, as explained at
* http://creativecommons.org/publicdomain/zero/1.0/
*/
package java.util.concurrent;
import java.lang.Thread.UncaughtExceptionHandler;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.List;
import java.util.Objects;
import java.util.function.Predicate;
import java.util.concurrent.CountDownLatch;
import java.util.concurrent.locks.LockSupport;
import jdk.internal.access.JavaLangAccess;
import jdk.internal.access.JavaUtilConcurrentFJPAccess;
import jdk.internal.access.SharedSecrets;
import jdk.internal.misc.Unsafe;
import jdk.internal.vm.SharedThreadContainer;
/**
* An {@link ExecutorService} for running {@link ForkJoinTask}s.
* A {@code ForkJoinPool} provides the entry point for submissions
* from non-{@code ForkJoinTask} clients, as well as management and
* monitoring operations.
*
* <p>A {@code ForkJoinPool} differs from other kinds of {@link
* ExecutorService} mainly by virtue of employing
* <em>work-stealing</em>: all threads in the pool attempt to find and
* execute tasks submitted to the pool and/or created by other active
* tasks (eventually blocking waiting for work if none exist). This
* enables efficient processing when most tasks spawn other subtasks
* (as do most {@code ForkJoinTask}s), as well as when many small
* tasks are submitted to the pool from external clients. Especially
* when setting <em>asyncMode</em> to true in constructors, {@code
* ForkJoinPool}s may also be appropriate for use with event-style
* tasks that are never joined. All worker threads are initialized
* with {@link Thread#isDaemon} set {@code true}.
*
* <p>A static {@link #commonPool()} is available and appropriate for
* most applications. The common pool is used by any ForkJoinTask that
* is not explicitly submitted to a specified pool. Using the common
* pool normally reduces resource usage (its threads are slowly
* reclaimed during periods of non-use, and reinstated upon subsequent
* use).
*
* <p>For applications that require separate or custom pools, a {@code
* ForkJoinPool} may be constructed with a given target parallelism
* level; by default, equal to the number of available processors.
* The pool attempts to maintain enough active (or available) threads
* by dynamically adding, suspending, or resuming internal worker
* threads, even if some tasks are stalled waiting to join others.
* However, no such adjustments are guaranteed in the face of blocked
* I/O or other unmanaged synchronization. The nested {@link
* ManagedBlocker} interface enables extension of the kinds of
* synchronization accommodated. The default policies may be
* overridden using a constructor with parameters corresponding to
* those documented in class {@link ThreadPoolExecutor}.
*
* <p>In addition to execution and lifecycle control methods, this
* class provides status check methods (for example
* {@link #getStealCount}) that are intended to aid in developing,
* tuning, and monitoring fork/join applications. Also, method
* {@link #toString} returns indications of pool state in a
* convenient form for informal monitoring.
*
* <p>As is the case with other ExecutorServices, there are three
* main task execution methods summarized in the following table.
* These are designed to be used primarily by clients not already
* engaged in fork/join computations in the current pool. The main
* forms of these methods accept instances of {@code ForkJoinTask},
* but overloaded forms also allow mixed execution of plain {@code
* Runnable}- or {@code Callable}- based activities as well. However,
* tasks that are already executing in a pool should normally instead
* use the within-computation forms listed in the table unless using
* async event-style tasks that are not usually joined, in which case
* there is little difference among choice of methods.
*
* <table class="plain">
* <caption>Summary of task execution methods</caption>
* <tr>
* <td></td>
* <th scope="col"> Call from non-fork/join clients</th>
* <th scope="col"> Call from within fork/join computations</th>
* </tr>
* <tr>
* <th scope="row" style="text-align:left"> Arrange async execution</th>
* <td> {@link #execute(ForkJoinTask)}</td>
* <td> {@link ForkJoinTask#fork}</td>
* </tr>
* <tr>
* <th scope="row" style="text-align:left"> Await and obtain result</th>
* <td> {@link #invoke(ForkJoinTask)}</td>
* <td> {@link ForkJoinTask#invoke}</td>
* </tr>
* <tr>
* <th scope="row" style="text-align:left"> Arrange exec and obtain Future</th>
* <td> {@link #submit(ForkJoinTask)}</td>
* <td> {@link ForkJoinTask#fork} (ForkJoinTasks <em>are</em> Futures)</td>
* </tr>
* </table>
*
* <p>The parameters used to construct the common pool may be controlled by
* setting the following {@linkplain System#getProperty system properties}:
* <ul>
* <li>{@systemProperty java.util.concurrent.ForkJoinPool.common.parallelism}
* - the parallelism level, a non-negative integer
* <li>{@systemProperty java.util.concurrent.ForkJoinPool.common.threadFactory}
* - the class name of a {@link ForkJoinWorkerThreadFactory}.
* The {@linkplain ClassLoader#getSystemClassLoader() system class loader}
* is used to load this class.
* <li>{@systemProperty java.util.concurrent.ForkJoinPool.common.exceptionHandler}
* - the class name of a {@link UncaughtExceptionHandler}.
* The {@linkplain ClassLoader#getSystemClassLoader() system class loader}
* is used to load this class.
* <li>{@systemProperty java.util.concurrent.ForkJoinPool.common.maximumSpares}
* - the maximum number of allowed extra threads to maintain target
* parallelism (default 256).
* </ul>
* If no thread factory is supplied via a system property, then the
* common pool uses a factory that uses the system class loader as the
* {@linkplain Thread#getContextClassLoader() thread context class loader}.
*
* Upon any error in establishing these settings, default parameters
* are used. It is possible to disable or limit the use of threads in
* the common pool by setting the parallelism property to zero, and/or
* using a factory that may return {@code null}. However doing so may
* cause unjoined tasks to never be executed.
*
* @implNote This implementation restricts the maximum number of
* running threads to 32767. Attempts to create pools with greater
* than the maximum number result in {@code
* IllegalArgumentException}. Also, this implementation rejects
* submitted tasks (that is, by throwing {@link
* RejectedExecutionException}) only when the pool is shut down or
* internal resources have been exhausted.
*
* @since 1.7
* @author Doug Lea
*/
public class ForkJoinPool extends AbstractExecutorService {
/*
* Implementation Overview
*
* This class and its nested classes provide the main
* functionality and control for a set of worker threads. Because
* most internal methods and nested classes are interrelated,
* their main rationale and descriptions are presented here;
* individual methods and nested classes contain only brief
* comments about details. Broadly: submissions from non-FJ
* threads enter into submission queues. Workers take these tasks
* and typically split them into subtasks that may be stolen by
* other workers. Work-stealing based on randomized scans
* generally leads to better throughput than "work dealing" in
* which producers assign tasks to idle threads, in part because
* threads that have finished other tasks before the signalled
* thread wakes up (which can be a long time) can take the task
* instead. Preference rules give first priority to processing
* tasks from their own queues (LIFO or FIFO, depending on mode),
* then to randomized FIFO steals of tasks in other queues.
*
* This framework began as vehicle for supporting structured
* parallelism using work-stealing, designed to work best when
* tasks are dag-structured (wrt completion dependencies), nested
* (generated using recursion or completions), of reasonable
* granularity, independent (wrt memory and resources) and where
* callers participate in task execution. These are properties
* that anyone aiming for efficient parallel multicore execution
* should design for. Over time, the scalability advantages of
* this framework led to extensions to better support more diverse
* usage contexts, amounting to weakenings or violations of each
* of these properties. Accommodating them may compromise
* performance, but mechanics discussed below include tradeoffs
* attempting to arrange that no single performance issue dominates.
*
* Here's a brief history of major revisions, each also with other
* minor features and changes.
*
* 1. Only handle recursively structured computational tasks
* 2. Async (FIFO) mode and striped submission queues
* 3. Completion-based tasks (mainly CountedCompleters)
* 4. CommonPool and parallelStream support
* 5. InterruptibleTasks for externally submitted tasks
*
* Most changes involve adaptions of base algorithms using
* combinations of static and dynamic bitwise mode settings (both
* here and in ForkJoinTask), and subclassing of ForkJoinTask.
* There are a fair number of odd code constructions and design
* decisions for components that reside at the edge of Java vs JVM
* functionality.
*
* WorkQueues
* ==========
*
* Most operations occur within work-stealing queues (in nested
* class WorkQueue). These are special forms of Deques that
* support only three of the four possible end-operations -- push,
* pop, and poll (aka steal), under the further constraints that
* push and pop are called only from the owning thread (or, as
* extended here, under a lock), while poll may be called from
* other threads. (If you are unfamiliar with them, you probably
* want to read Herlihy and Shavit's book "The Art of
* Multiprocessor programming", chapter 16 describing these in
* more detail before proceeding.) The main work-stealing queue
* design is roughly similar to those in the papers "Dynamic
* Circular Work-Stealing Deque" by Chase and Lev, SPAA 2005
* (http://research.sun.com/scalable/pubs/index.html) and
* "Idempotent work stealing" by Michael, Saraswat, and Vechev,
* PPoPP 2009 (http://portal.acm.org/citation.cfm?id=1504186).
* The main differences ultimately stem from GC requirements that
* we null out taken slots as soon as we can, to maintain as small
* a footprint as possible even in programs generating huge
* numbers of tasks. To accomplish this, we shift the CAS
* arbitrating pop vs poll (steal) from being on the indices
* ("base" and "top") to the slots themselves. These provide the
* primary required memory ordering -- see "Correct and Efficient
* Work-Stealing for Weak Memory Models" by Le, Pop, Cohen, and
* Nardelli, PPoPP 2013
* (http://www.di.ens.fr/~zappa/readings/ppopp13.pdf) for an
* analysis of memory ordering requirements in work-stealing
* algorithms similar to the one used here. We use per-operation
* ordered writes of various kinds for accesses when required.
*
* We also support a user mode in which local task processing is
* in FIFO, not LIFO order, simply by using a local version of
* poll rather than pop. This can be useful in message-passing
* frameworks in which tasks are never joined, although with
* increased contention among task producers and consumers. Also,
* the same data structure (and class) is used for "submission
* queues" (described below) holding externally submitted tasks,
* that differ only in that a lock (using field "phase"; see below) is
* required by external callers to push and pop tasks.
*
* Adding tasks then takes the form of a classic array push(task)
* in a circular buffer:
* q.array[q.top++ % length] = task;
*
* The actual code needs to null-check and size-check the array,
* uses masking, not mod, for indexing a power-of-two-sized array,
* enforces memory ordering, supports resizing, and possibly
* signals waiting workers to start scanning (described below),
* which requires stronger forms of order accesses.
*
* The pop operation (always performed by owner) is of the form:
* if ((task = getAndSet(q.array, (q.top-1) % length, null)) != null)
* decrement top and return task;
* If this fails, the queue is empty. This operation is one part
* of the nextLocalTask method, that instead does a local-poll
* in FIFO mode.
*
* The poll operation is, basically:
* if (CAS nonnull task t = q.array[k = q.base % length] to null)
* increment base and return task;
*
* However, there are several more cases that must be dealt with.
* Some of them are just due to asynchrony; others reflect
* contention and stealing policies. Stepping through them
* illustrates some of the implementation decisions in this class.
*
* * Slot k must be read with an acquiring read, which it must
* anyway to dereference and run the task if the (acquiring)
* CAS succeeds.
*
* * q.base may change between reading and using its value to
* index the slot. To avoid trying to use the wrong t, the
* index and slot must be reread (not necessarily immediately)
* until consistent, unless this is a local poll by owner, in
* which case this form of inconsistency can only appear as t
* being null, below.
*
* * Similarly, q.array may change (due to a resize), unless this
* is a local poll by owner. Otherwise, when t is present, this
* only needs consideration on CAS failure (since a CAS
* confirms the non-resized case.)
*
* * t may appear null because a previous poll operation has not
* yet incremented q.base, so the read is from an already-taken
* index. This form of stall reflects the non-lock-freedom of
* the poll operation. Stalls can be detected by observing that
* q.base doesn't change on repeated reads of null t and when
* no other alternatives apply, spin-wait for it to settle. To
* reduce producing these kinds of stalls by other stealers, we
* encourage timely writes to indices using otherwise
* unnecessarily strong writes.
*
* * The CAS may fail, in which case we may want to retry unless
* there is too much contention. One goal is to balance and
* spread out the many forms of contention that may be
* encountered across polling and other operations to avoid
* sustained performance degradations. Across all cases where
* alternatives exist, a bounded number of CAS misses or stalls
* are tolerated (for slots, ctl, and elsewhere described
* below) before taking alternative action. These may move
* contention or retries elsewhere, which is still preferable
* to single-point bottlenecks.
*
* * Even though the check "top == base" is quiescently accurate
* to determine whether a queue is empty, it is not of much use
* when deciding whether to try to poll or repoll after a
* failure. Both top and base may move independently, and both
* lag updates to the underlying array. To reduce memory
* contention, non-owners avoid reading the "top" when
* possible, by using one-ahead reads to check whether to
* repoll, relying on the fact that a non-empty queue does not
* have two null slots in a row, except in cases (resizes and
* shifts) that can be detected with a secondary recheck that
* is less likely to conflict with owner writes.
*
* The poll operations in q.poll(), runWorker(), helpJoin(), and
* elsewhere differ with respect to whether other queues are
* available to try, and the presence or nature of screening steps
* when only some kinds of tasks can be taken. When alternatives
* (or failing) is an option, they uniformly give up after
* bounded numbers of stalls and/or CAS failures, which reduces
* contention when too many workers are polling too few tasks.
* Overall, in the aggregate, we ensure probabilistic
* non-blockingness of work-stealing at least until checking
* quiescence (which is intrinsically blocking): If an attempted
* steal fails in these ways, a scanning thief chooses a different
* target to try next. In contexts where alternatives aren't
* available, and when progress conditions can be isolated to
* values of a single variable, simple spinloops (using
* Thread.onSpinWait) are used to reduce memory traffic.
*
* WorkQueues are also used in a similar way for tasks submitted
* to the pool. We cannot mix these tasks in the same queues used
* by workers. Instead, we randomly associate submission queues
* with submitting threads, using a form of hashing. The
* ThreadLocalRandom probe value serves as a hash code for
* choosing existing queues, and may be randomly repositioned upon
* contention with other submitters. In essence, submitters act
* like workers except that they are restricted to executing local
* tasks that they submitted (or when known, subtasks thereof).
* Insertion of tasks in shared mode requires a lock. We use only
* a simple spinlock (as one role of field "phase") because
* submitters encountering a busy queue move to a different
* position to use or create other queues. They (spin) block when
* registering new queues, or indirectly elsewhere, by revisiting
* later.
*
* Management
* ==========
*
* The main throughput advantages of work-stealing stem from
* decentralized control -- workers mostly take tasks from
* themselves or each other, at rates that can exceed a billion
* per second. Most non-atomic control is performed by some form
* of scanning across or within queues. The pool itself creates,
* activates (enables scanning for and running tasks),
* deactivates, blocks, and terminates threads, all with minimal
* central information. There are only a few properties that we
* can globally track or maintain, so we pack them into a small
* number of variables, often maintaining atomicity without
* blocking or locking. Nearly all essentially atomic control
* state is held in a few variables that are by far most often
* read (not written) as status and consistency checks. We pack as
* much information into them as we can.
*
* Field "ctl" contains 64 bits holding information needed to
* atomically decide to add, enqueue (on an event queue), and
* dequeue and release workers. To enable this packing, we
* restrict maximum parallelism to (1<<15)-1 (which is far in
* excess of normal operating range) to allow ids, counts, and
* their negations (used for thresholding) to fit into 16bit
* subfields.
*
* Field "runState" and per-WorkQueue field "phase" play similar
* roles, as lockable, versioned counters. Field runState also
* includes monotonic event bits:
* * SHUTDOWN: no more external tasks accepted; STOP when quiescent
* * STOP: no more tasks run, and deregister all workers
* * CLEANED: all unexecuted tasks have been cancelled
* * TERMINATED: all workers deregistered and all queues cleaned
* The version tags enable detection of state changes (by
* comparing two reads) modulo bit wraparound. The bit range in
* each case suffices for purposes of determining quiescence,
* termination, avoiding ABA-like errors, and signal control, most
* of which are ultimately based on at most 15bit ranges (due to
* 32767 max total workers). RunState updates do not need to be
* atomic with respect to ctl updates, but because they are not,
* some care is required to avoid stalls. The seqLock properties
* detect changes and conditionally upgrade to coordinate with
* updates. It is typically held for less than a dozen
* instructions unless the queue array is being resized, during
* which contention is rare. To be conservative, lockRunState is
* implemented as a spin/sleep loop. Here and elsewhere spin
* constants are short enough to apply even on systems with few
* available processors. In addition to checking pool status,
* reads of runState sometimes serve as acquire fences before
* reading other fields.
*
* Field "parallelism" holds the target parallelism (normally
* corresponding to pool size). Users can dynamically reset target
* parallelism, but is only accessed when signalling or awaiting
* work, so only slowly has an effect in creating threads or
* letting them time out and terminate when idle.
