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Added IntlCodePointBreakIterator.
Objects of this class can be instantiated with IntlBreakIterator::createCodePointInstance() The method does not take a locale, as it would not make sense in this context. This class has one additional method: long IntlCodePointIterator::getLastCodePoint() which returns either -1 or the last code point we moved over, if any (and discounting any movement before the last call to IntlBreakIterator::first() or IntlBreakIterator::last()).
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15 changed files with 736 additions and 2 deletions
98
ext/intl/breakiterator/codepointiterator_internal.h
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98
ext/intl/breakiterator/codepointiterator_internal.h
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/*
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+----------------------------------------------------------------------+
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| PHP Version 5 |
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+----------------------------------------------------------------------+
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| This source file is subject to version 3.01 of the PHP license, |
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| that is bundled with this package in the file LICENSE, and is |
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| available through the world-wide-web at the following url: |
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| http://www.php.net/license/3_01.txt |
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| If you did not receive a copy of the PHP license and are unable to |
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| obtain it through the world-wide-web, please send a note to |
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| license@php.net so we can mail you a copy immediately. |
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+----------------------------------------------------------------------+
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| Authors: Gustavo Lopes <cataphract@php.net> |
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+----------------------------------------------------------------------+
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*/
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#ifndef CODEPOINTITERATOR_INTERNAL_H
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#define CODEPOINTITERATOR_INTERNAL_H
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#include <unicode/brkiter.h>
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using U_ICU_NAMESPACE::BreakIterator;
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namespace PHP {
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class CodePointBreakIterator : public BreakIterator {
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public:
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static UClassID getStaticClassID();
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CodePointBreakIterator();
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CodePointBreakIterator(const CodePointBreakIterator &other);
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CodePointBreakIterator& operator=(const CodePointBreakIterator& that);
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virtual ~CodePointBreakIterator();
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virtual UBool operator==(const BreakIterator& that) const;
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virtual CodePointBreakIterator* clone(void) const;
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virtual UClassID getDynamicClassID(void) const;
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virtual CharacterIterator& getText(void) const;
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virtual UText *getUText(UText *fillIn, UErrorCode &status) const;
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virtual void setText(const UnicodeString &text);
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virtual void setText(UText *text, UErrorCode &status);
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virtual void adoptText(CharacterIterator* it);
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virtual int32_t first(void);
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virtual int32_t last(void);
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virtual int32_t previous(void);
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virtual int32_t next(void);
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virtual int32_t current(void) const;
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virtual int32_t following(int32_t offset);
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virtual int32_t preceding(int32_t offset);
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virtual UBool isBoundary(int32_t offset);
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virtual int32_t next(int32_t n);
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virtual CodePointBreakIterator *createBufferClone(void *stackBuffer,
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int32_t &BufferSize,
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UErrorCode &status);
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virtual CodePointBreakIterator &refreshInputText(UText *input, UErrorCode &status);
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inline UChar32 getLastCodePoint()
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{
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return this->lastCodePoint;
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}
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private:
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UText *fText;
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UChar32 lastCodePoint;
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mutable CharacterIterator *fCharIter;
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inline void clearCurrentCharIter()
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{
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delete this->fCharIter;
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this->fCharIter = NULL;
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this->lastCodePoint = U_SENTINEL;
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}
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};
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}
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#endif
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