node/tools/eslint/lib/code-path-analysis/debug-helpers.js
Rich Trott f44969a5ab tools: update ESLint to current version
We have been stalled on ESLint 3.8.0 for some time. Current ESLint is
3.13.0. We have been unable to upgrade because of more aggressive
reporting on some rules, including indentation.

ESLint configuration options and bugfixes are now such that we can
reasonably upgrade.

PR-URL: https://github.com/nodejs/node/pull/10561
Reviewed-By: Teddy Katz <teddy.katz@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Sam Roberts <vieuxtech@gmail.com>
2017-01-06 14:36:27 -08:00

199 lines
6.3 KiB
JavaScript

/**
* @fileoverview Helpers to debug for code path analysis.
* @author Toru Nagashima
*/
"use strict";
//------------------------------------------------------------------------------
// Requirements
//------------------------------------------------------------------------------
const debug = require("debug")("eslint:code-path");
//------------------------------------------------------------------------------
// Helpers
//------------------------------------------------------------------------------
/**
* Gets id of a given segment.
* @param {CodePathSegment} segment - A segment to get.
* @returns {string} Id of the segment.
*/
/* istanbul ignore next */
function getId(segment) { // eslint-disable-line require-jsdoc
return segment.id + (segment.reachable ? "" : "!");
}
//------------------------------------------------------------------------------
// Public Interface
//------------------------------------------------------------------------------
module.exports = {
/**
* A flag that debug dumping is enabled or not.
* @type {boolean}
*/
enabled: debug.enabled,
/**
* Dumps given objects.
*
* @param {...any} args - objects to dump.
* @returns {void}
*/
dump: debug,
/**
* Dumps the current analyzing state.
*
* @param {ASTNode} node - A node to dump.
* @param {CodePathState} state - A state to dump.
* @param {boolean} leaving - A flag whether or not it's leaving
* @returns {void}
*/
dumpState: !debug.enabled ? debug : /* istanbul ignore next */ function(node, state, leaving) {
for (let i = 0; i < state.currentSegments.length; ++i) {
const segInternal = state.currentSegments[i].internal;
if (leaving) {
segInternal.exitNodes.push(node);
} else {
segInternal.nodes.push(node);
}
}
debug([
`${state.currentSegments.map(getId).join(",")})`,
`${node.type}${leaving ? ":exit" : ""}`
].join(" "));
},
/**
* Dumps a DOT code of a given code path.
* The DOT code can be visialized with Graphvis.
*
* @param {CodePath} codePath - A code path to dump.
* @returns {void}
* @see http://www.graphviz.org
* @see http://www.webgraphviz.com
*/
dumpDot: !debug.enabled ? debug : /* istanbul ignore next */ function(codePath) {
let text =
"\n" +
"digraph {\n" +
"node[shape=box,style=\"rounded,filled\",fillcolor=white];\n" +
"initial[label=\"\",shape=circle,style=filled,fillcolor=black,width=0.25,height=0.25];\n";
if (codePath.returnedSegments.length > 0) {
text += "final[label=\"\",shape=doublecircle,style=filled,fillcolor=black,width=0.25,height=0.25];\n";
}
if (codePath.thrownSegments.length > 0) {
text += "thrown[label=\"✘\",shape=circle,width=0.3,height=0.3,fixedsize];\n";
}
const traceMap = Object.create(null);
const arrows = this.makeDotArrows(codePath, traceMap);
for (const id in traceMap) { // eslint-disable-line guard-for-in
const segment = traceMap[id];
text += `${id}[`;
if (segment.reachable) {
text += "label=\"";
} else {
text += "style=\"rounded,dashed,filled\",fillcolor=\"#FF9800\",label=\"<<unreachable>>\\n";
}
if (segment.internal.nodes.length > 0) {
text += segment.internal.nodes.map(node => {
switch (node.type) {
case "Identifier": return `${node.type} (${node.name})`;
case "Literal": return `${node.type} (${node.value})`;
default: return node.type;
}
}).join("\\n");
} else if (segment.internal.exitNodes.length > 0) {
text += segment.internal.exitNodes.map(node => {
switch (node.type) {
case "Identifier": return `${node.type}:exit (${node.name})`;
case "Literal": return `${node.type}:exit (${node.value})`;
default: return `${node.type}:exit`;
}
}).join("\\n");
} else {
text += "????";
}
text += "\"];\n";
}
text += `${arrows}\n`;
text += "}";
debug("DOT", text);
},
/**
* Makes a DOT code of a given code path.
* The DOT code can be visialized with Graphvis.
*
* @param {CodePath} codePath - A code path to make DOT.
* @param {Object} traceMap - Optional. A map to check whether or not segments had been done.
* @returns {string} A DOT code of the code path.
*/
makeDotArrows(codePath, traceMap) {
const stack = [[codePath.initialSegment, 0]];
const done = traceMap || Object.create(null);
let lastId = codePath.initialSegment.id;
let text = `initial->${codePath.initialSegment.id}`;
while (stack.length > 0) {
const item = stack.pop();
const segment = item[0];
const index = item[1];
if (done[segment.id] && index === 0) {
continue;
}
done[segment.id] = segment;
const nextSegment = segment.allNextSegments[index];
if (!nextSegment) {
continue;
}
if (lastId === segment.id) {
text += `->${nextSegment.id}`;
} else {
text += `;\n${segment.id}->${nextSegment.id}`;
}
lastId = nextSegment.id;
stack.unshift([segment, 1 + index]);
stack.push([nextSegment, 0]);
}
codePath.returnedSegments.forEach(finalSegment => {
if (lastId === finalSegment.id) {
text += "->final";
} else {
text += `;\n${finalSegment.id}->final`;
}
lastId = null;
});
codePath.thrownSegments.forEach(finalSegment => {
if (lastId === finalSegment.id) {
text += "->thrown";
} else {
text += `;\n${finalSegment.id}->thrown`;
}
lastId = null;
});
return `${text};`;
}
};