* Include from build dir first
This fixes out of tree builds by ensuring that configure artifacts are included
from the build dir.
Before, out of tree builds would preferably include files from the src dir, as
the include path was defined as follows (ignoring includes from ext/ and sapi/) :
-I$(top_builddir)/main
-I$(top_srcdir)
-I$(top_builddir)/TSRM
-I$(top_builddir)/Zend
-I$(top_srcdir)/main
-I$(top_srcdir)/Zend
-I$(top_srcdir)/TSRM
-I$(top_builddir)/
As a result, an out of tree build would include configure artifacts such as
`main/php_config.h` from the src dir.
After this change, the include path is defined as follows:
-I$(top_builddir)/main
-I$(top_builddir)
-I$(top_srcdir)/main
-I$(top_srcdir)
-I$(top_builddir)/TSRM
-I$(top_builddir)/Zend
-I$(top_srcdir)/Zend
-I$(top_srcdir)/TSRM
* Fix extension include path for out of tree builds
* Include config.h with the brackets form
`#include "config.h"` searches in the directory containing the including-file
before any other include path. This can include the wrong config.h when building
out of tree and a config.h exists in the source tree.
Using `#include <config.h>` uses exclusively the include path, and gives
priority to the build dir.
* Replace WIN32 conditions with _WIN32 or PHP_WIN32
WIN32 is defined by the SDK and not defined all the time on Windows by
compilers or the environment. _WIN32 is defined as 1 when the
compilation target is 32-bit ARM, 64-bit ARM, x86, or x64. Otherwise,
undefined.
This syncs these usages one step further.
Upstream libgd has replaced WIN32 with _WIN32 via
c60d9fe577
PHP_WIN32 is added to ext/sockets/sockets.stub.php as done in other
*.stub.php files at this point.
* Use PHP_WIN32 in ext/random
* Use PHP_WIN32 in ext/sockets
* Use _WIN32 in xxhash.h as done upstream
See https://github.com/Cyan4973/xxHash/pull/931
* Update end comment with PHP_WIN32
On shutdown in ZTS the following happens:
- https://github.com/php/php-src/blob/master/Zend/zend.c#L1124-L1125
gets executed. This destroys global persistent resources and destroys
the modules. Furthermore, the modules are unloaded too.
- Further down, `ts_free_id(executor_globals_id)` gets executed, which
calls `executor_globals_dtor`. This function destroys persistent
resources for each thread.
Notice that in the last step, the modules that the persistent resource
belong to may already have been destroyed. This means that accessing
globals will cause a crash (I previously fixed this with ifdef magic),
or when the module is dynamically loaded we'll try jumping to a
destructor that is no longer loaded in memory. These scenarios cause
crashes.
It's not possible to move the `ts_free_id` call upwards, because that
may break assumptions of callers, and furthermore this would deallocate
the executor globals structure, which means that any access to those
will cause a segfault.
This patch adds a new API to the TSRM that allows running a callback on
a certain resource type. We use this API to destroy the persistent
resources in all threads prior to the module destruction, and keep the
rest of the resource dtor intact.
I verified this fix on Apache with postgres, both dynamically and
statically.
Fixes GH-12974.
This patch saves one CPU instruction on each "_tsrm_ls_cache" access in ZTS CLI/CGI/FPM builds.
This reduce typical instruction sequence for EG(current_execute_data) access from 4 to 3 CPU instructions.
On Mac thread_local and __thread are not ABI compatible, in addition, thread_local
comes with additional overhead, __thread seems to be the most suitable linkage to use
regardless of c++/c
If TSRM is shut down and started again (something that phpdbg does),
then tsrmls_id needs to be reloaded everywhere. As tsrmls_id
update is a rare operation, doing that shouldn't be a problem.
TSRM configuration header file was once created by separate autoconf
build system for TSRM and is with the current code not directly needed
like this anymore.
We're not checking the return value and the NTS version of this
generates warnings. If we want to handle lock failures, we should
do a hard abort inside tsrm_env_lock() itself.
The `<signal.h>` header file is part of the standard C89 headers [1] and
on current systems can be included unconditionally.
Since file requires at least C89 or greater, the `HAVE_SIGNAL_H` symbol
defined by Autoconf in Zend.m4 [2] can be ommitted and simplifed.
The bundled libmagic (file) also ommits the usage of HAVE_SIGNAL_H since
5.35 however current version in PHP is very modified 5.34 version and
will be refactored separately. Check for HAVE_SIGNAL_H is therefore
still done in the configure.ac.
Refs:
[1] https://port70.net/~nsz/c/c89/c89-draft.html#4.1.2
[2] https://git.savannah.gnu.org/cgit/autoconf.git/tree/lib/autoconf/headers.m4
This patch removes the so called local variables defined per
file basis for certain editors to properly show tab width, and
similar settings. These are mainly used by Vim and Emacs editors
yet with recent changes the once working definitions don't work
anymore in Vim without custom plugins or additional configuration.
Neither are these settings synced across the PHP code base.
A simpler and better approach is EditorConfig and fixing code
using some code style fixing tools in the future instead.
This patch also removes the so called modelines for Vim. Modelines
allow Vim editor specifically to set some editor configuration such as
syntax highlighting, indentation style and tab width to be set in the
first line or the last 5 lines per file basis. Since the php test
files have syntax highlighting already set in most editors properly and
EditorConfig takes care of the indentation settings, this patch removes
these as well for the Vim 6.0 and newer versions.
With the removal of local variables for certain editors such as
Emacs and Vim, the footer is also probably not needed anymore when
creating extensions using ext_skel.php script.
Additionally, Vim modelines for setting php syntax and some editor
settings has been removed from some *.phpt files. All these are
mostly not relevant for phpt files neither work properly in the
middle of the file.
If a C++11 source is compiled, thread_local is preferred. Furthermore,
at least GCC treats __thread vs. thread_local a different way and under
certain circumstances would refuse to compile __thread is a C++11 source.
This change is far behind in time, any up-to-date compiler supports C++11
and otherwise it won't take effect on lower versions.
This patch however does not drop support for the BeOS compatible variant, Haiku, see Github PR #2697 which is currently a WiP
I intentionally left out some fragments for BeOS in the build system for that seems to be bundles