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At long last, import the bcmath library, by Phil Nelson
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50 changed files with 6932 additions and 67 deletions
84
ext/bcmath/libbcmath/src/int2num.c
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84
ext/bcmath/libbcmath/src/int2num.c
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/* int2num.c: bcmath library file. */
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/*
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Copyright (C) 1991, 1992, 1993, 1994, 1997 Free Software Foundation, Inc.
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Copyright (C) 2000 Philip A. Nelson
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details. (COPYING.LIB)
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to:
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The Free Software Foundation, Inc.
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59 Temple Place, Suite 330
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Boston, MA 02111-1307 USA.
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You may contact the author by:
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e-mail: philnelson@acm.org
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us-mail: Philip A. Nelson
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Computer Science Department, 9062
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Western Washington University
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Bellingham, WA 98226-9062
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*************************************************************************/
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#include <config.h>
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#include <stdio.h>
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#include <assert.h>
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#include <stdlib.h>
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#include <ctype.h>
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#include <stdarg.h>
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#include "bcmath.h"
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#include "private.h"
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/* Convert an integer VAL to a bc number NUM. */
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void
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bc_int2num (num, val)
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bc_num *num;
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int val;
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{
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char buffer[30];
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char *bptr, *vptr;
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int ix = 1;
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char neg = 0;
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/* Sign. */
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if (val < 0)
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{
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neg = 1;
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val = -val;
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}
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/* Get things going. */
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bptr = buffer;
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*bptr++ = val % BASE;
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val = val / BASE;
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/* Extract remaining digits. */
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while (val != 0)
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{
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*bptr++ = val % BASE;
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val = val / BASE;
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ix++; /* Count the digits. */
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}
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/* Make the number. */
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bc_free_num (num);
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*num = bc_new_num (ix, 0);
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if (neg) (*num)->n_sign = MINUS;
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/* Assign the digits. */
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vptr = (*num)->n_value;
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while (ix-- > 0)
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*vptr++ = *--bptr;
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}
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