*
* Array "queues" holds references to WorkQueues. It is updated
* (only during worker creation and termination) under the
* runState lock. It is otherwise concurrently readable but reads
* for use in scans (see below) are always prefaced by a volatile
* read of runState (or equivalent constructions), ensuring that
* its state is current at the point it is used (which is all we
* require). To simplify index-based operations, the array size is
* always a power of two, and all readers must tolerate null
* slots. Worker queues are at odd indices. Worker phase ids
* masked with SMASK match their index. Shared (submission) queues
* are at even indices. Grouping them together in this way aids in
* task scanning: At top-level, both kinds of queues should be
* sampled with approximately the same probability, which is
* simpler if they are all in the same array. But we also need to
* identify what kind they are without looking at them, leading to
* this odd/even scheme. One disadvantage is that there are
* usually many fewer submission queues, so there can be many
* wasted probes (null slots). But this is still cheaper than
* alternatives. Other loops over the queues array vary in origin
* and stride depending on whether they cover only submission
* (even) or worker (odd) queues or both, and whether they require
* randomness (in which case cyclically exhaustive strides may be
* used).
*
* All worker thread creation is on-demand, triggered by task
* submissions, replacement of terminated workers, and/or
* compensation for blocked workers. However, all other support
* code is set up to work with other policies. To ensure that we
* do not hold on to worker or task references that would prevent
* GC, all accesses to workQueues in waiting, signalling, and
* control methods are via indices into the queues array (which is
* one source of some of the messy code constructions here). In
* essence, the queues array serves as a weak reference
* mechanism. In particular, the stack top subfield of ctl stores
* indices, not references. Operations on queues obtained from
* these indices remain valid (with at most some unnecessary extra
* work) even if an underlying worker failed and was replaced by
* another at the same index. During termination, worker queue
* array updates are disabled.
*
* Queuing Idle Workers. Unlike HPC work-stealing frameworks, we
* cannot let workers spin indefinitely scanning for tasks when
* none can be found immediately, and we cannot start/resume
* workers unless there appear to be tasks available. On the
* other hand, we must quickly prod them into action when new
* tasks are submitted or generated. These latencies are mainly a
* function of JVM park/unpark (and underlying OS) performance,
* which can be slow and variable (even though usages are
* streamlined as much as possible). In many usages, ramp-up time
* is the main limiting factor in overall performance, which is
* compounded at program start-up by JIT compilation and
* allocation. On the other hand, throughput degrades when too
* many threads poll for too few tasks. (See below.)
*
* The "ctl" field atomically maintains total and "released"
* worker counts, plus the head of the available worker queue
* (actually stack, represented by the lower 32bit subfield of
* ctl). Released workers are those known to be scanning for
* and/or running tasks (we cannot accurately determine
* which). Unreleased ("available") workers are recorded in the
* ctl stack. These workers are made eligible for signalling by
* enqueuing in ctl (see method deactivate). This "queue" is a
* form of Treiber stack. This is ideal for activating threads in
* most-recently used order, and improves performance and
* locality, outweighing the disadvantages of being prone to
* contention and inability to release a worker unless it is
* topmost on stack. The top stack state holds the value of the
* "phase" field of the worker: its index and status, plus a
* version counter that, in addition to the count subfields (also
* serving as version stamps) provide protection against Treiber
* stack ABA effects.
*
* Creating workers. To create a worker, we pre-increment counts
* (serving as a reservation), and attempt to construct a
* ForkJoinWorkerThread via its factory. On starting, the new
* thread first invokes registerWorker, where it is assigned an
* index in the queues array (expanding the array if necessary).
* Upon any exception across these steps, or null return from
* factory, deregisterWorker adjusts counts and records
* accordingly. If a null return, the pool continues running with
* fewer than the target number workers. If exceptional, the
* exception is propagated, generally to some external caller.
*
* WorkQueue field "phase" encodes the queue array id in lower
* bits, and otherwise acts similarly to the pool runState field:
* The "IDLE" bit is clear while active (either a released worker
* or a locked external queue), with other bits serving as a
* version counter to distinguish changes across multiple reads.
* Note that phase field updates lag queue CAS releases; seeing a
* non-idle phase does not guarantee that the worker is available
* (and so is never checked in this way).
*
* The ctl field also serves as the basis for memory
* synchronization surrounding activation. This uses a more
* efficient version of a Dekker-like rule that task producers and
* consumers sync with each other by both writing/CASing ctl (even
* if to its current value). However, rather than CASing ctl to
* its current value in the common case where no action is
* required, we reduce write contention by ensuring that
* signalWork invocations are prefaced with a fully fenced memory
* access (which is usually needed anyway).
*
* Signalling. Signals (in signalWork) cause new or reactivated
* workers to scan for tasks. Method signalWork and its callers
* try to approximate the unattainable goal of having the right
* number of workers activated for the tasks at hand, but must err
* on the side of too many workers vs too few to avoid stalls:
*
* * If computations are purely tree structured, it suffices for
* every worker to activate another when it pushes a task into
* an empty queue, resulting in O(log(#threads)) steps to full
* activation. Emptiness must be conservatively approximated,
* which may result in unnecessary signals. Also, to reduce
* resource usages in some cases, at the expense of slower
* startup in others, activation of an idle thread is preferred
* over creating a new one, here and elsewhere.
*
* * At the other extreme, if "flat" tasks (those that do not in
* turn generate others) come in serially from only a single
* producer, each worker taking a task from a queue should
* propagate a signal if there are more tasks in that
* queue. This is equivalent to, but generally faster than,
* arranging the stealer take multiple tasks, re-pushing one or
* more on its own queue, and signalling (because its queue is
* empty), also resulting in logarithmic full activation
* time. If tasks do not not engage in unbounded loops based on
* the actions of other workers with unknown dependencies loop,
* this form of proagation can be limited to one signal per
* activation (phase change). We distinguish the cases by
* further signalling only if the task is an InterruptibleTask
* (see below), which are the only supported forms of task that
* may do so.
*
* * Because we don't know about usage patterns (or most commonly,
* mixtures), we use both approaches, which present even more
* opportunities to over-signal. (Failure to distinguish these
* cases in terms of submission methods was arguably an early
* design mistake.) Note that in either of these contexts,
* signals may be (and often are) unnecessary because active
* workers continue scanning after running tasks without the
* need to be signalled (which is one reason work stealing is
* often faster than alternatives), so additional workers
* aren't needed.
*
* * For rapidly branching tasks that require full pool resources,
* oversignalling is OK, because signalWork will soon have no
* more workers to create or reactivate. But for others (mainly
* externally submitted tasks), overprovisioning may cause very
* noticeable slowdowns due to contention and resource
* wastage. We reduce impact by deactivating workers when
* queues don't have accessible tasks, but reactivating and
* rescanning if other tasks remain.
*
* * Despite these, signal contention and overhead effects still
* occur during ramp-up and ramp-down of small computations.
*
* Scanning. Method runWorker performs top-level scanning for (and
* execution of) tasks by polling a pseudo-random permutation of
* the array (by starting at a given index, and using a constant
* cyclically exhaustive stride.) It uses the same basic polling
* method as WorkQueue.poll(), but restarts with a different
* permutation on each invocation. The pseudorandom generator
* need not have high-quality statistical properties in the long
* term. We use Marsaglia XorShifts, seeded with the Weyl sequence
* from ThreadLocalRandom probes, which are cheap and
* suffice. Each queue's polling attempts to avoid becoming stuck
* when other scanners/pollers stall. Scans do not otherwise
* explicitly take into account core affinities, loads, cache
* localities, etc, However, they do exploit temporal locality
* (which usually approximates these) by preferring to re-poll
* from the same queue after a successful poll before trying
* others, which also reduces bookkeeping, cache traffic, and
* scanning overhead. But it also reduces fairness, which is
* partially counteracted by giving up on detected interference
* (which also reduces contention when too many workers try to
* take small tasks from the same queue).
*
* Deactivation. When no tasks are found by a worker in runWorker,
* it tries to deactivate()), giving up (and rescanning) on "ctl"
* contention. To avoid missed signals during deactivation, the
* method rescans and reactivates if there may have been a missed
* signal during deactivation. To reduce false-alarm reactivations
* while doing so, we scan multiple times (analogously to method
* quiescent()) before trying to reactivate. Because idle workers
* are often not yet blocked (parked), we use a WorkQueue field to
* advertise that a waiter actually needs unparking upon signal.
*
* Quiescence. Workers scan looking for work, giving up when they
* don't find any, without being sure that none are available.
* However, some required functionality relies on consensus about
* quiescence (also termination, discussed below). The count
* fields in ctl allow accurate discovery of states in which all
* workers are idle. However, because external (asynchronous)
* submitters are not part of this vote, these mechanisms
* themselves do not guarantee that the pool is in a quiescent
* state with respect to methods isQuiescent, shutdown (which
* begins termination when quiescent), helpQuiesce, and indirectly
* others including tryCompensate. Method quiescent() is used in
* all of these contexts. It provides checks that all workers are
* idle and there are no submissions that they could poll if they
* were not idle, retrying on inconsistent reads of queues and
* using the runState seqLock to retry on queue array updates.
* (It also reports quiescence if the pool is terminating.) A true
* report means only that there was a moment at which quiescence
* held. False negatives are inevitable (for example when queues
* indices lag updates, as described above), which is accommodated
* when (tentatively) idle by scanning for work etc, and then
* re-invoking. This includes cases in which the final unparked
* thread (in deactivate()) uses quiescent() to check for tasks
* that could have been added during a race window that would not
* be accompanied by a signal, in which case re-activating itself
* (or any other worker) to rescan. Method helpQuiesce acts
* similarly but cannot rely on ctl counts to determine that all
* workers are inactive because the caller and any others
* executing helpQuiesce are not included in counts.
*
* Termination. Termination is initiated by setting STOP in one of
* three ways (via methods tryTerminate and quiescent):
* * A call to shutdownNow, in which case all workers are
* interrupted, first ensuring that the queues array is stable,
* to avoid missing any workers.
* * A call to shutdown when quiescent, in which case method
* releaseWaiters is used to dequeue them, at which point they notice
* STOP state and return from runWorker to deregister();
* * The pool becomes quiescent() sometime after shutdown has
* been called, in which case releaseWaiters is also used to
* propagate as they deregister.
* Upon STOP, each worker, as well as external callers to
* tryTerminate (via close() etc) race to set CLEANED, indicating
* that all tasks have been cancelled. The implementation (method
* cleanQueues) balances cases in which there may be many tasks to
* cancel (benefitting from parallelism) versus contention and
* interference when many threads try to poll remaining queues,
* while also avoiding unnecessary rechecks, by using
* pseudorandom scans and giving up upon interference. This may be
* retried by the same caller only when there are no more
* registered workers, using the same criteria as method
* quiescent. When CLEANED and all workers have deregistered,
* TERMINATED is set, also signalling any caller of
* awaitTermination or close. Because shutdownNow-based
* termination relies on interrupts, there is no guarantee that
* workers will stop if their tasks ignore interrupts. Class
* InterruptibleTask (see below) further arranges runState checks
* before executing task bodies, and ensures interrupts while
* terminating. Even so, there are no guarantees because tasks may
* internally enter unbounded loops.
*
* Trimming workers. To release resources after periods of lack of
* use, a worker starting to wait when the pool is quiescent will
* time out and terminate if the pool has remained quiescent for
* period given by field keepAlive (default 60sec), which applies
* to the first timeout of a quiescent pool. Subsequent cases use
* minimal delays such that, if still quiescent, all will be
* released soon thereafter. This is checked by setting the
* "source" field of signallee to an invalid value, that will
* remain invalid only if it did not process any tasks.
*
* Joining Tasks
* =============
*
* The "Join" part of ForkJoinPools consists of a set of
* mechanisms that sometimes or always (depending on the kind of
* task) avoid context switching or adding worker threads when one
* task would otherwise be blocked waiting for completion of
* another, basically, just by running that task or one of its
* subtasks if not already taken. These mechanics are disabled for
* InterruptibleTasks, that guarantee that callers do not execute
* submitted tasks.
*
* The basic structure of joining is an extended spin/block scheme
* in which workers check for task completions status between
* steps to find other work, until relevant pool state stabilizes
* enough to believe that no such tasks are available, at which
* point blocking. This is usually a good choice of when to block
* that would otherwise be harder to approximate.
*
* These forms of helping may increase stack space usage, but that
* space is bounded in tree/dag structured procedurally parallel
* designs to be no more than that if a task were executed only by
* the joining thread. This is arranged by associated task
* subclasses that also help detect and control the ways in which
* this may occur.
*
* Normally, the first option when joining a task that is not done
* is to try to take it from the local queue and run it. Method
* tryRemoveAndExec tries to do so. For tasks with any form of
* subtasks that must be completed first, we try to locate these
* subtasks and run them as well. This is easy when local, but
* when stolen, steal-backs are restricted to the same rules as
* stealing (polling), which requires additional bookkeeping and
* scanning. This cost is still very much worthwhile because of
* its impact on task scheduling and resource control.
*
* The two methods for finding and executing subtasks vary in
* details. The algorithm in helpJoin entails a form of "linear
* helping". Each worker records (in field "source") the index of
* the internal queue from which it last stole a task. (Note:
* because chains cannot include even-numbered external queues,
* they are ignored, and 0 is an OK default. However, the source
* field is set anyway, or eventually to DROPPED, to ensure
* volatile memory synchronization effects.) The scan in method
* helpJoin uses these markers to try to find a worker to help
* (i.e., steal back a task from and execute it) that could make
* progress toward completion of the actively joined task. Thus,
* the joiner executes a task that would be on its own local deque
* if the to-be-joined task had not been stolen. This is a
* conservative variant of the approach described in Wagner &
* Calder "Leapfrogging: a portable technique for implementing
* efficient futures" SIGPLAN Notices, 1993
* (http://portal.acm.org/citation.cfm?id=155354). It differs
* mainly in that we only record queues, not full dependency
* links. This requires a linear scan of the queues to locate
* stealers, but isolates cost to when it is needed, rather than
* adding to per-task overhead. For CountedCompleters, the
* analogous method helpComplete doesn't need stealer-tracking,
* but requires a similar (but simpler) check of completion
* chains.
*
* In either case, searches can fail to locate stealers when
* stalls delay recording sources or issuing subtasks. We avoid
* some of these cases by using snapshotted values of ctl as a
* check that the numbers of workers are not changing, along with
* rescans to deal with contention and stalls. But even when
* accurately identified, stealers might not ever produce a task
* that the joiner can in turn help with.
*
* Related method helpAsyncBlocker does not directly rely on
* subtask structure, but instead avoids or postpones blocking of
* tagged tasks (CompletableFuture.AsynchronousCompletionTask) by
* executing other asyncs that can be processed in any order.
* This is currently invoked only in non-join-based blocking
* contexts from classes CompletableFuture and
* SubmissionPublisher, that could be further generalized.
*
* When any of the above fail to avoid blocking, we rely on
* "compensation" -- an indirect form of context switching that
* either activates an existing worker to take the place of the
* blocked one, or expands the number of workers.
*
* Compensation does not by default aim to keep exactly the target
* parallelism number of unblocked threads running at any given
* time. Some previous versions of this class employed immediate
* compensations for any blocked join. However, in practice, the
* vast majority of blockages are transient byproducts of GC and
* other JVM or OS activities that are made worse by replacement
* by causing longer-term oversubscription. These are inevitable
* without (unobtainably) perfect information about whether worker
* creation is actually necessary. False alarms are common enough
* to negatively impact performance, so compensation is by default
* attempted only when it appears possible that the pool could
* stall due to lack of any unblocked workers. However, we allow
* users to override defaults using the long form of the
* ForkJoinPool constructor. The compensation mechanism may also
* be bounded. Bounds for the commonPool better enable JVMs to
* cope with programming errors and abuse before running out of
* resources to do so.
*
* The ManagedBlocker extension API can't use helping so relies
* only on compensation in method awaitBlocker. This API was
* designed to highlight the uncertainty of compensation decisions
* by requiring implementation of method isReleasable to abort
* compensation during attempts to obtain a stable snapshot. But
* users now rely upon the fact that if isReleasable always
* returns false, the API can be used to obtain precautionary
* compensation, which is sometimes the only reasonable option
* when running unknown code in tasks; which is now supported more
* simply (see method beginCompensatedBlock).
*
* Common Pool
* ===========
*
* The static common pool always exists after static
* initialization. Since it (or any other created pool) need
* never be used, we minimize initial construction overhead and
* footprint to the setup of about a dozen fields, although with
* some System property parsing properties are set. The common pool is
* distinguished by having a null workerNamePrefix (which is an
* odd convention, but avoids the need to decode status in factory
* classes). It also has PRESET_SIZE config set if parallelism
* was configured by system property.
*
* When external threads use the common pool, they can perform
* subtask processing (see helpComplete and related methods) upon
* joins, unless they are submitted using ExecutorService
* submission methods, which implicitly disallow this. This
* caller-helps policy makes it sensible to set common pool
* parallelism level to one (or more) less than the total number
* of available cores, or even zero for pure caller-runs. External
* threads waiting for joins first check the common pool for their
* task, which fails quickly if the caller did not fork to common
* pool.
*
* Guarantees for common pool parallelism zero are limited to
* tasks that are joined by their callers in a tree-structured
* fashion or use CountedCompleters (as is true for jdk
* parallelStreams). Support infiltrates several methods,
* including those that retry helping steps until we are sure that
* none apply if there are no workers.
