mirror of
https://github.com/php/php-src.git
synced 2025-08-16 05:58:45 +02:00
- cvs > svn
This commit is contained in:
parent
9c18f65572
commit
6f9c84f844
1 changed files with 273 additions and 273 deletions
|
@ -1,273 +1,273 @@
|
|||
/*
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+----------------------------------------------------------------------+
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||||
| PHP Version 5 |
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||||
+----------------------------------------------------------------------+
|
||||
| Copyright (c) 1997-2008 The PHP Group |
|
||||
+----------------------------------------------------------------------+
|
||||
| This source file is subject to version 3.01 of the PHP license, |
|
||||
| that is bundled with this package in the file LICENSE, and is |
|
||||
| available through the world-wide-web at the following url: |
|
||||
| http://www.php.net/license/3_01.txt |
|
||||
| If you did not receive a copy of the PHP license and are unable to |
|
||||
| obtain it through the world-wide-web, please send a note to |
|
||||
| license@php.net so we can mail you a copy immediately. |
|
||||
+----------------------------------------------------------------------+
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||||
| Author: Wez Furlong <wez@thebrainroom.com> |
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+----------------------------------------------------------------------+
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*/
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|
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/* $Id: buildconf.js,v 1.13.2.2.2.1.2.5 2009-01-02 12:18:21 kalle Exp $ */
|
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// This generates a configure script for win32 build
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WScript.StdOut.WriteLine("Rebuilding configure.js");
|
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var FSO = WScript.CreateObject("Scripting.FileSystemObject");
|
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var C = FSO.CreateTextFile("configure.js", true);
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var B = FSO.CreateTextFile("configure.bat", true);
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var DSP = false;
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||||
var modules = "";
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||||
var MODULES = WScript.CreateObject("Scripting.Dictionary");
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||||
var module_dirs = new Array();
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||||
|
||||
function file_get_contents(filename)
|
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{
|
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var F = FSO.OpenTextFile(filename, 1);
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var t = F.ReadAll();
|
||||
F.Close();
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return t;
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||||
}
|
||||
|
||||
function Module_Item(module_name, config_path, dir_line, deps, content)
|
||||
{
|
||||
this.module_name = module_name;
|
||||
this.config_path = config_path;
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||||
this.dir_line = dir_line;
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this.deps = deps;
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||||
this.content = content;
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||||
}
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||||
|
||||
function find_config_w32(dirname)
|
||||
{
|
||||
if (!FSO.FolderExists(dirname)) {
|
||||
return;
|
||||
}
|
||||
|
||||
var f = FSO.GetFolder(dirname);
|
||||
var fc = new Enumerator(f.SubFolders);
|
||||
var c, i, ok, n;
|
||||
var item = null;
|
||||
var re_dep_line = new RegExp("ADD_EXTENSION_DEP\\([^,]*\\s*,\\s*['\"]([^'\"]+)['\"].*\\)", "gm");
|
||||
|
||||
for (; !fc.atEnd(); fc.moveNext())
|
||||
{
|
||||
ok = true;
|
||||
/* check if we already picked up a module with the same dirname;
|
||||
* if we have, don't include it here */
|
||||
n = FSO.GetFileName(fc.item());
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||||
|
||||
if (n == 'CVS' || n == 'tests')
|
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continue;
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||||
|
||||
// WScript.StdOut.WriteLine("checking " + dirname + "/" + n);
|
||||
if (MODULES.Exists(n)) {
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WScript.StdOut.WriteLine("Skipping " + dirname + "/" + n + " -- already have a module with that name");
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continue;
|
||||
}
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c = FSO.BuildPath(fc.item(), "config.w32");
