Using RB_FLOAT_TYPE_P macro

This commit is contained in:
S-H-GAMELINKS 2021-09-11 09:56:59 +09:00 committed by Nobuyoshi Nakada
parent af5826a25e
commit 83a5e2bb5c
Notes: git 2021-09-12 11:16:53 +09:00
7 changed files with 48 additions and 48 deletions

View file

@ -3187,7 +3187,7 @@ enum_chain_total_size(VALUE enums)
for (i = 0; i < RARRAY_LEN(enums); i++) {
VALUE size = enum_size(RARRAY_AREF(enums, i));
if (NIL_P(size) || (RB_TYPE_P(size, T_FLOAT) && isinf(NUM2DBL(size)))) {
if (NIL_P(size) || (RB_FLOAT_TYPE_P(size) && isinf(NUM2DBL(size)))) {
return size;
}
if (!RB_INTEGER_TYPE_P(size)) {