*
* As a more appropriate default in managed environments, unless
* overridden by system properties, we use workers of subclass
* InnocuousForkJoinWorkerThread for the commonPool. These
* workers do not belong to any user-defined ThreadGroup, and
* clear all ThreadLocals and reset the ContextClassLoader before
* (re)activating to execute top-level tasks. The associated
* mechanics may be JVM-dependent and must access particular
* Thread class fields to achieve this effect.
*
* InterruptibleTasks
* ====================
*
* Regular ForkJoinTasks manage task cancellation (method cancel)
* independently from the interrupt status of threads running
* tasks. Interrupts are issued internally only while
* terminating, to wake up workers and cancel queued tasks. By
* default, interrupts are cleared only when necessary to ensure
* that calls to LockSupport.park do not loop indefinitely (park
* returns immediately if the current thread is interrupted).
*
* To comply with ExecutorService specs, we use subclasses of
* abstract class InterruptibleTask for tasks that require
* stronger interruption and cancellation guarantees. External
* submitters never run these tasks, even if in the common pool.
* InterruptibleTasks include a "runner" field (implemented
* similarly to FutureTask) to support cancel(true). Upon pool
* shutdown, runners are interrupted so they can cancel. Since
* external joining callers never run these tasks, they must await
* cancellation by others, which can occur along several different
* paths. The inability to rely on caller-runs may also require
* extra signalling (resulting in scanning and contention) so is
* done only conditionally in methods push and runworker.
*
* Across these APIs, rules for reporting exceptions for tasks
* with results accessed via join() differ from those via get(),
* which differ from those invoked using pool submit methods by
* non-workers (which comply with Future.get() specs). Internal
* usages of ForkJoinTasks ignore interrupt status when executing
* or awaiting completion. Otherwise, reporting task results or
* exceptions is preferred to throwing InterruptedExceptions,
* which are in turn preferred to timeouts. Similarly, completion
* status is preferred to reporting cancellation. Cancellation is
* reported as an unchecked exception by join(), and by worker
* calls to get(), but is otherwise wrapped in a (checked)
* ExecutionException.
*
* Worker Threads cannot be VirtualThreads, as enforced by
* requiring ForkJoinWorkerThreads in factories. There are
* several constructions relying on this. However as of this
* writing, virtual thread bodies are by default run as some form
* of InterruptibleTask.
*
* Memory placement
* ================
*
* Performance is very sensitive to placement of instances of
* ForkJoinPool and WorkQueues and their queue arrays, as well as
* the placement of their fields. Caches misses and contention due
* to false-sharing have been observed to slow down some programs
* by more than a factor of four. Effects may vary across initial
* memory configuarations, applications, and different garbage
* collectors and GC settings, so there is no perfect solution.
* Too much isolation may generate more cache misses in common
* cases (because some fields snd slots are usually read at the
* same time). The @Contended annotation provides only rough
* control (for good reason). Similarly for relying on fields
* being placed in size-sorted declaration order.
*
* We isolate the ForkJoinPool.ctl field that otherwise causes the
* most false-sharing misses with respect to other fields. Also,
* ForkJoinPool fields are ordered such that fields less prone to
* contention effects are first, offsetting those that otherwise
* would be, while also reducing total footprint vs using
* multiple @Contended regions, which tends to slow down
* less-contended applications. To help arrange this, some
* non-reference fields are declared as "long" even when ints or
* shorts would suffice. For class WorkQueue, an
* embedded @Contended region segregates fields most heavily
* updated by owners from those most commonly read by stealers or
* other management.
*
* Initial sizing and resizing of WorkQueue arrays is an even more
* delicate tradeoff because the best strategy systematically
* varies across garbage collectors. Small arrays are better for
* locality and reduce GC scan time, but large arrays reduce both
* direct false-sharing and indirect cases due to GC bookkeeping
* (cardmarks etc), and reduce the number of resizes, which are
* not especially fast because they require atomic transfers.
* Currently, arrays for workers are initialized to be just large
* enough to avoid resizing in most tree-structured tasks, but
* larger for external queues where both false-sharing problems
* and the need for resizing are more common. (Maintenance note:
* any changes in fields, queues, or their uses, or JVM layout
* policies, must be accompanied by re-evaluation of these
* placement and sizing decisions.)
*
* Style notes
* ===========
*
* Memory ordering relies mainly on atomic operations (CAS,
* getAndSet, getAndAdd) along with moded accesses. These use
* jdk-internal Unsafe for atomics and special memory modes,
* rather than VarHandles, to avoid initialization dependencies in
* other jdk components that require early parallelism. This can
* be awkward and ugly, but also reflects the need to control
* outcomes across the unusual cases that arise in very racy code
* with very few invariants. All atomic task slot updates use
* Unsafe operations requiring offset positions, not indices, as
* computed by method slotOffset. All fields are read into locals
* before use, and null-checked if they are references, even if
* they can never be null under current usages. Usually,
* computations (held in local variables) are defined as soon as
* logically enabled, sometimes to convince compilers that they
* may be performed despite memory ordering constraints. Array
* accesses using masked indices include checks (that are always
* true) that the array length is non-zero to avoid compilers
* inserting more expensive traps. This is usually done in a
* "C"-like style of listing declarations at the heads of methods
* or blocks, and using inline assignments on first encounter.
* Nearly all explicit checks lead to bypass/return, not exception
* throws, because they may legitimately arise during shutdown. A
* few unusual loop constructions encourage (with varying
* effectiveness) JVMs about where (not) to place safepoints.
*
* There is a lot of representation-level coupling among classes
* ForkJoinPool, ForkJoinWorkerThread, and ForkJoinTask. The
* fields of WorkQueue maintain data structures managed by
* ForkJoinPool, so are directly accessed. There is little point
* trying to reduce this, since any associated future changes in
* representations will need to be accompanied by algorithmic
* changes anyway. Several methods intrinsically sprawl because
* they must accumulate sets of consistent reads of fields held in
* local variables. Some others are artificially broken up to
* reduce producer/consumer imbalances due to dynamic compilation.
* There are also other coding oddities (including several
* unnecessary-looking hoisted null checks) that help some methods
* perform reasonably even when interpreted (not compiled).
*
* The order of declarations in this file is (with a few exceptions):
* (1) Static configuration constants
* (2) Static utility functions
* (3) Nested (static) classes
* (4) Fields, along with constants used when unpacking some of them
* (5) Internal control methods
* (6) Callbacks and other support for ForkJoinTask methods
* (7) Exported methods
* (8) Static block initializing statics in minimally dependent order
*
*/
// static configuration constants
/**
* Default idle timeout value (in milliseconds) for idle threads
* to park waiting for new work before terminating.
*/
static final long DEFAULT_KEEPALIVE = 60_000L;
/**
* Undershoot tolerance for idle timeouts, also serving as the
* minimum allowed timeout value.
*/
static final long TIMEOUT_SLOP = 20L;
/**
* The default value for common pool maxSpares. Overridable using
* the "java.util.concurrent.ForkJoinPool.common.maximumSpares"
* system property. The default value is far in excess of normal
* requirements, but also far short of maximum capacity and typical OS
* thread limits, so allows JVMs to catch misuse/abuse before
* running out of resources needed to do so.
*/
static final int DEFAULT_COMMON_MAX_SPARES = 256;
/**
* Initial capacity of work-stealing queue array for workers.
* Must be a power of two, at least 2. See above.
*/
static final int INITIAL_QUEUE_CAPACITY = 1 << 6;
/**
* Initial capacity of work-stealing queue array for external queues.
* Must be a power of two, at least 2. See above.
*/
static final int INITIAL_EXTERNAL_QUEUE_CAPACITY = 1 << 9;
// conversions among short, int, long
static final int SMASK = 0xffff; // (unsigned) short bits
static final long LMASK = 0xffffffffL; // lower 32 bits of long
static final long UMASK = ~LMASK; // upper 32 bits
// masks and sentinels for queue indices
static final int MAX_CAP = 0x7fff; // max # workers
static final int EXTERNAL_ID_MASK = 0x3ffe; // max external queue id
static final int INVALID_ID = 0x4000; // unused external queue id
// pool.runState bits
static final long STOP = 1L << 0; // terminating
static final long SHUTDOWN = 1L << 1; // terminate when quiescent
static final long CLEANED = 1L << 2; // stopped and queues cleared
static final long TERMINATED = 1L << 3; // only set if STOP also set
static final long RS_LOCK = 1L << 4; // lowest seqlock bit
// spin/sleep limits for runState locking and elsewhere
static final int SPIN_WAITS = 1 << 7; // max calls to onSpinWait
static final int MIN_SLEEP = 1 << 10; // approx 1 usec as nanos
static final int MAX_SLEEP = 1 << 20; // approx 1 sec as nanos
// {pool, workQueue} config bits
static final int FIFO = 1 << 0; // fifo queue or access mode
static final int CLEAR_TLS = 1 << 1; // set for Innocuous workers
static final int PRESET_SIZE = 1 << 2; // size was set by property
// others
static final int DROPPED = 1 << 16; // removed from ctl counts
static final int UNCOMPENSATE = 1 << 16; // tryCompensate return
static final int IDLE = 1 << 16; // phase seqlock/version count
/*
* Bits and masks for ctl and bounds are packed with 4 16 bit subfields:
* RC: Number of released (unqueued) workers
* TC: Number of total workers
* SS: version count and status of top waiting thread
* ID: poolIndex of top of Treiber stack of waiters
*
* When convenient, we can extract the lower 32 stack top bits
* (including version bits) as sp=(int)ctl. When sp is non-zero,
* there are waiting workers. Count fields may be transiently
* negative during termination because of out-of-order updates.
* To deal with this, we use casts in and out of "short" and/or
* signed shifts to maintain signedness. Because it occupies
* uppermost bits, we can add one release count using getAndAdd of
* RC_UNIT, rather than CAS, when returning from a blocked join.
* Other updates of multiple subfields require CAS.
*/
// Release counts
static final int RC_SHIFT = 48;
static final long RC_UNIT = 0x0001L << RC_SHIFT;
static final long RC_MASK = 0xffffL << RC_SHIFT;
// Total counts
static final int TC_SHIFT = 32;
static final long TC_UNIT = 0x0001L << TC_SHIFT;
static final long TC_MASK = 0xffffL << TC_SHIFT;
/*
* All atomic operations on task arrays (queues) use Unsafe
* operations that take array offsets versus indices, based on
* array base and shift constants established during static
* initialization.
*/
static final long ABASE;
static final int ASHIFT;
// Static utilities
/**
* Returns the array offset corresponding to the given index for
* Unsafe task queue operations
*/
static long slotOffset(int index) {
return ((long)index << ASHIFT) + ABASE;
}
// Nested classes
/**
* Factory for creating new {@link ForkJoinWorkerThread}s.
* A {@code ForkJoinWorkerThreadFactory} must be defined and used
* for {@code ForkJoinWorkerThread} subclasses that extend base
* functionality or initialize threads with different contexts.
*/
public static interface ForkJoinWorkerThreadFactory {
/**
* Returns a new worker thread operating in the given pool.
* Returning null or throwing an exception may result in tasks
* never being executed. If this method throws an exception,
* it is relayed to the caller of the method (for example
* {@code execute}) causing attempted thread creation. If this
* method returns null or throws an exception, it is not
* retried until the next attempted creation (for example
* another call to {@code execute}).
*
* @param pool the pool this thread works in
* @return the new worker thread, or {@code null} if the request
* to create a thread is rejected
* @throws NullPointerException if the pool is null
*/
public ForkJoinWorkerThread newThread(ForkJoinPool pool);
}
/**
* Default ForkJoinWorkerThreadFactory implementation; creates a
* new ForkJoinWorkerThread using the system class loader as the
* thread context class loader.
*/
static final class DefaultForkJoinWorkerThreadFactory
implements ForkJoinWorkerThreadFactory {
public final ForkJoinWorkerThread newThread(ForkJoinPool pool) {
return ((pool.workerNamePrefix == null) ? // is commonPool
new ForkJoinWorkerThread.InnocuousForkJoinWorkerThread(pool) :
new ForkJoinWorkerThread(null, pool, true, false));
}
}
/**
* Queues supporting work-stealing as well as external task
* submission. See above for descriptions and algorithms.
*/
static final class WorkQueue {
// fields declared in order of their likely layout on most VMs
final ForkJoinWorkerThread owner; // null if shared
ForkJoinTask<?>[] array; // the queued tasks; power of 2 size
int base; // index of next slot for poll
final int config; // mode bits
// fields otherwise causing more unnecessary false-sharing cache misses
@jdk.internal.vm.annotation.Contended("w")
int top; // index of next slot for push
@jdk.internal.vm.annotation.Contended("w")
volatile int phase; // versioned active status
@jdk.internal.vm.annotation.Contended("w")
int stackPred; // pool stack (ctl) predecessor link
@jdk.internal.vm.annotation.Contended("w")
volatile int source; // source queue id (or DROPPED)
@jdk.internal.vm.annotation.Contended("w")
int nsteals; // number of steals from other queues
@jdk.internal.vm.annotation.Contended("w")
volatile int parking; // nonzero if parked in awaitWork
// Support for atomic operations
private static final Unsafe U;
private static final long PHASE;
private static final long BASE;
private static final long TOP;
private static final long ARRAY;
final void updateBase(int v) {
U.putIntVolatile(this, BASE, v);
}
final void updateTop(int v) {
U.putIntOpaque(this, TOP, v);
}
final void updateArray(ForkJoinTask<?>[] a) {
U.getAndSetReference(this, ARRAY, a);
}
final void unlockPhase() {
U.getAndAddInt(this, PHASE, IDLE);
}
final boolean tryLockPhase() { // seqlock acquire
int p;
return (((p = phase) & IDLE) != 0 &&
U.compareAndSetInt(this, PHASE, p, p + IDLE));
}
/**
* Constructor. For internal queues, most fields are initialized
* upon thread start in pool.registerWorker.
*/
WorkQueue(ForkJoinWorkerThread owner, int id, int cfg,
boolean clearThreadLocals) {
array = new ForkJoinTask<?>[owner == null ?
INITIAL_EXTERNAL_QUEUE_CAPACITY :
INITIAL_QUEUE_CAPACITY];
this.owner = owner;
this.config = (clearThreadLocals) ? cfg | CLEAR_TLS : cfg;
}
/**
* Returns an exportable index (used by ForkJoinWorkerThread).
*/
final int getPoolIndex() {
return (phase & 0xffff) >>> 1; // ignore odd/even tag bit
}
/**
* Returns the approximate number of tasks in the queue.
*/
final int queueSize() {
int unused = phase; // for ordering effect
return Math.max(top - base, 0); // ignore transient negative
}
/**
* Pushes a task. Called only by owner or if already locked
*
* @param task the task. Caller must ensure non-null.
* @param pool the pool to signal if was previously empty, else null
* @param internal if caller owns this queue
* @throws RejectedExecutionException if array could not be resized
*/
final void push(ForkJoinTask<?> task, ForkJoinPool pool,
boolean internal) {
int s = top, b = base, m, cap, room; ForkJoinTask<?>[] a;
if ((a = array) != null && (cap = a.length) > 0) { // else disabled
if ((room = (m = cap - 1) - (s - b)) >= 0) {
top = s + 1;
long pos = slotOffset(m & s);
if (!internal)
U.putReference(a, pos, task); // inside lock
else
U.getAndSetReference(a, pos, task); // fully fenced
if (room == 0) // resize
growArray(a, cap, s);
}
if (!internal)
unlockPhase();
if (room < 0)
throw new RejectedExecutionException("Queue capacity exceeded");
if ((room == 0 || // pad for InterruptibleTasks
a[m & (s - ((internal || task == null ||
task.getClass().getSuperclass() !=
interruptibleTaskClass) ? 1 : 2))] == null) &&
pool != null)
pool.signalWork(); // may have appeared empty
}
}
/**
* Resizes the queue array unless out of memory.
* @param a old array
* @param cap old array capacity
* @param s current top
*/
private void growArray(ForkJoinTask<?>[] a, int cap, int s) {
int newCap = cap << 1;
if (a != null && a.length == cap && cap > 0 && newCap > 0) {
ForkJoinTask<?>[] newArray = null;
try {
newArray = new ForkJoinTask<?>[newCap];
} catch (OutOfMemoryError ex) {
}
if (newArray != null) { // else throw on next push
int mask = cap - 1, newMask = newCap - 1;
for (int k = s, j = cap; j > 0; --j, --k) {
ForkJoinTask<?> u; // poll old, push to new
if ((u = (ForkJoinTask<?>)U.getAndSetReference(
a, slotOffset(k & mask), null)) == null)
break; // lost to pollers
newArray[k & newMask] = u;
}
updateArray(newArray); // fully fenced
}
}
}
/**
* Takes next task, if one exists, in order specified by mode,
* so acts as either local-pop or local-poll. Called only by owner.
* @param fifo nonzero if FIFO mode
*/
private ForkJoinTask<?> nextLocalTask(int fifo) {
ForkJoinTask<?> t = null;
ForkJoinTask<?>[] a = array;
int b = base, p = top, cap;
if (p - b > 0 && a != null && (cap = a.length) > 0) {
for (int m = cap - 1, s, nb;;) {
if (fifo == 0 || (nb = b + 1) == p) {
if ((t = (ForkJoinTask<?>)U.getAndSetReference(
a, slotOffset(m & (s = p - 1)), null)) != null)
updateTop(s); // else lost race for only task
break;
}
if ((t = (ForkJoinTask<?>)U.getAndSetReference(
a, slotOffset(m & b), null)) != null) {
updateBase(nb);
break;
}
while (b == (b = U.getIntAcquire(this, BASE)))
Thread.onSpinWait(); // spin to reduce memory traffic
if (p - b <= 0)
break;
}
}
return t;
}
/**
* Takes next task, if one exists, using configured mode.
