RFC: https://wiki.php.net/rfc/static_return_type
The "static" type is represented as MAY_BE_STATIC, rather than
a class type like "self" and "parent", as it has special
resolution semantics, and cannot be cached in the runtime cache.
Closes GH-5062.
Followup for d74d3922ce
Attempting to require a file with (unset) casts results in an E_COMPILE_ERROR
that can't be caught or handled by set_exception_handler/set_error_handler.
Also remove the (bool) cast, because the ZEND_BOOL opcode handles that.
Remove inference that array -> object cast can throw.
It was added in 2a286ad599 - I don't know how creating an stdClass would throw.
(numeric keys, references, etc. don't cause it to throw)
Closes GH-5042
The op2 of FE_FETCH is only written if the loop edge is taken.
Fix up the SSA form to use the pre-assignment value if the exit
edge is taken.
This allows us to properly infer the type of the loop variable,
without letting the pre-loop type leak in.
Closes GH-5040.
According to RFC: https://wiki.php.net/rfc/union_types_v2
The type representation now makes use of both the pointer payload
and the type mask at the same time. Additionall, zend_type_list is
introduced as a new kind of pointer payload, which is used to store
multiple class types. Each of the class types is a tagged pointer,
which may be either a class name or class entry. The latter is only
used for typed properties, while arguments/returns will instead use
cache slots. A type list can contain a mix of both names and CEs at
the same time, as not all classes may be resolvable.
One thing this is missing is support for union types in arginfo
and stubs, which I want to handle separately.
I've also dropped the special object code from the JIT implementation
for now -- I plan to add this back in a different form at a later time.
For now I did not want to include non-trivial JIT changes together
with large functional changes.
Another possible piece of follow-up work is to implement "iterable"
as an internal alias for "array|Traversable". I believe this will
eliminate quite a few special-cases that had to be implemented.
Closes GH-4838.
We now store the pointer payload and the type mask separately. This
is in preparation for union types, where we will be using both at
the same time.
To avoid increasing the size of arginfo structures, the
pass_by_reference and is_variadic fields are now stored as part of
the type_mask (8-bit are reserved for custom use).
Different types of pointer payloads are distinguished based on bits
in the type_mask.
It is now only used to signal exceptions for property reads. ERROR
zvals are never returned back to the VM anymore, so there's no
need to check for them when receiving a VAR.
Also return MAY_BE_ERROR, as ERROR is now no longer relevant for
inference.
Resources used as array keys are generally handled by throwing a
notice and converting the resource to the resource handle. The only
exception is the [$resource => null] syntax, where this was treated
as an illegal offset type instead. However, this also only happened
for VM evaluations, the AST evaluator did handle resources correctly.
This removes object auto-vivification support.
This also means that we can remove the corresponding special
handling for typed properites: We no longer need to check that a
property is convertible to stdClass if such a conversion might
take place indirectly due to a nested property write.
Additionally OBJ_W style operations now no longer modify the
object operand, and as such we no longer need to treat op1 as a
def in SSA form.
The next step would be to actually compile the whole LHS of OBJ_W
operations in R rather than W mode, but that causes issues with
SimpleXML, whose object handlers depend on the current compilation
structure.
Part of https://wiki.php.net/rfc/engine_warnings.
This switches zend_type from storing a single IS_* type code to
storing a MAY_BE_* type mask. Right now most code still assumes
that there is only a single type in the mask (or two together
with MAY_BE_NULL). But this will make it a lot simpler to introduce
union types.
An additional advantage (and why I'm doing this separately), is
that a number of special cases no longer need to be handled
separately: We can do a single mask & (1 << type) check to handle
all simple types, booleans (true|false) and null.