Upgraded bunbled SQLite lib to 3.3.7

This commit is contained in:
Ilia Alshanetsky 2006-08-14 16:15:29 +00:00
parent 0091c7e1b3
commit e8f30d4502
83 changed files with 17306 additions and 7930 deletions

View file

@ -22,6 +22,39 @@
#include <ctype.h>
#include <stdlib.h>
/*
** The charMap() macro maps alphabetic characters into their
** lower-case ASCII equivalent. On ASCII machines, this is just
** an upper-to-lower case map. On EBCDIC machines we also need
** to adjust the encoding. Only alphabetic characters and underscores
** need to be translated.
*/
#ifdef SQLITE_ASCII
# define charMap(X) sqlite3UpperToLower[(unsigned char)X]
#endif
#ifdef SQLITE_EBCDIC
# define charMap(X) ebcdicToAscii[(unsigned char)X]
const unsigned char ebcdicToAscii[] = {
/* 0 1 2 3 4 5 6 7 8 9 A B C D E F */
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* 0x */
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* 1x */
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* 2x */
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* 3x */
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* 4x */
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* 5x */
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 95, 0, 0, /* 6x */
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* 7x */
0, 97, 98, 99,100,101,102,103,104,105, 0, 0, 0, 0, 0, 0, /* 8x */
0,106,107,108,109,110,111,112,113,114, 0, 0, 0, 0, 0, 0, /* 9x */
0, 0,115,116,117,118,119,120,121,122, 0, 0, 0, 0, 0, 0, /* Ax */
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* Bx */
0, 97, 98, 99,100,101,102,103,104,105, 0, 0, 0, 0, 0, 0, /* Cx */
0,106,107,108,109,110,111,112,113,114, 0, 0, 0, 0, 0, 0, /* Dx */
0, 0,115,116,117,118,119,120,121,122, 0, 0, 0, 0, 0, 0, /* Ex */
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* Fx */
};
#endif
/*
** The sqlite3KeywordCode function looks up an identifier to determine if
** it is a keyword. If it is a keyword, the token code of that keyword is
@ -37,24 +70,22 @@
/*
** If X is a character that can be used in an identifier and
** X&0x80==0 then sqlite3IsIdChar[X] will be 1. If X&0x80==0x80 then
** X is always an identifier character. (Hence all UTF-8
** characters can be part of an identifier). sqlite3IsIdChar[X] will
** be 0 for every character in the lower 128 ASCII characters
** that cannot be used as part of an identifier.
** If X is a character that can be used in an identifier then
** IdChar(X) will be true. Otherwise it is false.
**
** In this implementation, an identifier can be a string of
** alphabetic characters, digits, and "_" plus any character
** with the high-order bit set. The latter rule means that
** any sequence of UTF-8 characters or characters taken from
** an extended ISO8859 character set can form an identifier.
** For ASCII, any character with the high-order bit set is
** allowed in an identifier. For 7-bit characters,
** sqlite3IsIdChar[X] must be 1.
**
** For EBCDIC, the rules are more complex but have the same
** end result.
**
** Ticket #1066. the SQL standard does not allow '$' in the
** middle of identfiers. But many SQL implementations do.
** SQLite will allow '$' in identifiers for compatibility.
** But the feature is undocumented.
*/
#ifdef SQLITE_ASCII
const char sqlite3IsIdChar[] = {
/* x0 x1 x2 x3 x4 x5 x6 x7 x8 x9 xA xB xC xD xE xF */
0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* 2x */
@ -64,8 +95,27 @@ const char sqlite3IsIdChar[] = {
0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, /* 6x */
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, /* 7x */
};
#define IdChar(C) (((c=C)&0x80)!=0 || (c>0x1f && sqlite3IsIdChar[c-0x20]))
#endif
#ifdef SQLITE_EBCDIC
const char sqlite3IsIdChar[] = {
/* x0 x1 x2 x3 x4 x5 x6 x7 x8 x9 xA xB xC xD xE xF */
0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, /* 4x */
0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, /* 5x */
