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[ruby/matrix] Add Matrix#rotate_entries
[#19]
Co-authored-by: Marc-André Lafortune <github@marc-andre.ca>
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@ -1458,6 +1458,35 @@ class Matrix
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rank
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end
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#
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# Returns a new matrix with rotated elements.
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# The argument specifies the rotation (defaults to `:clockwise`):
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# * :clockwise, 1, -3, etc.: "turn right" - first row becomes last column
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# * :half_turn, 2, -2, etc.: first row becomes last row, elements in reverse order
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# * :counter_clockwise, -1, 3: "turn left" - first row becomes first column
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# (but with elements in reverse order)
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#
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# m = Matrix[ [1, 2], [3, 4] ]
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# r = m.rotate_entries(:clockwise)
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# # => Matrix[[3, 1], [4, 2]]
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#
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def rotate_entries(rotation = :clockwise)
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rotation %= 4 if rotation.respond_to? :to_int
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case rotation
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when 0
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dup
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when 1, :clockwise
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new_matrix @rows.transpose.each(&:reverse!), row_count
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when 2, :half_turn
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new_matrix @rows.map(&:reverse).reverse!, column_count
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when 3, :counter_clockwise
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new_matrix @rows.transpose.reverse!, row_count
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else
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raise ArgumentError, "expected #{rotation.inspect} to be one of :clockwise, :counter_clockwise, :half_turn or an integer"
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end
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end
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# Returns a matrix with entries rounded to the given precision
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# (see Float#round)
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#
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