ParentNode::$children returns a HTMLCollection of all directly
descendant child elements of a container.
I had to move around some properties such that the ParentNode property
offsets are always at a fixed offset, to simplify the code.
This also adds the necessary code to deal with GC cycles in
HTMLCollections.
Furthermore, we also disable cloning a HTMLCollection as that never
worked and furthermore it also conflicts with the [[SameObject]] WebIDL
requirement of $children.
The code was really messy with lots of checks and inconsistencies.
This splits everything up into different functions and now everything is
relayed to a handler vtable.
The $classList property is special in the sense that it's a cached
object instance per (HTML)Element instance. The reason for this design
is because it has the [[SameObject]] IDL attribute.
Cloning in PHP also clones the properties, so it also clones the cached
instance. To solve this, we undo this by resetting the backing storage.
Closes GH-18749.
If the input contains NUL bytes then the length doesn't match the actual
duplicated string's length. Note that libxml can't handle this properly
anyway so we just reject NUL bytes and too long strings.
Closes GH-16467.
The template element in HTML 5 is special in the sense that it does not
add its contents into the DOM tree, but instead keeps them in a separate
shadow DOM document fragment. Interacting with the DOM tree cannot touch
the elements in the document fragment.
Closes GH-14906.
* Include from build dir first
This fixes out of tree builds by ensuring that configure artifacts are included
from the build dir.
Before, out of tree builds would preferably include files from the src dir, as
the include path was defined as follows (ignoring includes from ext/ and sapi/) :
-I$(top_builddir)/main
-I$(top_srcdir)
-I$(top_builddir)/TSRM
-I$(top_builddir)/Zend
-I$(top_srcdir)/main
-I$(top_srcdir)/Zend
-I$(top_srcdir)/TSRM
-I$(top_builddir)/
As a result, an out of tree build would include configure artifacts such as
`main/php_config.h` from the src dir.
After this change, the include path is defined as follows:
-I$(top_builddir)/main
-I$(top_builddir)
-I$(top_srcdir)/main
-I$(top_srcdir)
-I$(top_builddir)/TSRM
-I$(top_builddir)/Zend
-I$(top_srcdir)/Zend
-I$(top_srcdir)/TSRM
* Fix extension include path for out of tree builds
* Include config.h with the brackets form
`#include "config.h"` searches in the directory containing the including-file
before any other include path. This can include the wrong config.h when building
out of tree and a config.h exists in the source tree.
Using `#include <config.h>` uses exclusively the include path, and gives
priority to the build dir.
This is a long standing bug: IDs aren't properly tracked causing either
outdated or plain incorrect results from getElementById.
This PR implements a pragmatic solution in which we still try to use the
ID lookup table to a degree, but only as a performance boost not as a
"single source of truth". Full details are explained in the
getElementById code.
Closes GH-14349.