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if (FSO.FileExists(c)) {
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// WScript.StdOut.WriteLine(c);
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var dir_line = "configure_module_dirname = condense_path(FSO.GetParentFolderName('"
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+ c.replace(new RegExp('(["\\\\])', "g"), '\\$1') + "'));\r\n";
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var contents = file_get_contents(c);
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var deps = new Array();
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// parse out any deps from the file
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var calls = contents.match(re_dep_line);
|
||||
if (calls != null) {
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for (i = 0; i < calls.length; i++) {
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// now we need the extension name out of this thing
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||||
if (calls[i].match(re_dep_line)) {
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||||
// WScript.StdOut.WriteLine("n depends on " + RegExp.$1);
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deps[deps.length] = RegExp.$1;
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}
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||||
}
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}
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item = new Module_Item(n, c, dir_line, deps, contents);
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MODULES.Add(n, item);
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}
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}
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}
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// Emit core modules array. This is used by a snapshot
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// build to override a default "yes" value so that external
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// modules don't break the build by becoming statically compiled
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function emit_core_module_list()
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{
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var module_names = (new VBArray(MODULES.Keys())).toArray();
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var i, mod_name, j;
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var item;
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var output = "";
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|
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C.WriteLine("core_module_list = new Array(");
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|
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// first, look for modules with empty deps; emit those first
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for (i in module_names) {
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mod_name = module_names[i];
|
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C.WriteLine("\"" + mod_name.replace(/_/g, "-") + "\",");
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||||
}
|
||||
|
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C.WriteLine("false // dummy");
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||||
|
||||
C.WriteLine(");");
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}
|
||||
|
||||
|
||||
function emit_module(item)
|
||||
{
|
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return item.dir_line + item.content;
|
||||
}
|
||||
|
||||
function emit_dep_modules(module_names)
|
||||
{
|
||||
var i, mod_name, j;
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||||
var output = "";
|
||||
var item = null;
|
||||
|
||||
for (i in module_names) {
|
||||
mod_name = module_names[i];
|
||||
|
||||
if (MODULES.Exists(mod_name)) {
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||||
item = MODULES.Item(mod_name);
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MODULES.Remove(mod_name);
|
||||
if (item.deps.length) {
|
||||
output += emit_dep_modules(item.deps);
|
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}
|
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output += emit_module(item);
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||||
}
|
||||
}
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||||
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return output;
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}
|
||||
|
||||
function gen_modules()
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||||
{
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var module_names = (new VBArray(MODULES.Keys())).toArray();
|
||||
var i, mod_name, j;
|
||||
var item;
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||||
