mirror of
https://github.com/ruby/ruby.git
synced 2025-08-15 13:39:04 +02:00
[ruby/json] convert_UTF8_to_JSON: repurpose the escape tables into size tables
Since we're looking up the table anyway, we might as well store the UTF-8 char length in it. For single byte characters that don't need escaping we store `0`. This helps on strings with lots of multi-byte characters: Before: ``` == Encoding mostly utf8 (20004001 bytes) ruby 3.3.4 (2024-07-09 revisionbe1089c8ec
) +YJIT [arm64-darwin23] Warming up -------------------------------------- json 6.000 i/100ms oj 10.000 i/100ms rapidjson 2.000 i/100ms Calculating ------------------------------------- json 67.978 (± 1.5%) i/s (14.71 ms/i) - 342.000 in 5.033062s oj 100.876 (± 2.0%) i/s (9.91 ms/i) - 510.000 in 5.058080s rapidjson 26.389 (± 7.6%) i/s (37.89 ms/i) - 132.000 in 5.027681s Comparison: json: 68.0 i/s oj: 100.9 i/s - 1.48x faster rapidjson: 26.4 i/s - 2.58x slower ``` After: ``` == Encoding mostly utf8 (20004001 bytes) ruby 3.3.4 (2024-07-09 revisionbe1089c8ec
) +YJIT [arm64-darwin23] Warming up -------------------------------------- json 7.000 i/100ms oj 10.000 i/100ms rapidjson 2.000 i/100ms Calculating ------------------------------------- json 75.187 (± 2.7%) i/s (13.30 ms/i) - 378.000 in 5.030111s oj 95.196 (± 2.1%) i/s (10.50 ms/i) - 480.000 in 5.043565s rapidjson 25.969 (± 3.9%) i/s (38.51 ms/i) - 130.000 in 5.011471s Comparison: json: 75.2 i/s oj: 95.2 i/s - 1.27x faster rapidjson: 26.0 i/s - 2.90x slower ```51e2631d1f
This commit is contained in:
parent
9f300d0541
commit
97713ac952
2 changed files with 101 additions and 66 deletions
|
@ -59,6 +59,9 @@ end
|
|||
benchmark_encoding "small nested array", [[1,2,3,4,5]]*10
|
||||
benchmark_encoding "small hash", { "username" => "jhawthorn", "id" => 123, "event" => "wrote json serializer" }
|
||||
|
||||
# On this one we're a bit slower (~25%).
|
||||
benchmark_encoding "mostly utf8", ([("€" * 3333)] * 2000), except: %i(json_state)
|
||||
|
||||
# On these three benchmarks we perform well. Either on par or very closely faster/slower
|
||||
benchmark_encoding "mixed utf8", ([("a" * 5000) + "€" + ("a" * 5000)] * 2000), except: %i(json_state)
|
||||
benchmark_encoding "twitter.json", JSON.load_file("#{__dir__}/data/twitter.json"), except: %i(json_state)
|
||||
|
|
|
@ -25,7 +25,7 @@ static ID i_to_s, i_to_json, i_new, i_pack, i_unpack, i_create_id, i_extend;
|
|||
* Everything else (should be UTF-8) is just passed through and
|
||||
* appended to the result.
