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streams2: Allow 0 as a lowWaterMark value
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caa853bb06
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2 changed files with 11 additions and 7 deletions
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@ -36,7 +36,8 @@ function ReadableState(options, stream) {
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// cast to an int
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this.bufferSize = ~~this.bufferSize;
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this.lowWaterMark = options.lowWaterMark || 1024;
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this.lowWaterMark = options.hasOwnProperty('lowWaterMark') ?
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options.lowWaterMark : 1024;
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this.buffer = [];
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this.length = 0;
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this.pipes = [];
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@ -94,7 +95,7 @@ Readable.prototype.read = function(n) {
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// but then it won't ever cause _read to be called, so in that case,
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// we just return what we have, and let the programmer deal with it.
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if (n > state.length) {
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if (!state.ended && state.length < state.lowWaterMark) {
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if (!state.ended && state.length <= state.lowWaterMark) {
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state.needReadable = true;
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n = 0;
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} else
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@ -114,7 +115,7 @@ Readable.prototype.read = function(n) {
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state.length -= n;
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if (!state.ended &&
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state.length < state.lowWaterMark &&
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state.length <= state.lowWaterMark &&
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!state.reading) {
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state.reading = true;
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// call internal read method
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@ -145,7 +146,7 @@ Readable.prototype.read = function(n) {
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// that it's time to read more data. Otherwise, that'll
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// probably kick off another stream.read(), which can trigger
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// another _read(n,cb) before this one returns!
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if (state.length < state.lowWaterMark) {
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if (state.length <= state.lowWaterMark) {
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state.reading = true;
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this._read(state.bufferSize, onread.bind(this));
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return;
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@ -398,7 +399,7 @@ Readable.prototype.wrap = function(stream) {
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var ret = fromList(n, state.buffer, state.length, !!state.decoder);
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state.length -= n;
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if (state.length < state.lowWaterMark && paused) {
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if (state.length <= state.lowWaterMark && paused) {
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stream.resume();
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paused = false;
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}
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