* (Always internal, never called for Common pool.)
*/
final ForkJoinTask<?> nextLocalTask() {
return nextLocalTask(config & FIFO);
}
/**
* Pops the given task only if it is at the current top.
* @param task the task. Caller must ensure non-null.
* @param internal if caller owns this queue
*/
final boolean tryUnpush(ForkJoinTask<?> task, boolean internal) {
boolean taken = false;
ForkJoinTask<?>[] a = array;
int p = top, s = p - 1, cap; long k;
if (a != null && (cap = a.length) > 0 &&
U.getReference(a, k = slotOffset((cap - 1) & s)) == task &&
(internal || tryLockPhase())) {
if (top == p &&
U.compareAndSetReference(a, k, task, null)) {
taken = true;
updateTop(s);
}
if (!internal)
unlockPhase();
}
return taken;
}
/**
* Returns next task, if one exists, in order specified by mode.
*/
final ForkJoinTask<?> peek() {
ForkJoinTask<?>[] a = array;
int b = base, cfg = config, p = top, cap;
if (p != b && a != null && (cap = a.length) > 0) {
if ((cfg & FIFO) == 0)
return a[(cap - 1) & (p - 1)];
else { // skip over in-progress removals
ForkJoinTask<?> t;
for ( ; p - b > 0; ++b) {
if ((t = a[(cap - 1) & b]) != null)
return t;
}
}
}
return null;
}
/**
* Polls for a task. Used only by non-owners.
*/
final ForkJoinTask<?> poll() {
for (int pb = -1, b; ; pb = b) { // track progress
ForkJoinTask<?> t; int cap, nb; long k; ForkJoinTask<?>[] a;
if ((a = array) == null || (cap = a.length) <= 0)
break;
t = (ForkJoinTask<?>)U.getReferenceAcquire(
a, k = slotOffset((cap - 1) & (b = base)));
Object u = U.getReference( // next slot
a, slotOffset((cap - 1) & (nb = b + 1)));
if (base != b) // inconsistent
;
else if (t == null) {
if (u == null && top - b <= 0)
break; // empty
if (pb == b)
Thread.onSpinWait(); // stalled
}
else if (U.compareAndSetReference(a, k, t, null)) {
updateBase(nb);
return t;
}
}
return null;
}
// specialized execution methods
/**
* Runs the given task, as well as remaining local tasks.
*/
final void topLevelExec(ForkJoinTask<?> task, int fifo) {
while (task != null) {
task.doExec();
task = nextLocalTask(fifo);
}
}
/**
* Deep form of tryUnpush: Traverses from top and removes and
* runs task if present.
*/
final void tryRemoveAndExec(ForkJoinTask<?> task, boolean internal) {
ForkJoinTask<?>[] a = array;
int b = base, p = top, s = p - 1, d = p - b, cap;
if (a != null && (cap = a.length) > 0) {
for (int m = cap - 1, i = s; d > 0; --i, --d) {
long k; boolean taken;
ForkJoinTask<?> t = (ForkJoinTask<?>)U.getReference(
a, k = slotOffset(i & m));
if (t == null)
break;
if (t == task) {
if (!internal && !tryLockPhase())
break; // fail if locked
if (taken =
(top == p &&
U.compareAndSetReference(a, k, task, null))) {
if (i == s) // act as pop
updateTop(s);
else if (i == base) // act as poll
updateBase(i + 1);
else { // swap with top
U.putReferenceVolatile(
a, k, (ForkJoinTask<?>)
U.getAndSetReference(
a, slotOffset(s & m), null));
updateTop(s);
}
}
if (!internal)
unlockPhase();
if (taken)
task.doExec();
break;
}
}
}
}
/**
* Tries to pop and run tasks within the target's computation
* until done, not found, or limit exceeded.
*
* @param task root of computation
* @param limit max runs, or zero for no limit
* @return task status if known to be done
*/
final int helpComplete(ForkJoinTask<?> task, boolean internal, int limit) {
int status = 0;
if (task != null) {
outer: for (;;) {
ForkJoinTask<?>[] a; boolean taken; Object o;
int stat, p, s, cap;
if ((stat = task.status) < 0) {
status = stat;
break;
}
if ((a = array) == null || (cap = a.length) <= 0)
break;
long k = slotOffset((cap - 1) & (s = (p = top) - 1));
if (!((o = U.getReference(a, k)) instanceof CountedCompleter))
break;
CountedCompleter<?> t = (CountedCompleter<?>)o, f = t;
for (int steps = cap;;) { // bound path
if (f == task)
break;
if ((f = f.completer) == null || --steps == 0)
break outer;
}
if (!internal && !tryLockPhase())
break;
if (taken =
(top == p &&
U.compareAndSetReference(a, k, t, null)))
updateTop(s);
if (!internal)
unlockPhase();
if (!taken)
break;
t.doExec();
if (limit != 0 && --limit == 0)
break;
}
}
return status;
}
/**
* Tries to poll and run AsynchronousCompletionTasks until
* none found or blocker is released
*
* @param blocker the blocker
*/
final void helpAsyncBlocker(ManagedBlocker blocker) {
for (;;) {
ForkJoinTask<?> t; ForkJoinTask<?>[] a; int b, cap; long k;
if ((a = array) == null || (cap = a.length) <= 0)
break;
t = (ForkJoinTask<?>)U.getReferenceAcquire(
a, k = slotOffset((cap - 1) & (b = base)));
if (t == null) {
if (top - b <= 0)
break;
}
else if (!(t instanceof CompletableFuture
.AsynchronousCompletionTask))
break;
if (blocker != null && blocker.isReleasable())
break;
if (base == b && t != null &&
U.compareAndSetReference(a, k, t, null)) {
updateBase(b + 1);
t.doExec();
}
}
}
// misc
/**
* Cancels all local tasks. Called only by owner.
*/
final void cancelTasks() {
for (ForkJoinTask<?> t; (t = nextLocalTask(0)) != null; ) {
try {
t.cancel(false);
} catch (Throwable ignore) {
}
}
}
/**
* Returns true if internal and not known to be blocked.
*/
final boolean isApparentlyUnblocked() {
Thread wt; Thread.State s;
return ((wt = owner) != null && (phase & IDLE) != 0 &&
(s = wt.getState()) != Thread.State.BLOCKED &&
s != Thread.State.WAITING &&
s != Thread.State.TIMED_WAITING);
}
static {
U = Unsafe.getUnsafe();
Class<WorkQueue> klass = WorkQueue.class;
PHASE = U.objectFieldOffset(klass, "phase");
BASE = U.objectFieldOffset(klass, "base");
TOP = U.objectFieldOffset(klass, "top");
ARRAY = U.objectFieldOffset(klass, "array");
}
}
// static fields (initialized in static initializer below)
/**
* Creates a new ForkJoinWorkerThread. This factory is used unless
* overridden in ForkJoinPool constructors.
*/
public static final ForkJoinWorkerThreadFactory
defaultForkJoinWorkerThreadFactory;
/**
* Common (static) pool. Non-null for public use unless a static
* construction exception, but internal usages null-check on use
* to paranoically avoid potential initialization circularities
* as well as to simplify generated code.
*/
static final ForkJoinPool common;
/**
* Sequence number for creating worker names
*/
private static volatile int poolIds;
/**
* Permission required for callers of methods that may start or
* kill threads. Lazily constructed.
*/
static volatile RuntimePermission modifyThreadPermission;
/**
* Cached for faster type tests.
*/
static final Class<?> interruptibleTaskClass;
/**
* For VirtualThread intrinsics
*/
private static final JavaLangAccess JLA;
// fields declared in order of their likely layout on most VMs
volatile CountDownLatch termination; // lazily constructed
final Predicate<? super ForkJoinPool> saturate;
final ForkJoinWorkerThreadFactory factory;
final UncaughtExceptionHandler ueh; // per-worker UEH
final SharedThreadContainer container;
final String workerNamePrefix; // null for common pool
WorkQueue[] queues; // main registry
volatile long runState; // versioned, lockable
final long keepAlive; // milliseconds before dropping if idle
final long config; // static configuration bits
volatile long stealCount; // collects worker nsteals
volatile long threadIds; // for worker thread names
@jdk.internal.vm.annotation.Contended("fjpctl") // segregate
volatile long ctl; // main pool control
@jdk.internal.vm.annotation.Contended("fjpctl") // colocate
int parallelism; // target number of workers
// Support for atomic operations
private static final Unsafe U;
private static final long CTL;
private static final long RUNSTATE;
private static final long PARALLELISM;
private static final long THREADIDS;
private static final long TERMINATION;
private static final Object POOLIDS_BASE;
private static final long POOLIDS;
private boolean compareAndSetCtl(long c, long v) {
return U.compareAndSetLong(this, CTL, c, v);
}
private long compareAndExchangeCtl(long c, long v) {
return U.compareAndExchangeLong(this, CTL, c, v);
}
private long getAndAddCtl(long v) {
return U.getAndAddLong(this, CTL, v);
}
private long incrementThreadIds() {
return U.getAndAddLong(this, THREADIDS, 1L);
}
private static int getAndAddPoolIds(int x) {
return U.getAndAddInt(POOLIDS_BASE, POOLIDS, x);
}
private int getAndSetParallelism(int v) {
return U.getAndSetInt(this, PARALLELISM, v);
}
private int getParallelismOpaque() {
return U.getIntOpaque(this, PARALLELISM);
}
private CountDownLatch cmpExTerminationSignal(CountDownLatch x) {
return (CountDownLatch)
U.compareAndExchangeReference(this, TERMINATION, null, x);
}
// runState operations
private long getAndBitwiseOrRunState(long v) { // for status bits
return U.getAndBitwiseOrLong(this, RUNSTATE, v);
}
private boolean casRunState(long c, long v) {
return U.compareAndSetLong(this, RUNSTATE, c, v);
}
private void unlockRunState() { // increment lock bit
U.getAndAddLong(this, RUNSTATE, RS_LOCK);
}
private long lockRunState() { // lock and return current state
long s, u; // locked when RS_LOCK set
if (((s = runState) & RS_LOCK) == 0L && casRunState(s, u = s + RS_LOCK))
return u;
else
return spinLockRunState();
}
private long spinLockRunState() { // spin/sleep
for (int waits = 0;;) {
long s, u;
if (((s = runState) & RS_LOCK) == 0L) {
if (casRunState(s, u = s + RS_LOCK))
return u;
waits = 0;
} else if (waits < SPIN_WAITS) {
++waits;
Thread.onSpinWait();
} else {
if (waits < MIN_SLEEP)
waits = MIN_SLEEP;
LockSupport.parkNanos(this, (long)waits);
if (waits < MAX_SLEEP)
waits <<= 1;
}
}
}
static boolean poolIsStopping(ForkJoinPool p) { // Used by ForkJoinTask
return p != null && (p.runState & STOP) != 0L;
}
// Creating, registering, and deregistering workers
/**
* Tries to construct and start one worker. Assumes that total
* count has already been incremented as a reservation. Invokes
* deregisterWorker on any failure.
*
* @return true if successful
*/
private boolean createWorker() {
ForkJoinWorkerThreadFactory fac = factory;
SharedThreadContainer ctr = container;
Throwable ex = null;
ForkJoinWorkerThread wt = null;
try {
if ((runState & STOP) == 0L && // avoid construction if terminating
fac != null && (wt = fac.newThread(this)) != null) {
if (ctr != null)
ctr.start(wt);
else
wt.start();
return true;
}
} catch (Throwable rex) {
ex = rex;
}
deregisterWorker(wt, ex);
return false;
}
/**
* Provides a name for ForkJoinWorkerThread constructor.
*/
final String nextWorkerThreadName() {
String prefix = workerNamePrefix;
long tid = incrementThreadIds() + 1L;
if (prefix == null) // commonPool has no prefix
prefix = "ForkJoinPool.commonPool-worker-";
return prefix.concat(Long.toString(tid));
}
/**
* Finishes initializing and records internal queue.
*
* @param w caller's WorkQueue
*/
final void registerWorker(WorkQueue w) {
if (w != null && (runState & STOP) == 0L) {
ThreadLocalRandom.localInit();
int seed = w.stackPred = ThreadLocalRandom.getProbe();
int phaseSeq = seed & ~((IDLE << 1) - 1); // initial phase tag
int id = ((seed << 1) | 1) & SMASK; // base of linear-probe-like scan
long stop = lockRunState() & STOP;
try {
WorkQueue[] qs; int n;
if (stop == 0L && (qs = queues) != null && (n = qs.length) > 0) {
for (int k = n, m = n - 1; ; id += 2) {
if (qs[id &= m] == null)
break;
if ((k -= 2) <= 0) {
id |= n;
break;
}
}
w.phase = id | phaseSeq; // now publishable
if (id < n)
qs[id] = w;
else { // expand
int an = n << 1, am = an - 1;
WorkQueue[] as = new WorkQueue[an];
as[id & am] = w;
for (int j = 1; j < n; j += 2)
as[j] = qs[j];
for (int j = 0; j < n; j += 2) {
WorkQueue q; // shared queues may move
if ((q = qs[j]) != null)
as[q.phase & EXTERNAL_ID_MASK & am] = q;
}
U.storeFence(); // fill before publish
queues = as;
}
}
} finally {
unlockRunState();
}
}
}
/**
* Final callback from terminating worker, as well as upon failure
* to construct or start a worker. Removes record of worker from
* array, and adjusts counts. If pool is shutting down, tries to
* complete termination.
*
* @param wt the worker thread, or null if construction failed
* @param ex the exception causing failure, or null if none
*/
final void deregisterWorker(ForkJoinWorkerThread wt, Throwable ex) {
WorkQueue w = null; // null if not created
int phase = 0; // 0 if not registered
if (wt != null && (w = wt.workQueue) != null &&
(phase = w.phase) != 0 && (phase & IDLE) != 0)
releaseWaiters(); // ensure released
if (w == null || w.source != DROPPED) {
long c = ctl; // decrement counts
do {} while (c != (c = compareAndExchangeCtl(
c, ((RC_MASK & (c - RC_UNIT)) |
(TC_MASK & (c - TC_UNIT)) |
(LMASK & c)))));
}
if (phase != 0 && w != null) { // remove index unless terminating
long ns = w.nsteals & 0xffffffffL;
if ((runState & STOP) == 0L) {
WorkQueue[] qs; int n, i;
if ((lockRunState() & STOP) == 0L &&
(qs = queues) != null && (n = qs.length) > 0 &&
qs[i = phase & SMASK & (n - 1)] == w) {
qs[i] = null;
stealCount += ns; // accumulate steals
}
unlockRunState();
}
}
if ((tryTerminate(false, false) & STOP) == 0L &&
phase != 0 && w != null && w.source != DROPPED) {
signalWork(); // possibly replace
w.cancelTasks(); // clean queue
}
if (ex != null)
ForkJoinTask.rethrow(ex);
}
/**
* Releases an idle worker, or creates one if not enough exist.
*/
final void signalWork() {
int pc = parallelism;
for (long c = ctl;;) {
WorkQueue[] qs = queues;
long ac = (c + RC_UNIT) & RC_MASK, nc;
int sp = (int)c, i = sp & SMASK;
if ((short)(c >>> RC_SHIFT) >= pc)
break;
if (qs == null)
break;
if (qs.length <= i)
break;
WorkQueue w = qs[i], v = null;
if (sp == 0) {
if ((short)(c >>> TC_SHIFT) >= pc)
break;
nc = ((c + TC_UNIT) & TC_MASK);
}
else if ((v = w) == null)
break;
else
nc = (v.stackPred & LMASK) | (c & TC_MASK);
if (c == (c = compareAndExchangeCtl(c, nc | ac))) {
if (v == null)
createWorker();
else {
v.phase = sp;
if (v.parking != 0)
U.unpark(v.owner);
}
break;
}
}
}
/**
* Releases all waiting workers. Called only during shutdown.
*/
private void releaseWaiters() {
for (long c = ctl;;) {
WorkQueue[] qs; WorkQueue v; int sp, i;
if ((sp = (int)c) == 0 || (qs = queues) == null ||
qs.length <= (i = sp & SMASK) || (v = qs[i]) == null)
break;
if (c == (c = compareAndExchangeCtl(
c, ((UMASK & (c + RC_UNIT)) | (c & TC_MASK) |
(v.stackPred & LMASK))))) {
v.phase = sp;
if (v.parking != 0)
U.unpark(v.owner);
}
}
}
/**
* Internal version of isQuiescent and related functionality.
