- Rust 95%
- JSON-with-Comments 2.7%
- Inno Setup 0.5%
- Python 0.4%
- Scheme 0.4%
- Other 0.8%
Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content is consistent with the [UI/UX checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) - [ ] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable Closes #32792 Closes #38266 Closes #54133 Release Notes: - Fixed graphical corruption that could occur when using Wayland ---- **What**: Fixes flickering on Wayland (Sway/wlroots) under CPU load (e.g. rust-analyzer running). The bug only reproduces in release builds - debug builds are too slow to hit the race window. Environment where this was reproduced: Intel GPU (both Xe KMD and i915), Mesa 26.0.4, Sway 1.11. **Why**: When wgpu presents a frame on Wayland+Vulkan, it calls `vkQueuePresentKHR,` which - as required by the Vulkan spec - synchronously issues `wl_surface.attach`, `wl_surface.damage`, and `wl_surface.commit` to the compositor before returning. The commit also picks up any pending frame callbacks. Zed's `completed_frame()` independently calls `state.surface.commit()`. This is a redundant second commit on the same surface. Under load, the Wayland socket dispatch can be delayed enough that both commits are in flight in close succession, and the ordering becomes timing-dependent. When Zed's commit reaches the compositor before Mesa's attach+commit sequence has been fully flushed, the compositor sees a commit with no buffer attached, fires `wl_callback::Done` immediately, and Zed starts the next frame too early - Mesa's real buffer arrives late, causing the visible flicker. Under no load, Mesa's synchronous commit consistently reaches the compositor first, so the bug doesn't appear. **Fix**: Track whether `renderer.draw()` actually called `frame.present()`. When it did, Mesa owns the `wl_surface.commit()` for that frame - skip Zed's commit in `completed_frame()`. Only commit ourselves when wgpu didn't present (surface not configured, lost, occluded, etc.) - in those cases Mesa won't commit, and we need to keep the frame callback alive. --------- Co-authored-by: Benjamin Laib <b5l@users.noreply.github.com> Co-authored-by: John Tur <john-tur@outlook.com> |
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| .factory | ||
| .github | ||
| .zed | ||
| assets | ||
| ci | ||
| crates | ||
| docs | ||
| extensions | ||
| legal | ||
| nix | ||
| script | ||
| tooling | ||
| .git-blame-ignore-revs | ||
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| .mailmap | ||
| .prettierrc | ||
| .rules | ||
| AGENTS.md | ||
| Cargo.lock | ||
| Cargo.toml | ||
| CLAUDE.md | ||
| clippy.toml | ||
| CODE_OF_CONDUCT.md | ||
| compose.yml | ||
| CONTRIBUTING.md | ||
| debug.plist | ||
| default.nix | ||
| Dockerfile-collab | ||
| Dockerfile-collab.dockerignore | ||
| Dockerfile-cross.dockerignore | ||
| Dockerfile-distros | ||
| Dockerfile-distros.dockerignore | ||
| flake.lock | ||
| flake.nix | ||
| GEMINI.md | ||
| LICENSE-AGPL | ||
| LICENSE-APACHE | ||
| LICENSE-GPL | ||
| livekit.yaml | ||
| lychee.toml | ||
| Procfile | ||
| Procfile.all | ||
| Procfile.web | ||
| README.md | ||
| renovate.json | ||
| REVIEWERS.conl | ||
| rust-toolchain.toml | ||
| rustfmt.toml | ||
| shell.nix | ||
| typos.toml | ||
Zed
Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Installation
On macOS, Linux, and Windows you can download Zed directly or install Zed via your local package manager (macOS/Linux/Windows).
Other platforms are not yet available:
- Web (tracking issue)
Developing Zed
Contributing
See CONTRIBUTING.md for ways you can contribute to Zed.
Also... we're hiring! Check out our jobs page for open roles.
Licensing
License information for third party dependencies must be correctly provided for CI to pass.
We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:
- Is it showing a
no license specifiederror for a crate you've created? If so, addpublish = falseunder[package]in your crate's Cargo.toml. - Is the error
failed to satisfy license requirementsfor a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to theacceptedarray inscript/licenses/zed-licenses.toml. - Is
cargo-aboutunable to find the license for a dependency? If so, add a clarification field at the end ofscript/licenses/zed-licenses.toml, as specified in the cargo-about book.
Sponsorship
Zed is developed by Zed Industries, Inc., a for-profit company.
If you’d like to financially support the project, you can do so via GitHub Sponsors. Sponsorships go directly to Zed Industries and are used as general company revenue. There are no perks or entitlements associated with sponsorship.