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* Include from build dir first This fixes out of tree builds by ensuring that configure artifacts are included from the build dir. Before, out of tree builds would preferably include files from the src dir, as the include path was defined as follows (ignoring includes from ext/ and sapi/) : -I$(top_builddir)/main -I$(top_srcdir) -I$(top_builddir)/TSRM -I$(top_builddir)/Zend -I$(top_srcdir)/main -I$(top_srcdir)/Zend -I$(top_srcdir)/TSRM -I$(top_builddir)/ As a result, an out of tree build would include configure artifacts such as `main/php_config.h` from the src dir. After this change, the include path is defined as follows: -I$(top_builddir)/main -I$(top_builddir) -I$(top_srcdir)/main -I$(top_srcdir) -I$(top_builddir)/TSRM -I$(top_builddir)/Zend -I$(top_srcdir)/Zend -I$(top_srcdir)/TSRM * Fix extension include path for out of tree builds * Include config.h with the brackets form `#include "config.h"` searches in the directory containing the including-file before any other include path. This can include the wrong config.h when building out of tree and a config.h exists in the source tree. Using `#include <config.h>` uses exclusively the include path, and gives priority to the build dir.
152 lines
4.8 KiB
C
152 lines
4.8 KiB
C
/*
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+----------------------------------------------------------------------+
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| This source file is subject to version 3.01 of the PHP license, |
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| that is bundled with this package in the file LICENSE, and is |
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| available through the world-wide-web at the following url: |
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| https://www.php.net/license/3_01.txt |
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| If you did not receive a copy of the PHP license and are unable to |
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| obtain it through the world-wide-web, please send a note to |
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| license@php.net so we can mail you a copy immediately. |
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+----------------------------------------------------------------------+
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| Authors: Vadim Savchuk <vsavchuk@productengine.com> |
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| Dmitry Lakhtyuk <dlakhtyuk@productengine.com> |
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+----------------------------------------------------------------------+
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include <php.h>
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#include "intl_common.h"
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#include "intl_convert.h"
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/* {{{ intl_convert_utf8_to_utf16
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* Convert given string from UTF-8 to UTF-16 to *target buffer.
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*
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* It *target is NULL then we allocate a large enough buffer,
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* store the converted string into it, and make target point to it.
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*
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* Otherwise, if *target is non-NULL, we assume that it points to a
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* dynamically allocated buffer of *target_len bytes length.
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* In this case the buffer will be used to store the converted string to,
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* and may be resized (made larger) if needed.
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*
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* Note that ICU uses int32_t as string length and PHP uses size_t. While
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* it is not likely in practical situations to have strings longer than
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* INT32_MAX, these are different types and need to be handled carefully.
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*
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* @param target Where to place the result.
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* @param target_len Result length.
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* @param source String to convert.
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* @param source_len Length of the source string.
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* @param status Conversion status.
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*
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* @return void This function does not return anything.
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*/
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void intl_convert_utf8_to_utf16(
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UChar** target, int32_t* target_len,
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const char* src, size_t src_len,
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UErrorCode* status )
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{
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UChar* dst_buf = NULL;
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int32_t dst_len = 0;
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/* If *target is NULL determine required destination buffer size (pre-flighting).
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* Otherwise, attempt to convert source string; if *target buffer is not large enough
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* it will be resized appropriately.
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*/
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*status = U_ZERO_ERROR;
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if(src_len > INT32_MAX) {
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/* we cannot fit this string */
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*status = U_BUFFER_OVERFLOW_ERROR;
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return;
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}
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u_strFromUTF8( *target, *target_len, &dst_len, src, (int32_t)src_len, status );
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if( *status == U_ZERO_ERROR )
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{
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/* String is converted successfully */
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(*target)[dst_len] = 0;
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*target_len = dst_len;
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return;
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}
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/* Bail out if an unexpected error occurred.
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* (U_BUFFER_OVERFLOW_ERROR means that *target buffer is not large enough).
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* (U_STRING_NOT_TERMINATED_WARNING usually means that the input string is empty).
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*/
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if( *status != U_BUFFER_OVERFLOW_ERROR && *status != U_STRING_NOT_TERMINATED_WARNING )
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return;
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/* Allocate memory for the destination buffer (it will be zero-terminated). */
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dst_buf = eumalloc( dst_len + 1 );
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/* Convert source string from UTF-8 to UTF-16. */
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*status = U_ZERO_ERROR;
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u_strFromUTF8( dst_buf, dst_len+1, NULL, src, src_len, status );
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if( U_FAILURE( *status ) )
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{
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efree( dst_buf );
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return;
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}
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dst_buf[dst_len] = 0;
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if( *target )
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efree( *target );
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*target = dst_buf;
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*target_len = dst_len;
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}
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/* }}} */
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/* {{{ intl_convert_utf16_to_utf8
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* Convert given string from UTF-16 to UTF-8.
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*
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* @param source String to convert.
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* @param source_len Length of the source string.
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* @param status Conversion status.
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*
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* @return zend_string
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*/
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zend_string* intl_convert_utf16_to_utf8(
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const UChar* src, int32_t src_len,
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UErrorCode* status )
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{
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zend_string* dst;
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int32_t dst_len;
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/* Determine required destination buffer size (pre-flighting). */
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*status = U_ZERO_ERROR;
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u_strToUTF8( NULL, 0, &dst_len, src, src_len, status );
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/* Bail out if an unexpected error occurred.
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* (U_BUFFER_OVERFLOW_ERROR means that *target buffer is not large enough).
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* (U_STRING_NOT_TERMINATED_WARNING usually means that the input string is empty).
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*/
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if( *status != U_BUFFER_OVERFLOW_ERROR && *status != U_STRING_NOT_TERMINATED_WARNING )
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return NULL;
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/* Allocate memory for the destination buffer (it will be zero-terminated). */
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dst = zend_string_alloc(dst_len, 0);
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/* Convert source string from UTF-8 to UTF-16. */
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*status = U_ZERO_ERROR;
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u_strToUTF8( ZSTR_VAL(dst), dst_len, NULL, src, src_len, status );
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if( U_FAILURE( *status ) )
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{
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zend_string_efree(dst);
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return NULL;
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}
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/* U_STRING_NOT_TERMINATED_WARNING is OK for us => reset 'status'. */
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*status = U_ZERO_ERROR;
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ZSTR_VAL(dst)[dst_len] = 0;
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return dst;
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}
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/* }}} */
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