0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 0, /* 6x */
0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, /* 7x */
0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 0, /* 8x */
0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 1, 0, /* 9x */
1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, /* Ax */
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* Bx */
0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, /* Cx */
0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, /* Dx */
0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, /* Ex */
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, /* Fx */
};
#define IdChar(C) (((c=C)>=0x42 && sqlite3IsIdChar[c-0x40]))
#endif
/*
** Return the length of the token that begins at z[0].
@ -196,9 +246,13 @@ static int getToken(const unsigned char *z, int *tokenType){
}
}
}
if( c ) i++;
*tokenType = TK_STRING;
return i;
if( c ){
*tokenType = TK_STRING;
return i+1;
}else{
*tokenType = TK_ILLEGAL;
return i;
}
}
case '.': {
#ifndef SQLITE_OMIT_FLOATING_POINT
@ -231,6 +285,10 @@ static int getToken(const unsigned char *z, int *tokenType){
*tokenType = TK_FLOAT;
}
#endif
while( IdChar(z[i]) ){
*tokenType = TK_ILLEGAL;
i++;
}
return i;
}
case '[': {
@ -257,6 +315,7 @@ static int getToken(const unsigned char *z, int *tokenType){
#ifndef SQLITE_OMIT_TCL_VARIABLE
case '$':
#endif
case '@': /* For compatibility with MS SQL Server */
case ':': {
int n = 0;
*tokenType = TK_VARIABLE;
@ -339,12 +398,13 @@ int sqlite3RunParser(Parse *pParse, const char *zSql, char **pzErrMsg){
extern void sqlite3ParserFree(void*, void(*)(void*));
extern int sqlite3Parser(void*, int, Token, Parse*);
db->flags &= ~SQLITE_Interrupt;
if( db->activeVdbeCnt==0 ){
db->u1.isInterrupted = 0;
}
pParse->rc = SQLITE_OK;
i = 0;
pEngine = sqlite3ParserAlloc((void*(*)(int))sqlite3MallocX);
if( pEngine==0 ){
sqlite3SetString(pzErrMsg, "out of memory", (char*)0);
return SQLITE_NOMEM;
}
assert( pParse->sLastToken.dyn==0 );
@ -355,16 +415,16 @@ int sqlite3RunParser(Parse *pParse, const char *zSql, char **pzErrMsg){
assert( pParse->nVarExprAlloc==0 );
assert( pParse->apVarExpr==0 );
pParse->zTail = pParse->zSql = zSql;
while( sqlite3_malloc_failed==0 && zSql[i]!=0 ){
while( !sqlite3MallocFailed() && zSql[i]!=0 ){
assert( i>=0 );
pParse->sLastToken.z = &zSql[i];
pParse->sLastToken.z = (u8*)&zSql[i];
assert( pParse->sLastToken.dyn==0 );
pParse->sLastToken.n = getToken((unsigned char*)&zSql[i],&tokenType);
i += pParse->sLastToken.n;
switch( tokenType ){
case TK_SPACE:
case TK_COMMENT: {
if( (db->flags & SQLITE_Interrupt)!=0 ){
if( db->u1.isInterrupted ){
pParse->rc = SQLITE_INTERRUPT;
sqlite3SetString(pzErrMsg, "interrupt", (char*)0);
goto abort_parse;
@ -403,12 +463,11 @@ abort_parse:
sqlite3Parser(pEngine, 0, pParse->sLastToken, pParse);
}
sqlite3ParserFree(pEngine, sqlite3FreeX);
if( sqlite3_malloc_failed ){
if( sqlite3MallocFailed() ){
pParse->rc = SQLITE_NOMEM;
}
if( pParse->rc!=SQLITE_OK && pParse->rc!=SQLITE_DONE && pParse->zErrMsg==0 ){
sqlite3SetString(&pParse->zErrMsg, sqlite3ErrStr(pParse->rc),
(char*)0);
sqlite3SetString(&pParse->zErrMsg, sqlite3ErrStr(pParse->rc), (char*)0);
}
if( pParse->zErrMsg ){
if( pzErrMsg && *pzErrMsg==0 ){
@ -423,7 +482,22 @@ abort_parse:
sqlite3VdbeDelete(pParse->pVdbe);
pParse->pVdbe = 0;
}
sqlite3DeleteTable(pParse->db, pParse->pNewTable);
#ifndef SQLITE_OMIT_SHARED_CACHE
if( pParse->nested==0 ){
sqliteFree(pParse->aTableLock);
pParse->aTableLock = 0;
pParse->nTableLock = 0;
}
#endif
if( !IN_DECLARE_VTAB ){
/* If the pParse->declareVtab flag is set, do not delete any table
** structure built up in pParse->pNewTable. The calling code (see vtab.c)
** will take responsibility for freeing the Table structure.
*/
sqlite3DeleteTable(pParse->db, pParse->pNewTable);
}
sqlite3DeleteTrigger(pParse->pNewTrigger);
sqliteFree(pParse->apVarExpr);
if( nErr>0 && (pParse->rc==SQLITE_OK || pParse->rc==SQLITE_DONE) ){