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321 lines
10 KiB
C++
321 lines
10 KiB
C++
/*
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* Copyright (c) 2003, 2017, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*
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*/
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#ifndef SHARE_VM_UTILITIES_HASHTABLE_HPP
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#define SHARE_VM_UTILITIES_HASHTABLE_HPP
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#include "classfile/classLoaderData.hpp"
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#include "memory/allocation.hpp"
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#include "oops/oop.hpp"
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#include "oops/symbol.hpp"
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#include "runtime/handles.hpp"
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// This is a generic hashtable, designed to be used for the symbol
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// and string tables.
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//
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// It is implemented as an open hash table with a fixed number of buckets.
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//
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// %note:
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// - TableEntrys are allocated in blocks to reduce the space overhead.
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template <MEMFLAGS F> class BasicHashtableEntry : public CHeapObj<F> {
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friend class VMStructs;
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private:
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unsigned int _hash; // 32-bit hash for item
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// Link to next element in the linked list for this bucket. EXCEPT
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// bit 0 set indicates that this entry is shared and must not be
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// unlinked from the table. Bit 0 is set during the dumping of the
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// archive. Since shared entries are immutable, _next fields in the
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// shared entries will not change. New entries will always be
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// unshared and since pointers are align, bit 0 will always remain 0
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// with no extra effort.
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BasicHashtableEntry<F>* _next;
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// Windows IA64 compiler requires subclasses to be able to access these
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protected:
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// Entry objects should not be created, they should be taken from the
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// free list with BasicHashtable.new_entry().
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BasicHashtableEntry() { ShouldNotReachHere(); }
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// Entry objects should not be destroyed. They should be placed on
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// the free list instead with BasicHashtable.free_entry().
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~BasicHashtableEntry() { ShouldNotReachHere(); }
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public:
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unsigned int hash() const { return _hash; }
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void set_hash(unsigned int hash) { _hash = hash; }
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unsigned int* hash_addr() { return &_hash; }
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static BasicHashtableEntry<F>* make_ptr(BasicHashtableEntry<F>* p) {
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return (BasicHashtableEntry*)((intptr_t)p & -2);
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}
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BasicHashtableEntry<F>* next() const {
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return make_ptr(_next);
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}
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void set_next(BasicHashtableEntry<F>* next) {
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_next = next;
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}
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BasicHashtableEntry<F>** next_addr() {
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return &_next;
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}
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bool is_shared() const {
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return ((intptr_t)_next & 1) != 0;
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}
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void set_shared() {
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_next = (BasicHashtableEntry<F>*)((intptr_t)_next | 1);
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}
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};
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template <class T, MEMFLAGS F> class HashtableEntry : public BasicHashtableEntry<F> {
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friend class VMStructs;
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private:
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T _literal; // ref to item in table.
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public:
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// Literal
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T literal() const { return _literal; }
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T* literal_addr() { return &_literal; }
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void set_literal(T s) { _literal = s; }
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HashtableEntry* next() const {
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return (HashtableEntry*)BasicHashtableEntry<F>::next();
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}
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HashtableEntry** next_addr() {
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return (HashtableEntry**)BasicHashtableEntry<F>::next_addr();
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}
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};
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template <MEMFLAGS F> class HashtableBucket : public CHeapObj<F> {
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friend class VMStructs;
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private:
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// Instance variable
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BasicHashtableEntry<F>* _entry;
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public:
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// Accessing
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void clear() { _entry = NULL; }
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// The following methods use order access methods to avoid race
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// conditions in multiprocessor systems.
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BasicHashtableEntry<F>* get_entry() const;
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void set_entry(BasicHashtableEntry<F>* l);
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// The following method is not MT-safe and must be done under lock.
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BasicHashtableEntry<F>** entry_addr() { return &_entry; }
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};
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template <MEMFLAGS F> class BasicHashtable : public CHeapObj<F> {
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friend class VMStructs;
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public:
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BasicHashtable(int table_size, int entry_size);
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BasicHashtable(int table_size, int entry_size,
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HashtableBucket<F>* buckets, int number_of_entries);
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// Sharing support.
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size_t count_bytes_for_buckets();
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size_t count_bytes_for_table();
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void copy_buckets(char* top, char* end);
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void copy_table(char* top, char* end);
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// Bucket handling
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int hash_to_index(unsigned int full_hash) const {
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int h = full_hash % _table_size;
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assert(h >= 0 && h < _table_size, "Illegal hash value");
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return h;
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}
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private:
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// Instance variables
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int _table_size;
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HashtableBucket<F>* _buckets;
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BasicHashtableEntry<F>* volatile _free_list;
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char* _first_free_entry;
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char* _end_block;
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int _entry_size;
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volatile int _number_of_entries;
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protected:
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void initialize(int table_size, int entry_size, int number_of_entries);
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// Accessor
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int entry_size() const { return _entry_size; }
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// The following method is MT-safe and may be used with caution.
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BasicHashtableEntry<F>* bucket(int i) const;
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// The following method is not MT-safe and must be done under lock.
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BasicHashtableEntry<F>** bucket_addr(int i) { return _buckets[i].entry_addr(); }
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// Attempt to get an entry from the free list
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BasicHashtableEntry<F>* new_entry_free_list();
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// Table entry management
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BasicHashtableEntry<F>* new_entry(unsigned int hashValue);
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// Used when moving the entry to another table
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// Clean up links, but do not add to free_list
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void unlink_entry(BasicHashtableEntry<F>* entry) {
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entry->set_next(NULL);
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--_number_of_entries;
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}
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// Move over freelist and free block for allocation
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void copy_freelist(BasicHashtable* src) {
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_free_list = src->_free_list;
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src->_free_list = NULL;
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_first_free_entry = src->_first_free_entry;
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src->_first_free_entry = NULL;
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_end_block = src->_end_block;
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src->_end_block = NULL;
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}
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// Free the buckets in this hashtable
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void free_buckets();
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// Helper data structure containing context for the bucket entry unlink process,
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// storing the unlinked buckets in a linked list.
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// Also avoids the need to pass around these four members as parameters everywhere.
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struct BucketUnlinkContext {
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int _num_processed;
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int _num_removed;
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// Head and tail pointers for the linked list of removed entries.
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BasicHashtableEntry<F>* _removed_head;
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BasicHashtableEntry<F>* _removed_tail;
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BucketUnlinkContext() : _num_processed(0), _num_removed(0), _removed_head(NULL), _removed_tail(NULL) {
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}
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void free_entry(BasicHashtableEntry<F>* entry);
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};
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// Add of bucket entries linked together in the given context to the global free list. This method
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// is mt-safe wrt. to other calls of this method.
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void bulk_free_entries(BucketUnlinkContext* context);
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public:
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int table_size() const { return _table_size; }
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void set_entry(int index, BasicHashtableEntry<F>* entry);
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void add_entry(int index, BasicHashtableEntry<F>* entry);
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void free_entry(BasicHashtableEntry<F>* entry);
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int number_of_entries() const { return _number_of_entries; }
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template <class T> void verify_table(const char* table_name) PRODUCT_RETURN;
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};
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template <class T, MEMFLAGS F> class Hashtable : public BasicHashtable<F> {
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friend class VMStructs;
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public:
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Hashtable(int table_size, int entry_size)
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: BasicHashtable<F>(table_size, entry_size) { }
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Hashtable(int table_size, int entry_size,
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HashtableBucket<F>* buckets, int number_of_entries)
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: BasicHashtable<F>(table_size, entry_size, buckets, number_of_entries) { }
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// Debugging
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void print() PRODUCT_RETURN;
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unsigned int compute_hash(const Symbol* name) const {
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return (unsigned int) name->identity_hash();
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}
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int index_for(const Symbol* name) const {
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return this->hash_to_index(compute_hash(name));
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}
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void print_table_statistics(outputStream* st, const char *table_name);
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protected:
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// Table entry management
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HashtableEntry<T, F>* new_entry(unsigned int hashValue, T obj);
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// Don't create and use freelist of HashtableEntry.
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HashtableEntry<T, F>* allocate_new_entry(unsigned int hashValue, T obj);
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// The following method is MT-safe and may be used with caution.
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HashtableEntry<T, F>* bucket(int i) const {
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return (HashtableEntry<T, F>*)BasicHashtable<F>::bucket(i);
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}
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// The following method is not MT-safe and must be done under lock.
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HashtableEntry<T, F>** bucket_addr(int i) {
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return (HashtableEntry<T, F>**)BasicHashtable<F>::bucket_addr(i);
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}
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};
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template <class T, MEMFLAGS F> class RehashableHashtable : public Hashtable<T, F> {
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friend class VMStructs;
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protected:
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enum {
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rehash_count = 100,
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rehash_multiple = 60
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};
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// Check that the table is unbalanced
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bool check_rehash_table(int count);
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public:
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RehashableHashtable(int table_size, int entry_size)
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: Hashtable<T, F>(table_size, entry_size) { }
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RehashableHashtable(int table_size, int entry_size,
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HashtableBucket<F>* buckets, int number_of_entries)
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: Hashtable<T, F>(table_size, entry_size, buckets, number_of_entries) { }
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// Function to move these elements into the new table.
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void move_to(RehashableHashtable<T, F>* new_table);
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static bool use_alternate_hashcode();
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static juint seed();
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private:
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static juint _seed;
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};
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template <class T, MEMFLAGS F> juint RehashableHashtable<T, F>::_seed = 0;
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template <class T, MEMFLAGS F> juint RehashableHashtable<T, F>::seed() { return _seed; };
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template <class T, MEMFLAGS F> bool RehashableHashtable<T, F>::use_alternate_hashcode() { return _seed != 0; };
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#endif // SHARE_VM_UTILITIES_HASHTABLE_HPP
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