|
||||
*/
|
||||
static void convert_UTF8_to_JSON(FBuffer *out_buffer, VALUE str, const bool escape_table[256], bool out_script_safe)
|
||||
static void convert_UTF8_to_JSON(FBuffer *out_buffer, VALUE str, const char escape_table[256], bool out_script_safe)
|
||||
{
|
||||
const char *hexdig = "0123456789abcdef";
|
||||
char scratch[12] = { '\\', 'u', 0, 0, 0, 0, '\\', 'u' };
|
||||
|
@ -33,57 +33,61 @@ static void convert_UTF8_to_JSON(FBuffer *out_buffer, VALUE str, const bool esca
|
|||
const char *ptr = RSTRING_PTR(str);
|
||||
unsigned long len = RSTRING_LEN(str);
|
||||
|
||||
unsigned long beg = 0, pos;
|
||||
unsigned long beg = 0, pos = 0;
|
||||
|
||||
for (pos = 0; pos < len;) {
|
||||
unsigned char ch = ptr[pos];
|
||||
/* JSON encoding */
|
||||
if (escape_table[ch]) {
|
||||
#define FLUSH_POS(bytes) if (pos > beg) { fbuffer_append(out_buffer, &ptr[beg], pos - beg); } pos += bytes; beg = pos;
|
||||
switch (ch) {
|
||||
case '"': FLUSH_POS(1); fbuffer_append(out_buffer, "\\\"", 2); break;
|
||||
case '\\': FLUSH_POS(1); fbuffer_append(out_buffer, "\\\\", 2); break;
|
||||
case '/': FLUSH_POS(1); fbuffer_append(out_buffer, "\\/", 2); break;
|
||||
case '\b': FLUSH_POS(1); fbuffer_append(out_buffer, "\\b", 2); break;
|
||||
case '\f': FLUSH_POS(1); fbuffer_append(out_buffer, "\\f", 2); break;
|
||||
case '\n': FLUSH_POS(1); fbuffer_append(out_buffer, "\\n", 2); break;
|
||||
case '\r': FLUSH_POS(1); fbuffer_append(out_buffer, "\\r", 2); break;
|
||||
case '\t': FLUSH_POS(1); fbuffer_append(out_buffer, "\\t", 2); break;
|
||||
default: {
|
||||
if ((ch & 0x80) == 0x00) { /* leading 1 bit is 0b0 */
|
||||
FLUSH_POS(1);
|
||||
scratch[2] = hexdig[ch >> 12];
|
||||
scratch[3] = hexdig[(ch >> 8) & 0xf];
|
||||
scratch[4] = hexdig[(ch >> 4) & 0xf];
|
||||
scratch[5] = hexdig[ch & 0xf];
|
||||
fbuffer_append(out_buffer, scratch, 6);
|
||||
} else if ((ch & 0xE0) == 0xC0) { /* leading 3 bits are 0b110 */
|
||||
pos += 2;
|
||||
} else if ((ch & 0xF0) == 0xE0) { /* leading 4 bits are 0b1110 */
|
||||
unsigned char b2 = ptr[pos + 1];
|
||||
unsigned char b3 = ptr[pos + 2];
|
||||
if (out_script_safe && (b2 == 0x80)) {
|
||||
if (b3 == 0xA8) {
|
||||
FLUSH_POS(3);
|
||||
fprintf(stderr, "escape: \\u2028 pos = %ld\n", pos);
|
||||
fbuffer_append(out_buffer, "\\u2028", 6);
|
||||
} else if (b3 == 0xA9) {
|
||||
FLUSH_POS(3);
|
||||
fprintf(stderr, "escape: \\u2029 pos = %ld\n", pos);
|
||||
fbuffer_append(out_buffer, "\\u2029", 6);
|
||||
} else {
|
||||
pos += 3;
|
||||
}
|
||||
} else {
|
||||
pos += 3;
|
||||
|
||||
while (pos < len) {
|
||||
unsigned char ch = ptr[pos];
|
||||
unsigned char ch_len = escape_table[ch];
|
||||
/* JSON encoding */
|
||||
|
||||
if (RB_UNLIKELY(ch_len)) {
|
||||
switch (ch_len) {
|
||||
case 0:
|
||||
pos++;
|
||||
break;
|
||||
case 1: {
|
||||
FLUSH_POS(1);
|
||||
switch (ch) {
|
||||
case '"': fbuffer_append(out_buffer, "\\\"", 2); break;
|
||||
case '\\': fbuffer_append(out_buffer, "\\\\", 2); break;
|
||||
case '/': fbuffer_append(out_buffer, "\\/", 2); break;
|
||||
case '\b': fbuffer_append(out_buffer, "\\b", 2); break;
|
||||
case '\f': fbuffer_append(out_buffer, "\\f", 2); break;
|
||||
case '\n': fbuffer_append(out_buffer, "\\n", 2); break;
|
||||
case '\r': fbuffer_append(out_buffer, "\\r", 2); break;
|
||||
case '\t': fbuffer_append(out_buffer, "\\t", 2); break;
|
||||
default: {
|
||||
scratch[2] = hexdig[ch >> 12];
|
||||
scratch[3] = hexdig[(ch >> 8) & 0xf];
|
||||
scratch[4] = hexdig[(ch >> 4) & 0xf];
|
||||
scratch[5] = hexdig[ch & 0xf];
|
||||
fbuffer_append(out_buffer, scratch, 6);
|
||||
break;
|
||||
}
|
||||
