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We'd like users to be able to debug without building custom kernels, so this will help us get rid of CONFIG_BCACHEFS_DEBUG, at least for most things. Signed-off-by: Kent Overstreet <kent.overstreet@linux.dev>
50 lines
1.2 KiB
C
50 lines
1.2 KiB
C
/* SPDX-License-Identifier: GPL-2.0 */
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#ifndef _BCACHEFS_DEBUG_H
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#define _BCACHEFS_DEBUG_H
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#include "bcachefs.h"
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struct bio;
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struct btree;
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struct bch_fs;
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void __bch2_btree_verify(struct bch_fs *, struct btree *);
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void bch2_btree_node_ondisk_to_text(struct printbuf *, struct bch_fs *,
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const struct btree *);
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static inline void bch2_btree_verify(struct bch_fs *c, struct btree *b)
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{
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if (static_branch_unlikely(&bch2_verify_btree_ondisk))
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__bch2_btree_verify(c, b);
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}
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#ifdef CONFIG_DEBUG_FS
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struct dump_iter {
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struct bch_fs *c;
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struct async_obj_list *list;
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enum btree_id id;
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struct bpos from;
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struct bpos prev_node;
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u64 iter;
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struct printbuf buf;
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char __user *ubuf; /* destination user buffer */
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size_t size; /* size of requested read */
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ssize_t ret; /* bytes read so far */
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};
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ssize_t bch2_debugfs_flush_buf(struct dump_iter *);
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int bch2_dump_release(struct inode *, struct file *);
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void bch2_fs_debug_exit(struct bch_fs *);
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void bch2_fs_debug_init(struct bch_fs *);
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#else
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static inline void bch2_fs_debug_exit(struct bch_fs *c) {}
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static inline void bch2_fs_debug_init(struct bch_fs *c) {}
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#endif
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void bch2_debug_exit(void);
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int bch2_debug_init(void);
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#endif /* _BCACHEFS_DEBUG_H */
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