#include #ifndef ENGINE_CMD_BASE # error did not get engine.h #endif #define TEST_ENGINE_ID "testsetengine" #define TEST_ENGINE_NAME "dummy test engine" #ifdef _WIN32 # define DEFAULT_VISIBILITY __declspec(dllexport) #else # define DEFAULT_VISIBILITY __attribute__((visibility("default"))) #endif namespace { int EngineInit(ENGINE* engine) { return 1; } int EngineFinish(ENGINE* engine) { return 1; } int EngineDestroy(ENGINE* engine) { return 1; } int bind_fn(ENGINE* engine, const char* id) { ENGINE_set_id(engine, TEST_ENGINE_ID); ENGINE_set_name(engine, TEST_ENGINE_NAME); ENGINE_set_init_function(engine, EngineInit); ENGINE_set_finish_function(engine, EngineFinish); ENGINE_set_destroy_function(engine, EngineDestroy); return 1; } extern "C" { DEFAULT_VISIBILITY IMPLEMENT_DYNAMIC_CHECK_FN(); DEFAULT_VISIBILITY IMPLEMENT_DYNAMIC_BIND_FN(bind_fn); } } // anonymous namespace