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159 lines
4 KiB
C++
159 lines
4 KiB
C++
/*
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* Copyright (c) 2000, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*
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*/
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#include <iostream>
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#include "Reaper.hpp"
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using namespace std;
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Reaper::Reaper(ReaperCB* cb) {
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InitializeCriticalSection(&crit);
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event = CreateEvent(NULL, TRUE, FALSE, NULL);
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this->cb = cb;
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active = false;
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shouldShutDown = false;
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}
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bool
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Reaper::start() {
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bool result = false;
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EnterCriticalSection(&crit);
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if (!active) {
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DWORD id;
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HANDLE reaper = CreateThread(NULL, 0, &Reaper::reaperThreadEntry,
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this, 0, &id);
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if (reaper != NULL) {
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result = true;
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}
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}
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LeaveCriticalSection(&crit);
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return result;
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}
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bool
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Reaper::stop() {
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bool result = false;
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EnterCriticalSection(&crit);
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if (active) {
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shouldShutDown = true;
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SetEvent(event);
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while (active) {
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Sleep(1);
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}
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shouldShutDown = false;
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result = true;
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}
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LeaveCriticalSection(&crit);
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return result;
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}
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void
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Reaper::registerProcess(HANDLE processHandle, void* userData) {
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ProcessInfo info;
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info.handle = processHandle;
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info.userData = userData;
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EnterCriticalSection(&crit);
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procInfo.push_back(info);
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SetEvent(event);
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LeaveCriticalSection(&crit);
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}
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void
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Reaper::reaperThread() {
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while (!shouldShutDown) {
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// Take atomic snapshot of the current process list and user data
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EnterCriticalSection(&crit);
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int num = procInfo.size();
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HANDLE* handleList = new HANDLE[1 + num];
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void** dataList = new void*[num];
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for (int i = 0; i < num; i++) {
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handleList[i] = procInfo[i].handle;
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dataList[i] = procInfo[i].userData;
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}
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LeaveCriticalSection(&crit);
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// Topmost handle becomes the event object, so other threads can
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// signal this one to notice differences in the above list (or
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// shut down)
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handleList[num] = event;
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// Wait for these objects
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DWORD idx = WaitForMultipleObjects(1 + num, handleList,
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FALSE, INFINITE);
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if ((idx >= WAIT_OBJECT_0) && (idx <= WAIT_OBJECT_0 + num)) {
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idx -= WAIT_OBJECT_0;
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if (idx < num) {
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// A process exited (i.e., it wasn't that we were woken up
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// just because the event went off)
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(*cb)(dataList[idx]);
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// Remove this process from the list (NOTE: requires that
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// ordering does not change, i.e., that all additions are to
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// the back of the process list)
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EnterCriticalSection(&crit);
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std::vector<ProcessInfo>::iterator iter = procInfo.begin();
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iter += idx;
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procInfo.erase(iter);
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LeaveCriticalSection(&crit);
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} else {
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// Notification from other thread
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ResetEvent(event);
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}
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} else {
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// Unexpected return value. For now, warn.
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cerr << "Reaper::reaperThread(): unexpected return value "
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<< idx << " from WaitForMultipleObjects" << endl;
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}
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// Clean up these lists
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delete[] handleList;
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delete[] dataList;
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}
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// Time to shut down
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active = false;
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}
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DWORD WINAPI
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Reaper::reaperThreadEntry(LPVOID data) {
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Reaper* reaper = (Reaper*) data;
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reaper->reaperThread();
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return 0;
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}
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