* @return positive if stopping, nonnegative if terminating or all
* workers are inactive and submission queues are empty and
* unlocked; if so, setting STOP if shutdown is enabled
*/
private int quiescent() {
for (;;) {
long phaseSum = 0L;
boolean swept = false;
for (long e, prevRunState = 0L; ; prevRunState = e) {
long c = ctl;
if (((e = runState) & STOP) != 0L)
return 1; // terminating
else if ((c & RC_MASK) > 0L)
return -1; // at least one active
else if (!swept || e != prevRunState || (e & RS_LOCK) != 0) {
long sum = c;
WorkQueue[] qs = queues;
int n = (qs == null) ? 0 : qs.length;
for (int i = 0; i < n; ++i) { // scan queues
WorkQueue q;
if ((q = qs[i]) != null) {
int p = q.phase, s = q.top, b = q.base;
sum += (p & 0xffffffffL) | ((long)b << 32);
if ((p & IDLE) == 0 || s - b > 0)
return -1;
}
}
swept = (phaseSum == (phaseSum = sum));
}
else if ((e & SHUTDOWN) == 0)
return 0;
else if (compareAndSetCtl(c, c) && casRunState(e, e | STOP))
return 1; // enable termination
else
break; // restart
}
}
}
/**
* Top-level runloop for workers, called by ForkJoinWorkerThread.run.
* See above for explanation.
*
* @param w caller's WorkQueue (may be null on failed initialization)
*/
final void runWorker(WorkQueue w) {
if (w != null) {
int phase = w.phase, r = w.stackPred; // seed from registerWorker
int fifo = w.config & FIFO, nsteals = 0, src = -1;
for (;;) {
WorkQueue[] qs;
r ^= r << 13; r ^= r >>> 17; r ^= r << 5; // xorshift
if ((runState & STOP) != 0L || (qs = queues) == null)
break;
int n = qs.length, i = r, step = (r >>> 16) | 1;
boolean rescan = false;
scan: for (int l = n; l > 0; --l, i += step) { // scan queues
int j, cap; WorkQueue q; ForkJoinTask<?>[] a;
if ((q = qs[j = i & (n - 1)]) != null &&
(a = q.array) != null && (cap = a.length) > 0) {
for (int m = cap - 1, pb = -1, b = q.base;;) {
ForkJoinTask<?> t; long k;
t = (ForkJoinTask<?>)U.getReferenceAcquire(
a, k = slotOffset(m & b));
if (b != (b = q.base) || t == null ||
!U.compareAndSetReference(a, k, t, null)) {
if (a[b & m] == null) {
if (rescan) // end of run
break scan;
if (a[(b + 1) & m] == null &&
a[(b + 2) & m] == null) {
break; // probably empty
}
if (pb == (pb = b)) { // track progress
rescan = true; // stalled; reorder scan
break scan;
}
}
}
else {
boolean propagate;
int nb = q.base = b + 1;
w.nsteals = ++nsteals;
w.source = j; // volatile
rescan = true;
if (propagate =
((src != (src = j) ||
t.getClass().getSuperclass() ==
interruptibleTaskClass) &&
a[nb & m] != null))
signalWork();
w.topLevelExec(t, fifo);
if ((b = q.base) != nb && !propagate)
break scan; // reduce interference
}
}
}
}
if (!rescan) {
if (((phase = deactivate(w, phase)) & IDLE) != 0)
break;
src = -1; // re-enable propagation
}
}
}
}
/**
* Deactivates and if necessary awaits signal or termination.
*
* @param w the worker
* @param phase current phase
* @return current phase, with IDLE set if worker should exit
*/
private int deactivate(WorkQueue w, int phase) {
if (w == null) // currently impossible
return IDLE;
int p = phase | IDLE, activePhase = phase + (IDLE << 1);
long pc = ctl, qc = (activePhase & LMASK) | ((pc - RC_UNIT) & UMASK);
int sp = w.stackPred = (int)pc; // set ctl stack link
w.phase = p;
if (!compareAndSetCtl(pc, qc)) // try to enqueue
return w.phase = phase; // back out on possible signal
int ac = (short)(qc >>> RC_SHIFT), n; long e; WorkQueue[] qs;
if (((e = runState) & STOP) != 0L ||
((e & SHUTDOWN) != 0L && ac == 0 && quiescent() > 0) ||
(qs = queues) == null || (n = qs.length) <= 0)
return IDLE; // terminating
int prechecks = Math.min(ac, 2); // reactivation threshold
for (int k = Math.max(n << 2, SPIN_WAITS << 1);;) {
WorkQueue q; int cap; ForkJoinTask<?>[] a; long c;
if (w.phase == activePhase)
return activePhase;
if (--k < 0)
return awaitWork(w, p); // block, drop, or exit
if ((q = qs[k & (n - 1)]) == null)
Thread.onSpinWait();
else if ((a = q.array) != null && (cap = a.length) > 0 &&
a[q.base & (cap - 1)] != null && --prechecks < 0 &&
(int)(c = ctl) == activePhase &&
compareAndSetCtl(c, (sp & LMASK) | ((c + RC_UNIT) & UMASK)))
return w.phase = activePhase; // reactivate
}
}
/**
* Awaits signal or termination.
*
* @param w the work queue
* @param p current phase (known to be idle)
* @return current phase, with IDLE set if worker should exit
*/
private int awaitWork(WorkQueue w, int p) {
if (w != null) {
ForkJoinWorkerThread t; long deadline;
if ((w.config & CLEAR_TLS) != 0 && (t = w.owner) != null)
t.resetThreadLocals(); // clear before reactivate
if ((ctl & RC_MASK) > 0L)
deadline = 0L;
else if ((deadline =
(((w.source != INVALID_ID) ? keepAlive : TIMEOUT_SLOP)) +
System.currentTimeMillis()) == 0L)
deadline = 1L; // avoid zero
int activePhase = p + IDLE;
if ((p = w.phase) != activePhase && (runState & STOP) == 0L) {
LockSupport.setCurrentBlocker(this);
w.parking = 1; // enable unpark
while ((p = w.phase) != activePhase) {
boolean trimmable = false; int trim;
Thread.interrupted(); // clear status
if ((runState & STOP) != 0L)
break;
if (deadline != 0L) {
if ((trim = tryTrim(w, p, deadline)) > 0)
break;
else if (trim < 0)
deadline = 0L;
else
trimmable = true;
}
U.park(trimmable, deadline);
}
w.parking = 0;
LockSupport.setCurrentBlocker(null);
}
}
return p;
}
/**
* Tries to remove and deregister worker after timeout, and release
* another to do the same.
* @return > 0: trimmed, < 0 : not trimmable, else 0
*/
private int tryTrim(WorkQueue w, int phase, long deadline) {
long c, nc; int stat, activePhase, vp, i; WorkQueue[] vs; WorkQueue v;
if ((activePhase = phase + IDLE) != (int)(c = ctl) || w == null)
stat = -1; // no longer ctl top
else if (deadline - System.currentTimeMillis() >= TIMEOUT_SLOP)
stat = 0; // spurious wakeup
else if (!compareAndSetCtl(
c, nc = (w.stackPred & LMASK) | (UMASK & (c - TC_UNIT))))
stat = -1; // lost race to signaller
else {
stat = 1;
w.source = DROPPED;
w.phase = activePhase;
if ((vp = (int)nc) != 0 && (vs = queues) != null &&
vs.length > (i = vp & SMASK) && (v = vs[i]) != null &&
compareAndSetCtl( // try to wake up next waiter
nc, ((UMASK & (nc + RC_UNIT)) |
(nc & TC_MASK) | (v.stackPred & LMASK)))) {
v.source = INVALID_ID; // enable cascaded timeouts
v.phase = vp;
U.unpark(v.owner);
}
}
return stat;
}
/**
* Scans for and returns a polled task, if available. Used only
* for untracked polls. Begins scan at a random index to avoid
* systematic unfairness.
*
* @param submissionsOnly if true, only scan submission queues
*/
private ForkJoinTask<?> pollScan(boolean submissionsOnly) {
if ((runState & STOP) == 0L) {
WorkQueue[] qs; int n; WorkQueue q; ForkJoinTask<?> t;
int r = ThreadLocalRandom.nextSecondarySeed();
if (submissionsOnly) // even indices only
r &= ~1;
int step = (submissionsOnly) ? 2 : 1;
if ((qs = queues) != null && (n = qs.length) > 0) {
for (int i = n; i > 0; i -= step, r += step) {
if ((q = qs[r & (n - 1)]) != null &&
(t = q.poll()) != null)
return t;
}
}
}
return null;
}
/**
* Tries to decrement counts (sometimes implicitly) and possibly
* arrange for a compensating worker in preparation for
* blocking. May fail due to interference, in which case -1 is
* returned so caller may retry. A zero return value indicates
* that the caller doesn't need to re-adjust counts when later
* unblocked.
*
* @param c incoming ctl value
* @return UNCOMPENSATE: block then adjust, 0: block, -1 : retry
*/
private int tryCompensate(long c) {
Predicate<? super ForkJoinPool> sat;
long b = config;
int pc = parallelism, // unpack fields
minActive = (short)(b >>> RC_SHIFT),
maxTotal = (short)(b >>> TC_SHIFT) + pc,
active = (short)(c >>> RC_SHIFT),
total = (short)(c >>> TC_SHIFT),
sp = (int)c,
stat = -1; // default retry return
if (sp != 0 && active <= pc) { // activate idle worker
WorkQueue[] qs; WorkQueue v; int i;
if ((qs = queues) != null && qs.length > (i = sp & SMASK) &&
(v = qs[i]) != null &&
compareAndSetCtl(c, (c & UMASK) | (v.stackPred & LMASK))) {
v.phase = sp;
if (v.parking != 0)
U.unpark(v.owner);
stat = UNCOMPENSATE;
}
}
else if (active > minActive && total >= pc) { // reduce active workers
if (compareAndSetCtl(c, ((c - RC_UNIT) & RC_MASK) | (c & ~RC_MASK)))
stat = UNCOMPENSATE;
}
else if (total < maxTotal && total < MAX_CAP) { // try to expand pool
long nc = ((c + TC_UNIT) & TC_MASK) | (c & ~TC_MASK);
if ((runState & STOP) != 0L) // terminating
stat = 0;
else if (compareAndSetCtl(c, nc))
stat = createWorker() ? UNCOMPENSATE : 0;
}
else if (!compareAndSetCtl(c, c)) // validate
;
else if ((sat = saturate) != null && sat.test(this))
stat = 0;
else
throw new RejectedExecutionException(
"Thread limit exceeded replacing blocked worker");
return stat;
}
/**
* Readjusts RC count; called from ForkJoinTask after blocking.
*/
final void uncompensate() {
getAndAddCtl(RC_UNIT);
}
/**
* Helps if possible until the given task is done. Processes
* compatible local tasks and scans other queues for task produced
* by w's stealers; returning compensated blocking sentinel if
* none are found.
*
* @param task the task
* @param w caller's WorkQueue
* @param internal true if w is owned by a ForkJoinWorkerThread
* @return task status on exit, or UNCOMPENSATE for compensated blocking
*/
final int helpJoin(ForkJoinTask<?> task, WorkQueue w, boolean internal) {
if (w != null)
w.tryRemoveAndExec(task, internal);
int s = 0;
if (task != null && (s = task.status) >= 0 && internal && w != null) {
int wid = w.phase & SMASK, r = wid + 2, wsrc = w.source;
long sctl = 0L; // track stability
outer: for (boolean rescan = true;;) {
if ((s = task.status) < 0)
break;
if (!rescan) {
if ((runState & STOP) != 0L)
break;
if (sctl == (sctl = ctl) && (s = tryCompensate(sctl)) >= 0)
break;
}
rescan = false;
WorkQueue[] qs = queues;
int n = (qs == null) ? 0 : qs.length;
scan: for (int l = n >>> 1; l > 0; --l, r += 2) {
int j; WorkQueue q;
if ((q = qs[j = r & SMASK & (n - 1)]) != null) {
for (;;) {
ForkJoinTask<?> t; ForkJoinTask<?>[] a;
boolean eligible = false;
int sq = q.source, b, cap; long k;
if ((a = q.array) == null || (cap = a.length) <= 0)
break;
t = (ForkJoinTask<?>)U.getReferenceAcquire(
a, k = slotOffset((cap - 1) & (b = q.base)));
if (t == task)
eligible = true;
else if (t != null) { // check steal chain
for (int v = sq, d = cap;;) {
WorkQueue p;
if (v == wid) {
eligible = true;
break;
}
if ((v & 1) == 0 || // external or none
--d < 0 || // bound depth
(p = qs[v & (n - 1)]) == null)
break;
v = p.source;
}
}
if ((s = task.status) < 0)
break outer; // validate
if (q.source == sq && q.base == b &&
U.getReference(a, k) == t) {
if (!eligible) { // revisit if nonempty
if (!rescan && t == null && q.top - b > 0)
rescan = true;
break;
}
if (U.compareAndSetReference(a, k, t, null)) {
q.base = b + 1;
w.source = j; // volatile write
t.doExec();
w.source = wsrc;
rescan = true; // restart at index r
break scan;
}
}
}
}
}
}
}
return s;
}
/**
* Version of helpJoin for CountedCompleters.
*
* @param task root of computation (only called when a CountedCompleter)
* @param w caller's WorkQueue
* @param internal true if w is owned by a ForkJoinWorkerThread
* @return task status on exit, or UNCOMPENSATE for compensated blocking
*/
final int helpComplete(ForkJoinTask<?> task, WorkQueue w, boolean internal) {
int s = 0;
if (task != null && (s = task.status) >= 0 && w != null) {
int r = w.phase + 1; // for indexing
long sctl = 0L; // track stability
outer: for (boolean rescan = true, locals = true;;) {
if (locals && (s = w.helpComplete(task, internal, 0)) < 0)
break;
if ((s = task.status) < 0)
break;
if (!rescan) {
if ((runState & STOP) != 0L)
break;
if (sctl == (sctl = ctl) &&
(!internal || (s = tryCompensate(sctl)) >= 0))
break;
}
rescan = locals = false;
WorkQueue[] qs = queues;
int n = (qs == null) ? 0 : qs.length;
scan: for (int l = n; l > 0; --l, ++r) {
int j; WorkQueue q;
if ((q = qs[j = r & SMASK & (n - 1)]) != null) {
for (;;) {
ForkJoinTask<?> t; ForkJoinTask<?>[] a;
int b, cap, nb; long k;
boolean eligible = false;
if ((a = q.array) == null || (cap = a.length) <= 0)
break;
t = (ForkJoinTask<?>)U.getReferenceAcquire(
a, k = slotOffset((cap - 1) & (b = q.base)));
if (t instanceof CountedCompleter) {
CountedCompleter<?> f = (CountedCompleter<?>)t;
for (int steps = cap; steps > 0; --steps) {
if (f == task) {
eligible = true;
break;
}
if ((f = f.completer) == null)
break;
}
}
if ((s = task.status) < 0) // validate
break outer;
if (q.base == b) {
if (eligible) {
if (U.compareAndSetReference(
a, k, t, null)) {
q.updateBase(b + 1);
t.doExec();
locals = rescan = true;
break scan;
}
}
else if (U.getReference(a, k) == t) {
if (!rescan && t == null && q.top - b > 0)
rescan = true; // revisit
break;
}
}
}
}
}
}
}
return s;
}
/**
* Runs tasks until all workers are inactive and no tasks are
* found. Rather than blocking when tasks cannot be found, rescans
* until all others cannot find tasks either.
*
* @param nanos max wait time (Long.MAX_VALUE if effectively untimed)
* @param interruptible true if return on interrupt
* @return positive if quiescent, negative if interrupted, else 0
*/
private int helpQuiesce(WorkQueue w, long nanos, boolean interruptible) {
int phase; // w.phase inactive bit set when temporarily quiescent
if (w == null || ((phase = w.phase) & IDLE) != 0)
return 0;
int wsrc = w.source;
long startTime = System.nanoTime();
long maxSleep = Math.min(nanos >>> 8, MAX_SLEEP); // approx 1% nanos
long prevSum = 0L;
int activePhase = phase, inactivePhase = phase + IDLE;
int r = phase + 1, waits = 0, returnStatus = 1;
boolean locals = true;
for (long e = runState;;) {
if ((e & STOP) != 0L)
break; // terminating
if (interruptible && Thread.interrupted()) {
returnStatus = -1;
break;
}
if (locals) { // run local tasks before (re)polling
locals = false;
for (ForkJoinTask<?> u; (u = w.nextLocalTask()) != null;)
u.doExec();
}
WorkQueue[] qs = queues;
int n = (qs == null) ? 0 : qs.length;
long phaseSum = 0L;
boolean rescan = false, busy = false;
scan: for (int l = n; l > 0; --l, ++r) {
int j; WorkQueue q;
if ((q = qs[j = r & SMASK & (n - 1)]) != null && q != w) {
for (;;) {
ForkJoinTask<?> t; ForkJoinTask<?>[] a;
int b, cap; long k;
if ((a = q.array) == null || (cap = a.length) <= 0)
break;
t = (ForkJoinTask<?>)U.getReferenceAcquire(
a, k = slotOffset((cap - 1) & (b = q.base)));
if (t != null && phase == inactivePhase) // reactivate
w.phase = phase = activePhase;
if (q.base == b && U.getReference(a, k) == t) {
int nb = b + 1;
if (t == null) {
if (!rescan) {
int qp = q.phase, mq = qp & (IDLE | 1);
phaseSum += qp;
if (mq == 0 || q.top - b > 0)
rescan = true;
else if (mq == 1)
busy = true;
}
break;
}
if (U.compareAndSetReference(a, k, t, null)) {
q.base = nb;
w.source = j; // volatile write
t.doExec();
w.source = wsrc;
rescan = locals = true;
break scan;
}
}
}
}
}
if (e != (e = runState) || prevSum != (prevSum = phaseSum) ||
rescan || (e & RS_LOCK) != 0L)
; // inconsistent
else if (!busy)
break;
else if (phase == activePhase) {
waits = 0; // recheck, then sleep
w.phase = phase = inactivePhase;
}
else if (System.nanoTime() - startTime > nanos) {
returnStatus = 0; // timed out
break;
}
else if (waits == 0) // same as spinLockRunState except
waits = MIN_SLEEP; // with rescan instead of onSpinWait
else {
LockSupport.parkNanos(this, (long)waits);
if (waits < maxSleep)
waits <<= 1;
}
}
w.phase = activePhase;
return returnStatus;
}
/**
* Helps quiesce from external caller until done, interrupted, or timeout
*
* @param nanos max wait time (Long.MAX_VALUE if effectively untimed)
* @param interruptible true if return on interrupt
* @return positive if quiescent, negative if interrupted, else 0
*/
private int externalHelpQuiesce(long nanos, boolean interruptible) {
if (quiescent() < 0) {
long startTime = System.nanoTime();
long maxSleep = Math.min(nanos >>> 8, MAX_SLEEP);
for (int waits = 0;;) {
ForkJoinTask<?> t;
if (interruptible && Thread.interrupted())
return -1;
else if ((t = pollScan(false)) != null) {
waits = 0;
t.doExec();
}
else if (quiescent() >= 0)
break;
else if (System.nanoTime() - startTime > nanos)
return 0;
else if (waits == 0)
waits = MIN_SLEEP;
else {
LockSupport.parkNanos(this, (long)waits);
if (waits < maxSleep)
waits <<= 1;
}
}
}
return 1;
}
/**
* Helps quiesce from either internal or external caller
*
* @param pool the pool to use, or null if any
* @param nanos max wait time (Long.MAX_VALUE if effectively untimed)
* @param interruptible true if return on interrupt
* @return positive if quiescent, negative if interrupted, else 0
*/
static final int helpQuiescePool(ForkJoinPool pool, long nanos,
boolean interruptible) {
Thread t; ForkJoinPool p; ForkJoinWorkerThread wt;
if ((t = Thread.currentThread()) instanceof ForkJoinWorkerThread &&
(p = (wt = (ForkJoinWorkerThread)t).pool) != null &&
(p == pool || pool == null))
return p.helpQuiesce(wt.workQueue, nanos, interruptible);
else if ((p = pool) != null || (p = common) != null)
return p.externalHelpQuiesce(nanos, interruptible);
else
return 0;
}
/**
* Gets and removes a local or stolen task for the given worker.
*
* @return a task, if available
*/
final ForkJoinTask<?> nextTaskFor(WorkQueue w) {
ForkJoinTask<?> t;
if (w == null || (t = w.nextLocalTask()) == null)
t = pollScan(false);
return t;
}
// External operations
/**
* Finds and locks a WorkQueue for an external submitter, or
* throws RejectedExecutionException if shutdown or terminating.
* @param r current ThreadLocalRandom.getProbe() value
* @param isSubmit false if this is for a common pool fork
*/
private WorkQueue submissionQueue(int r) {
if (r == 0) {
ThreadLocalRandom.localInit(); // initialize caller's probe
r = ThreadLocalRandom.getProbe();
}
for (;;) {
int n, i, id; WorkQueue[] qs; WorkQueue q, w = null;
if ((qs = queues) == null)
break;
if ((n = qs.length) <= 0)
break;
if ((q = qs[i = (id = r & EXTERNAL_ID_MASK) & (n - 1)]) == null) {
if (w == null)
w = new WorkQueue(null, id, 0, false);
w.phase = id;
long isShutdown = lockRunState() & SHUTDOWN;
if (isShutdown == 0L && queues == qs && qs[i] == null) {
q = qs[i] = w; // else retry
w = null;
}
unlockRunState();
if (q != null)
return q;
if (isShutdown != 0L)
break;
}
else if (!q.tryLockPhase()) // move index
r = ThreadLocalRandom.advanceProbe(r);
else if ((runState & SHUTDOWN) != 0L) {
q.unlockPhase(); // check while q lock held
break;
}
else
return q;
}
throw new RejectedExecutionException();
}
private void poolSubmit(boolean signalIfEmpty, ForkJoinTask<?> task) {
Thread t; ForkJoinWorkerThread wt; WorkQueue q; boolean internal;
if (((t = JLA.currentCarrierThread()) instanceof ForkJoinWorkerThread) &&
(wt = (ForkJoinWorkerThread)t).pool == this) {
internal = true;
q = wt.workQueue;
}
else { // find and lock queue
internal = false;
q = submissionQueue(ThreadLocalRandom.getProbe());
}
q.push(task, signalIfEmpty ? this : null, internal);
}
/**
* Returns queue for an external submission, bypassing call to
* submissionQueue if already established and unlocked.
*/
final WorkQueue externalSubmissionQueue() {
WorkQueue[] qs; WorkQueue q; int n;
int r = ThreadLocalRandom.getProbe();
return (((qs = queues) != null && (n = qs.length) > 0 &&
(q = qs[r & EXTERNAL_ID_MASK & (n - 1)]) != null && r != 0 &&
q.tryLockPhase()) ? q : submissionQueue(r));
}
/**
* Returns queue for an external thread, if one exists that has
* possibly ever submitted to the given pool (nonzero probe), or
* null if none.
*/
static WorkQueue externalQueue(ForkJoinPool p) {
WorkQueue[] qs; int n;
int r = ThreadLocalRandom.getProbe();
return (p != null && (qs = p.queues) != null &&
(n = qs.length) > 0 && r != 0) ?
qs[r & EXTERNAL_ID_MASK & (n - 1)] : null;
}
/**
* Returns external queue for common pool.
*/
static WorkQueue commonQueue() {
return externalQueue(common);
}
/**
* If the given executor is a ForkJoinPool, poll and execute
* AsynchronousCompletionTasks from worker's queue until none are
* available or blocker is released.
*/
static void helpAsyncBlocker(Executor e, ManagedBlocker blocker) {
WorkQueue w = null; Thread t; ForkJoinWorkerThread wt;
if (((t = Thread.currentThread()) instanceof ForkJoinWorkerThread) &&
(wt = (ForkJoinWorkerThread)t).pool == e)
w = wt.workQueue;
else if (e instanceof ForkJoinPool)
w = externalQueue((ForkJoinPool)e);
if (w != null)
w.helpAsyncBlocker(blocker);
}
/**
* Returns a cheap heuristic guide for task partitioning when
* programmers, frameworks, tools, or languages have little or no
* idea about task granularity. In essence, by offering this
* method, we ask users only about tradeoffs in overhead vs
* expected throughput and its variance, rather than how finely to
* partition tasks.
*
* In a steady state strict (tree-structured) computation, each
* thread makes available for stealing enough tasks for other
* threads to remain active. Inductively, if all threads play by
* the same rules, each thread should make available only a
* constant number of tasks.
*
* The minimum useful constant is just 1. But using a value of 1
* would require immediate replenishment upon each steal to
* maintain enough tasks, which is infeasible. Further,
* partitionings/granularities of offered tasks should minimize
* steal rates, which in general means that threads nearer the top
* of computation tree should generate more than those nearer the
* bottom. In perfect steady state, each thread is at
* approximately the same level of computation tree. However,
* producing extra tasks amortizes the uncertainty of progress and
* diffusion assumptions.
*
* So, users will want to use values larger (but not much larger)
* than 1 to both smooth over transient shortages and hedge
* against uneven progress; as traded off against the cost of
* extra task overhead. We leave the user to pick a threshold
* value to compare with the results of this call to guide
* decisions, but recommend values such as 3.
*
* When all threads are active, it is on average OK to estimate
* surplus strictly locally. In steady-state, if one thread is
* maintaining say 2 surplus tasks, then so are others. So we can
* just use estimated queue length. However, this strategy alone
* leads to serious mis-estimates in some non-steady-state
* conditions (ramp-up, ramp-down, other stalls). We can detect
* many of these by further considering the number of "idle"
* threads, that are known to have zero queued tasks, so
* compensate by a factor of (#idle/#active) threads.
*/
static int getSurplusQueuedTaskCount() {
Thread t; ForkJoinWorkerThread wt; ForkJoinPool pool; WorkQueue q;
if (((t = Thread.currentThread()) instanceof ForkJoinWorkerThread) &&
(pool = (wt = (ForkJoinWorkerThread)t).pool) != null &&
(q = wt.workQueue) != null) {
int n = q.top - q.base;
int p = pool.parallelism;
int a = (short)(pool.ctl >>> RC_SHIFT);
return n - (a > (p >>>= 1) ? 0 :
a > (p >>>= 1) ? 1 :
a > (p >>>= 1) ? 2 :
a > (p >>>= 1) ? 4 :
8);
}
return 0;
}
// Termination
/**
* Possibly initiates and/or completes pool termination.
*
* @param now if true, unconditionally terminate, else only
* if no work and no active workers
* @param enable if true, terminate when next possible
* @return runState on exit
*/
private long tryTerminate(boolean now, boolean enable) {
long e, isShutdown, ps;
if (((e = runState) & TERMINATED) != 0L)
now = false;
else if ((e & STOP) != 0L)
now = true;
else if (now) {
if (((ps = getAndBitwiseOrRunState(SHUTDOWN|STOP) & STOP)) == 0L) {
if ((ps & RS_LOCK) != 0L) {
spinLockRunState(); // ensure queues array stable after stop
unlockRunState();
}
interruptAll();
}
}
else if ((isShutdown = (e & SHUTDOWN)) != 0L || enable) {
if (isShutdown == 0L)
getAndBitwiseOrRunState(SHUTDOWN);
if (quiescent() > 0)
now = true;
}
if (now) {
releaseWaiters();
for (;;) {
if (((e = runState) & CLEANED) == 0L) {
boolean clean = cleanQueues();
if (((e = runState) & CLEANED) == 0L && clean)
e = getAndBitwiseOrRunState(CLEANED) | CLEANED;
}
if ((e & TERMINATED) != 0L)
break;
if (ctl != 0L) // else loop if didn't finish cleaning
break;
if ((e & CLEANED) != 0L) {
e |= TERMINATED;
if ((getAndBitwiseOrRunState(TERMINATED) & TERMINATED) == 0L) {
CountDownLatch done; SharedThreadContainer ctr;
if ((done = termination) != null)
done.countDown();
if ((ctr = container) != null)
ctr.close();
}
break;
}
}
}
return e;
}
/**
* Scans queues in a psuedorandom order based on thread id,
* cancelling tasks until empty, or returning early upon
* interference or still-active external queues, in which case
* other calls will finish cancellation.
*
* @return true if all queues empty
*/
private boolean cleanQueues() {
int r = (int)Thread.currentThread().threadId();
r ^= r << 13; r ^= r >>> 17; r ^= r << 5; // xorshift
int step = (r >>> 16) | 1; // randomize traversals
WorkQueue[] qs = queues;
int n = (qs == null) ? 0 : qs.length;
for (int l = n; l > 0; --l, r += step) {
WorkQueue q; ForkJoinTask<?>[] a; int cap;
if ((q = qs[r & (n - 1)]) != null &&
(a = q.array) != null && (cap = a.length) > 0) {
for (;;) {
ForkJoinTask<?> t; int b; long k;
t = (ForkJoinTask<?>)U.getReferenceAcquire(
a, k = slotOffset((cap - 1) & (b = q.base)));
if (q.base == b && t != null &&
U.compareAndSetReference(a, k, t, null)) {
q.updateBase(b + 1);
try {
t.cancel(false);
} catch (Throwable ignore) {
}
}
else if ((q.phase & (IDLE|1)) == 0 || // externally locked
q.top - q.base > 0)
return false; // incomplete
else
break;
}
}
}
return true;
}
/**
* Interrupts all workers
*/
private void interruptAll() {
Thread current = Thread.currentThread();
WorkQueue[] qs = queues;
int n = (qs == null) ? 0 : qs.length;
for (int i = 1; i < n; i += 2) {
WorkQueue q; Thread o;
if ((q = qs[i]) != null && (o = q.owner) != null && o != current) {
try {
o.interrupt();
} catch (Throwable ignore) {
}
}
}
}
/**
* Returns termination signal, constructing if necessary
*/
private CountDownLatch terminationSignal() {
CountDownLatch signal, s, u;
if ((signal = termination) == null)
signal = ((u = cmpExTerminationSignal(
s = new CountDownLatch(1))) == null) ? s : u;
return signal;
}
// Exported methods
// Constructors
/**
* Creates a {@code ForkJoinPool} with parallelism equal to {@link
* java.lang.Runtime#availableProcessors}, using defaults for all
* other parameters (see {@link #ForkJoinPool(int,
* ForkJoinWorkerThreadFactory, UncaughtExceptionHandler, boolean,
* int, int, int, Predicate, long, TimeUnit)}).
*/
public ForkJoinPool() {
this(Math.min(MAX_CAP, Runtime.getRuntime().availableProcessors()),
defaultForkJoinWorkerThreadFactory, null, false,
0, MAX_CAP, 1, null, DEFAULT_KEEPALIVE, TimeUnit.MILLISECONDS);
}
/**
* Creates a {@code ForkJoinPool} with the indicated parallelism
* level, using defaults for all other parameters (see {@link
* #ForkJoinPool(int, ForkJoinWorkerThreadFactory,
* UncaughtExceptionHandler, boolean, int, int, int, Predicate,
* long, TimeUnit)}).
*
* @param parallelism the parallelism level
* @throws IllegalArgumentException if parallelism less than or
* equal to zero, or greater than implementation limit
*/
public ForkJoinPool(int parallelism) {
this(parallelism, defaultForkJoinWorkerThreadFactory, null, false,
0, MAX_CAP, 1, null, DEFAULT_KEEPALIVE, TimeUnit.MILLISECONDS);
}
/**
* Creates a {@code ForkJoinPool} with the given parameters (using
* defaults for others -- see {@link #ForkJoinPool(int,
* ForkJoinWorkerThreadFactory, UncaughtExceptionHandler, boolean,
* int, int, int, Predicate, long, TimeUnit)}).
*
* @param parallelism the parallelism level. For default value,
* use {@link java.lang.Runtime#availableProcessors}.
* @param factory the factory for creating new threads. For default value,
* use {@link #defaultForkJoinWorkerThreadFactory}.
* @param handler the handler for internal worker threads that
* terminate due to unrecoverable errors encountered while executing
* tasks. For default value, use {@code null}.
* @param asyncMode if true,
* establishes local first-in-first-out scheduling mode for forked
* tasks that are never joined. This mode may be more appropriate
* than default locally stack-based mode in applications in which
* worker threads only process event-style asynchronous tasks.
* For default value, use {@code false}.
* @throws IllegalArgumentException if parallelism less than or
* equal to zero, or greater than implementation limit
* @throws NullPointerException if the factory is null
*/
public ForkJoinPool(int parallelism,
ForkJoinWorkerThreadFactory factory,
UncaughtExceptionHandler handler,
boolean asyncMode) {
this(parallelism, factory, handler, asyncMode,
0, MAX_CAP, 1, null, DEFAULT_KEEPALIVE, TimeUnit.MILLISECONDS);
}
/**
* Creates a {@code ForkJoinPool} with the given parameters.
*
* @param parallelism the parallelism level. For default value,
* use {@link java.lang.Runtime#availableProcessors}.
*
* @param factory the factory for creating new threads. For
* default value, use {@link #defaultForkJoinWorkerThreadFactory}.
*
* @param handler the handler for internal worker threads that
* terminate due to unrecoverable errors encountered while
* executing tasks. For default value, use {@code null}.
*
* @param asyncMode if true, establishes local first-in-first-out
* scheduling mode for forked tasks that are never joined. This
* mode may be more appropriate than default locally stack-based
* mode in applications in which worker threads only process
* event-style asynchronous tasks. For default value, use {@code
* false}.
*
* @param corePoolSize the number of threads to keep in the pool
* (unless timed out after an elapsed keep-alive). Normally (and
* by default) this is the same value as the parallelism level,
* but may be set to a larger value to reduce dynamic overhead if
* tasks regularly block. Using a smaller value (for example
* {@code 0}) has the same effect as the default.
*
* @param maximumPoolSize the maximum number of threads allowed.
* When the maximum is reached, attempts to replace blocked
* threads fail. (However, because creation and termination of
* different threads may overlap, and may be managed by the given
* thread factory, this value may be transiently exceeded.) To
* arrange the same value as is used by default for the common
* pool, use {@code 256} plus the {@code parallelism} level. (By
* default, the common pool allows a maximum of 256 spare
* threads.) Using a value (for example {@code
* Integer.MAX_VALUE}) larger than the implementation's total
* thread limit has the same effect as using this limit (which is
* the default).
*
* @param minimumRunnable the minimum allowed number of core
* threads not blocked by a join or {@link ManagedBlocker}. To
* ensure progress, when too few unblocked threads exist and
* unexecuted tasks may exist, new threads are constructed, up to
* the given maximumPoolSize. For the default value, use {@code
* 1}, that ensures liveness. A larger value might improve
* throughput in the presence of blocked activities, but might
* not, due to increased overhead. A value of zero may be
* acceptable when submitted tasks cannot have dependencies
* requiring additional threads.
*
* @param saturate if non-null, a predicate invoked upon attempts
* to create more than the maximum total allowed threads. By
* default, when a thread is about to block on a join or {@link
* ManagedBlocker}, but cannot be replaced because the
* maximumPoolSize would be exceeded, a {@link
* RejectedExecutionException} is thrown. But if this predicate
* returns {@code true}, then no exception is thrown, so the pool
* continues to operate with fewer than the target number of
* runnable threads, which might not ensure progress.
*
* @param keepAliveTime the elapsed time since last use before
* a thread is terminated (and then later replaced if needed).
* For the default value, use {@code 60, TimeUnit.SECONDS}.
*
* @param unit the time unit for the {@code keepAliveTime} argument
*
* @throws IllegalArgumentException if parallelism is less than or
* equal to zero, or is greater than implementation limit,
* or if maximumPoolSize is less than parallelism,
* of if the keepAliveTime is less than or equal to zero.
* @throws NullPointerException if the factory is null
* @since 9
*/
public ForkJoinPool(int parallelism,
ForkJoinWorkerThreadFactory factory,
UncaughtExceptionHandler handler,
boolean asyncMode,
int corePoolSize,
int maximumPoolSize,
int minimumRunnable,
Predicate<? super ForkJoinPool> saturate,
long keepAliveTime,
TimeUnit unit) {
int p = parallelism;
if (p <= 0 || p > MAX_CAP || p > maximumPoolSize || keepAliveTime <= 0L)
throw new IllegalArgumentException();
if (factory == null || unit == null)
throw new NullPointerException();
int size = 1 << (33 - Integer.numberOfLeadingZeros(p - 1));
this.parallelism = p;
this.factory = factory;
this.ueh = handler;
this.saturate = saturate;
this.keepAlive = Math.max(unit.toMillis(keepAliveTime), TIMEOUT_SLOP);
int maxSpares = Math.clamp(maximumPoolSize - p, 0, MAX_CAP);
int minAvail = Math.clamp(minimumRunnable, 0, MAX_CAP);
this.config = (((asyncMode ? FIFO : 0) & LMASK) |
(((long)maxSpares) << TC_SHIFT) |
(((long)minAvail) << RC_SHIFT));
this.queues = new WorkQueue[size];
String pid = Integer.toString(getAndAddPoolIds(1) + 1);
String name = "ForkJoinPool-" + pid;
this.workerNamePrefix = name + "-worker-";
this.container = SharedThreadContainer.create(name);
}
/**
* Constructor for common pool using parameters possibly
* overridden by system properties
*/
private ForkJoinPool(byte forCommonPoolOnly) {
ForkJoinWorkerThreadFactory fac = defaultForkJoinWorkerThreadFactory;
UncaughtExceptionHandler handler = null;
int maxSpares = DEFAULT_COMMON_MAX_SPARES;
int pc = 0, preset = 0; // nonzero if size set as property
try { // ignore exceptions in accessing/parsing properties
String pp = System.getProperty
("java.util.concurrent.ForkJoinPool.common.parallelism");
if (pp != null) {
pc = Math.max(0, Integer.parseInt(pp));
preset = PRESET_SIZE;
}
String ms = System.getProperty
("java.util.concurrent.ForkJoinPool.common.maximumSpares");
if (ms != null)
maxSpares = Math.clamp(Integer.parseInt(ms), 0, MAX_CAP);
String sf = System.getProperty
("java.util.concurrent.ForkJoinPool.common.threadFactory");
String sh = System.getProperty
("java.util.concurrent.ForkJoinPool.common.exceptionHandler");
if (sf != null || sh != null) {
ClassLoader ldr = ClassLoader.getSystemClassLoader();
if (sf != null)
fac = (ForkJoinWorkerThreadFactory)
ldr.loadClass(sf).getConstructor().newInstance();
if (sh != null)
handler = (UncaughtExceptionHandler)
ldr.loadClass(sh).getConstructor().newInstance();
}
} catch (Exception ignore) {
}
if (preset == 0)
pc = Math.max(1, Runtime.getRuntime().availableProcessors() - 1);
int p = Math.min(pc, MAX_CAP);
int size = (p == 0) ? 1 : 1 << (33 - Integer.numberOfLeadingZeros(p-1));
this.parallelism = p;
this.config = ((preset & LMASK) | (((long)maxSpares) << TC_SHIFT) |
(1L << RC_SHIFT));
this.factory = fac;
this.ueh = handler;
this.keepAlive = DEFAULT_KEEPALIVE;
this.saturate = null;
this.workerNamePrefix = null;
this.queues = new WorkQueue[size];
this.container = SharedThreadContainer.create("ForkJoinPool.commonPool");
}
/**
* Returns the common pool instance. This pool is statically
* constructed; its run state is unaffected by attempts to {@link
* #shutdown} or {@link #shutdownNow}. However this pool and any
* ongoing processing are automatically terminated upon program
* {@link System#exit}. Any program that relies on asynchronous
* task processing to complete before program termination should
* invoke {@code commonPool().}{@link #awaitQuiescence awaitQuiescence},
* before exit.
*
* @return the common pool instance
* @since 1.8
*/
public static ForkJoinPool commonPool() {
// assert common != null : "static init error";
return common;
}
// Execution methods
/**
* Performs the given task, returning its result upon completion.
* If the computation encounters an unchecked Exception or Error,
* it is rethrown as the outcome of this invocation. Rethrown
* exceptions behave in the same way as regular exceptions, but,
* when possible, contain stack traces (as displayed for example
* using {@code ex.printStackTrace()}) of both the current thread
* as well as the thread actually encountering the exception;
* minimally only the latter.
*
* @param task the task
* @param <T> the type of the task's result
* @return the task's result
* @throws NullPointerException if the task is null
* @throws RejectedExecutionException if the task cannot be
* scheduled for execution
*/
public <T> T invoke(ForkJoinTask<T> task) {
Objects.requireNonNull(task);
poolSubmit(true, task);
try {
return task.join();
} catch (RuntimeException | Error unchecked) {
throw unchecked;
} catch (Exception checked) {
throw new RuntimeException(checked);
}
}
/**
* Arranges for (asynchronous) execution of the given task.
*
* @param task the task
* @throws NullPointerException if the task is null
* @throws RejectedExecutionException if the task cannot be
* scheduled for execution
*/
public void execute(ForkJoinTask<?> task) {
Objects.requireNonNull(task);
poolSubmit(true, task);
}
// AbstractExecutorService methods
/**
* @throws NullPointerException if the task is null
* @throws RejectedExecutionException if the task cannot be
* scheduled for execution
*/
@Override
@SuppressWarnings("unchecked")
public void execute(Runnable task) {
poolSubmit(true, (task instanceof ForkJoinTask<?>)
? (ForkJoinTask<Void>) task // avoid re-wrap
: new ForkJoinTask.RunnableExecuteAction(task));
}
/**
* Submits a ForkJoinTask for execution.
*
* @implSpec
* This method is equivalent to {@link #externalSubmit(ForkJoinTask)}
* when called from a thread that is not in this pool.
*
* @param task the task to submit
* @param <T> the type of the task's result
* @return the task
* @throws NullPointerException if the task is null
* @throws RejectedExecutionException if the task cannot be
* scheduled for execution
*/
public <T> ForkJoinTask<T> submit(ForkJoinTask<T> task) {
Objects.requireNonNull(task);
poolSubmit(true, task);
return task;
}
/**
* @throws NullPointerException if the task is null
* @throws RejectedExecutionException if the task cannot be
* scheduled for execution
*/
@Override
public <T> ForkJoinTask<T> submit(Callable<T> task) {
ForkJoinTask<T> t =
(Thread.currentThread() instanceof ForkJoinWorkerThread) ?
new ForkJoinTask.AdaptedCallable<T>(task) :
new ForkJoinTask.AdaptedInterruptibleCallable<T>(task);
poolSubmit(true, t);
return t;
}
/**
* @throws NullPointerException if the task is null
* @throws RejectedExecutionException if the task cannot be
* scheduled for execution
*/
@Override
public <T> ForkJoinTask<T> submit(Runnable task, T result) {
ForkJoinTask<T> t =
(Thread.currentThread() instanceof ForkJoinWorkerThread) ?
new ForkJoinTask.AdaptedRunnable<T>(task, result) :
new ForkJoinTask.AdaptedInterruptibleRunnable<T>(task, result);
poolSubmit(true, t);
return t;
}
/**
* @throws NullPointerException if the task is null
* @throws RejectedExecutionException if the task cannot be
* scheduled for execution
*/
@Override
@SuppressWarnings("unchecked")
public ForkJoinTask<?> submit(Runnable task) {
ForkJoinTask<?> f = (task instanceof ForkJoinTask<?>) ?
(ForkJoinTask<Void>) task : // avoid re-wrap
((Thread.currentThread() instanceof ForkJoinWorkerThread) ?
new ForkJoinTask.AdaptedRunnable<Void>(task, null) :
new ForkJoinTask.AdaptedInterruptibleRunnable<Void>(task, null));
poolSubmit(true, f);
return f;
}
/**
* Submits the given task as if submitted from a non-{@code ForkJoinTask}
* client. The task is added to a scheduling queue for submissions to the
* pool even when called from a thread in the pool.
*
* @implSpec
* This method is equivalent to {@link #submit(ForkJoinTask)} when called
* from a thread that is not in this pool.
*
* @return the task
* @param task the task to submit
* @param <T> the type of the task's result
* @throws NullPointerException if the task is null
* @throws RejectedExecutionException if the task cannot be
* scheduled for execution
* @since 20
*/
public <T> ForkJoinTask<T> externalSubmit(ForkJoinTask<T> task) {
Objects.requireNonNull(task);
externalSubmissionQueue().push(task, this, false);
return task;
}
/**
* Submits the given task without guaranteeing that it will
* eventually execute in the absence of available active threads.
* In some contexts, this method may reduce contention and
* overhead by relying on context-specific knowledge that existing
* threads (possibly including the calling thread if operating in
* this pool) will eventually be available to execute the task.
*
* @param task the task
* @param <T> the type of the task's result
* @return the task
* @throws NullPointerException if the task is null
* @throws RejectedExecutionException if the task cannot be
* scheduled for execution
* @since 19
*/
public <T> ForkJoinTask<T> lazySubmit(ForkJoinTask<T> task) {
Objects.requireNonNull(task);
poolSubmit(false, task);
return task;
}
/**
* Changes the target parallelism of this pool, controlling the
* future creation, use, and termination of worker threads.
* Applications include contexts in which the number of available
* processors changes over time.
*
* @implNote This implementation restricts the maximum number of
* running threads to 32767
*
* @param size the target parallelism level
* @return the previous parallelism level.
* @throws IllegalArgumentException if size is less than 1 or
* greater than the maximum supported by this pool.
* @throws UnsupportedOperationException this is the{@link
* #commonPool()} and parallelism level was set by System
* property {@systemProperty
* java.util.concurrent.ForkJoinPool.common.parallelism}.
* @since 19
*/
public int setParallelism(int size) {
if (size < 1 || size > MAX_CAP)
throw new IllegalArgumentException();
if ((config & PRESET_SIZE) != 0)
throw new UnsupportedOperationException("Cannot override System property");
return getAndSetParallelism(size);
}
/**
* Uninterrupible version of {@code invokeAll}. Executes the given
* tasks, returning a list of Futures holding their status and
* results when all complete, ignoring interrupts. {@link
* Future#isDone} is {@code true} for each element of the returned
* list. Note that a <em>completed</em> task could have
* terminated either normally or by throwing an exception. The
* results of this method are undefined if the given collection is
* modified while this operation is in progress.
*
* @apiNote This method supports usages that previously relied on an
* incompatible override of
* {@link ExecutorService#invokeAll(java.util.Collection)}.
*
* @param tasks the collection of tasks
* @param <T> the type of the values returned from the tasks
* @return a list of Futures representing the tasks, in the same
* sequential order as produced by the iterator for the
* given task list, each of which has completed
* @throws NullPointerException if tasks or any of its elements are {@code null}
* @throws RejectedExecutionException if any task cannot be
* scheduled for execution
* @since 22
*/
public <T> List<Future<T>> invokeAllUninterruptibly(Collection<? extends Callable<T>> tasks) {
ArrayList<Future<T>> futures = new ArrayList<>(tasks.size());
try {
for (Callable<T> t : tasks) {
ForkJoinTask<T> f = ForkJoinTask.adapt(t);
futures.add(f);
poolSubmit(true, f);
}
for (int i = futures.size() - 1; i >= 0; --i)
((ForkJoinTask<?>)futures.get(i)).quietlyJoin();
return futures;
} catch (Throwable t) {
for (Future<T> e : futures)
e.cancel(true);
throw t;
}
}
/**
* Common support for timed and untimed invokeAll
*/
private <T> List<Future<T>> invokeAll(Collection<? extends Callable<T>> tasks,
long deadline)
throws InterruptedException {
ArrayList<Future<T>> futures = new ArrayList<>(tasks.size());
try {
for (Callable<T> t : tasks) {
ForkJoinTask<T> f = ForkJoinTask.adaptInterruptible(t);
futures.add(f);
poolSubmit(true, f);
}
for (int i = futures.size() - 1; i >= 0; --i)
((ForkJoinTask<?>)futures.get(i))
.quietlyJoinPoolInvokeAllTask(deadline);
return futures;
} catch (Throwable t) {
for (Future<T> e : futures)
e.cancel(true);
throw t;
}
}
@Override
public <T> List<Future<T>> invokeAll(Collection<? extends Callable<T>> tasks)
throws InterruptedException {
return invokeAll(tasks, 0L);
}
// for jdk version < 22, replace with
// /**
// * @throws NullPointerException {@inheritDoc}
// * @throws RejectedExecutionException {@inheritDoc}
// */
// @Override
// public <T> List<Future<T>> invokeAll(Collection<? extends Callable<T>> tasks) {
// return invokeAllUninterruptibly(tasks);
// }
@Override
public <T> List<Future<T>> invokeAll(Collection<? extends Callable<T>> tasks,
long timeout, TimeUnit unit)
throws InterruptedException {
return invokeAll(tasks, (System.nanoTime() + unit.toNanos(timeout)) | 1L);
}
@Override
public <T> T invokeAny(Collection<? extends Callable<T>> tasks)
throws InterruptedException, ExecutionException {
try {
return new ForkJoinTask.InvokeAnyRoot<T>()
.invokeAny(tasks, this, false, 0L);
} catch (TimeoutException cannotHappen) {
assert false;
return null;
}
}
@Override
public <T> T invokeAny(Collection<? extends Callable<T>> tasks,
long timeout, TimeUnit unit)
throws InterruptedException, ExecutionException, TimeoutException {
return new ForkJoinTask.InvokeAnyRoot<T>()
.invokeAny(tasks, this, true, unit.toNanos(timeout));
}
/**
* Returns the factory used for constructing new workers.
*
* @return the factory used for constructing new workers
*/
public ForkJoinWorkerThreadFactory getFactory() {
return factory;
}
/**
* Returns the handler for internal worker threads that terminate
* due to unrecoverable errors encountered while executing tasks.
*
* @return the handler, or {@code null} if none
*/
public UncaughtExceptionHandler getUncaughtExceptionHandler() {
return ueh;
}
/**
* Returns the targeted parallelism level of this pool.
*
* @return the targeted parallelism level of this pool
*/
public int getParallelism() {
return Math.max(getParallelismOpaque(), 1);
}
/**
* Returns the targeted parallelism level of the common pool.
*
* @return the targeted parallelism level of the common pool
* @since 1.8
*/
public static int getCommonPoolParallelism() {
return common.getParallelism();
}
/**
* Returns the number of worker threads that have started but not
* yet terminated. The result returned by this method may differ
* from {@link #getParallelism} when threads are created to
* maintain parallelism when others are cooperatively blocked.
*
* @return the number of worker threads
*/
public int getPoolSize() {
return (short)(ctl >>> TC_SHIFT);
}
/**
* Returns {@code true} if this pool uses local first-in-first-out
* scheduling mode for forked tasks that are never joined.
*
* @return {@code true} if this pool uses async mode
*/
public boolean getAsyncMode() {
return (config & FIFO) != 0;
}
/**
* Returns an estimate of the number of worker threads that are
* not blocked waiting to join tasks or for other managed
* synchronization. This method may overestimate the
* number of running threads.
*
* @return the number of worker threads
*/
public int getRunningThreadCount() {
WorkQueue[] qs; WorkQueue q;
int rc = 0;
if ((runState & TERMINATED) == 0L && (qs = queues) != null) {
for (int i = 1; i < qs.length; i += 2) {
if ((q = qs[i]) != null && q.isApparentlyUnblocked())
++rc;
}
}
return rc;
}
/**
* Returns an estimate of the number of threads that are currently
* stealing or executing tasks. This method may overestimate the
* number of active threads.
*
* @return the number of active threads
*/
public int getActiveThreadCount() {
return Math.max((short)(ctl >>> RC_SHIFT), 0);
}
/**
* Returns {@code true} if all worker threads are currently idle.
* An idle worker is one that cannot obtain a task to execute
* because none are available to steal from other threads, and
* there are no pending submissions to the pool. This method is
* conservative; it might not return {@code true} immediately upon
* idleness of all threads, but will eventually become true if
* threads remain inactive.
*
* @return {@code true} if all threads are currently idle
*/
public boolean isQuiescent() {
return quiescent() >= 0;
}
/**
* Returns an estimate of the total number of completed tasks that
* were executed by a thread other than their submitter. The
* reported value underestimates the actual total number of steals
* when the pool is not quiescent. This value may be useful for
* monitoring and tuning fork/join programs: in general, steal
* counts should be high enough to keep threads busy, but low
* enough to avoid overhead and contention across threads.
*
* @return the number of steals
*/
public long getStealCount() {
long count = stealCount;
WorkQueue[] qs; WorkQueue q;
if ((qs = queues) != null) {
for (int i = 1; i < qs.length; i += 2) {
if ((q = qs[i]) != null)
count += (long)q.nsteals & 0xffffffffL;
}
}
return count;
}
/**
* Returns an estimate of the total number of tasks currently held
* in queues by worker threads (but not including tasks submitted
* to the pool that have not begun executing). This value is only
* an approximation, obtained by iterating across all threads in
* the pool. This method may be useful for tuning task
* granularities.
*
* @return the number of queued tasks
* @see ForkJoinWorkerThread#getQueuedTaskCount()
*/
public long getQueuedTaskCount() {
WorkQueue[] qs; WorkQueue q;
int count = 0;
if ((runState & TERMINATED) == 0L && (qs = queues) != null) {
for (int i = 1; i < qs.length; i += 2) {
if ((q = qs[i]) != null)
count += q.queueSize();
}
}
return count;
}
/**
* Returns an estimate of the number of tasks submitted to this
* pool that have not yet begun executing. This method may take
* time proportional to the number of submissions.
*
* @return the number of queued submissions
*/
public int getQueuedSubmissionCount() {
WorkQueue[] qs; WorkQueue q;
int count = 0;
if ((runState & TERMINATED) == 0L && (qs = queues) != null) {
for (int i = 0; i < qs.length; i += 2) {
if ((q = qs[i]) != null)
count += q.queueSize();
}
}
return count;
}
/**
* Returns {@code true} if there are any tasks submitted to this
* pool that have not yet begun executing.
*
* @return {@code true} if there are any queued submissions
*/
public boolean hasQueuedSubmissions() {
WorkQueue[] qs; WorkQueue q;
if ((runState & STOP) == 0L && (qs = queues) != null) {
for (int i = 0; i < qs.length; i += 2) {
if ((q = qs[i]) != null && q.queueSize() > 0)
return true;
}
}
return false;
}
/**
* Removes and returns the next unexecuted submission if one is
* available. This method may be useful in extensions to this
* class that re-assign work in systems with multiple pools.
*
* @return the next submission, or {@code null} if none
*/
protected ForkJoinTask<?> pollSubmission() {
return pollScan(true);
}
/**
* Removes all available unexecuted submitted and forked tasks
* from scheduling queues and adds them to the given collection,
* without altering their execution status. These may include
* artificially generated or wrapped tasks. This method is
* designed to be invoked only when the pool is known to be
* quiescent. Invocations at other times may not remove all
* tasks. A failure encountered while attempting to add elements
* to collection {@code c} may result in elements being in
* neither, either or both collections when the associated
* exception is thrown. The behavior of this operation is
* undefined if the specified collection is modified while the
* operation is in progress.
*
* @param c the collection to transfer elements into
* @return the number of elements transferred
*/
protected int drainTasksTo(Collection<? super ForkJoinTask<?>> c) {
int count = 0;
for (ForkJoinTask<?> t; (t = pollScan(false)) != null; ) {
c.add(t);
++count;
}
return count;
}
/**
* Returns a string identifying this pool, as well as its state,
* including indications of run state, parallelism level, and
* worker and task counts.
*
* @return a string identifying this pool, as well as its state
*/
public String toString() {
// Use a single pass through queues to collect counts
long e = runState;
long st = stealCount;
long qt = 0L, ss = 0L; int rc = 0;
WorkQueue[] qs; WorkQueue q;
if ((qs = queues) != null) {
for (int i = 0; i < qs.length; ++i) {
if ((q = qs[i]) != null) {
int size = q.queueSize();
if ((i & 1) == 0)
ss += size;
else {
qt += size;
st += (long)q.nsteals & 0xffffffffL;
if (q.isApparentlyUnblocked())
++rc;
}
}
}
}
int pc = parallelism;
long c = ctl;
int tc = (short)(c >>> TC_SHIFT);
int ac = (short)(c >>> RC_SHIFT);
if (ac < 0) // ignore transient negative
ac = 0;
String level = ((e & TERMINATED) != 0L ? "Terminated" :
(e & STOP) != 0L ? "Terminating" :
(e & SHUTDOWN) != 0L ? "Shutting down" :
"Running");
return super.toString() +
"[" + level +
", parallelism = " + pc +
", size = " + tc +
", active = " + ac +
", running = " + rc +
", steals = " + st +
", tasks = " + qt +
", submissions = " + ss +
"]";
}
/**
* Possibly initiates an orderly shutdown in which previously
* submitted tasks are executed, but no new tasks will be
* accepted. Invocation has no effect on execution state if this
* is the {@link #commonPool()}, and no additional effect if
* already shut down. Tasks that are in the process of being
* submitted concurrently during the course of this method may or
* may not be rejected.
*/
public void shutdown() {
if (workerNamePrefix != null) // not common pool
tryTerminate(false, true);
}
/**
* Possibly attempts to cancel and/or stop all tasks, and reject
* all subsequently submitted tasks. Invocation has no effect on
* execution state if this is the {@link #commonPool()}, and no
* additional effect if already shut down. Otherwise, tasks that
* are in the process of being submitted or executed concurrently
* during the course of this method may or may not be
* rejected. This method cancels both existing and unexecuted
* tasks, in order to permit termination in the presence of task
* dependencies. So the method always returns an empty list
* (unlike the case for some other Executors).
*
* @return an empty list
*/
public List<Runnable> shutdownNow() {
if (workerNamePrefix != null) // not common pool
tryTerminate(true, true);
return Collections.emptyList();
}
/**
* Returns {@code true} if all tasks have completed following shut down.
*
* @return {@code true} if all tasks have completed following shut down
*/
public boolean isTerminated() {
return (tryTerminate(false, false) & TERMINATED) != 0;
}
/**
* Returns {@code true} if the process of termination has
* commenced but not yet completed. This method may be useful for
* debugging. A return of {@code true} reported a sufficient
* period after shutdown may indicate that submitted tasks have
* ignored or suppressed interruption, or are waiting for I/O,
* causing this executor not to properly terminate. (See the
* advisory notes for class {@link ForkJoinTask} stating that
* tasks should not normally entail blocking operations. But if
* they do, they must abort them on interrupt.)
*
* @return {@code true} if terminating but not yet terminated
*/
public boolean isTerminating() {
return (tryTerminate(false, false) & (STOP | TERMINATED)) == STOP;
}
/**
* Returns {@code true} if this pool has been shut down.
*
* @return {@code true} if this pool has been shut down
*/
public boolean isShutdown() {
return (runState & SHUTDOWN) != 0L;
}
/**
* Blocks until all tasks have completed execution after a
* shutdown request, or the timeout occurs, or the current thread
* is interrupted, whichever happens first. Because the {@link
* #commonPool()} never terminates until program shutdown, when
* applied to the common pool, this method is equivalent to {@link
* #awaitQuiescence(long, TimeUnit)} but always returns {@code false}.
*
* @param timeout the maximum time to wait
* @param unit the time unit of the timeout argument
* @return {@code true} if this executor terminated and
* {@code false} if the timeout elapsed before termination
* @throws InterruptedException if interrupted while waiting
*/
public boolean awaitTermination(long timeout, TimeUnit unit)
throws InterruptedException {
long nanos = unit.toNanos(timeout);
CountDownLatch done;
if (workerNamePrefix == null) { // is common pool
if (helpQuiescePool(this, nanos, true) < 0)
throw new InterruptedException();
return false;
}
else if ((tryTerminate(false, false) & TERMINATED) != 0 ||
(done = terminationSignal()) == null ||
(runState & TERMINATED) != 0L)
return true;
else
return done.await(nanos, TimeUnit.NANOSECONDS);
}
/**
* If called by a ForkJoinTask operating in this pool, equivalent
* in effect to {@link ForkJoinTask#helpQuiesce}. Otherwise,
* waits and/or attempts to assist performing tasks until this
* pool {@link #isQuiescent} or the indicated timeout elapses.
*
* @param timeout the maximum time to wait
* @param unit the time unit of the timeout argument
* @return {@code true} if quiescent; {@code false} if the
* timeout elapsed.
*/
public boolean awaitQuiescence(long timeout, TimeUnit unit) {
return (helpQuiescePool(this, unit.toNanos(timeout), false) > 0);
}
/**
* Unless this is the {@link #commonPool()}, initiates an orderly
* shutdown in which previously submitted tasks are executed, but
* no new tasks will be accepted, and waits until all tasks have
* completed execution and the executor has terminated.
*
* <p> If already terminated, or this is the {@link
* #commonPool()}, this method has no effect on execution, and
* does not wait. Otherwise, if interrupted while waiting, this
* method stops all executing tasks as if by invoking {@link
* #shutdownNow()}. It then continues to wait until all actively
* executing tasks have completed. Tasks that were awaiting
* execution are not executed. The interrupt status will be
* re-asserted before this method returns.
*
* @since 19
*/
@Override
public void close() {
if (workerNamePrefix != null) {
CountDownLatch done = null;
boolean interrupted = false;
while ((tryTerminate(interrupted, true) & TERMINATED) == 0) {
if (done == null)
done = terminationSignal();
else {
try {
done.await();
break;
} catch (InterruptedException ex) {
interrupted = true;
}
}
}
if (interrupted)
Thread.currentThread().interrupt();
}
}
/**
* Interface for extending managed parallelism for tasks running
* in {@link ForkJoinPool}s.
*
* <p>A {@code ManagedBlocker} provides two methods. Method
* {@link #isReleasable} must return {@code true} if blocking is
* not necessary. Method {@link #block} blocks the current thread
* if necessary (perhaps internally invoking {@code isReleasable}
* before actually blocking). These actions are performed by any
* thread invoking {@link
* ForkJoinPool#managedBlock(ManagedBlocker)}. The unusual
* methods in this API accommodate synchronizers that may, but
* don't usually, block for long periods. Similarly, they allow
* more efficient internal handling of cases in which additional
* workers may be, but usually are not, needed to ensure
* sufficient parallelism. Toward this end, implementations of
* method {@code isReleasable} must be amenable to repeated
* invocation. Neither method is invoked after a prior invocation
* of {@code isReleasable} or {@code block} returns {@code true}.
*
* <p>For example, here is a ManagedBlocker based on a
* ReentrantLock:
* <pre> {@code
* class ManagedLocker implements ManagedBlocker {
* final ReentrantLock lock;
* boolean hasLock = false;
* ManagedLocker(ReentrantLock lock) { this.lock = lock; }
* public boolean block() {
* if (!hasLock)
* lock.lock();
* return true;
* }
* public boolean isReleasable() {
* return hasLock || (hasLock = lock.tryLock());
* }
* }}</pre>
*
* <p>Here is a class that possibly blocks waiting for an
* item on a given queue:
* <pre> {@code
* class QueueTaker<E> implements ManagedBlocker {
* final BlockingQueue<E> queue;
* volatile E item = null;
* QueueTaker(BlockingQueue<E> q) { this.queue = q; }
* public boolean block() throws InterruptedException {
* if (item == null)
* item = queue.take();
* return true;
* }
* public boolean isReleasable() {
* return item != null || (item = queue.poll()) != null;
* }
* public E getItem() { // call after pool.managedBlock completes
* return item;
* }
* }}</pre>
*/
public static interface ManagedBlocker {
/**
* Possibly blocks the current thread, for example waiting for
* a lock or condition.
*
* @return {@code true} if no additional blocking is necessary
* (i.e., if isReleasable would return true)
* @throws InterruptedException if interrupted while waiting
* (the method is not required to do so, but is allowed to)
*/
boolean block() throws InterruptedException;
/**
* Returns {@code true} if blocking is unnecessary.
* @return {@code true} if blocking is unnecessary
*/
boolean isReleasable();
}
/**
* Runs the given possibly blocking task. When {@linkplain
* ForkJoinTask#inForkJoinPool() running in a ForkJoinPool}, this
* method possibly arranges for a spare thread to be activated if
* necessary to ensure sufficient parallelism while the current
* thread is blocked in {@link ManagedBlocker#block blocker.block()}.
*
* <p>This method repeatedly calls {@code blocker.isReleasable()} and
* {@code blocker.block()} until either method returns {@code true}.
* Every call to {@code blocker.block()} is preceded by a call to
* {@code blocker.isReleasable()} that returned {@code false}.
*
* <p>If not running in a ForkJoinPool, this method is
* behaviorally equivalent to
* <pre> {@code
* while (!blocker.isReleasable())
* if (blocker.block())
* break;}</pre>
*
* If running in a ForkJoinPool, the pool may first be expanded to
* ensure sufficient parallelism available during the call to
* {@code blocker.block()}.
*
* @param blocker the blocker task
* @throws InterruptedException if {@code blocker.block()} did so
*/
public static void managedBlock(ManagedBlocker blocker)
throws InterruptedException {
Thread t; ForkJoinPool p;
if ((t = Thread.currentThread()) instanceof ForkJoinWorkerThread &&
(p = ((ForkJoinWorkerThread)t).pool) != null)
p.compensatedBlock(blocker);
else
unmanagedBlock(blocker);
}
/** ManagedBlock for ForkJoinWorkerThreads */
private void compensatedBlock(ManagedBlocker blocker)
throws InterruptedException {
Objects.requireNonNull(blocker);
for (;;) {
int comp; boolean done;
long c = ctl;
if (blocker.isReleasable())
break;
if ((runState & STOP) != 0L)
throw new InterruptedException();
if ((comp = tryCompensate(c)) >= 0) {
try {
done = blocker.block();
} finally {
if (comp > 0)
getAndAddCtl(RC_UNIT);
}
if (done)
break;
}
}
}
/**
* Invokes tryCompensate to create or re-activate a spare thread to
* compensate for a thread that performs a blocking operation. When the
* blocking operation is done then endCompensatedBlock must be invoked
* with the value returned by this method to re-adjust the parallelism.
* @return value to use in endCompensatedBlock
*/
final long beginCompensatedBlock() {
int c;
do {} while ((c = tryCompensate(ctl)) < 0);
return (c == 0) ? 0L : RC_UNIT;
}
/**
* Re-adjusts parallelism after a blocking operation completes.
* @param post value from beginCompensatedBlock
*/
void endCompensatedBlock(long post) {
if (post > 0L) {
getAndAddCtl(post);
}
}
/** ManagedBlock for external threads */
private static void unmanagedBlock(ManagedBlocker blocker)
throws InterruptedException {
Objects.requireNonNull(blocker);
do {} while (!blocker.isReleasable() && !blocker.block());
}
@Override
protected <T> RunnableFuture<T> newTaskFor(Runnable runnable, T value) {
return (Thread.currentThread() instanceof ForkJoinWorkerThread) ?
new ForkJoinTask.AdaptedRunnable<T>(runnable, value) :
new ForkJoinTask.AdaptedInterruptibleRunnable<T>(runnable, value);
}
@Override
protected <T> RunnableFuture<T> newTaskFor(Callable<T> callable) {
return (Thread.currentThread() instanceof ForkJoinWorkerThread) ?
new ForkJoinTask.AdaptedCallable<T>(callable) :
new ForkJoinTask.AdaptedInterruptibleCallable<T>(callable);
}
static {
U = Unsafe.getUnsafe();
Class<ForkJoinPool> klass = ForkJoinPool.class;
try {
Field poolIdsField = klass.getDeclaredField("poolIds");
POOLIDS_BASE = U.staticFieldBase(poolIdsField);
POOLIDS = U.staticFieldOffset(poolIdsField);
} catch (NoSuchFieldException e) {
throw new ExceptionInInitializerError(e);
}
CTL = U.objectFieldOffset(klass, "ctl");
RUNSTATE = U.objectFieldOffset(klass, "runState");
PARALLELISM = U.objectFieldOffset(klass, "parallelism");
THREADIDS = U.objectFieldOffset(klass, "threadIds");
TERMINATION = U.objectFieldOffset(klass, "termination");
Class<ForkJoinTask[]> aklass = ForkJoinTask[].class;
ABASE = U.arrayBaseOffset(aklass);
int scale = U.arrayIndexScale(aklass);
ASHIFT = 31 - Integer.numberOfLeadingZeros(scale);
if ((scale & (scale - 1)) != 0)
throw new Error("array index scale not a power of two");
interruptibleTaskClass = ForkJoinTask.InterruptibleTask.class;
Class<?> dep = LockSupport.class; // ensure loaded
// allow access to non-public methods
JLA = SharedSecrets.getJavaLangAccess();
SharedSecrets.setJavaUtilConcurrentFJPAccess(
new JavaUtilConcurrentFJPAccess() {
@Override
public long beginCompensatedBlock(ForkJoinPool pool) {
return pool.beginCompensatedBlock();
}
public void endCompensatedBlock(ForkJoinPool pool, long post) {
pool.endCompensatedBlock(post);
}
});
defaultForkJoinWorkerThreadFactory =
new DefaultForkJoinWorkerThreadFactory();
common = new ForkJoinPool((byte)0);
}
}