} else if ((ch & 0xF8) == 0xF0) { /* leading 5 bits are 0b11110 */
|
||||
pos += 4;
|
||||
} else {
|
||||
// This should be unreachable
|
||||
rb_raise(rb_path2class("JSON::GeneratorError"), "source sequence is illegal/malformed utf-8");
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 3: {
|
||||
unsigned char b2 = ptr[pos + 1];
|
||||
if (out_script_safe && b2 == 0x80) {
|
||||
unsigned char b3 = ptr[pos + 2];
|
||||
if (b3 == 0xA8) {
|
||||
FLUSH_POS(3);
|
||||
fbuffer_append(out_buffer, "\\u2028", 6);
|
||||
break;
|
||||
} else if (b3 == 0xA9) {
|
||||
FLUSH_POS(3);
|
||||
fbuffer_append(out_buffer, "\\u2029", 6);
|
||||
break;
|
||||
}
|
||||
}
|
||||
// fallthrough
|
||||
}
|
||||
default:
|
||||
pos += ch_len;
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
pos++;
|
||||
|
@ -98,29 +102,57 @@ static void convert_UTF8_to_JSON(FBuffer *out_buffer, VALUE str, const bool esca
|
|||
RB_GC_GUARD(str);
|
||||
}
|
||||
|
||||
static const bool escape_table[256] = {
|
||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
||||
0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* '"' */
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0, /* '\\' */
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1
|
||||
static const char escape_table[256] = {
|
||||
// ASCII Control Characters
|
||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
||||
// ASCII Characters
|
||||
0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0, // '"'
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0, // '\\'
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
// Continuation byte
|
||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
||||
// First byte of a 2-byte code point
|
||||
2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
|
||||
2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
|
||||
// First byte of a 4-byte code point
|
||||
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,
|
||||
//First byte of a 4+byte code point
|
||||
4,4,4,4,4,4,4,4,5,5,5,5,6,6,1,1,
|
||||
};
|
||||
|
||||
static const bool script_safe_escape_table[256] = {
|
||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
||||
0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* '"' and '/' */
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0, /* '\\' */
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1
|
||||
static const char script_safe_escape_table[256] = {
|
||||
// ASCII Control Characters
|
||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
||||
// ASCII Characters
|
||||
0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1, // '"' and '/'
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0, // '\\'
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
// Continuation byte
|
||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
||||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
|
||||
// First byte of a 2-byte code point
|
||||
2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
|
||||
2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
|
||||
// First byte of a 4-byte code point
|
||||
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,
|
||||
//First byte of a 4+byte code point
|
||||
4,4,4,4,4,4,4,4,5,5,5,5,6,6,1,1,
|
||||
};
|
||||
|
||||
static void convert_ASCII_to_JSON(FBuffer *out_buffer, VALUE str, const bool escape_table[256])
|
||||
static void convert_ASCII_to_JSON(FBuffer *out_buffer, VALUE str, const char escape_table[256])
|
||||
{
|
||||
const char *hexdig = "0123456789abcdef";
|
||||
char scratch[12] = { '\\', 'u', 0, 0, 0, 0, '\\', 'u' };
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue