Now that we've inlined the eden_heap into the size_pool, we should
rename the size_pool to heap. So that Ruby contains multiple heaps, with
different sized objects.
The term heap as a collection of memory pages is more in memory
management nomenclature, whereas size_pool was a name chosen out of
necessity during the development of the Variable Width Allocation
features of Ruby.
The concept of size pools was introduced in order to facilitate
different sized objects (other than the default 40 bytes). They wrapped
the eden heap and the tomb heap, and some related state, and provided a
reasonably simple way of duplicating all related concerns, to provide
multiple pools that all shared the same structure but held different
objects.
Since then various changes have happend in Ruby's memory layout:
* The concept of tomb heaps has been replaced by a global free pages list,
with each page having it's slot size reconfigured at the point when it
is resurrected
* the eden heap has been inlined into the size pool itself, so that now
the size pool directly controls the free_pages list, the sweeping
page, the compaction cursor and the other state that was previously
being managed by the eden heap.
Now that there is no need for a heap wrapper, we should refer to the
collection of pages containing Ruby objects as a heap again rather than
a size pool
This `st_table` is used to both mark and pin classes
defined from the C API. But `vm->mark_object_ary` already
does both much more efficiently.
Currently a Ruby process starts with 252 rooted classes,
which uses `7224B` in an `st_table` or `2016B` in an `RArray`.
So a baseline of 5kB saved, but since `mark_object_ary` is
preallocated with `1024` slots but only use `405` of them,
it's a net `7kB` save.
`vm->mark_object_ary` is also being refactored.
Prior to this changes, `mark_object_ary` was a regular `RArray`, but
since this allows for references to be moved, it was marked a second
time from `rb_vm_mark()` to pin these objects.
This has the detrimental effect of marking these references on every
minors even though it's a mostly append only list.
But using a custom TypedData we can save from having to mark
all the references on minor GC runs.
Addtionally, immediate values are now ignored and not appended
to `vm->mark_object_ary` as it's just wasted space.
This frees FL_USER0 on both T_MODULE and T_CLASS.
Note: prior to this, FL_SINGLETON was never set on T_MODULE,
so checking for `FL_SINGLETON` without first checking that
`FL_TYPE` was `T_CLASS` was valid. That's no longer the case.
[Bug #20311]
`rb_define_class_under` assumes it's called from C and that the
reference might be held in a C global variable, so it adds the
class to the VM root.
In the case of `Struct.new('Name')` it's wasteful and make
the struct immortal.
Previously every call to vm_ci_new (when the CI was not packable) would
result in a different callinfo being returned this meant that every
kwarg callsite had its own CI.
When calling, different CIs result in different CCs. These CIs and CCs
both end up persisted on the T_CLASS inside cc_tbl. So in an eval loop
this resulted in a memory leak of both types of object. This also likely
resulted in extra memory used, and extra time searching, in non-eval
cases.
For simplicity in this commit I always allocate a CI object inside
rb_vm_ci_lookup, but ideally we would lazily allocate it only when
needed. I hope to do that as a follow up in the future.
We should set the m_tbl right after allocation before anything that can
trigger GC to avoid clone_p from becoming old and needing to fire write
barriers.
Co-authored-by: Aaron Patterson <tenderlove@ruby-lang.org>
... because GCC 13 warns it.
```
In file included from class.c:24:
In function ‘RCLASS_SET_ALLOCATOR’,
inlined from ‘class_alloc’ at class.c:251:5,
inlined from ‘rb_module_s_alloc’ at class.c:1045:17:
internal/class.h:159:43: warning: array subscript 0 is outside array bounds of ‘rb_classext_t[0]’ {aka ‘struct rb_classext_struct[]’} [-Warray-bounds=]
159 | RCLASS_EXT(klass)->as.class.allocator = allocator;
| ^
```
20231015T030003Z.log.html.gz
This reverts commit 10621f7cb9.
This was reverted because the gc integrity build started failing. We
have figured out a fix so I'm reopening the PR.
Original commit message:
Fix cvar caching when class is cloned
The class variable cache that was added in
ruby#4544 changed the behavior of class
variables on cloned classes. As reported when a class is cloned AND a
class variable was set, and the class variable was read from the
original class, reading a class variable from the cloned class would
return the value from the original class.
This was happening because the IC (inline cache) is stored on the ISEQ
which is shared between the original and cloned class, therefore they
share the cache too.
To fix this we are now storing the `cref` in the cache so that we can
check if it's equal to the current `cref`. If it's different we don't
want to read from the cache. If it's the same we do. Cloned classes
don't share the same cref with their original class.
This will need to be backported to 3.1 in addition to 3.2 since the bug
exists in both versions.
We also added a marking function which was missing.
Fixes [Bug #19379]
Co-authored-by: Aaron Patterson <tenderlove@ruby-lang.org>
The class variable cache that was added in
https://github.com/ruby/ruby/pull/4544 changed the behavior of class
variables on cloned classes. As reported when a class is cloned AND a
class variable was set, and the class variable was read from the
original class, reading a class variable from the cloned class would
return the value from the original class.
This was happening because the IC (inline cache) is stored on the ISEQ
which is shared between the original and cloned class, therefore they
share the cache too.
To fix this we are now storing the `cref` in the cache so that we can
check if it's equal to the current `cref`. If it's different we don't
want to read from the cache. If it's the same we do. Cloned classes
don't share the same cref with their original class.
This will need to be backported to 3.1 in addition to 3.2 since the bug
exists in both versions.
We also added a marking function which was missing.
Fixes [Bug #19379]
Co-authored-by: Aaron Patterson <tenderlove@ruby-lang.org>
This makes the behavior of classes and modules when there are too many instance variables match the behavior of objects with too many instance variables.
Given that signleton classes don't have an allocator,
we can re-use these bytes to store the attached object
in `rb_classext_struct` without making it larger.
Right now the attached object is stored as an instance variable
and all the call sites that either get or set it have to know how it's
stored.
It's preferable to hide this implementation detail behind accessors
so that it is easier to change how it's stored.
This commit moves the classpath (and tmp_classpath) from instance
variables to the rb_classext_t. This improves performance as we no
longer need to set an instance variable when assigning a classpath to
a class.
I benchmarked with the following script:
```ruby
name = :MyClass
puts(Benchmark.measure do
10_000_000.times do |i|
Object.const_set(name, Class.new)
Object.send(:remove_const, name)
end
end)
```
Before this patch:
```
5.440119 0.025264 5.465383 ( 5.467105)
```
After this patch:
```
4.889646 0.028325 4.917971 ( 4.942678)
```
Count how many "variations" each class creates. A "variation" is a a
unique ordering of instance variables on a particular class. This can
also be thought of as a branch in the shape tree.
For example, the following Foo class will have 2 variations:
```ruby
class Foo ; end
Foo.new.instance_variable_set(:@a, 1) # case 1: creates one variation
Foo.new.instance_variable_set(:@b, 1) # case 2: creates another variation
foo = Foo.new
foo.instance_variable_set(:@a, 1) # does not create a new variation
foo.instance_variable_set(:@b, 1) # does not create a new variation (a continuation of the variation in case 1)
```
We will use this number to limit the amount of shapes that a class can
create and fallback to using a hash iv lookup.
Co-Authored-By: Aaron Patterson <tenderlove@ruby-lang.org>
This commit adds a `capacity` field to shapes, and adds shape
transitions whenever an object's capacity changes. Objects which are
allocated out of a bigger size pool will also make a transition from the
root shape to the shape with the correct capacity for their size pool
when they are allocated.
This commit will allow us to remove numiv from objects completely, and
will also mean we can guarantee that if two objects share shapes, their
IVs are in the same positions (an embedded and extended object cannot
share shapes). This will enable us to implement ivar sets in YJIT using
object shapes.
Co-Authored-By: Aaron Patterson <tenderlove@ruby-lang.org>
* Avoid RCLASS_IV_TBL in marshal.c
* Avoid RCLASS_IV_TBL for class names
* Avoid RCLASS_IV_TBL for autoload
* Avoid RCLASS_IV_TBL for class variables
* Avoid copying RCLASS_IV_TBL onto ICLASSes
* Use object shapes for Class and Module IVs
Before object shapes, we were using class serial to invalidate
inline caches. Now that we use shape_id for inline cache keys,
the class serial is unnecessary.
Co-Authored-By: Aaron Patterson <tenderlove@ruby-lang.org>
Object Shapes is used for accessing instance variables and representing the
"frozenness" of objects. Object instances have a "shape" and the shape
represents some attributes of the object (currently which instance variables are
set and the "frozenness"). Shapes form a tree data structure, and when a new
instance variable is set on an object, that object "transitions" to a new shape
in the shape tree. Each shape has an ID that is used for caching. The shape
structure is independent of class, so objects of different types can have the
same shape.
For example:
```ruby
class Foo
def initialize
# Starts with shape id 0
@a = 1 # transitions to shape id 1
@b = 1 # transitions to shape id 2
end
end
class Bar
def initialize
# Starts with shape id 0
@a = 1 # transitions to shape id 1
@b = 1 # transitions to shape id 2
end
end
foo = Foo.new # `foo` has shape id 2
bar = Bar.new # `bar` has shape id 2
```
Both `foo` and `bar` instances have the same shape because they both set
instance variables of the same name in the same order.
This technique can help to improve inline cache hits as well as generate more
efficient machine code in JIT compilers.
This commit also adds some methods for debugging shapes on objects. See
`RubyVM::Shape` for more details.
For more context on Object Shapes, see [Feature: #18776]
Co-Authored-By: Aaron Patterson <tenderlove@ruby-lang.org>
Co-Authored-By: Eileen M. Uchitelle <eileencodes@gmail.com>
Co-Authored-By: John Hawthorn <john@hawthorn.email>
Object Shapes is used for accessing instance variables and representing the
"frozenness" of objects. Object instances have a "shape" and the shape
represents some attributes of the object (currently which instance variables are
set and the "frozenness"). Shapes form a tree data structure, and when a new
instance variable is set on an object, that object "transitions" to a new shape
in the shape tree. Each shape has an ID that is used for caching. The shape
structure is independent of class, so objects of different types can have the
same shape.
For example:
```ruby
class Foo
def initialize
# Starts with shape id 0
@a = 1 # transitions to shape id 1
@b = 1 # transitions to shape id 2
end
end
class Bar
def initialize
# Starts with shape id 0
@a = 1 # transitions to shape id 1
@b = 1 # transitions to shape id 2
end
end
foo = Foo.new # `foo` has shape id 2
bar = Bar.new # `bar` has shape id 2
```
Both `foo` and `bar` instances have the same shape because they both set
instance variables of the same name in the same order.
This technique can help to improve inline cache hits as well as generate more
efficient machine code in JIT compilers.
This commit also adds some methods for debugging shapes on objects. See
`RubyVM::Shape` for more details.
For more context on Object Shapes, see [Feature: #18776]
Co-Authored-By: Aaron Patterson <tenderlove@ruby-lang.org>
Co-Authored-By: Eileen M. Uchitelle <eileencodes@gmail.com>
Co-Authored-By: John Hawthorn <john@hawthorn.email>
Previously, we would build a new `superclasses` array for each class,
even though for all immediate subclasses of a class, the array is
identical.
This avoids duplicating the arrays on leaf classes (those without
subclasses) by calculating and storing a "superclasses including self"
array on a class when it's first inherited and sharing that among all
superclasses.
An additional trick used is that the "superclass array including self"
is valid as "self"'s superclass array. It just has it's own class at the
end. We can use this to avoid an extra pointer of storage and can use
one bit of a flag to track that we've "upgraded" the array.
Previously when checking ancestors, we would walk all the way up the
ancestry chain checking each parent for a matching class or module.
I believe this was especially unfriendly to CPU cache since for each
step we need to check two cache lines (the class and class ext).
This check is used quite often in:
* case statements
* rescue statements
* Calling protected methods
* Class#is_a?
* Module#===
* Module#<=>
I believe it's most common to check a class against a parent class, to
this commit aims to improve that (unfortunately does not help checking
for an included Module).
This is done by storing on each class the number and an array of all
parent classes, in order (BasicObject is at index 0). Using this we can
check whether a class is a subclass of another in constant time since we
know the location to expect it in the hierarchy.
On 32-bit systems, VWA causes class_serial to not be aligned (it only
guarantees 4 byte alignment but class_serial is 8 bytes and requires 8
byte alignment). This commit uses a hack to allocate class_serial
through malloc. Once VWA allocates with 8 byte alignment in the future,
we will revert this commit.
Updating RCLASS_PARENT_SUBCLASSES and RCLASS_MODULE_SUBCLASSES while
compacting can trigger the read barrier. This commit makes
RCLASS_SUBCLASSES a doubly linked list with a dedicated head object so
that we can add and remove entries from the list without having to touch
an object in the Ruby heap
With RVARGC we always store the rb_classext_t in the same slot as the
RClass struct that refers to it. So we don't need to store the pointer
or access through the pointer anymore and can switch the RCLASS_EXT
macro to use an offset