55 lines
No EOL
1.7 KiB
JavaScript
55 lines
No EOL
1.7 KiB
JavaScript
const path = require("path");
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const BlueprintFileReader = require("./file/BlueprintFileReader");
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const BlueprintFileWriter = require("./file/BlueprintFileWriter");
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/**
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* BlueprintFileHandler coordinates file I/O operations for the Blueprint compiler.
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*/
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class BlueprintFileHandler {
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/**
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* Create a new BlueprintFileHandler instance.
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* @param {Object} [options] - Options object
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* @param {boolean} [options.debug=false] - Enable debug logging
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*/
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constructor(options = {}) {
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this.options = {
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debug: false,
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...options,
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};
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this.reader = new BlueprintFileReader(this.options);
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this.writer = new BlueprintFileWriter(this.options);
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}
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/**
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* Reads a Blueprint file from the file system.
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* @param {string} inputPath - Path to the Blueprint file
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* @returns {string} - The content of the file
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* @throws {Error} - If the file does not exist or has an invalid extension
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*/
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readBlueprintFile(inputPath) {
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return this.reader.readFile(inputPath);
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}
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/**
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* Writes the compiled HTML and CSS to the file system.
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* @param {string} outputDir - Directory to write the files to
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* @param {string} baseName - Base name for the files
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* @param {string} html - HTML content to write
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* @param {string} css - CSS content to write
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* @throws {Error} - If the output directory cannot be created or the files cannot be written
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*/
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writeCompiledFiles(outputDir, baseName, html, css) {
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this.writer.writeCompiledFiles(outputDir, baseName, html, css);
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}
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/**
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* Ensures that a directory exists, creating it if it does not.
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* @param {string} dir - Directory path
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*/
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ensureDirectoryExists(dir) {
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this.writer.ensureDirectoryExists(dir);
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}
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}
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module.exports = BlueprintFileHandler;
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