var output = "";
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||||
|
||||
// first, look for modules with empty deps; emit those first
|
||||
for (i in module_names) {
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mod_name = module_names[i];
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item = MODULES.Item(mod_name);
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if (item.deps.length == 0) {
|
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MODULES.Remove(mod_name);
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output += emit_module(item);
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}
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}
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// now we are left with modules that have dependencies on other modules
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module_names = (new VBArray(MODULES.Keys())).toArray();
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output += emit_dep_modules(module_names);
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return output;
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}
|
||||
|
||||
// Process buildconf arguments
|
||||
function buildconf_process_args()
|
||||
{
|
||||
args = WScript.Arguments;
|
||||
|
||||
for (i = 0; i < args.length; i++) {
|
||||
arg = args(i);
|
||||
// If it is --foo=bar, split on the equals sign
|
||||
arg = arg.split("=", 2);
|
||||
argname = arg[0];
|
||||
if (arg.length > 1) {
|
||||
argval = arg[1];
|
||||
} else {
|
||||
argval = null;
|
||||
}
|
||||
|
||||
if (argname == '--add-modules-dir' && argval != null) {
|
||||
WScript.StdOut.WriteLine("Adding " + argval + " to the module search path");
|
||||
module_dirs[module_dirs.length] = argval;
|
||||
}
|
||||
|
||||
if (argname == '--add-project-files') {
|
||||
WScript.StdOut.WriteLine("Adding dsp templates into the mix");
|
||||
DSP = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
buildconf_process_args();
|
||||
|
||||
// Write the head of the configure script
|
||||
C.WriteLine("/* This file automatically generated from win32/build/confutils.js */");
|
||||
C.Write(file_get_contents("win32/build/confutils.js"));
|
||||
|
||||
// If project files were requested, pull in the code to generate them
|
||||
if (DSP == true) {
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||||
C.WriteLine('PHP_DSP="yes"');
|
||||
C.WriteBlankLines(1);
|
||||
C.Write(file_get_contents("win32/build/projectgen.js"));
|
||||
} else {
|
||||
C.WriteLine('PHP_DSP="no"');
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||||
C.WriteBlankLines(1);
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||||
}
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||||
|
||||
// Pull in code from sapi and extensions
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||||
modules = file_get_contents("win32/build/config.w32");
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||||
|
||||
// Pick up confs from TSRM and Zend if present
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||||
find_config_w32(".");
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||||
find_config_w32("sapi");
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find_config_w32("ext");
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emit_core_module_list();
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||||
|
||||
// If we have not specified any module dirs let's add some defaults
|
||||
if (module_dirs.length == 0) {
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||||
find_config_w32("pecl");
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find_config_w32("..\\pecl");
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||||
find_config_w32("pecl\\rpc");
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||||
find_config_w32("..\\pecl\\rpc");
|
||||
} else {
|
||||
for (i = 0; i < module_dirs.length; i++) {
|
||||
find_config_w32(module_dirs[i]);
|
||||
}
|
||||
}
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||||
|
||||
// Now generate contents of module based on MODULES, chasing dependencies
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||||
// to ensure that dependent modules are emitted first
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||||
modules += gen_modules();
|
||||
|
||||
// Look for ARG_ENABLE or ARG_WITH calls
|
||||
re = new RegExp("(ARG_(ENABLE|WITH)\([^;]+\);)", "gm");
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||||
calls = modules.match(re);
|
||||
for (i = 0; i < calls.length; i++) {
|
||||
item = calls[i];
|
||||
C.WriteLine("try {");
|
||||
C.WriteLine(item);
|
||||
C.WriteLine("} catch (e) {");
|
||||
C.WriteLine('\tSTDOUT.WriteLine("problem: " + e);');
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||||
C.WriteLine("}");
|
||||
}
|
||||
|
||||
C.WriteBlankLines(1);
|
||||
C.WriteLine("conf_process_args();");
|
||||
C.WriteBlankLines(1);
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||||
|
||||
// Comment out the calls from their original positions
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||||
modules = modules.replace(re, "/* $1 */");
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||||
C.Write(modules);
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||||
|
||||
C.WriteBlankLines(1);
|
||||
C.Write(file_get_contents("win32/build/configure.tail"));
|
||||
|
||||
B.WriteLine("@echo off");
|
||||
B.WriteLine("cscript /nologo configure.js %*");
|
||||
/*
|
||||
+----------------------------------------------------------------------+
|
||||
| PHP Version 5 |
|
||||
+----------------------------------------------------------------------+
|
||||
| Copyright (c) 1997-2008 The PHP Group |
|
||||
+----------------------------------------------------------------------+
|
||||
| This source file is subject to version 3.01 of the PHP license, |
|
||||
| that is bundled with this package in the file LICENSE, and is |
|
||||
| available through the world-wide-web at the following url: |
|
||||
| http://www.php.net/license/3_01.txt |
|
||||
| If you did not receive a copy of the PHP license and are unable to |
|
||||
| obtain it through the world-wide-web, please send a note to |
|
||||
| license@php.net so we can mail you a copy immediately. |
|
||||
+----------------------------------------------------------------------+
|
||||
| Author: Wez Furlong <wez@thebrainroom.com> |
|
||||
+----------------------------------------------------------------------+
|
||||
*/
|
||||
|
||||
/* $Id: buildconf.js,v 1.13.2.2.2.1.2.5 2009-01-02 12:18:21 kalle Exp $ */
|
||||
// This generates a configure script for win32 build
|
||||
|
||||
WScript.StdOut.WriteLine("Rebuilding configure.js");
|
||||
var FSO = WScript.CreateObject("Scripting.FileSystemObject");
|
||||
var C = FSO.CreateTextFile("configure.js", true);
|
||||
var B = FSO.CreateTextFile("configure.bat", true);
|
||||
var DSP = false;
|
||||
|
||||
var modules = "";
|
||||
var MODULES = WScript.CreateObject("Scripting.Dictionary");
|
||||
var module_dirs = new Array();
|
||||
|
||||
function file_get_contents(filename)
|
||||
{
|
||||
var F = FSO.OpenTextFile(filename, 1);
|
||||
var t = F.ReadAll();
|
||||
F.Close();
|
||||
return t;
|
||||
}
|
||||
|
||||
function Module_Item(module_name, config_path, dir_line, deps, content)
|
||||
{
|
||||
this.module_name = module_name;
|
||||
this.config_path = config_path;
|
||||
this.dir_line = dir_line;
|
||||
this.deps = deps;
|
||||
this.content = content;
|
||||
}
|
||||
|
||||
function find_config_w32(dirname)
|
||||
{
|
||||
if (!FSO.FolderExists(dirname)) {
|
||||
return;
|
||||
}
|
||||
|
||||
var f = FSO.GetFolder(dirname);
|
||||
var fc = new Enumerator(f.SubFolders);
|
||||
var c, i, ok, n;
|
||||
var item = null;
|
||||
var re_dep_line = new RegExp("ADD_EXTENSION_DEP\\([^,]*\\s*,\\s*['\"]([^'\"]+)['\"].*\\)", "gm");
|
||||
|
||||
for (; !fc.atEnd(); fc.moveNext())
|
||||
{
|
||||
ok = true;
|
||||
/* check if we already picked up a module with the same dirname;
|
||||
* if we have, don't include it here */
|
||||
n = FSO.GetFileName(fc.item());
|
||||
|
||||
if (n == '.svn' || n == 'tests')
|
||||
continue;
|
||||
|
||||
// WScript.StdOut.WriteLine("checking " + dirname + "/" + n);
|
||||
if (MODULES.Exists(n)) {
|
||||
WScript.StdOut.WriteLine("Skipping " + dirname + "/" + n + " -- already have a module with that name");
|
||||
continue;
|
||||
}
|
||||
|
||||
c = FSO.BuildPath(fc.item(), "config.w32");
|
||||
if (FSO.FileExists(c)) {
|
||||
// WScript.StdOut.WriteLine(c);
|
||||
|
||||
var dir_line = "configure_module_dirname = condense_path(FSO.GetParentFolderName('"
|
||||
+ c.replace(new RegExp('(["\\\\])', "g"), '\\$1') + "'));\r\n";
|
||||
var contents = file_get_contents(c);
|
||||
var deps = new Array();
|
||||
|
||||
// parse out any deps from the file
|
||||
var calls = contents.match(re_dep_line);
|
||||
if (calls != null) {
|
||||
for (i = 0; i < calls.length; i++) {
|
||||
// now we need the extension name out of this thing
|
||||
if (calls[i].match(re_dep_line)) {
|
||||
// WScript.StdOut.WriteLine("n depends on " + RegExp.$1);
|
||||
deps[deps.length] = RegExp.$1;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
item = new Module_Item(n, c, dir_line, deps, contents);
|
||||
MODULES.Add(n, item);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Emit core modules array. This is used by a snapshot
|
||||
// build to override a default "yes" value so that external
|
||||
// modules don't break the build by becoming statically compiled
|
||||
function emit_core_module_list()
|
||||
{
|
||||
var module_names = (new VBArray(MODULES.Keys())).toArray();
|
||||
var i, mod_name, j;
|
||||
var item;
|
||||
var output = "";
