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Add a bare minimum regulator abstraction to be used by Rust drivers. This abstraction adds a small subset of the regulator API, which is thought to be sufficient for the drivers we have now. Regulators provide the power needed by many hardware blocks and thus are likely to be needed by a lot of drivers. It was tested on rk3588, where it was used to power up the "mali" regulator in order to power up the GPU. Reviewed-by: Alexandre Courbot <acourbot@nvidia.com> Signed-off-by: Daniel Almeida <daniel.almeida@collabora.com> Reviewed-by: Alice Ryhl <aliceryhl@google.com> Link: https://patch.msgid.link/20250714-topics-tyr-regulator2-v8-1-c7ab3955d524@collabora.com Signed-off-by: Mark Brown <broonie@kernel.org>
49 lines
1.1 KiB
C
49 lines
1.1 KiB
C
// SPDX-License-Identifier: GPL-2.0
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/*
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* Non-trivial C macros cannot be used in Rust. Similarly, inlined C functions
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* cannot be called either. This file explicitly creates functions ("helpers")
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* that wrap those so that they can be called from Rust.
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*
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* Sorted alphabetically.
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*/
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#include "auxiliary.c"
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#include "blk.c"
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#include "bug.c"
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#include "build_assert.c"
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#include "build_bug.c"
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#include "clk.c"
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#include "completion.c"
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#include "cpu.c"
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#include "cpufreq.c"
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#include "cpumask.c"
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#include "cred.c"
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#include "device.c"
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#include "dma.c"
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#include "drm.c"
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#include "err.c"
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#include "fs.c"
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#include "io.c"
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#include "jump_label.c"
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#include "kunit.c"
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#include "mm.c"
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#include "mutex.c"
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#include "page.c"
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#include "platform.c"
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#include "pci.c"
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#include "pid_namespace.c"
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#include "rbtree.c"
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#include "regulator.c"
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#include "rcu.c"
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#include "refcount.c"
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#include "security.c"
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#include "signal.c"
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#include "slab.c"
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#include "spinlock.c"
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#include "sync.c"
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#include "task.c"
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#include "uaccess.c"
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#include "vmalloc.c"
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#include "wait.c"
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#include "workqueue.c"
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#include "xarray.c"
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