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This is yet a workaround, if another part of the source would need the same object file, it'll end up producing duplicated nmake target. Some additional implementation is needed so same object files can be shared between different modules, to handle this situation better.
11 lines
343 B
JavaScript
11 lines
343 B
JavaScript
// vim:ft=javascript
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// $Id$
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ARG_ENABLE('cgi', 'Build CGI version of PHP', 'yes');
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if (PHP_CGI == "yes") {
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ADD_FLAG("LDFLAGS_CGI", "/stack:67108864");
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SAPI('cgi', 'cgi_main.c', 'php-cgi.exe', '/DZEND_ENABLE_STATIC_TSRMLS_CACHE=1');
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ADD_SOURCES('main', 'fastcgi.c', 'cgi');
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ADD_FLAG('LIBS_CGI', 'ws2_32.lib kernel32.lib advapi32.lib');
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}
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