|
||||
|
||||
C.WriteLine("core_module_list = new Array(");
|
||||
|
||||
// first, look for modules with empty deps; emit those first
|
||||
for (i in module_names) {
|
||||
mod_name = module_names[i];
|
||||
C.WriteLine("\"" + mod_name.replace(/_/g, "-") + "\",");
|
||||
}
|
||||
|
||||
C.WriteLine("false // dummy");
|
||||
|
||||
C.WriteLine(");");
|
||||
}
|
||||
|
||||
|
||||
function emit_module(item)
|
||||
{
|
||||
return item.dir_line + item.content;
|
||||
}
|
||||
|
||||
function emit_dep_modules(module_names)
|
||||
{
|
||||
var i, mod_name, j;
|
||||
var output = "";
|
||||
var item = null;
|
||||
|
||||
for (i in module_names) {
|
||||
mod_name = module_names[i];
|
||||
|
||||
if (MODULES.Exists(mod_name)) {
|
||||
item = MODULES.Item(mod_name);
|
||||
MODULES.Remove(mod_name);
|
||||
if (item.deps.length) {
|
||||
output += emit_dep_modules(item.deps);
|
||||
}
|
||||
output += emit_module(item);
|
||||
}
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
function gen_modules()
|
||||
{
|
||||
var module_names = (new VBArray(MODULES.Keys())).toArray();
|
||||
var i, mod_name, j;
|
||||
var item;
|
||||
var output = "";
|
||||
|
||||
// first, look for modules with empty deps; emit those first
|
||||
for (i in module_names) {
|
||||
mod_name = module_names[i];
|
||||
item = MODULES.Item(mod_name);
|
||||
if (item.deps.length == 0) {
|
||||
MODULES.Remove(mod_name);
|
||||
output += emit_module(item);
|
||||
}
|
||||
}
|
||||
|
||||
// now we are left with modules that have dependencies on other modules
|
||||
module_names = (new VBArray(MODULES.Keys())).toArray();
|
||||
output += emit_dep_modules(module_names);
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
// Process buildconf arguments
|
||||
function buildconf_process_args()
|
||||
{
|
||||
args = WScript.Arguments;
|
||||
|
||||
for (i = 0; i < args.length; i++) {
|
||||
arg = args(i);
|
||||
// If it is --foo=bar, split on the equals sign
|
||||
arg = arg.split("=", 2);
|
||||
argname = arg[0];
|
||||
if (arg.length > 1) {
|
||||
argval = arg[1];
|
||||
} else {
|
||||
argval = null;
|
||||
}
|
||||
|
||||
if (argname == '--add-modules-dir' && argval != null) {
|
||||
WScript.StdOut.WriteLine("Adding " + argval + " to the module search path");
|
||||
module_dirs[module_dirs.length] = argval;
|
||||
}
|
||||
|
||||
if (argname == '--add-project-files') {
|
||||
WScript.StdOut.WriteLine("Adding dsp templates into the mix");
|
||||
DSP = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
buildconf_process_args();
|
||||
|
||||
// Write the head of the configure script
|
||||
C.WriteLine("/* This file automatically generated from win32/build/confutils.js */");
|
||||
C.Write(file_get_contents("win32/build/confutils.js"));
|
||||
|
||||
// If project files were requested, pull in the code to generate them
|
||||
if (DSP == true) {
|
||||
C.WriteLine('PHP_DSP="yes"');
|
||||
C.WriteBlankLines(1);
|
||||
C.Write(file_get_contents("win32/build/projectgen.js"));
|
||||
} else {
|
||||
C.WriteLine('PHP_DSP="no"');
|
||||
C.WriteBlankLines(1);
|
||||
}
|
||||
|
||||
// Pull in code from sapi and extensions
|
||||
modules = file_get_contents("win32/build/config.w32");
|
||||
|
||||
// Pick up confs from TSRM and Zend if present
|
||||
find_config_w32(".");
|
||||
find_config_w32("sapi");
|
||||
find_config_w32("ext");
|
||||
emit_core_module_list();
|
||||
|
||||
// If we have not specified any module dirs let's add some defaults
|
||||
if (module_dirs.length == 0) {
|
||||
find_config_w32("pecl");
|
||||
find_config_w32("..\\pecl");
|
||||
find_config_w32("pecl\\rpc");
|
||||
find_config_w32("..\\pecl\\rpc");
|
||||
} else {
|
||||
for (i = 0; i < module_dirs.length; i++) {
|
||||
find_config_w32(module_dirs[i]);
|
||||
}
|
||||
}
|
||||
|
||||
// Now generate contents of module based on MODULES, chasing dependencies
|
||||
// to ensure that dependent modules are emitted first
|
||||
modules += gen_modules();
|
||||
|
||||
// Look for ARG_ENABLE or ARG_WITH calls
|
||||
re = new RegExp("(ARG_(ENABLE|WITH)\([^;]+\);)", "gm");
|
||||
calls = modules.match(re);
|
||||
for (i = 0; i < calls.length; i++) {
|
||||
item = calls[i];
|
||||
C.WriteLine("try {");
|
||||
C.WriteLine(item);
|
||||
C.WriteLine("} catch (e) {");
|
||||
C.WriteLine('\tSTDOUT.WriteLine("problem: " + e);');
|
||||
C.WriteLine("}");
|
||||
}
|
||||
|
||||
C.WriteBlankLines(1);
|
||||
C.WriteLine("conf_process_args();");
|
||||
C.WriteBlankLines(1);
|
||||
|
||||
// Comment out the calls from their original positions
|
||||
modules = modules.replace(re, "/* $1 */");
|
||||
C.Write(modules);
|
||||
|
||||
C.WriteBlankLines(1);
|
||||
C.Write(file_get_contents("win32/build/configure.tail"));
|
||||
|
||||
B.WriteLine("@echo off");
|
||||
B.WriteLine("cscript /nologo configure.js %*");
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue