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http: add server.keepAliveTimeoutBuffer option
PR-URL: https://github.com/nodejs/node/pull/59243 Reviewed-By: Matteo Collina <matteo.collina@gmail.com> Reviewed-By: Jason Zhang <xzha4350@gmail.com>
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3 changed files with 83 additions and 8 deletions
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@ -1942,18 +1942,39 @@ added: v8.0.0
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The number of milliseconds of inactivity a server needs to wait for additional
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incoming data, after it has finished writing the last response, before a socket
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will be destroyed. If the server receives new data before the keep-alive
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timeout has fired, it will reset the regular inactivity timeout, i.e.,
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[`server.timeout`][].
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will be destroyed.
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This timeout value is combined with the
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\[`server.keepAliveTimeoutBuffer`]\[] option to determine the actual socket
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timeout, calculated as:
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socketTimeout = keepAliveTimeout + keepAliveTimeoutBuffer
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If the server receives new data before the keep-alive timeout has fired, it
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will reset the regular inactivity timeout, i.e., [`server.timeout`][].
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A value of `0` will disable the keep-alive timeout behavior on incoming
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connections.
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A value of `0` makes the http server behave similarly to Node.js versions prior
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A value of `0` makes the HTTP server behave similarly to Node.js versions prior
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to 8.0.0, which did not have a keep-alive timeout.
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The socket timeout logic is set up on connection, so changing this value only
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affects new connections to the server, not any existing connections.
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### `server.keepAliveTimeoutBuffer`
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<!-- YAML
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added: REPLACEME
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-->
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* Type: {number} Timeout in milliseconds. **Default:** `1000` (1 second).
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An additional buffer time added to the
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[`server.keepAliveTimeout`][] to extend the internal socket timeout.
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This buffer helps reduce connection reset (`ECONNRESET`) errors by increasing
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the socket timeout slightly beyond the advertised keep-alive timeout.
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This option applies only to new incoming connections.
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### `server[Symbol.asyncDispose]()`
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<!-- YAML
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